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why all the High sec haters?

First post
Author
Eleriien Krhaagh
Ministry of War
Amarr Empire
#81 - 2012-12-09 15:02:50 UTC
I would like to see the separation between high, low and null disapear completly and also I would like to see EVE-Universe expand and Concord/Navy engaging at various occasions here and there for "some reason" from time to time on a more regular base.

At the very moment eve is 3 different games, in high & low & null.

I would appreciate EVE to be just one game for all, with a much lower population per system in average!
Tippia
Sunshine and Lollipops
#82 - 2012-12-09 15:06:51 UTC  |  Edited by: Tippia
Azrael Dinn wrote:
You could do a calculation of accounts from how many accounts are linked to the same email, same credid cards etc.
You could still only estimate it.

Between buddy accounts and PLEX and shared CCs and everything else people have at their disposal to create both alts and genuine invites of new people, and while still having no idea who's actually behind those accounts, it's more guesswork than it's worth so the whole effort in trying to come up with anything more precise becomes a bit wasted.

Put another way, in the five years I've been here, I've never heard them make any mention of any kind of account-per-person stat, and if they knew, it really should have come up at some point by now. I have seen them publish semi-regular character-per-account stats, though, which roughly fall into that range and which people constantly misread as meaning accounts per person (much in the same vein as the constant misreading of character distribution as people distribution).

If they did post such a stat — or if they had and I had missed it — I'd be delighted, because it would help with a lot of things… but I'm not holding my breath.
Vaerah Vahrokha
Vahrokh Consulting
#83 - 2012-12-09 15:49:31 UTC
Tippia wrote:
Vaerah Vahrokha wrote:
I recall CCP posted how the average EvE player had 2.5 subs.
Nah. They have no idea and can only guess, at best. The number you're referring to is the one they can count: the number of characters per account.

Player estimates have put the number of accounts per person at about the same level, but it's all very circumstantial.

Quote:
Let's assume that TEST got 12k players or so and GS about 9000.
That assumption seems rather arbitrary.


Taking what you call The best anyone has ever been able to guesstimate posted number it's even steeper.

That'd mean that the two alliances that are most active campaigning against other security status areas they'd count for a tiny minority over the active playerbase. Even if they had triple the subs of any other EvE player they'd still be minor.

So why do they pretend to take the game in their hands and twist it at their leisure?

I am sad to say that when those bad ancient alliances existed - including BoB, NC and similar - they cried a LOT less against the other EvE areas while both the media and the less PvP oriented players saw a constant barrage of CCP reports about the big fights happening in null sec.
The New Order, on the other side, are complaining every single day while leaving for the media a big fat nothing. Leaving on the log in screen a big fat "Selling 28 PLEX offer" and "SOMER blink" random links because of nothing else to say.


What did those bad null sec alliances of the past do to keep EvE well more lively than today? I am not sure the barges buff can explain this difference.
Tippia
Sunshine and Lollipops
#84 - 2012-12-09 16:00:20 UTC
Vaerah Vahrokha wrote:
Taking what you call The best anyone has ever been able to guesstimate posted number it's even steeper.

That'd mean that the two alliances that are most active campaigning against other security status areas they'd count for a tiny minority over the active playerbase. Even if they had triple the subs of any other EvE player they'd still be minor.

So why do they pretend to take the game in their hands and twist it at their leisure?
Pretend? They are twisting at their leisure, because that's what the game offers: a world for you to twist.

At any rate, my point was that you were using a very arbitrary number multiplied by another arbitrary number to try to make half an argument about one region of space having a voice (a point that had nothing to do with the post you were responding to) without really arriving at anything…

Quote:
The New Order, on the other side, are complaining every single day while leaving for the media a big fat nothing.
…aside from the occasional “$baillions destroyed in gank” news that appear every now and then, just before someone comes on the forums and complaining that ganking is out of whack. Blink
Challu
Brutor Tribe
Minmatar Republic
#85 - 2012-12-09 16:49:13 UTC
@OP: *shrug*

There are people who 'hate' high sec, there are people who 'hate' low sec, there are people who 'hate' null sec. They all have their favorite reasons to do so. There are others who don't care, and yet others who move seamlessly between any two or three making it a richer experience for them. Conflict increases the entertainment value of the game for many, so yeah - keep poasting about how X-sec hates Y-sec :)
starbelt stacy
State War Academy
Caldari State
#86 - 2012-12-09 17:22:48 UTC  |  Edited by: starbelt stacy
its safe to say hi-sec definately needs some love and not the hate its getting.

for those ego stroking alliance and low-sec lurkers moaning about how empire players are breaking the game ... thats just total nonsense, you have only to blame yourselves for the state of those areas making most of it a barren wasteland just as someone has pointed out repeatedly on this thread.

it's time for a real change if you want people to use those areas and it would only be good for the game as a whole.

very good points have been raised about the accounts of players mostly been alts and alts of alts... never doubted this but some may agree it gives a false impression of the game booming but some may say its a sign of being stale and needing refreshed to boost the new players coming in.

CCP is very active and shows they are willing to make long term plans for eve and putting the money into the pot which is rather unusual by todays gaming standards most companies just tend to make the initial investment and stop caring / investing.

i just hope the staff @ CCP take real note of their playerbase' needs and wants and try and not pander to the minority who are ultimately destroying this game, you know who you are.

for those that are reading this thread and dropping the likes but not actually commenting........ please comment and share your views as thisis your game that you pay for too, it can only help save this game in a small way but we have to start somewhere.
Johan Civire
Caldari Provisions
Caldari State
#87 - 2012-12-09 17:37:21 UTC
Yah camping, stations fight is indeed cool in zero sec go have a look. But before you see you get killed because of the gate camps in low sec Pirate

Nah pvp is not fun in eve only when you have war agains 100 vs 100 / 1 vs 1 ? where. People are shooting in zero sec because the are pissing there pants when unknow player warps in local thats the reaseon why the shooting.
Vaerah Vahrokha
Vahrokh Consulting
#88 - 2012-12-09 18:45:32 UTC  |  Edited by: Vaerah Vahrokha
Tippia wrote:
Pretend? They are twisting at their leisure, because that's what the game offers: a world for you to twist.


The game offers them a sandbox to play in, for an equal fee. They don't like the sand or the walls of their box and feel self entitled enough to go and grab somebody else's sand and to impose their whims on them. This does not just happens inside the game and its related internet facilities but also on third party websites and wherever, imposing a social and media pressure on CCP.

This is an unfair approach that reeks of blackmailing.


Tippia wrote:

At any rate, my point was that you were using a very arbitrary number multiplied by another arbitrary number to try to make half an argument about one region of space having a voice (a point that had nothing to do with the post you were responding to) without really arriving at anything…


It's practically impossible for subs : characters number to go below 1.0 and this would reinforce my estimate even more.
The numbers for those alliances were taken from the forums ... even if they were wrong by 30% the end results are exactly those I state.



Tippia wrote:
…aside from the occasional “$baillions destroyed in gank” news that appear every now and then, just before someone comes on the forums and complaining that ganking is out of whack. Blink


... which shows that your arguments care so much for formality that lose on substance.
Nobody pays more than a tiny instant of attention to a basically PvEing / afk ship gank.

What makes people sub a game is the epic feeling, seeing endless possibilities unraveling before them ("I can build an empire!"), the epic battles for power, the epic deeds done by spies / thieves / sabotageours who dared to do what nobody else did before.

Basically EvE used to be like "Star Trek: original series" while EvE now it has become a dry and routine: "Deep Space Nine".

This is certainly due neither to worm holes nor low sec nor high sec.
baltec1
Bat Country
Pandemic Horde
#89 - 2012-12-09 19:04:03 UTC
Quote:
These are also more or less the two alliances who create the most hugest majority of complaints threads.

Gonna have to adress this comment. We dont make any of these threads, just reply to them.
Vaerah Vahrokha
Vahrokh Consulting
#90 - 2012-12-09 20:02:05 UTC
baltec1 wrote:
Quote:
These are also more or less the two alliances who create the most hugest majority of complaints threads.

Gonna have to adress this comment. We dont make any of these threads, just reply to them.


Yeah, no complaints and not against the same trite stuff like i.e. miners. Ever.
sir meatball
Salt Miners Union
SONS of BANE
#91 - 2012-12-09 21:42:14 UTC
The only ones hating on high sec are the one's that wish to force you to play the way they do.they hate that they can't ruin your day
Alavaria Fera
GoonWaffe
#92 - 2012-12-09 21:51:05 UTC
Tippia wrote:
Vaerah Vahrokha wrote:
Taking what you call The best anyone has ever been able to guesstimate posted number it's even steeper.

That'd mean that the two alliances that are most active campaigning against other security status areas they'd count for a tiny minority over the active playerbase. Even if they had triple the subs of any other EvE player they'd still be minor.

So why do they pretend to take the game in their hands and twist it at their leisure?
Pretend? They are twisting at their leisure, because that's what the game offers: a world for you to twist.

At any rate, my point was that you were using a very arbitrary number multiplied by another arbitrary number to try to make half an argument about one region of space having a voice (a point that had nothing to do with the post you were responding to) without really arriving at anything…

Quote:
The New Order, on the other side, are complaining every single day while leaving for the media a big fat nothing.
…aside from the occasional “$baillions destroyed in gank” news that appear every now and then, just before someone comes on the forums and complaining that ganking is out of whack. Blink

Damnit, they haven't nerfed ganking enough yet? You gotta try harder, CCP, people are still being ganked.....

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Dark Long
Sebiestor Tribe
Minmatar Republic
#93 - 2012-12-09 22:23:09 UTC
In the end high sec is fine as it stands. Low sec and 0.0 are player run if there lack of content this the players fault. 0.0 is flat out player run if its dead blame the players that are down there. There are less big fleet fights for the reason the other allinace cant put aside there own egos to knock back say TEST OR GOONS.

Yes high sec has more players for a good reason we dont like the Bull S**** of low and 0.0. All anyone see low and 0.0 is a waste land of pvp. sure you can make a ton of isk there but why when you know youll get blobed.

Low sec and 0.0 are like this because of the whole blob and gank fleet and hot drops but hay what ever leave high sec alone and let the low secer and null bears cry how messed up it is and we can sit back and point and say "well HTFU its like this because of you not because of high sec you more players down there change how you play the game so other will enjoy comeing there." STop trying to change high sec to make players play your dumbass low sec 0.0 game there more them one side to this story and both are right and wrong But dont try to force high nerf that would kill the game and CCP knows this every well.
Alavaria Fera
GoonWaffe
#94 - 2012-12-09 22:28:04 UTC
Dark Long wrote:
In the end high sec is fine as it stands. Low sec and 0.0 are player run if there lack of content this the players fault. 0.0 is flat out player run if its dead blame the players that are down there. There are less big fleet fights for the reason the other allinace cant put aside there own egos to knock back say TEST OR GOONS..

You shouldn't blame the alliances, you should be directly blaming TEST OR GOONS for being dirty blobbers (and good friends).

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#95 - 2012-12-09 22:48:45 UTC
Vaerah Vahrokha wrote:
Basically EvE used to be like "Star Trek: original series" while EvE now it has become a dry and routine: "Deep Space Nine".


Eve is Modern Art now dahhhhling.
baltec1
Bat Country
Pandemic Horde
#96 - 2012-12-09 22:55:54 UTC
Vaerah Vahrokha wrote:
baltec1 wrote:
Quote:
These are also more or less the two alliances who create the most hugest majority of complaints threads.

Gonna have to adress this comment. We dont make any of these threads, just reply to them.


Yeah, no complaints and not against the same trite stuff like i.e. miners. Ever.

Yep one post out of the hundreds of bitterposts about our evil antics. The last few days GD has been stuffed full of bears whining about bounties and drone munching missions. Which makes a change from all the "nerf evil gankers" whines.
Lance Rossiter
CHAINS Corp
#97 - 2012-12-09 22:56:19 UTC
I dislike high sec because I think it's unfit for purpose.

First, there are too many foregone conclusions. Targets of grief moves die too quickly with too little room to respond, and repraisal is too absolute, leaving little for the victim to do afterwards, or any uncertainty for the attacker as to his prospects (the result is always his death).

Second, consequences aren't properly enforced. Suicide ganking alts can not only live, but operate in a largely undiminished capacity, with no care or concern about their security status. They can live docked in high-sec stations, have others supply their needs through routine channels, dock out and go to an instawarp bookmark (even bypassing people who know what they're trying to do and are willing to attempt to stop them), have a scout find a target and provide a warp in, and kill pretty much anyone they like, with no serious ill effects on them and nothing for their victim to do because there are no real assets or persistent characters to target with retributive measures, and no point at which they can be engaged in combat prior to the gank attempt. These alts are just untouchable throw-aways who can operate for as long as they or their sponsor can afford to keep buying the hulls.

Thirdly, a lot of the "danger" that does exist is based on gaps and loopholes that are patently dumb but persist and are regarded affectionately because that's all there is to do on the "dark side". The entire notion of suicide ganking a freighter is built on the idea that a mugging isn't a mugging if someone else swings the club, which is silly. The looted goods are obviously stolen and should be regarded as such...

...but that would have to happen as part of a cohesive set of changes that make it possible to "mug" someone in high sec and get away with it. There should be a black market where stolen goods can be sold; there should be systems in place to make engaging a target in high sec a less certain outcome on both sides. Instead of invincible space police, for example, there could be defensive measures that allow a target to survive for a minimum period of time during which he can send out a distress call, and anyone who'd in the area and interested can come to help - potentially leading to something like a pick up fight where the attackers could win, or the white knighters could win. A more dynamic place that still offers some sembalance of law and order.

Stuff like that might be harder to achieve but I think it's a much better notion that just adding hit points on to commonly targetted ships, or just letting "the bad guys" run around doing whatever they want in a section of space that's meant to be lawful.

I think it would be good if high sec for "bad guys" were more like low sec for "good guys": you should be able to conduct raids and operations that might succeed, but that put you into an environment that's more dangerous for you... preferably while giving high-sec dwellers more of a sense of protection and support, but leaving more of the actual action in their hands.

There should also be less of a reason to even want to use alts for ganking, and stricter enforcement of assigned consequences that you can't just bypass by not caring about that character. That's a tall order, but you can't really expect to influence actions by imposing consequences if facing them is optional.
baltec1
Bat Country
Pandemic Horde
#98 - 2012-12-09 22:59:05 UTC  |  Edited by: baltec1
sir meatball wrote:
The only ones hating on high sec are the one's that wish to force you to play the way they do.they hate that they can't ruin your day

Yep the bears do want to force everyone to play EVE their way. Just look at the above post fkor an example.
Mr Epeen
It's All About Me
#99 - 2012-12-09 23:06:06 UTC
Short answer to the thread title.

High sec people are playing the game.

Low/null people are playing the forum.

So... high sec = fun and engaging gameplay while null/low = boring and not worth playing.

Mr Epeen Cool
Alavaria Fera
GoonWaffe
#100 - 2012-12-09 23:06:42 UTC
baltec1 wrote:
sir meatball wrote:
The only ones hating on high sec are the one's that wish to force you to play the way they do.they hate that they can't ruin your day

Yep the bears do want to force everyone to play EVE their way. Just look at the above post fkor an example.

How harsh ~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?