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W need a more hostile eve, something to encourage group play.

Author
Mirima Thurander
#1 - 2012-12-08 19:27:10 UTC
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Alavaria Fera
GoonWaffe
#2 - 2012-12-08 19:29:00 UTC
Mirima Thurander wrote:
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.

It would be good to introduce newbies to blobbing early and often.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Mirima Thurander
#3 - 2012-12-08 19:44:57 UTC  |  Edited by: Mirima Thurander
Alavaria Fera wrote:
Mirima Thurander wrote:
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.

It would be good to introduce newbies to blobbing early and often.

9 out of 10 times a new player gets sucked into a bad corp, no corp or worse yet eve uni to be a forever carebear.

We need a tutorial path that takes noobs on a make beleave Low sec /PvP journey that at the end of it leaves them knowing the basics of frig combat and knowing losing ships is part of eve.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Dave stark
#4 - 2012-12-08 19:46:24 UTC
Mirima Thurander wrote:
Alavaria Fera wrote:
Mirima Thurander wrote:
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.

It would be good to introduce newbies to blobbing early and often.

9 out of 10 times a new play gets sucked into a bad corp, no corp or worse yet eve uni to be a forever carebear.

We need a tutorial path that takes noobs on a make beleave Low sec /PvP journey that at the end of it leaves them knowing the basics of frig combat and knowing losing ships is part of eve.



guessing you haven't done the tutorial for a while have you? one of the missions basically says "go out there and get blown up" as the mission objective....
JitaPriceChecker2
Doomheim
#5 - 2012-12-08 19:47:11 UTC  |  Edited by: JitaPriceChecker2
.
Mirima Thurander
#6 - 2012-12-08 19:50:30 UTC  |  Edited by: Mirima Thurander
Yea but at the end if your truly a nooby u still know nothing about the greater eve besides how to die.


Edit

I did them about a month ago there better than they where but at the end of it u only know lock target orbit shoot.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lance Rossiter
CHAINS Corp
#7 - 2012-12-08 20:01:57 UTC  |  Edited by: Lance Rossiter
I think we need a less harsh attitude towards having fun.

Yeah yeah, it's a bleak universe and a PvP oriented game and all that, but when the EVE community seems to demand a more masochistic attitude from its newcomers than the average leather S&M fetish club, you might want to think about lightening the *frigate* up. Just a thought.
Turelus
Utassi Security
#8 - 2012-12-08 20:05:52 UTC
Most mission runners would not actually complain about challenging and engaging missions.
What you need to remember though is that level four mission are the main sorce of income for a lot of players, the same with NullSec anomalies.

There needs to be a balance between how challenging the AI is and how rewarding it is to kill, level four missions should never be forced as group play. To my understanding that's what level fives were designed for and the main reason for incursions.

Turelus CEO Utassi Security

Piugattuk
Litla Sundlaugin
#9 - 2012-12-08 20:15:35 UTC  |  Edited by: Piugattuk
Mirima Thurander wrote:
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.


So let me see, now with the new system I see players with bounties, pirates flying thru hi sec and an assortment of others with WANTED all over their profiles, want a meaner place aggro them, shoot on sight the reds -5 freely, pirates flying thru hi sec are baiting for kill right, kill their shuttle and they give kill rights to friends or their alts on you, all the danger you crave within hi sec so you can stay safe and not go to the danger zone low/WH/0.0 oops snap my finger that's not it, you want to feel danger of a lion but behind the zoo display.
Place billion isk bounty on yourself with alt, then fly in low sec, it will be harsh trust me.
Mirima Thurander
#10 - 2012-12-08 20:16:06 UTC
Turelus wrote:
Most mission runners would not actually complain about challenging and engaging missions.
What you need to remember though is that level four mission are the main sorce of income for a lot of players, the same with NullSec anomalies.

There needs to be a balance between how challenging the AI is and how rewarding it is to kill, level four missions should never be forced as group play. To my understanding that's what level fives were designed for and the main reason for incursions.



I would.of never stuck.with eve is not for a guy i calleda good friend( till he quit) letting me buzz around in a frig in his missions shooting things and webbing stuff, the hole while he said I was helping, now I know better I was just leaching.

I still go pick up new bros and take them to go do stuff last time I was on I took a guy in a destoryer with me because he said he was bored in local as I passes by the noon system, to do an high expedition Now he's doing high sec scanning and keeps pestering me to take him to low sec.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

YoYo NickyYo
Doomheim
#11 - 2012-12-08 20:17:43 UTC
Mirima Thurander wrote:
We need a more harsh NPC high sec its far to solo friendly and we need to move eve away from

High sec = solo play

Low sec = solo/small group

Null = group.

We all so need new stuff for are new bros.
Eve needs to start new players off in group play before they have even finished the Tutorials.




Translation: I know what everyone wants, and I'm the only opinion that counts......And I'm dumb as a box of rocks...Roll



I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Mirima Thurander
#12 - 2012-12-08 20:27:19 UTC
Your still missing the point, people start playing eve get bored and leave because for the most part they try to play solo, because the game truly gives new players NO session to fleet up to make friends.

I'm asking for something that will make new players make friends in game out side of a pop up box saying JOIN A CORP.




I guess all I'm saying add some new player activity's that show them eves better in a group.
The tutorial is fine at showing new bros the solo side of eve, but sucks completely at showing eve as a group activity.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Josef Djugashvilis
#13 - 2012-12-08 20:59:18 UTC  |  Edited by: Josef Djugashvilis
Mirima Thurander wrote:
Your still missing the point, people start playing eve get bored and leave because for the most part they try to play solo, because the game truly gives new players NO session to fleet up to make friends.

I'm asking for something that will make new players make friends in game out side of a pop up box saying JOIN A CORP.




I guess all I'm saying add some new player activity's that show them eves better in a group.
The tutorial is fine at showing new bros the solo side of eve, but sucks completely at showing eve as a group activity.


I played Eve precisely because I could run lvl 4 missions solo, then lose my isk in lo-sec pvp.

As I can can no longer really run them solo, (my Navy Domi is about as much use for mission running as a Velator), I have already started to withdraw from the game.

Skill queue and forums right now.

After a while, I will probably forget to keep my skill queue going, then by the time my annual sub is due, I will not have played or skilled for so long, that realistically, I shall just let Eve fade away.

ARMA 3 is out soon.

This is not a good result for me as I have played Eve for about two hours a day, seven days a week for quite some time.

Yes I know, adapt, and fly Minmatar or something, but CCP will proably nerf them at some point, so it all feels a bit futile to me.

This is not a signature.

Diamond Bull
Doomheim
#14 - 2012-12-08 21:02:03 UTC
I would love some challengeing small group PVE. Missions in high sec (so no one can cheat and bring caps) that require a 3 - 5 players.
Xavier Hasberin
University of Caille
Gallente Federation
#15 - 2012-12-08 21:09:28 UTC
I love the idea of forced gameplay. Maybe we can have PvE only zones too, so that those darn PvPers can quit bugging me while I'm turning big rocks into little ones. Or how about a game where everyone has to spend a week straight of login time playing the market?

In short: Bug off. I'm playing the game to enjoy myself, not to provide people with helpers.
Alavaria Fera
GoonWaffe
#16 - 2012-12-08 21:14:18 UTC
Diamond Bull wrote:
I would love some challengeing small group PVE. Missions in high sec (so no one can cheat and bring caps) that require a 3 - 5 players.

Love to highsec all day erryday

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Krixtal Icefluxor
INLAND EMPIRE Galactic
#17 - 2012-12-08 21:50:31 UTC
Lance Rossiter wrote:
but when the EVE community seems to demand a more masochistic attitude from its newcomers than the average leather S&M fetish club, you might want to think about lightening the *frigate* up. Just a thought.



^^ THIS is the most true statement I've read all day here. I know from personal experience too Smile

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#18 - 2012-12-08 21:52:21 UTC
Mirima Thurander wrote:
Your still missing the point, people start playing eve get bored and leave because for the most part they try to play solo, because the game truly gives new players NO session to fleet up to make friends.

I'm asking for something that will make new players make friends in game out side of a pop up box saying JOIN A CORP.




I guess all I'm saying add some new player activity's that show them eves better in a group.
The tutorial is fine at showing new bros the solo side of eve, but sucks completely at showing eve as a group activity.



Not even world dictators have tried to "force" 'people be friends'. Sounds a bit scary tbh.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Aila Garris
Hedion University
Amarr Empire
#19 - 2012-12-08 21:56:23 UTC  |  Edited by: Aila Garris
Some of the best group play I ever had in EVE Online was in high-sec. I hopped on my Minmatar neutral station repper about a year ago, jumped in a deadspace-fit Wolf, got about 15 newbies straight out of newb corp chat, and we all went out and ran a level four. The biggest ship we had was a Thrasher. We not only succeeded, but nobody died and a good time was had by all. Pity you can't get away with those sorts of shenanigans with the current AI, but it was certainly a great experience that I'd recommend doing if it were still possible.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#20 - 2012-12-08 21:58:56 UTC  |  Edited by: Krixtal Icefluxor
What happens is this, dude.

When I started, at about 3 months I joined LiveTech, one of the rare LARGE High Sec Alliances. Unfortunately before the year was out, because of the non-stop War Decs that brought industry to a grinding halt, it was no longer viable and the whole thing collapsed (see my Employment History).

The next corp which again formed an Alliance was broken and dismantled last Spring because of harrassment from the Null Sec based Goons who had decided to screw around with all of High Sec.

So, it ultimately became more feasible for me to just remain myself and my toons in my corp and deal with everything by myself.

Over time I have learned that this is pretty much the path that happens more often than not.

It's supposed to be cooperative, but the Null Alliances are so bored, they do everything they can to disrupt the Industrial High Sec Corps and Alliances. Very very few survive any length of time.

That's just sadly the way it is.


EDIT: corrected typos. No facts or stats to alter.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882