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EVE New Citizens Q&A

 
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Caldari Recruit Seeks Ship Advice.

Author
Chaos Mandatory
Caldari Provisions
Caldari State
#1 - 2012-12-07 19:46:24 UTC
I've got about 2m skill points currently focused around the core skills. I was aiming for the Tengue but I hear that it might not be the best goal.

Any recommendations of a solid ship I should go for. I do like cloaking and i want to stay with Caldari ships. Tengue and Drake seem to be the tops but I'd like to hear some advice. Oh I hate drones.

I'm going to get into PvP on the darker side of the verse.
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#2 - 2012-12-07 20:06:45 UTC
You're right, the Tengu is a very skill-intensive ship (not to mention highly expensive for a newer player) and you'll want to set that as a long term goal.

In the meantime, the Merlin is one of the best T1 brawling frigates in the game, with the new Caldari destroyer (Corax) is also a highly potent hull, albeit a bit dependent on skills.

In cruisers the Caldari are a bit down compared to most other races, though the missile changes may have brought the Caracal more closely in line with the rest of the T1 "bombardment cruisers".

It's in the battlecruiser hulls where the Caldari really shine, with the Drake filling the more tank-centric and the Naga the damage-centric roles.

Caldari are also helpful as ECM support ships, with the Griffin (frigate), Blackbird (Cruiser), and Scorpion (battleship) all recieving bonuses to ECM strength. While not the most glamorous role compared to straight-up brawler, you'll be very popular with small and medium-sized gangs.

Finally, understand as well that support skills - particularly the basic Mechanic, Electronics, Engineer, advance shield engineering, and gunnery/missile support skills - are as important to the performance of a ship as anything else. You WILL want to split your time (at the very least 50/50) between unlocking new hulls/weapons and increasing your skill with your currently available weapons.
Lost Greybeard
Drunken Yordles
#3 - 2012-12-07 20:17:27 UTC
If your long-term goal is a Tengu, in the shorter term center your goals around cruisers, heavy missiles/HAMs, and shield skills.

This is kind of a bad time to ask this question if you want really definite answers, as we're sort of in the middle of a ship rebalancing that's messing with what ships work how well for what at the cruiser level. Generally speaking the Caracal has traditionally been the T1 cruiser that sits closest to the Tengu's typical role. Fly it around with all your missile support skills at V and T2 medium missiles, and you'll get an idea of whether you really want to push it any further.

Grab Caldari Battlecruisers to 4 or so while you're at it (currently just "Battlecruisers") and mess with the Drake for something with similar tank and the other end of the medium-size mobility.
J'Poll
School of Applied Knowledge
Caldari State
#4 - 2012-12-07 21:21:41 UTC
Chaos Mandatory wrote:
I've got about 2m skill points currently focused around the core skills. I was aiming for the Tengue but I hear that it might not be the best goal.

Any recommendations of a solid ship I should go for. I do like cloaking and i want to stay with Caldari ships. Tengue and Drake seem to be the tops but I'd like to hear some advice. Oh I hate drones.

I'm going to get into PvP on the darker side of the verse.


People will likely said it's not the best goal cause.:

Tengu's aren't really cheap to buy and fit properly.

Loosing a ship will means loss of SP

And likely you will loose some ships in the learning process.

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Galaxy Pig
New Order Logistics
CODE.
#5 - 2012-12-07 21:54:59 UTC
Yeah, you should focus on proficiency in t1 frigates, cruiser/battlecruisers before you move on to more expensive stuff. Maybe the manticore since you said you liked cloaking, that was the first t2 ship I shot for and it's still my favorite ship. Proficiency in a Merlin, kestrel, buzzard, t2 fit drake, all advisable for the aspiring caldari pilot. Caldari love, death to Gallente.

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Chaos Mandatory
Caldari Provisions
Caldari State
#6 - 2012-12-07 22:27:03 UTC
Thanks guys looks like a rough path: Caracal -> Merlin -> Drake ->Tengue.

I'm really trying to get solid skills as a foundation, wish I could learn faster. Seems silly to invest in Improved Implants (not that I can even remotely afford them) as I'll be dying a lot. Buy I look at it as wisdom deaths.
Zanzbar
The Scope
Gallente Federation
#7 - 2012-12-07 22:55:50 UTC
Chaos Mandatory wrote:
Thanks guys looks like a rough path: Caracal -> Merlin -> Drake ->Tengue.

I'm really trying to get solid skills as a foundation, wish I could learn faster. Seems silly to invest in Improved Implants (not that I can even remotely afford them) as I'll be dying a lot. Buy I look at it as wisdom deaths.


Merlin first, and if you really want to stay true to missiles consider starting with a kestrel instead.

Also drones are important to train in any race, gallente make the most of them, but most larger ships depend on drones to be able to fend of smaller targets.
Andres Talas
Center for Advanced Studies
Gallente Federation
#8 - 2012-12-07 23:20:47 UTC
Chaos Mandatory wrote:
Thanks guys looks like a rough path: Caracal -> Merlin -> Drake ->Tengue.

I'm really trying to get solid skills as a foundation, wish I could learn faster. Seems silly to invest in Improved Implants (not that I can even remotely afford them) as I'll be dying a lot. Buy I look at it as wisdom deaths.


The Drake is still a good cash flow ship - its not as good as it was, but its still good.

You do need Drones V to take out warp-scrambling frigs though, as the heavy missiles you need to take down big things arent particularly effective against small, fast, frigs.

Spend enough SP in Ewar to be able to fly a Blackbird with ECM. Nothing better than jamming half an enemy gang ;)

Finally, look closely at the Manticore, the Caldari stealth bomber. You'll need to invest in the skills for T2 cloaks, but bombers are a ship you might enjoy.
Amarra Mandalin
Pandemic Horde Inc.
Pandemic Horde
#9 - 2012-12-08 20:02:21 UTC  |  Edited by: Amarra Mandalin
If you start training for the interceptor before or after your initial frig training, (you could hit cruiser first if you want) you'll find you're ahead of pilots that tend to ignore navigation skills and will be useful in most any fleet -- whether you actually fly the ceptor or tackle with a T1 frig. That is, if you get some experience.

The assault frigs are nice to fly too, though Caldari isn't my favorite here. I wouldn't overlook the Destroyer either -- it really depends on what kind of PvP you'll be doing.


Whatever you decide, try to become proficient in a smaller ship and don't take training shortcuts just to beeline for something BC size or above you're not ready to fly.

Of course, many" F1" pilots can survive in a Drake, (and I like the ship, not a hater) it's not a great way to learn to PvP and will ultimately becoming boring. Also, for longterm know that you may be excluded out of many DPS fleets if you don't train gunnery -- depending on what corp you join, unless you become a good tackler or perhaps ewar/logi pilot.

Other options include the stealth bomber and scouts are always in demand while training for bigger ships.

The Kestrel and Merlin are quite fun though and the Caracal can ruin someone's day.

Note that I've had a character trained in each race, prior to cross-training in most cases, and my Caldari toon is unfortunately the least often used -- even though the Tengu and Falcon are my favorite ships. I'm not saying that to discourage you, there is definitely room for Caldari in PvP but there is less overall demand for it in various fleet doctrines. With the recent ship re-balancing I'm sure that problem will increase.

Lastly, if you fly in a corp like RvB or join faction warfare or even some null corps, there should be plenty for you to do in a small hull as well as a Drake.
Chaos Mandatory
Caldari Provisions
Caldari State
#10 - 2012-12-10 18:03:49 UTC
I'm not sure what PvP I'll get into, right now it just consists of me wandering around and eventually blowing up. I'd like to get something tough because it seems I pop before I even get a chance to do anything. I realize I'm still in the baby ships but man everyone is so skilled compared to me that they just melt my ship in seconds.

I know I'm not into suicide ganking in high sec. Does't fit my personality but I guess anything else goes. With the bounty hunter rules that looks like my current dream.

I guess I need to look for a corp too.
Solomar Espersei
Quality Assurance
#11 - 2012-12-10 19:42:50 UTC
Chaos Mandatory wrote:
I'm not sure what PvP I'll get into, right now it just consists of me wandering around and eventually blowing up. I'd like to get something tough because it seems I pop before I even get a chance to do anything. I realize I'm still in the baby ships but man everyone is so skilled compared to me that they just melt my ship in seconds.

I know I'm not into suicide ganking in high sec. Does't fit my personality but I guess anything else goes. With the bounty hunter rules that looks like my current dream.

I guess I need to look for a corp too.


You can still cruise around high sec and find plenty of action if that's your thing. Plenty of corporations who will take on young pilots.

I'd recommend training both the Merlin and Kessy as that will force you into the 2 Caldari weapons systems. Take your time, go slow and perfect those two as you move toward Caracal & Moa. Honestly, I'd skip destroyers until you decide to make a run at Interdictors. The time spent skilling up the Caldari Hulls would be better spent imo for the 2 excellent Assault Frigates. Take your time working toward the Drake and Ferox, both of which are solid ships. The HAM drake right now is a very mean ship, and you can still fly the slightly gimped, PODLA Nano Drake (fit with HML) as the nerf really only brings it back toward the other Tier 1 & 2 BC. SInce the Welp Cane was also nerfed, the PODLA Drake should sill be fine and effective.

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Yuna Talie-Kuo
Laborantem Societatis
#12 - 2012-12-10 21:04:42 UTC
I suggest going for destroyers, due to the fact soon they will be changed to racial destroyer skills. The same goes for battlecruisers, and they'll be part of the ship skilling tree.

Also, Interdictors (T2 destroyers) are NOT to be underestimated. Sure, getting the skills for them is a pain, but it will open to a certain Heavy Interdictor.... nothing like flying your own little 'No warping for you' bubble ship. They also add a LOT of strategic value in your gangs

People have already suggested what I want to suggest so I won't say anything else.

YTK

I don't always do shit. But when I do, it's usually worth doing.

Omega Sunset
Black.Omega
#13 - 2012-12-11 00:44:29 UTC  |  Edited by: Omega Sunset
Chaos Mandatory wrote:
cloaking + Caldari + PvP
= Falcon
Still pricy but a good tool for the job when needed.

Oh edit and also Manticore but more with fleet engagements.

Chaos Mandatory wrote:
I'm not sure what PvP I'll get into, right now it just consists of me wandering around and eventually blowing up.
umm.. ECM? Cheap, can't pop if you don't get hit (my pref). Kitsune & Blackbird
Falcon + Kitsune + Blackbird = Win Big smile

—Ω—

Kitty Bear
Deep Core Mining Inc.
Caldari State
#14 - 2012-12-11 02:30:37 UTC
The downside to the tengu is it's cost and the lost SP when you die in it.

Tengu's perform best with 'shiney' faction/deadspace modules inplace of regular T2 ones
however, the more 'shiney' modules you fit, the more likely someone is to kill you for them.



Kestrel -> Caracal -> Drake -> Raven is a decent route
but consider crosstraining either Amarr or Gallente for the Pirate Faction ships

Gallente/Caldari = Worm, Gila & Rattlesnake
Amarr/Caldari = Succubus, Phantasm & Nightmare



Nightmare, Gila & Rattlesnake are all excellent ships.
Amarra Mandalin
Pandemic Horde Inc.
Pandemic Horde
#15 - 2012-12-11 02:45:35 UTC  |  Edited by: Amarra Mandalin
Chaos Mandatory wrote:
I'm not sure what PvP I'll get into, right now it just consists of me wandering around and eventually blowing up. I'd like to get something tough because it seems I pop before I even get a chance to do anything. I realize I'm still in the baby ships but man everyone is so skilled compared to me that they just melt my ship in seconds.

I know I'm not into suicide ganking in high sec. Does't fit my personality but I guess anything else goes. With the bounty hunter rules that looks like my current dream.

I guess I need to look for a corp too.


Skills are part of your problem, yes, but also experience. Learn about tracking, spiraling and orbiting and you'll find with practice that you don't need as much effective health points (aka a "tough ship") as you would think to win -- except vs. more experienced players. There is both written material and some good YouTube vids on the topics as well as on techniques for various ships and engagements.

There are few PvP experiences that can compare with taking down a ship that is bigger and much more costly than you.

But field experience is a must. I had a 3m SP toon in RvB with an over 90% kill efficiency. It's not the end-all of PvP -- you'll need to learn how to think on your own, learn other tactics etc. -- but it's one of the several great ways to learn and have fun doing so. Agony Unleashed just had a Basic PvP class, but you might check them out as well.

Quote:
Nightmare, Gila & Rattlesnake are all excellent ships.


Just don't. Dying in a faction BS or even a Gila (though you already said you hate drones) is not cool. Roll