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High Sec, No longer safe for Pirates, Freedom Fighters or Warriors of any stripe

First post
Author
Renier Gaden
Immortal Guides
#1 - 2012-12-07 13:24:35 UTC  |  Edited by: Renier Gaden
////// [Edit: My conclusions below were not valid due to an incomplete understanding of the kill right mechanics.]\\\\\\\\

I was on coms last night when a member of my Alliance lost a fully loaded Freighter in High Sec. Apparently he had not read the Patch Notes and there where many tears when Concord failed to show up to help him. It seams someone had sold kill rights on him and Vengeance Inc had come to collet on his bounty.

This is an interesting development. I had not considered the affect this would have on PVPers who live outside of High Sec. In the past, what happened in Null stayed in Null, and did not effect your Sec status, so Null Sec PVPers could safely roam free in High Sec on their occasional shopping excursions. Now that Kill Rights can be made public, anyone can kill you any time, anywhere.

High Sec Hauling:
This should prove to be a boon to Carebears in the hauling industry. Since PVPers can no longer safely fly Freighters around High Sec, there should be a lot of work for those who can.

Low Sec Trade Hub:
This is a great opportunity for Industrial Alliances to setup Low Sec Trading Hubs that PVPers can access using Jump Freighters. If you can manage to achieve a full inventory (hull everything from Jita to start with if you have to) and you advertize extensively, then PVPers who don’t like paying Carebears for hulling or running an extra account just for shopping, will come to you to load their Jump Freighters with all the supplies they need on the frontier. Once your station is known as the Jita of Low Sec, then you will have a market where you can sell anything, and at a price a bit higher than what you would get in Jita. This might require a Coalition of Industrial Alliances, but it would likely be worth it.

Bounty Hunting:
Well this is obvious, so I won’t go on about it, but I have to say I am tempted to go flying around High Sec looking for people with public kill rights.

What other changes to the social and economic fabric of New Eden do you guys think will result from this change in the Kill Rights mechanic?
Complex Potential
Caldari Provisions
Caldari State
#2 - 2012-12-07 13:30:03 UTC
I have to admit that I haven't read that part of the notes in much detail but, from what you are saying, if I kill someone in null they get killrights on me anywhere, and vis versa?

I had just assumed that killrights only triggered if you shot someone in low or high sec where the "law" operates in one form or another. Perhaps I was wrong and will indeed need to watch my back when shopping next time...
Tippia
Sunshine and Lollipops
#3 - 2012-12-07 13:36:44 UTC
Complex Potential wrote:
I have to admit that I haven't read that part of the notes in much detail but, from what you are saying, if I kill someone in null they get killrights on me anywhere, and vis versa?
No. Performing an act against another player that nets you a "Criminal" flag give that other player a killright on you. Nothing you do in null provokes C-flags.
Kiteo Hatto
The Scope
Gallente Federation
#4 - 2012-12-07 13:38:17 UTC
Podded someone for the first time in high sec last night while traveling around collecting assets, got to say it feels good.
War Kitten
Panda McLegion
#5 - 2012-12-07 13:39:15 UTC
Nothing in nullsec generates kill rights.

Sounds like the OP's friend was a fool anyway. Flying a freighter with killrights on you is nearly as dumb as doing it under a wardec.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

CCP Soundwave
C C P
C C P Alliance
#6 - 2012-12-07 13:40:24 UTC
OP I think your friend has the rules wrong, sorry man.
Ra Jackson
Aliastra
Gallente Federation
#7 - 2012-12-07 13:42:45 UTC
Renier Gaden wrote:

This is an interesting development. I had not considered the affect this would have on PVPers who live outside of High Sec. In the past, what happened in Null stayed in Null, and did not effect your Sec status, so Null Sec PVPers could safely roam free in High Sec on their occasional shopping excursions. Now that Kill Rights can be made public, anyone can kill you any time, anywhere.


1. Nullsec doesn't generate kill rights.
2. You are notified when your kill rights are offered to others, so you are warned.
3. Please don't mix kill rights with bounty.
Warde Guildencrantz
Caldari Provisions
Caldari State
#8 - 2012-12-07 13:43:19 UTC
never go criminal flag ever if you plan on using a freighter or orca or defenceless isk pinata with retribution

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Eugene Kerner
TunDraGon
Goonswarm Federation
#9 - 2012-12-07 13:46:10 UTC
RL is not an excuse for not reading the patch notes Sir! (just kidding)

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Renier Gaden
Immortal Guides
#10 - 2012-12-07 13:58:29 UTC
Tippia wrote:
Complex Potential wrote:
I have to admit that I haven't read that part of the notes in much detail but, from what you are saying, if I kill someone in null they get killrights on me anywhere, and vis versa?
No. Performing an act against another player that nets you a "Criminal" flag give that other player a killright on you. Nothing you do in null provokes C-flags.


Ah, so getting PODed in Null does not give you kill rights? Does that also mean you don’t get Kill rights when someone legally PODs you in High Sec? I have read the patch notes several times, but I have to admit I am still trying to fully understand it.
De'Veldrin
Republic University
Minmatar Republic
#11 - 2012-12-07 14:02:52 UTC
Renier Gaden wrote:
Tippia wrote:
Complex Potential wrote:
I have to admit that I haven't read that part of the notes in much detail but, from what you are saying, if I kill someone in null they get killrights on me anywhere, and vis versa?
No. Performing an act against another player that nets you a "Criminal" flag give that other player a killright on you. Nothing you do in null provokes C-flags.


Ah, so getting PODed in Null does not give you kill rights? Does that also mean you don’t get Kill rights when someone legally PODs you in High Sec? I have read the patch notes several times, but I have to admit I am still trying to fully understand it.


One of the dev blogs had a very nicely done chart in it that explained all the consequences to certain actions in various security levels of space. I'd start there.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Merouk Baas
#12 - 2012-12-07 14:06:53 UTC
It means it's your Alliance buddy's fault entirely for losing that freighter, and he's trying to cover his stupidity with misinformation.
Renier Gaden
Immortal Guides
#13 - 2012-12-07 14:08:38 UTC
Wait, does that mean that Remote Repping someone 14 minutes after they killed a POD in Low Sec gives the PODed pilot kill rights against me? The act of repping a pilot with a Criminal Flag would flag me as a Criminal and give me the Sec hit of a Criminal. Are you saying it also gives the guy who died 14 minutes earlier, possibly in another system, kill rights on me?

That sucks. Logistics pilots get all the punishments and none of the glory. We don’t even show up on killmails for repping.
Renier Gaden
Immortal Guides
#14 - 2012-12-07 14:17:10 UTC
Merouk Baas wrote:
It means it's your Alliance buddy's fault entirely for losing that freighter, and he's trying to cover his stupidity with misinformation.


He is not trying to cover anything. He had no idea of what was happening, announced he was quitting the game, and logged out. I was the one who was trying to figure out what happened.

He had a Sec status of +4, he was legally attacked by 3 ships in high sec, he did not have a War Dec against him as far as I know. I know he likes to kill PODs and he mentioned something about having a bounty on him. I figured that someone had kill rights on him from losing a POD and made the kill rights public.

My mistake was that I thought getting your POD blown up always gave you kill rights. I have to admit I did not really pay much attention to how kill rights worked before Retribution.
Krell Kroenen
The Devil's Shadow
#15 - 2012-12-07 14:18:30 UTC
Well people did say they wanted a less safe highsec. *shrugs* P
Messoroz
AQUILA INC
Verge of Collapse
#16 - 2012-12-07 14:20:38 UTC
LOL, you don't get any kind of kill rights for popping ships or pods in null sec. You can blow **** up to your hearts content.

Your friend is a dirty pirate, as lowsec kills will put kill rights on you.
Remiel Pollard
Aliastra
Gallente Federation
#17 - 2012-12-07 14:21:34 UTC  |  Edited by: Remiel Pollard
Renier Gaden wrote:
Merouk Baas wrote:
It means it's your Alliance buddy's fault entirely for losing that freighter, and he's trying to cover his stupidity with misinformation.


He is not trying to cover anything. He had no idea of what was happening, announced he was quitting the game, and logged out. I was the one who was trying to figure out what happened.

He had a Sec status of +4, he was legally attacked by 3 ships in high sec, he did not have a War Dec against him as far as I know. I know he likes to kill PODs and he mentioned something about having a bounty on him. I figured that someone had kill rights on him from losing a POD and made the kill rights public.

My mistake was that I thought getting your POD blown up always gave you kill rights. I have to admit I did not really pay much attention to how kill rights worked before Retribution.


So he can handle dishing it out, but can't hack it when he cops it back?

Sounds legit. He definitely made the right move by quitting.

Ask him if I can have his stuff, please.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Terrorfrodo
Interbus Universal
#18 - 2012-12-07 14:22:22 UTC
So where is the juicy killmail? Big smile You said it was someone from your ally but eve-kill does not show a freighter loss for your ally.

.

Tippia
Sunshine and Lollipops
#19 - 2012-12-07 14:28:04 UTC
Renier Gaden wrote:
Ah, so getting PODed in Null does not give you kill rights? Does that also mean you don’t get Kill rights when someone legally PODs you in High Sec? I have read the patch notes several times, but I have to admit I am still trying to fully understand it.

Again, the kill right is tied to the criminal flag: if you do something that gives you a criminal flag, someone probably got a kill-right on you as a result as well.

Exactly what triggers c-flags depends on which part of space you're in. In highsec, any unlawful attack does; in lowsec, unlawful attacks on pods do; in nullsec, nothing does. Refer to this devblog and the two charts half-way down that page to see what does what where. Note in particular how nullsec only ever gives you weapons, PvP, and NPC flags.
Doddy
Excidium.
#20 - 2012-12-07 14:39:42 UTC
Renier Gaden wrote:
I was on coms last night when a member of my Alliance lost a fully loaded Freighter in High Sec. Apparently he had not read the Patch Notes and there where many tears when Concord failed to show up to help him. It seams someone had sold kill rights on him and Vengeance Inc had come to collet on his bounty.

This is an interesting development. I had not considered the affect this would have on PVPers who live outside of High Sec. In the past, what happened in Null stayed in Null, and did not effect your Sec status, so Null Sec PVPers could safely roam free in High Sec on their occasional shopping excursions. Now that Kill Rights can be made public, anyone can kill you any time, anywhere.



Except there are no killrights from anything happening in null. You only get them from podding in lo sec and attacking ships in hi sec.
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