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Running missions post patch is deadly.

Author
BigSticky Nuggets
Caldari State
#1 - 2012-12-07 00:09:29 UTC  |  Edited by: BigSticky Nuggets
I looked through 3 pages didn't see any topics dedicated to this.

Is it intended that players now get FULL room aggro in missions?

For example:

The mission is The Assault Level 4 (Angel Cartel version)
Upon warping into the first room, you see 1 group of ships 4 more warp in a different distances.

Normally: Group 1 will auto aggro you. Group 2&3 do not aggro until attacked, same with group 4&5. Allowing you to grab aggro of smaller groups.

Post Patch: Upon warping in you see 1 group, 4 more warp in and every single ship in the room with no provocation or moving decides to aggro you.

Is this going to be fixed or should I start selling off my mission ships?
Caleidascope
Republic Military School
Minmatar Republic
#2 - 2012-12-07 00:21:25 UTC
Kill scram frigs, then warp in and out as needed.

Life is short and dinner time is chancy

Eat dessert first!

BigSticky Nuggets
Caldari State
#3 - 2012-12-07 00:28:54 UTC  |  Edited by: BigSticky Nuggets
Caleidascope wrote:
Kill scram frigs, then warp in and out as needed.


Thanks for the completely off-topic and invalid post.


You obviously don't understand what I mean. The issue is not scramming frigates the issue is when you warp into any mission every single ship on the screen automatically aggros you without you doing anything to draw that aggro.
Daniel Plain
Doomheim
#4 - 2012-12-07 00:36:48 UTC
the answer above was neither off-topic nor invalid, as it presents a solution to your problem. don't sell your mission ships. we like you.

I should buy an Ishtar.

Leonardo Rocha
Hyper-Nova
#5 - 2012-12-07 00:42:26 UTC
Yes, I confirm that the missions are Deadly. I got FULL agro at another lvl 4 mission too.

The was lot of Dampeners that was hard to lock the frigs. The worse thing is that the frigs switches the scram on/off. So, you now must to kill ALL frigs to be sure you are not being scrambled.

I am very disappointed with the modification. The reward were not good at the past. Now, its useless to do lvl 4 missions even at high sec.

Is CCP thinking about to end the mission runner profession ?

goldiiee
Bureau of Astronomical Anomalies
#6 - 2012-12-07 00:54:24 UTC
Actually I have seen several post stating that the full room aggro thing is a bug. CCP is aware and working on it. I can find some of the forum links if you want but for now it is just hearsay.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Aemonchichi
Limited Access
#7 - 2012-12-07 03:27:53 UTC  |  Edited by: Aemonchichi
hell yeah i just got my golem out of this mission in deep armor and every tank mod burnt out 8)

i dont think there is a prob with the drone mechanics - i think this can be compensated by not beeing afk ^^

BUT

the new ewar changes all apply to npc too - so serpentis mission deploy UNREAL damps on you , I went down to 11 km from 115 km and what is more important -> 250+ sec lock time on the scam frigs!

same goes for gurista missions with new tp, but thats just more dps, not like serps which are non beatable with below 1000 dps tank.

honestly CCP - the changes are great , lvl 4 missions are demanding now BUT pls change the rewards accordingly 8)
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#8 - 2012-12-07 04:28:01 UTC
goldiiee wrote:
Actually I have seen several post stating that the full room aggro thing is a bug. CCP is aware and working on it. I can find some of the forum links if you want but for now it is just hearsay.


It would be swell if either you or a Dev could link to the Dev responses saying that it is in fact a bug.

internet spaceships

are serious business sir.

and don't forget it

Kronossan
Bellum Esca
#9 - 2012-12-07 08:36:02 UTC  |  Edited by: Kronossan
Cipher Jones wrote:
goldiiee wrote:
Actually I have seen several post stating that the full room aggro thing is a bug. CCP is aware and working on it. I can find some of the forum links if you want but for now it is just hearsay.


It would be swell if either you or a Dev could link to the Dev responses saying that it is in fact a bug.


I'm assuming that Cipher, like many others, is referring to this post by CCP Veritas. It only says that they're looking into it though, not that it's a bug or unintended.
Lugalzagezi666
#10 - 2012-12-07 09:06:58 UTC
"Q) Does this change things like spawns or range activation?
A) No. When the NPC decide to start hating you is still based on the individual mission."
http://community.eveonline.com/devblog.asp?a=blog&nbid=73413

So I guess full room aggros in some missions are just a bug.

Ewar changes? Td change seems intentional, npcs using their ewar more often not so much.
AI changes affecting drones are intentional.

Kronossan
Bellum Esca
#11 - 2012-12-07 09:16:13 UTC  |  Edited by: Kronossan
Lugalzagezi666 wrote:
"Q) Does this change things like spawns or range activation?
A) No. When the NPC decide to start hating you is still based on the individual mission."
http://community.eveonline.com/devblog.asp?a=blog&nbid=73413

So I guess full room aggros in some missions are just a bug.



Yeah, I'm hoping that it's unintended and everything points to this too (everything including that devblog). Though, it has not specifically been confirmed by a dev after the release of the expansion which is what I'm waiting for.
goldiiee
Bureau of Astronomical Anomalies
#12 - 2012-12-07 09:25:54 UTC
Spent a lot of time reading and still have only found hearsay as far as the whole room aggro thing. Nothing with a GM or Dev signature. But hey when they screwed up Incursions with a patch it only took them 3 months to ‘fix’ it.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Steijn
Quay Industries
#13 - 2012-12-07 10:43:47 UTC
Cipher Jones wrote:
goldiiee wrote:
Actually I have seen several post stating that the full room aggro thing is a bug. CCP is aware and working on it. I can find some of the forum links if you want but for now it is just hearsay.


It would be swell if either you or a Dev could link to the Dev responses saying that it is in fact a bug.


CCP Veritas wrote:
Steijn wrote:
Could you give a timescale of when missions will be returned to normal? By this I mean that the rooms will go back to the staged aggro instead of full room which started after yesterdays patch. As it is, with the drone nerf, certain missions are simply not worth doing as its almost guaranteed suicide.

Before the moaners start, this is nothing to do with creeping into the 'aggro bubble' either manually or via warping, or via drones doing the same thing, this is a bug that was introduced yesterday.

I don't have any estimates but this has been noticed and is being investigated. Be careful out there.

Kronossan
Bellum Esca
#14 - 2012-12-07 12:00:14 UTC
Konrad Kane
#15 - 2012-12-07 13:00:38 UTC
It's the agro issue that has caused the problem, not the drone nerf. Once that's fixed it should be fine.
Anneliese Pollard
University of Caille
Gallente Federation
#16 - 2012-12-07 13:54:57 UTC
Konrad Kane wrote:
It's the agro issue that has caused the problem, not the drone nerf. Once that's fixed it should be fine.


That's what I think too.

+1.
Matt Grav
Wrath of the Pea
#17 - 2012-12-07 14:43:09 UTC
Dev comment on the issue: https://forums.eveonline.com/default.aspx?g=posts&m=2272875#post2272875

"I don't have any estimates but this has been noticed and is being investigated."

Nelran Estemaire
No Spoon Inc
#18 - 2012-12-07 14:47:33 UTC
In the meantime, get a buddy-abaddon to do most of your tanking and continue doing what you did before, till a solution pops up that is. Missioning is mostly boring, do it with friends.
Otto Weston
Pod Goo Extraction Agency
#19 - 2012-12-07 17:03:43 UTC
I must admit, missions are VERY deadly now.
Warped into a room where usually you'd get one group aggro, instead got full aggro. I was unable to track web-scram frigs and so launched drones to deal with them... Drones were getting insta-popped. My nightmare only survived because I O/H'd the tank (2k dps reps), and kept launching drones until the web/scram frigs got distracted and scrammed my drones instead.
Everything's Air Droppable at least once.
Rhaetic
Black Ice Consortium
#20 - 2012-12-07 19:35:51 UTC
As a newly-returned player who was doing T4 missions in a Tier-1 fit Maelstrom before I left (I know it's bad ISK/hour, but I enjoyed the challenge and it's what I could fly), I would like to say that I was INCREDIBLY surprised by this bug -- if it is one.

I didn't mind my drones getting popped. I just waited for the EW and scramming frigs to get close, then release and scoop them as necessary until they were all cleaned up.

However, my first high-difficulty mission I warped in and the whole room aggroed. Something like 20+ ships start booking their way to my Tier-1 fit Maelstrom.

Predictably, I warped directly out.

Here's to hoping that this is a bug. I liked the challenge of difficult missions as a 7mil SP pilot flying a Tier 1 Battleship, but I don't really want to start losing my ships over an increase in difficulty that is THAT big.
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