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dronesholocaust

Author
Sentamon
Imperial Academy
Amarr Empire
#61 - 2012-12-07 02:49:34 UTC
ashley Eoner wrote:
Sentamon wrote:
If you're still losing drones, you're should consider that you're bad at EVE. Could I interest you in something at your challenge level like a tricycle?
You're abusing a defect and when that defect is fixed you'll lose drones so quick you'll be wondering why you were ever this clueless.


Not abusing any defect at all.

~ Professional Forum Alt  ~

Mallak Azaria
Caldari Provisions
Caldari State
#62 - 2012-12-07 04:29:44 UTC
Manage your drones better. Is it really so hard to do?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Oxandrolone
Center for Advanced Studies
Gallente Federation
#63 - 2012-12-07 04:41:59 UTC
I can understand this view, when i was a new player i ran level 4's in a raven like many people do, drones were really important for killing frigs.

I live in wormholes now and am used to the sleeper AI but i can see how it screws things up for newbies and we need our newbies to grow into PvP'ers so i say help them :)
Jonathan Malcom
Center for Advanced Studies
Gallente Federation
#64 - 2012-12-07 05:13:20 UTC
I guess I just don't really see the point.

This change hasn't made PvE any more interesting or dynamic. I'm still running sanctums in my Rattlesnake and haven't lost a drone yet.

It's just more tedious now. Release, recall, release, recall, etc.

And since (as far as I have seen) frigates are the only ones who target drones, once they're clear it's business as usual.

If you want to change Rats to be more like players, reduce their numbers and give them player level EHP and DPS. Have them nuet, nos, scram, web, release their own drones. Make PvE fun.

We're still at |attack with racial damage type||occasionally apply racial e-war effect| level. Shooting drones is the only real change. That isn't an improvement.

So if the intent was to make PvE mildly more irritating for drone users, mission accomplished. If the intent was to make PvE more interesting, CCP still has a long way to go.
Alavaria Fera
GoonWaffe
#65 - 2012-12-07 05:20:51 UTC
Jonathan Malcom wrote:
If you want to change Rats to be more like players, reduce their numbers and give them player level EHP and DPS. Have them nuet, nos, scram, web, release their own drones. Make PvE fun.

We're still at |attack with racial damage type||occasionally apply racial e-war effect| level. Shooting drones is the only real change. That isn't an improvement.

Why can't the rats blob players. I mean we do it to one another <3

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

rodyas
Tie Fighters Inc
#66 - 2012-12-07 05:31:59 UTC
Sentamon wrote:
If you're still losing drones, you're should consider that you're bad at EVE. Could I interest you in something at your challenge level like a tricycle?


Does the tricycle come with drones?

Signature removed for inappropriate language - CCP Eterne

rodyas
Tie Fighters Inc
#67 - 2012-12-07 05:34:41 UTC
Codie Dunier wrote:
Natsett Amuinn wrote:
Mind you don't do anything to use drones anymore, but...

It sounds to me like,
If the mechanics for deploying and recalling drones was simplified, so that it was as simple and quick as activating a turret, people wouldn't really have any problems with the AI change.

It sounds like you guys have to approach things differently now, but the mechanics don't really make transitioning to the new approach very easy.


Seems like you shoot, get agro, deploy drones, drones get agro, recall drones, reaquire agro, deploy drones, rinse repeat.

That I wouldn't find any fun given the way you manage drones.

From the outside, looking in, and admittedly without all the facts, it looks like some of you are complaining about the wrong problem.

I'm only here complaining about people complaining about drones dying a lot, even though this was probably intended from CCP's side, and people who're unwilling to adapt to the changes.


CCP intended you to buy a monocle and other garments with your real life money. Don't be a sunshine patriot and conform to what they want you to do some of the time.

Signature removed for inappropriate language - CCP Eterne

Xen Solarus
Furious Destruction and Salvage
#68 - 2012-12-07 07:13:25 UTC
People have been dealing with NPCs that target your drones in wh-space for ages. Those guys are even more difficult than those you find in missions. They've not had any problems with this, you see a drone taking damage, recall them!

The AFK-Drone boat is dead. Time to adapt my friend.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Kiteo Hatto
The Scope
Gallente Federation
#69 - 2012-12-07 07:29:57 UTC
Xen Solarus wrote:
People have been dealing with NPCs that target your drones in wh-space for ages. Those guys are even more difficult than those you find in missions. They've not had any problems with this, you see a drone taking damage, recall them!

The AFK-Drone boat is dead. Time to adapt my friend.

Actually, its easier to do sleeper sites DPS wise than some missions right now because of the bugged full room aggro with buffed ewar.
Ruskarn Andedare
Lion Investments
#70 - 2012-12-07 12:38:44 UTC
Xen Solarus wrote:
People have been dealing with NPCs that target your drones in wh-space for ages. Those guys are even more difficult than those you find in missions. They've not had any problems with this, you see a drone taking damage, recall them!

The AFK-Drone boat is dead. Time to adapt my friend.


The complaints (whines, whatever) are not about AFK-missioning, they're not even about drones being targetted - they're about the combo of full room aggro from frigs that target drones and insta-pop them.
pussnheels
Viziam
#71 - 2012-12-07 12:57:37 UTC
Piugattuk wrote:
Here's the secret, do not deploy drones until frig npc's are on top of you this way you can recall them as soon as they are aggroed.
After doing many missions since I wrote earlier, npc's seem to leave drones alone after 2 mins into the mission and all aggro is on you, if you deploy as soon as npc aggro your drones will get aggro.

Can someone please tell me how to get to sesame street?

and in most of the missions you can kill those pesky frigs well before they get into scram/ webrange without the need to deploy drones
only a hand full of them you land on top of them
i usually never deployed them untill it was really needed

i think alot of people need to rethink the way they handle lvl 4 missions

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Jenn aSide
Soul Machines
The Initiative.
#72 - 2012-12-07 13:30:55 UTC  |  Edited by: Jenn aSide
Jonathan Malcom wrote:
I guess I just don't really see the point.

This change hasn't made PvE any more interesting or dynamic. I'm still running sanctums in my Rattlesnake and haven't lost a drone yet.

It's just more tedious now. Release, recall, release, recall, etc.

And since (as far as I have seen) frigates are the only ones who target drones, once they're clear it's business as usual.

If you want to change Rats to be more like players, reduce their numbers and give them player level EHP and DPS. Have them nuet, nos, scram, web, release their own drones. Make PvE fun.

We're still at |attack with racial damage type||occasionally apply racial e-war effect| level. Shooting drones is the only real change. That isn't an improvement.

So if the intent was to make PvE mildly more irritating for drone users, mission accomplished. If the intent was to make PvE more interesting, CCP still has a long way to go.


Exactly.

New npc AI could have been really cool, part of a really epic re-working of PVE, but we get this half-arse "change" that doesn't do what they said it was supposed to do ("make pve more engaging") while screwing up a lot of existing pve content (I will NEVER sit foot in another Forlorn Hub or Blood Raider Naval Shipyard again, and those were 2 of my favorites).

CCP constantly miss understands their own content. Back when the "buffed" null sec anoms to all have similar "EHP per isk", people got slaughtered in some of the double spawning sites (ie sites where you can shoot a trigger and get a new spawn, like the Forlorn Hub, unlike the Forsaken Hub where you have to kill every rat for a new spawn). CCP noticed those anoms were now "too killy" in the words of one DEV then went back and fixed what should not have been broken in the 1st place.

NOW CCP just repeated the same exact mess, only this time it's not just anomaly runners getting pinned in double spawning anoms like Forlorn Hub (i just made it out alive), it's explorers dying in 10/10s and high sec people damn near getting skunked in MISSIONs due to the new AI and some bug that makes everything aggro at once. And CCP says they are going to fix it yet again (which you can read about in the missions forum and the retribution feedback thread)

WTF, how much money through man-hours has CCP wasted going back and fixing what they shouldn't have broken? How much stuff could have been added to EVE Online if those same backtracking man-hours had been put to better use? Where is the Quality Control CCP?

I've been accused of being a CCP cheerleader, and it's true, I even have the short skirt to prove it, but damn do they make it hard to want to cross dress in support of them sometimes.
Ken 1138
State War Academy
Caldari State
#73 - 2012-12-07 15:17:04 UTC
After reading this whole thread all i have to say is Worlds Collide.

Mission runners will know what i'm talking about.

Yes i've been told many times to switch to a tengu for missioning but the truth is a Marauder is THE superior mission running ship for all races.

I'd also like to point out the new AI doesn't make sense, i was thinking it was that some of the drones were more dangerous but that's not the case at all. I've dropped 5 different types of drones from logi, combat even the new salvage drone as a test. All of which get instantly attacked and since that NPCs have infinite sensor strength even a light scout it's insta-lock.

So CCP just bite the bullet, admit you messed up and either switch it back or tweak it.
Liandri Jenquai
Doomheim
#74 - 2012-12-07 17:24:26 UTC
I just benched the Golem and went with a Tengu.

I can deal with drones being targeted and killed IF I am not paying attention.

I cannot deal with drones being killed within two seconds of deploying them to killing a frigate.

The insta-target insta-pop mechanic is FAIL.


Oh and btw guys a battleship popped one of my drones yesterday. The drone was orbiting the battleship when it happened. Enjoy.