These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

CCP got news for you:

First post
Author
Codie Dunier
Doomheim
#41 - 2012-12-06 18:27:47 UTC
Jake Warbird wrote:
If you are any good at industry, you'd have some isk to do the same to them.

Except Industrialists usually don't make many enemies and often don't actually need to undock to get their resources. And most Industrialists I've encountered don't seem very hostile towards anyone not harassing them, so they wouldn't have any motivation to waste their ISK on placing bounties on others just because they can. Hell, I do a bit of everything, and I've been harassed by about a hundred people or so over time, and I haven't ever placed a single bounty on anyone, since I have better things to spend my ISK on, such as more ships for my sizable armada.
Dasola
New Edens Freeports
#42 - 2012-12-06 18:35:47 UTC
Bounty system is working as intended...

Only thing is were not supposed to put bounties on new player, how ever GM´s has been very very unclear when your not considered new player. Or why they didint code bounty system with that restriction in firstplace...

But as others have sayd allready, you can now put bounty on anyone. Only restriction that would make sense at current standings is ability to put bounty on person that has bad security standing or you have killrights on them.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Tiberious Thessalonia
True Slave Foundations
#43 - 2012-12-06 18:40:24 UTC
Dasola wrote:
Bounty system is working as intended...

Only thing is were not supposed to put bounties on new player, how ever GM´s has been very very unclear when your not considered new player. Or why they didint code bounty system with that restriction in firstplace...

But as others have sayd allready, you can now put bounty on anyone. Only restriction that would make sense at current standings is ability to put bounty on person that has bad security standing or you have killrights on them.



Again: Why would this make sense? No one has yet provided me with a decent answer to this. Why should bounty have anything at all to do with security status as a mechanism of player vs player interaction?

Want another miner out of your belt but dont have the muscle to do it yourself? Stick a bounty on him and hope this encourages the roaming gankers to come after him rather than you. Someone annoying you in local? Put a bounty on him and hope someone teaches him a lesson.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#44 - 2012-12-06 18:46:41 UTC
Tiberious Thessalonia wrote:
Dasola wrote:
Bounty system is working as intended...

Only thing is were not supposed to put bounties on new player, how ever GM´s has been very very unclear when your not considered new player. Or why they didint code bounty system with that restriction in firstplace...

But as others have sayd allready, you can now put bounty on anyone. Only restriction that would make sense at current standings is ability to put bounty on person that has bad security standing or you have killrights on them.



Again: Why would this make sense? No one has yet provided me with a decent answer to this. Why should bounty have anything at all to do with security status as a mechanism of player vs player interaction?

Want another miner out of your belt but dont have the muscle to do it yourself? Stick a bounty on him and hope this encourages the roaming gankers to come after him rather than you. Someone annoying you in local? Put a bounty on him and hope someone teaches him a lesson.



The smart Industrialists tend to get along and support each other and share systems quite nicely thank you. We need no advice from PvP Specialists as that is not our bag, and they tend to think idiotically such as your posting.

I would not want to get on the other Local Corps' bad side.

There is no need.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tiberious Thessalonia
True Slave Foundations
#45 - 2012-12-06 18:48:47 UTC
Krixtal Icefluxor wrote:
Tiberious Thessalonia wrote:
Dasola wrote:
Bounty system is working as intended...

Only thing is were not supposed to put bounties on new player, how ever GM´s has been very very unclear when your not considered new player. Or why they didint code bounty system with that restriction in firstplace...

But as others have sayd allready, you can now put bounty on anyone. Only restriction that would make sense at current standings is ability to put bounty on person that has bad security standing or you have killrights on them.



Again: Why would this make sense? No one has yet provided me with a decent answer to this. Why should bounty have anything at all to do with security status as a mechanism of player vs player interaction?

Want another miner out of your belt but dont have the muscle to do it yourself? Stick a bounty on him and hope this encourages the roaming gankers to come after him rather than you. Someone annoying you in local? Put a bounty on him and hope someone teaches him a lesson.



The smart Industrialists tend to get along and support each other and share systems quite nicely thank you. We need no advice from PvP Specialists as that is not our bag, and they tend to think idiotically such as your posting.

I would not want to get on the other Local Corps' bad side.

There is no need.


Please explain anything in my posts that have been idiotic. I'll thank you to stop personally insulting me.

Now, if you could actually answer me as to why bounties should be, in any way, tied to security status, it would be appreciated.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#46 - 2012-12-06 18:50:51 UTC
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Darenthul
Anstard Armory Inc.
#47 - 2012-12-06 18:52:09 UTC  |  Edited by: ISD Suvetar
Edit:Snipped troll - ISD Suvetar

OP: A bounty is worthless without the ability to kill the person. CONCORD will still attack anyone who attacks you.

As a note, as a Miner, I'd seriously consider doing this to competition in my belts just to keep them out.

Krixtal Icefluxor wrote:
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.


Just saw this, once you're cemented in a system the investment/time to move your stuff is actually more expensive sometimes than simply dealing with your competition in the system.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Anonymous Fighter
Royal Amarr Institute
Amarr Empire
#48 - 2012-12-06 18:53:42 UTC
Krixtal Icefluxor wrote:
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.



I did this bounty... I like mining in Chemilp but these mining corps take all the ore before i get home from work.

I politely asked them to leave and then proceeded to put bounties on all miners and everyone else in system.
Galaxy Pig
New Order Logistics
CODE.
#49 - 2012-12-06 18:58:39 UTC
Ragnaarak wrote:
Galaxy Pig wrote:
Fractal Muse wrote:
Ragnaarak wrote:
Bounty system is going out of control.

Woke up this morning to find that some person with a hatre for miners, and lets not forget "no miners no ships", decided to put bounty on all miners and their corps in the system we use.

Bounties need to be re addressed so that the person placing a bounty on an entity NEEDS a decent reason other than "Oh what the F**K, ive made a **** ton of ISK so why not use this new Griefing technique handed to me by the game makers".

Yes i know a bounty doesnt mean u can be attacked without concord intervention in hi sec but its yet another annoyance from those that only see EVE as another 1st person shooter.

Cheers for making the game a little less appealing to a person that likes the industrial side of the game.

But, how does having this bounty on you change anything? I mean, really, how does it impact anything at all?

I don't understand how you consider it to be griefing?


It actually does have an effect, it makes them profitable to gank again! They are just so sad because they whined so hard to get CCP to kill the profession of ganking and they REALLY thought they'd won. Some angry venting is to be expected now that they realize they have to play EVE again.


So mining and building ships so you can blow them up isnt playing EVE, news to me?


Playing EVE is being in danger of explosion, not playing by yourself.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

LHA Tarawa
Pator Tech School
Minmatar Republic
#50 - 2012-12-06 18:59:31 UTC
Ragnaarak wrote:
Bounty system is going out of control.

Woke up this morning to find that some person with a hatre for miners, and lets not forget "no miners no ships", decided to put bounty on all miners and their corps in the system we use.

Bounties need to be re addressed so that the person placing a bounty on an entity NEEDS a decent reason



What if the "decent reason" is, I want you to stop shooting my rocks in the system I USE for shooting rocks?! Stop shooting my rocks and move along to another system, or the bounty will just get larger and larger.

"Hint... downgrade from hulk to covetor, insure it, then keep right on shooting my rocks, ignoring the bounty. No one is going to lose the sec status just to collect a tiny fraction of the tiny loss, as a bounty."

End result of the new bounty system... soon, everyone will be flying cheap ships.
Darenthul
Anstard Armory Inc.
#51 - 2012-12-06 18:59:55 UTC
"I'm just a Miner, I don't have the combat skills nor expertise to destroy these other miners in my belts that are driving me mad. However I do have the ISK to handle it, and in the long run having less people selling in my stations would greatly increase my profits/control of the market. I got it! I'll pay to have them killed."

Viola! Why I love this bounty system!

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Ranger 1
Ranger Corp
Vae. Victis.
#52 - 2012-12-06 19:01:01 UTC
Krixtal Icefluxor wrote:
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.

I understand the crusade you are on before you leave, but I've got to call you on this one.

I personally have been hired several times to drive a rival mining and/or production corp out of an area. It is not uncommon at all.

Often the problem isn't one of the resource in question being in short supply (although sometimes it is), more often it is to eliminate someone undercutting prices on the local (and therefore convenient) market.

Industrialists are often just as predatory and aggressive as purely PVP oriented pilots, they just tend to let others do the dirty work.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Darenthul
Anstard Armory Inc.
#53 - 2012-12-06 19:03:14 UTC
Ranger 1 wrote:
Krixtal Icefluxor wrote:
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.

I understand the crusade you are on before you leave, but I've got to call you on this one.

I personally have been hired several times to drive a rival mining and/or production corp out of an area. It is not uncommon at all.

Often the problem isn't one of the resource in question being in short supply (although sometimes it is), more often it is to eliminate someone undercutting prices on the local (and therefore convenient) market.

Industrialists are often just as predatory and aggressive as purely PVP oriented pilots, they just tend to let others do the dirty work.


If you're not an aggressive industrialist, you aren't a real industrialist.

People underestimate what some people are willing to do for profit, and honestly, the only difference between an industrialist and a PvPer is that we fight with numbers and ISK as opposed to them fighting with guns.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Tiberious Thessalonia
True Slave Foundations
#54 - 2012-12-06 19:04:03 UTC
Want to know how I handled annoying miners in my belts when I was a miner?

I would aggressively mine the same rocks they were trying to mine until they gave up and left.

Miners and industrialists are as much into the competition thing as anyone else.
Darenthul
Anstard Armory Inc.
#55 - 2012-12-06 19:05:09 UTC
Tiberious Thessalonia wrote:
Want to know how I handled annoying miners in my belts when I was a miner?

I would aggressively mine the same rocks they were trying to mine until they gave up and left.

Miners and industrialists are as much into the competition thing as anyone else.


I'm going to start doing this with my 6 Venture accounts, run up to their rocks, mine them dry while they're mid-cycle and cause them to lose their full cycles.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Tiberious Thessalonia
True Slave Foundations
#56 - 2012-12-06 19:06:18 UTC
Darenthul wrote:
Tiberious Thessalonia wrote:
Want to know how I handled annoying miners in my belts when I was a miner?

I would aggressively mine the same rocks they were trying to mine until they gave up and left.

Miners and industrialists are as much into the competition thing as anyone else.


I'm going to start doing this with my 6 Venture accounts, run up to their rocks, mine them dry while they're mid-cycle and cause them to lose their full cycles.


I didn't have the venture, but this sounds like an excellent idea and I support it.
Darenthul
Anstard Armory Inc.
#57 - 2012-12-06 19:08:41 UTC  |  Edited by: Darenthul
Tiberious Thessalonia wrote:
Darenthul wrote:
Tiberious Thessalonia wrote:
Want to know how I handled annoying miners in my belts when I was a miner?

I would aggressively mine the same rocks they were trying to mine until they gave up and left.

Miners and industrialists are as much into the competition thing as anyone else.


I'm going to start doing this with my 6 Venture accounts, run up to their rocks, mine them dry while they're mid-cycle and cause them to lose their full cycles.


I didn't have the venture, but this sounds like an excellent idea and I support it.


The Ventures are amazing, I have a fleet of 36 of them parked that we let Newbies use in our corp, for what they are their mining output is amazing.

With an Orca you're mining basically every 40 seconds at 450+ m3 per run, so with a venture you can easily get 3-4 cycles before their single strip miners fire. Multiple Ventures could strip a roid raw, robbing them of everything.

Also Ventures only require SSC and Mining Frigates to use. So 10 minutes of training out the gate.

"I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker

Gotch Urarse
The Legion of Spoon
Curatores Veritatis Alliance
#58 - 2012-12-06 19:09:32 UTC
Maybe not the right place, but in addition to 'place bounty' button next to 'like', they need to include your current bounty under name/corp/alliance.
Toroup
Prometheus Deep Core Mining and Salvage
#59 - 2012-12-06 19:12:40 UTC
Krixtal Icefluxor wrote:
Toroup wrote:
Maybe it was another miner looking to eliminate competition - that's what is great about the system - you can actually use it for a lot of different reasons.



What 'competition' ? There are plenty of Rocks (and Ice) in High Low and Null and WH's. There is no shortage and no reason to use it for just angering the Local Corps around one.

Industrialists don't tend to think that way.


I'm an Industrialist / miner and I think that way so don't make asumptions or generalizations. All you are to me is someone who is A) increasing the supply of something that I am tyring to sell thus potentially lowering the price and B) someone I can use as a gank shield. If that shocks your industrial mentality that some of us think that then, well, welcome to Eve.

Put it this way, lets say I mine in a high gank ice field (I don't mine ice but there are always multiple people in ice fields). When gankers jump in, are they going to gank me with my 100k bounty or are they going to gank you with the 5M bounty that I put on you. While they gank you, I have time to pack up and leave. You get pissed and leave and that is one less miner supplying minerals.

I'm not saying that is what happened but it is a possible mechanism within the new system and that is what makes it cool. The flip side of that is that you then sell your kill rights for a portion of the bounty on gankers and recoup some loss.
Tippia
Sunshine and Lollipops
#60 - 2012-12-06 19:14:17 UTC
Ragnaarak wrote:
Bounty system is going out of control.
In what way? No, someone trying to chase out miners from a single system does not count as “out of control” — it counts as economic warfare.

Quote:
Bounties need to be re addressed so that the person placing a bounty on an entity NEEDS a decent reason other than "Oh what the F**K, ive made a **** ton of ISK so why not use this new Griefing technique handed to me by the game makers".
For one, why should that be needed? For another, how do you propose to programatically determine what is a “decent reason”?

Quote:
Yes i know a bounty doesnt mean u can be attacked without concord intervention in hi sec but its yet another annoyance from those that only see EVE as another 1st person shooter.
How does it annoy anyone?

Quote:
Cheers for making the game a little less appealing to a person that likes the industrial side of the game.
It should make it massively more appealing to you since you can now give people an incentive to get rid of your industrial competition for you.