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Red Halo's on sentry guns

First post
Author
Korinne
The Partisan Brigade
#1 - 2012-12-04 20:15:11 UTC
Did we really need this? I mean, apart from a flashing red box, gunfire trails, sound effects, and damage notifications saying 'this sentry is killing you', now we also need a red halo? How much easymode do we need to add to the game? I mean, you changed missle names b/c color coded missles were confusing some how, you changed propmod names b/c people couldn't figure out how to right click, you added arrows to show people if they're in range, and you added popups that calculate your gun's range and dps for you (that you can't turn off b/c they're part of the super customizable UI). What's next? Add an autopilot button that also engages targets for you, or better yet, making it to autopilot warps you to zero, thus making the game easier for all macros and invalids?

At some point, we just have to accept that some things in eve and in games at large are hard and that it's not a bad thing if they are. It's not like all this information was hidden somewhere before these patches, you just had to actually look at it as opposed to having it spoon fed to you. If I wanted a game to do all the work for me I'd play every other MMO out there.
Pyre leFay
Doomheim
#2 - 2012-12-04 20:17:40 UTC
You have to move camera to see halos.
You can also see overview.

Oh my. Eve is dieing.
Chandaris
Immortalis Inc.
Shadow Cartel
#3 - 2012-12-04 20:17:55 UTC
TL;DR

whaaaaaaan

/fixed

more informational HUD is never a bad thing. If the effect is overly obtrusive perhaps they could lessen it for sentries (i've not seen it yet)
Lance Rossiter
CHAINS Corp
#4 - 2012-12-04 20:18:06 UTC
A UI with clarity that does a good job of notifying the player about what's happening in the world around him does not equal easy mode.

If the sentry gun's attacks were deflected by the red halo, then you might have a point.
CCP Falcon
#5 - 2012-12-04 20:18:11 UTC
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CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

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