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How much ISK have you reserved for the bounty changes?

Author
Terranid Meester
Tactical Assault and Recon Unit
#61 - 2012-12-03 13:08:54 UTC  |  Edited by: Terranid Meester
This bounty system is better than the old one, but still not as good as it should be. Its better putting a bounty on a corporation/alliance than an individual, because alliances and corps can be war decced. Individual's should really have a killright created when you put a bounty on them, which then can be bought, multiple times by various people so you can have multiple bounty hunters after one target. Once a bounty hunter kills the guy/gal, the other killrights are extinguished. Like all killrights, they would be time limited.

People shouldn't have a message warning them of a bounty being placed on them [star wars galaxies bounty hunting was a better feature than eves bounty hunting], they should just look at their character portrait sometime. The CCP of today, just don't seem to 'get' EvE as they used to.

Oh and i'll be reserving my isk for corps mainly atm.
Abu Tarynnia
Kings-Guard
Sigma Grindset
#62 - 2012-12-03 13:15:32 UTC
minuseb wrote:
Eternus3 wrote:
Well there is also a benefit of blowing yourself up say 70% insurance returns and 20% bounty to alt your gonna be basically losing 10% of the bounty while the person issuing the bounty is losing 100%, the coupled with multiboxing generating more isk then a single player your income coupled with 10:1 ratio is going to burn the person placing the bounty out of the game faster then yourself but also the number of miner haters is large.


this is quite wrong, if i place a bounty of 100 mil on you, you will have to loose 500 mil worth of ships/modules/implants till bounty pool is emptied


And THAT is the funny about this. btw. I reserve nowerdays 20% of all income for coming bounty :)
So if some idiot kills me while I'm in belt. I put a price on his head. So each time he pop .. bounty for the hunter. And if I remember correctly, if his pod is destroyed another *tshing* for the hunter.
The loss for the idiot .. well a lost ship, equipment, implants and clone or maybe even SP :)

Only a well hung pirate is a good one :)

Keep dying :)

YOU CANNOT HAVE MY STUFF!!!!

Daimon Kaiera
Science and Trade Institute
Caldari State
#63 - 2012-12-03 13:17:29 UTC
Abu Tarynnia wrote:

Only a well hung pirate is a good one :)


I'm sorry. What?

.... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--.

Theprimaryisthesecondary istheprimary
Brutor Tribe
Minmatar Republic
#64 - 2012-12-03 13:27:20 UTC
All on Me, plz
Eugene Kerner
TunDraGon
Goonswarm Federation
#65 - 2012-12-03 13:33:48 UTC
Sarmea Moon wrote:
Sheynan wrote:
Sarmea Moon wrote:
I'm confused. Didn't you use to be able to put bounties on anyone, anyways? Pod them, get paid. Bounty high enough, pod self with alt or corpie, get paid.

Now the bounty pays based on the price of the ship you're flying, so much less paid. Still no kill rights, still have to be high sec ganked. Now gankers get paid 10% more than they did before. *shrug* That's assuming the corp doesn't take the day to have alts blow them up in frigs/cruisers a few times to collect all the cash. 10% more is usually bigger than the profit margin between buy price and insurance payout for T1 hulls.


Care to clear up my confusion?


Why is the concept of loss value so difficult that it has to be explained in every bounty thread ?

You get 20% of (destroyed ship value + destroyed module value - insurance value) given the bounty is high enough to cover this sum.



My point is- the sky is not falling. If it were, I'd be the first one on the forums posting pictures of me and my steel rebar and concrete reinforced umbrella. There isn't a real difference between this and the old bounty system, except your alt has to blow you up a few more times to get the payout. It's a good way to get rid of mods that are high value to the system, but don't actually sell. With so many T1 hulls selling for just above refine value you can make cash getting rid of a big bounty on yourself.

The size of the bounty necessary to get a ganker off his butt to come after you is so high you'd want to collect it on yourself (and you prolly did something to deserve a mulitbillion bounty). Still not seeing the fluffy cloudy bits on my pants.



Thats the reason why we will preferable gank T2 vessels (hf with insuring a Hulk).

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

admiral root
Red Galaxy
#66 - 2012-12-03 18:23:38 UTC
Riot Girl wrote:
I'm thinking of investing in a freighter full of catalysts to hand out for a large scale high-sec ganking tournament. Maybe there could be an ISK prize for the winner.


If you do that, any change a couple of hundred could fall off the back of your freighter in Kamio? Twisted

No, your rights end in optimal+2*falloff

Mr Pragmatic
#67 - 2012-12-03 21:00:58 UTC
I will probably invest some money in bounty for lulz. Some people have wronged me. Plus I figure I give the fledgling bounty hunting industry something to do.

Super cali hella yolo swaga dopeness.  -Yoloswaggins, in the fellowship of the bling.

Eternus3
Gods Holy Light Bringing You're Penance
#68 - 2012-12-03 22:09:17 UTC  |  Edited by: Eternus3
minuseb wrote:
Eternus3 wrote:
Well there is also a benefit of blowing yourself up say 70% insurance returns and 20% bounty to alt your gonna be basically losing 10% of the bounty while the person issuing the bounty is losing 100%, the coupled with multiboxing generating more isk then a single player your income coupled with 10:1 ratio is going to burn the person placing the bounty out of the game faster then yourself but also the number of miner haters is large.


this is quite wrong, if i place a bounty of 100 mil on you, you will have to loose 500 mil worth of ships/modules/implants till bounty pool is emptied



Your forgetting that the victim can insure his or her ship. That coupled with using an alt which will collect the bounty means only 10% is lost by the victim....then you also have salvage too.
xxVastorxx
Federal Navy Academy
Gallente Federation
#69 - 2012-12-04 00:22:22 UTC
I'm reserving all my isk for supers/titans on my alts. :).
Eternus3
Gods Holy Light Bringing You're Penance
#70 - 2012-12-04 01:18:02 UTC
I'm reserving all my isk for myself why give it to others Pirate
Xen Solarus
Furious Destruction and Salvage
#71 - 2012-12-04 01:18:13 UTC
I'm still a bit confused about the new bounty system. Am i right i thinking that slapping a bounty on someone doesn't create a killright? Or does it make anyone able to take a shot? Take the OP for example, willing to blow 10billion on miners. I'm assuming they're all highsec carebears, probably never done any PvP in their life, and fairly unlikely to have generated any killrights. Does this mean that they're still protected by CONCORD, and not just free game to anyone wanting to get a slice of their epic bounty?

Obviously, an epic bounty would futher encourage cowardly suicide ganking. Is this what the OP is getting at here?

Personally, i plan to spend about a billion spread across various people that have wronged me in the past.
They tasked me, and i shall have them!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Herr Hammer Draken
#72 - 2012-12-04 01:21:33 UTC
None, I am not into giving away isk. But feel free to bounty me!

Herr Hammer Draken "The Amarr Prophet"

Eternus3
Gods Holy Light Bringing You're Penance
#73 - 2012-12-04 01:46:40 UTC  |  Edited by: Eternus3
Xen Solarus wrote:
I'm still a bit confused about the new bounty system. Am i right i thinking that slapping a bounty on someone doesn't create a killright? Or does it make anyone able to take a shot? Take the OP for example, willing to blow 10billion on miners. I'm assuming they're all highsec carebears, probably never done any PvP in their life, and fairly unlikely to have generated any killrights. Does this mean that they're still protected by CONCORD, and not just free game to anyone wanting to get a slice of their epic bounty?

Obviously, an epic bounty would futher encourage cowardly suicide ganking. Is this what the OP is getting at here?

Personally, i plan to spend about a billion spread across various people that have wronged me in the past.
They tasked me, and i shall have them!





That is correct a bounty doesn't give someone a kill right. Killing a person in highsec with a bounty on thier head without killrights will still result in concord killing the offender.



CCPs intent for bounty system was for people to place bountys on the head of a person that killed them & have kill rights on the person or to bounty a person that is in low/null where there is no concord interaction.
Michael1995
Lazerhawks
L A Z E R H A W K S
#74 - 2012-12-04 02:14:55 UTC
One million american dollars.
No?
Ok then, two million american dollars.

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

Join up for swag C3 Gila/Osprey ratting fleets daily! We also rent C2s out with CV effect!

Elvis Fett
Sebiestor Tribe
Minmatar Republic
#75 - 2012-12-04 03:53:51 UTC
Daimon Kaiera wrote:
Abu Tarynnia wrote:

Only a well hung pirate is a good one :)


I'm sorry. What?


Freudian slip?
Riddick Liddell
Center for Advanced Studies
Gallente Federation
#76 - 2012-12-04 05:28:09 UTC  |  Edited by: Riddick Liddell
None.
This is EVE, Most "Bounty Hunters" will be pirate Alts farming plebes on both ends.
minuseb
Rattini Tribe
Minmatar Fleet Alliance
#77 - 2012-12-04 07:29:09 UTC  |  Edited by: minuseb
Quote:
Your forgetting that the victim can insure his or her ship. That coupled with using an alt which will collect the bounty means only 10% is lost by the victim....then you also have salvage too.


i dont argue with the insurance, just that you said that the pilot that is putting the bounty burns a lot more isk that the person with bounty on his head, which is not true
Nyla Skin
Caldari Provisions
Caldari State
#78 - 2012-12-04 07:55:53 UTC  |  Edited by: Nyla Skin
Sarmea Moon wrote:

How is it a free pass anymore than the current system?.


Stealing from a jetcan will now trigger suspect flag, making the thief vulnerable to attack by everyone, not just the person who he stole from.

Jetcans were used to have 1v1 fights in highsec so far, that will have to change.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Xen Solarus
Furious Destruction and Salvage
#79 - 2012-12-04 09:06:03 UTC  |  Edited by: Xen Solarus
Eternus3 wrote:
That is correct a bounty doesn't give someone a kill right. Killing a person in highsec with a bounty on thier head without killrights will still result in concord killing the offender.

CCPs intent for bounty system was for people to place bountys on the head of a person that killed them & have kill rights on the person or to bounty a person that is in low/null where there is no concord interaction.


Well then, sounds awesome!! Can't wait to lap-up all those cowardly ganker tears, posting on the forums after they lose their easy-mode.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Eternus3
Gods Holy Light Bringing You're Penance
#80 - 2012-12-04 11:15:51 UTC  |  Edited by: Eternus3
minuseb wrote:
Quote:
Your forgetting that the victim can insure his or her ship. That coupled with using an alt which will collect the bounty means only 10% is lost by the victim....then you also have salvage too.


i dont argue with the insurance, just that you said that the pilot that is putting the bounty burns a lot more isk that the person with bounty on his head, which is not true




Ok lets say Player A places 100m bounty on player B

Player B Insures a T1 Battleship 100m 70% insurance payout and uses Alt C engages player B (Mutually no concord)
Player B Collectes 70% 70m insurance. Alt C collects 20% 20M (Alt C gives player B 20m)
Player B Has 70m Insurance + 20m 90m but loses 100m (-10m)

Bounty is 1/5th gone. so 10mx5 = 50m

So player A Loses 100m placing bounty.
Player B Loses 50m clearing bounty.


Still 2:1 ratio



This also does not take into account differences in insurance payouts due to incorrect pricing of the ship & salvage.