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How many of you have NEVER left highsec? Why?

Author
Jenn aSide
Soul Machines
The Initiative.
#81 - 2012-12-04 00:09:35 UTC
Eternal Error wrote:
The QEN statistics on "people in X part of space" are practically meaningless due to alts.


Just because this needs posting again.

Im sure there are some people who have never left high sec, but I'd wager not many. Most true high sec only players are (probably and IMO) either builder/gatherer types who are not interested in conflict (beyond the market they sell their stuff through) or people who can't handle even imaginary space pixel loses and make excuse after excuse about how they would pvp if only ccp would change it (and the whole game) in some way.

The Former is ok (so long as they understand the fact that undocking is consent to be screwed with in the non-consensual pvp game)and vital to the EVE economy, the latter is....welll....special....Short bus special.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#82 - 2012-12-04 00:37:05 UTC  |  Edited by: Mina Sebiestar
Many people will venture to low early on i think well i did anyway it was most scary situation that happen to me..here i was not even knowing how to w to 0.

Entering low sec on ap and after i warped 12k from gate and start closing devoter(i think) de-cloaked deadhead and started approach it looked to me like bird of prey in star-trek closing in for a kill getting bigger and bigger showing it underbelly and blue lights(was old awesome model not this new-wave crap) while orbiting my 7 different gun trasher letting me perfectly clear that i am owned by it at that point.

Only thing i did was turning my civ shield booster to look more mean LOL..it give me escort to gate didn't even target me i proly looked pathetic most scary thing that happened to me in low/null that was and i didn't even die...being a noob in a game can be awesome,i don't get kicks like that anymore killed,poded or otherwise.

Many people i meet have went in low early on willingly or not .

You choke behind a smile a fake behind the fear

Because >>I is too hard

Opera Noir
Ministry of War
Amarr Empire
#83 - 2012-12-04 00:48:14 UTC  |  Edited by: Opera Noir
First time I went to low-sec it was for some low level mission and I didn't really think about it, sure there was a pop-up but then how could I do the mission? I think, "Surprise! butt___!" would accurately define most peoples first experience outside of hi-sec.
Alavaria Fera
GoonWaffe
#84 - 2012-12-04 01:03:06 UTC
Jenn aSide wrote:
Eternal Error wrote:
The QEN statistics on "people in X part of space" are practically meaningless due to alts.
Most true high sec only players are (probably and IMO) either builder/gatherer types who are not interested in conflict (beyond the market they sell their stuff through) or people who can't handle even imaginary space pixel loses and make excuse after excuse about how they would pvp if only ccp would change it (and the whole game) in some way.

The Former is ok (so long as they understand the fact that undocking is consent to be screwed with in the non-consensual pvp game)and vital to the EVE economy, the latter is....welll....special....Short bus special.

What does the bus look like, an exhumer with no tank or freighter with far too much stuff in it?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Frostys Virpio
State War Academy
Caldari State
#85 - 2012-12-04 01:18:49 UTC
Alavaria Fera wrote:
Jenn aSide wrote:
Eternal Error wrote:
The QEN statistics on "people in X part of space" are practically meaningless due to alts.
Most true high sec only players are (probably and IMO) either builder/gatherer types who are not interested in conflict (beyond the market they sell their stuff through) or people who can't handle even imaginary space pixel loses and make excuse after excuse about how they would pvp if only ccp would change it (and the whole game) in some way.

The Former is ok (so long as they understand the fact that undocking is consent to be screwed with in the non-consensual pvp game)and vital to the EVE economy, the latter is....welll....special....Short bus special.

What does the bus look like, an exhumer with no tank or freighter with far too much stuff in it?


Not yet released prototype freighter with low slots fitted with cargo expander to put even more stuff in the hold of course!
Oraac Ensor
#86 - 2012-12-04 01:30:53 UTC  |  Edited by: Oraac Ensor
Kimsemus wrote:
Personally, I would use the word...inconvenienced, not being able to just shoot everyone and pacifying a system like an alliance can in 0.0, and bring a true semblance of safety to a place, not just an illusion (afk cloakers and roams, etc notwithstanding).

Pacifying a system by shooting everyone. Yeah, I can sorta see how that might work - graveyards are generally pretty peaceful.

You in the US military by any chance?
Kimsemus
Imperial Academy
Amarr Empire
#87 - 2012-12-04 02:18:32 UTC
Oraac Ensor wrote:
Kimsemus wrote:
Personally, I would use the word...inconvenienced, not being able to just shoot everyone and pacifying a system like an alliance can in 0.0, and bring a true semblance of safety to a place, not just an illusion (afk cloakers and roams, etc notwithstanding).

Pacifying a system by shooting everyone. Yeah, I can sorta see how that might work - graveyards are generally pretty peaceful.

You in the US military by any chance?


Indeed I am, but EVE predates my joining the military, and the mode of thought I have is partially generated through my early experiences in game (hooking up with PVPers early and fighting from a young character age, I started on my first character in 2003, I was 16 at the time. So I developed along with the game). So in a way, I was shaped as I got older and EVE was part of that experience. Another is because I got my Masters in History, and History has taught me, at least philosophically, that total victory, total safety, in a true sense, comes at the death of one's predators. Or enemies pilots, in this case. Joining the military only reinforced a lesson that most kids I think learn at a very young age: power is power. There is no replacement for it. If you project it right, then you will have security.

Many will disagree with that sentiment, and it's sort of bleak I know. But in EVE the lesson is irrefutable. Security comes when your enemies that stand before you are destroyed, the others cower in fear, and your territory is secure. Highsec you simply can't enjoy that level of supremacy.
Karrl Tian
Doomheim
#88 - 2012-12-04 03:39:21 UTC  |  Edited by: Karrl Tian
Merouk Baas wrote:
What is it with you NC. people and these questions? What keeps you from PVP'ing? Why aren't you leaving high-sec? Why are you a carebear? Why? Why?

Is this philosophy month or something? These threads are flame bait.


Hey, you gotta do something to pass the time while you're structure grinding/waiting for reds and neuts to drop out of local in that exciting fast-paced engaging null space environment.
Remiel Pollard
Aliastra
Gallente Federation
#89 - 2012-12-04 04:01:33 UTC
I live in high sec because that's where my corp keeps me for recruiting high sec players to our own WH and low sec operations. However, I traverse low sec pipelines often and even go mining there quite frequently without being bothered.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Aston Martin DB5
Deaths Consortium
Pandemic Horde
#90 - 2012-12-04 04:03:16 UTC  |  Edited by: Aston Martin DB5
Why not high sec. Nothing special in Null that makes a player want to leave unless you start your moon cash cow business.


Plus there is much need improvements with travel and pos structures out there.
Riddick Liddell
Center for Advanced Studies
Gallente Federation
#91 - 2012-12-04 04:29:16 UTC
It's hard to get all warm and fuzzy when your home system looks like a German license plate.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#92 - 2012-12-04 04:32:15 UTC
I'm too scared of gankers Sad

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Boom Boom Longtime
EVE Corporation 6908469858
Heroes and Villains.
#93 - 2012-12-04 04:33:52 UTC
Surfin's PlunderBunny wrote:
I'm too scared of gankers Sad

capuleers like bunny scare me

Concord Approved Trader

Il Feytid
State War Academy
Caldari State
#94 - 2012-12-04 05:10:26 UTC  |  Edited by: Il Feytid
Merouk Baas wrote:
What is it with you NC. people and these questions? What keeps you from PVP'ing? Why aren't you leaving high-sec? Why are you a carebear? Why? Why?

Is this philosophy month or something? These threads are flame bait.


The first link 'What keeps you from PvPing' was created on 2012.07.12 08:50. That is one hell of a stretch to imply 5 months is somehow 1 month. Secondly they are hardly flame bait. Mine was more of an effort to better understand non-PvPers and hopefully efforts from the players, CSM and ultimately CCP can help those players become more active in PvP.

I strongly believe the underlying issue is how missions are done and a vast amount of game mechanics that have no official way to be taught to new players. More like word of mouth, which is not super terrible, but more can be done to keep new players (and us old fart) up to speed on how the game works. It may sound like a massive undertaking, but those two things need to be addressed as soon as possible.

I am confident that if missions were highly unpredictable and included real world PvP scenarios and better explanation of game mechanics via in game methods; we would see far more players unloading rounds of antimatter into their fellow pilots.
Nikodiemus
Ganja Clade
Shadow Cartel
#95 - 2012-12-04 05:30:40 UTC
Nullsec is boring. If you control the local area well it is no different then high sec but with better rewards, (ratting, mining, scanning, plexing) thus no real difference - the sooner you get bored with the grind, the sooner you leave.

PvP? Worse. Sitting around in station or in a POS for hours on end to be a click-monkey is exciting for a little while, then boring and disenchanting. Roaming is a dying craft - especially since there are such huge nasty NAP blocks.

Alliance vs Alliance is a worse joke than "PvP". Instead of shooting other players it typically resorts to shooting other npc structures and waiting a couple hours before and after.

I ask you, how many "Nullsec" players actually spend the majority of their time active in null sec as opposed to spinning in null sec and either producing, trading, manufacturing or exploring in High-Sec?
Jimmy Gunsmythe
Sebiestor Tribe
#96 - 2012-12-04 06:10:33 UTC
Kimsemus wrote:
[quote=Demolishar]No, 0.0 is the true EVE sandbox, the law of violence brings order, numbers and fleets and infrastructure and outposts and fleets ensure a semblance of safety and law.

There is no law in highsec to me, you cannot conquer it or control it. It's a constructed illusion of safety, that many players aren't even aware exists until they live outside of highsec for a long time. I guess it's the other side of the coin.

The best I can compare it to is that you live in a world that seems peaceful and fine, then you move into another one, of fighting and death and politics (0.0 space). You get used to functioning this law, you understand the rules and how to live. I guess sort of like being in a prison and learning how to survive in that system.

You then go back to the first world that seemed peaceful and safe. You don't know how to function. You feel exposed and alone. Highsec stresses me out. Yes, it makes me afraid. It makes me afraid because I can't kill it. In 0.0 if someone makes you afraid if you are in a good alliance, you try to kill it.

Recently, fighting Goons up north and getting overwhelmed, I was never afraid. It was a natural part of life, even losing. The fights were fun, we lost, we left. There was no hate in defeat, I enjoyed the fights.

In highsec though, vagabonds and opportunists at every corner. I can win a fight if someone has a go at me, but whereas in 0.0 your enemy is in front of you, you can see him, in highsec, it's harder to stop the knife in the back.


I've seen this mentality before, in prisoners. They are so used to living in a lawless setting, that they essentially become paranoid and eventually many commit crimes in order to be returned to prison, where they feel 'safe'.

Well, not everyone can make it there, just as many cannot make it here. Despite your relatively narrow minded point, Eve is the sandbox, the whole game. No one can, or should be able to dictate the others, the most you can do is interject yourself. Unfortunately, one group is slowly rotting the game, and taking the sand out slowly but surely.

But I digress...tell me, why should I do what others want me to do? Only the weak willed act in such ways.

John Hancock

Alavaria Fera
GoonWaffe
#97 - 2012-12-04 06:43:27 UTC
Nikodiemus wrote:
I ask you, how many "Nullsec" players actually spend the majority of their time active in null sec as opposed to spinning in null sec and either producing, trading, manufacturing or exploring in High-Sec?

I grind isk in nullsec. So do the newbies I think, we don't "let" them go to highsec.

(Except for market alts, heh.)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#98 - 2012-12-04 06:44:08 UTC
Frostys Virpio wrote:
Alavaria Fera wrote:
Jenn aSide wrote:
Eternal Error wrote:
The QEN statistics on "people in X part of space" are practically meaningless due to alts.
Most true high sec only players are (probably and IMO) either builder/gatherer types who are not interested in conflict (beyond the market they sell their stuff through) or people who can't handle even imaginary space pixel loses and make excuse after excuse about how they would pvp if only ccp would change it (and the whole game) in some way.

The Former is ok (so long as they understand the fact that undocking is consent to be screwed with in the non-consensual pvp game)and vital to the EVE economy, the latter is....welll....special....Short bus special.

What does the bus look like, an exhumer with no tank or freighter with far too much stuff in it?


Not yet released prototype freighter with low slots fitted with cargo expander to put even more stuff in the hold of course!

I can't wait.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Amber Coldheart
Doomheim
#99 - 2012-12-04 06:46:23 UTC
Kimsemus wrote:

Tell me your stories: Why highsec?

Well, speaking for myself, because i enjoyed being there. I was in a small corp (5 people) that went about its business, we didnt bother anyone, and apart from the random wardec from stationhugging HAC's (this is years ago), nobody bothered us either.

Then one of the corp mates asked if i wanted to join a 0.0 alliance that his alt was a part of. Since i was in the process of building up my own alt focused on combat, i happily accepted, bought and configured 10 frigs, 10 cruisers, 5 BC's and 2 BS's, and to (NPC) 0.0 i went. Participated in a few roams of 30 - 40 people, and found out that it really wasnt very interesting.

This is years ago, and i was burned out, which didnt help matters either, so i took a break from the game. When i came back, everyone i knew had quit. I've been thinking of possibly applying for a new 0.0 entity, but since i dont know anyone in the game anymore (and i certainly dont know how to PvP), i just dont know :)
Vaerah Vahrokha
Vahrokh Consulting
#100 - 2012-12-04 07:35:24 UTC
Alavaria Fera wrote:
Jenn aSide wrote:
Eternal Error wrote:
The QEN statistics on "people in X part of space" are practically meaningless due to alts.
Most true high sec only players are (probably and IMO) either builder/gatherer types who are not interested in conflict (beyond the market they sell their stuff through) or people who can't handle even imaginary space pixel loses and make excuse after excuse about how they would pvp if only ccp would change it (and the whole game) in some way.

The Former is ok (so long as they understand the fact that undocking is consent to be screwed with in the non-consensual pvp game)and vital to the EVE economy, the latter is....welll....special....Short bus special.

What does the bus look like, an exhumer with no tank or freighter with far too much stuff in it?


It looks like an Iteron with 73 PLEXes in it. Cool