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Freighters to support mining ops?

Author
Ireland VonVicious
Vicious Trading Company
#21 - 2012-12-01 01:08:10 UTC
Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.

If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet ))
You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.

Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.


In short:
For high sec this is just shy of useless.
It is yet unknown if this will effect 0.4 and under security.
Styth spiting
Brutor Tribe
Minmatar Republic
#22 - 2012-12-01 01:18:25 UTC
Ireland VonVicious wrote:
Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.

If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet ))
You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.

Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.


In short:
For high sec this is just shy of useless.
It is yet unknown if this will effect 0.4 and under security.


You didn't read my post explaining that the great part of the update is the ability for freighters to jettison freighter containers allowing you to deploy 120,000m3 containers that you can then pick up later.
Eric Ryan
The Scope
Gallente Federation
#23 - 2012-12-01 01:23:47 UTC
Styth spiting wrote:

20 Mackinaws sitting around a freighter

suddenly discophoons
Rengerel en Distel
#24 - 2012-12-01 02:39:12 UTC
Styth spiting wrote:
Ireland VonVicious wrote:
Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.

If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet ))
You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.

Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.


In short:
For high sec this is just shy of useless.
It is yet unknown if this will effect 0.4 and under security.


You didn't read my post explaining that the great part of the update is the ability for freighters to jettison freighter containers allowing you to deploy 120,000m3 containers that you can then pick up later.


Not sure why you'd bother, when you could just get that from the Orca. Unless you're going to drop a can at each miner, then tractor them back with the orca for the freighter to pick up, but that just seems like a big invitation for people to come mess with you.
Maybe someone with a miner and orca pilot that could also do a freighter in a grav site might do it i guess. Go with the freighter, drop off the 250K can, come back with the orca and drag it around with you until the site is done.

With the increase in shiptoasting, the Report timer needs to be shortened.

Invictra Atreides
Toward the Terra
#25 - 2012-12-01 15:06:08 UTC  |  Edited by: Invictra Atreides
Must be because we WH players complained about not having any real personal storage management in Wormholes. So now they say we should use Freighters ?

Ok I think we can.... actually why not :P


Edit: Hmm ok nvm. Just ignore what I said ^_^

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Felicity Love
Doomheim
#26 - 2012-12-02 11:20:52 UTC
Salpad wrote:
As per the 30th of November dev blog, Freighters will become able to jettison cargo and take cargo from jetcans. I don't remember when the dev blog said it would occur, so not necessarily on December 4th, but if not then soon'ish after that.

How will this affect mining ops?.



Short Term: Slight increase in freighter prices/demand as folks find out the hard way that parking a freighter in a belt is "A Bad Idea" (TM).

Long Term: Might help some folks go on extended mining Ops in those far off areas with few npc stations to dock/transfer loads through.


Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.


Attention

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Krixtal Icefluxor
INLAND EMPIRE Galactic
#27 - 2012-12-02 11:47:18 UTC
Felicity Love wrote:


Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.


Attention



I thought that role (though not 'T2 Orca" exactly) was filled by the Rorqual. Smile

My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High).

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Invictra Atreides
Toward the Terra
#28 - 2012-12-02 14:37:59 UTC
Krixtal Icefluxor wrote:
Felicity Love wrote:


Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.


Attention



I thought that role (though not 'T2 Orca" exactly) was filled by the Rorqual. Smile

My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High).


And they remove all high slots when in High.

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Emma Royd
Maddled Gommerils
#29 - 2012-12-02 15:01:33 UTC  |  Edited by: Emma Royd
Krixtal Icefluxor wrote:
My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High).



The Rorqual was designed to support low/nullsec mining, which is why it has jump drive capability, a fair sized ships hangar, the ability to run a clone vat bay, a reasonable sized cargo capacity, an ore hold which was new, and the ability to compress ore/ice for easier transportation. So it was intended to be able to jump into a system, people to be able to clone jump to it, run a smallish mining op and get out again.

I'm not sure how much of the above the rorquals actually do apart from compress ore, the extended tractor beam range is all but useless since the vast majority of them are parked in a pos shield, and if CCP ever get rid of off grid boosting, then apart from the ability to compress ore/ice they'll be useless, a multi-billion isk ship just to hoover cans from 250ish km from the belt? if it enters deployed mode it's immobile for 5 minutes which is plenty enough time to hot drop and wipe out.

Apart from the higher mining bonus figures than the orca, there's no need for them to be in high-sec unless this is a sneaky "I needs to mine moar" thread.

Mining is ok in high-sec if you want to do it, with bigger bonuses you'll just end up with more "The Asteroid Is Depleted" messages anyway.

in the vast majority of cases your ore/ice gets hauled to a station, where you can transport it via freighter easily enough without the need to compress it.
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