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Missions & Complexes

 
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Level 4 Mission help needed, just returned to Eve...

Author
Pauhe Gunor
Sebiestor Tribe
Minmatar Republic
#1 - 2012-11-26 14:47:40 UTC
Ok so i never played EVE a great deal and i am back to try it again.

I am trying to run level 4 missions in Caldari space, i have a Raven setup listed below, i read a post that said it would be a great starting point, i also have 4 Hammerhead I drones as i cant use Hammerhead II yet

the first part of the mission i went in i was ok i could out weigh the damage and was able to take down the elite drones and so-forth no problem, i jumped into the next gate and i got jumped by about 20 small drones they were about 3000m to about 7000m away from me and being webbed, in a Raven it is impossible to get anywhere in a hurry to start with.

the damage i was taking was crazy my shields were dropping quick started to hit the armour so thought i would bail out before i went pop.

I know it is only a guide and does not mean you are going to be adequate to fly the ship but i have all the skills and requirements on the Guide for the raven.

I have no knowledge on the correct way to go around this and any help would greatly be appreciated, from knowledge i used to be able to run level 3 missions with no problem in a drake

overall i think i would like to try out Minmatar ships they look way better P

Intelligence 22
Perception 25
Charisma 18
Willpower 22
Memory 20

Capacitor Flux Coil II
Capacitor Flux Coil II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II

'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
[empty high slot]
Small Tractor Beam I

Regards

Pauhe Gunor
Mr Chili Palmer
State War Academy
Caldari State
#2 - 2012-11-26 16:56:10 UTC
1st thing to do is read up on the mission and use the correct ammo and shield hardners, you will also get a basic idea of how to do the mission correctly and what ships trigger more aggro etc

http://eve-survival.org/wikka.php?wakka=MissionReports

"If at first you don't succeed, remove all evidence you ever tried"

"If your boss is getting you down, look at him through the prongs of a fork and imagine him in jail"

Sexy Cakes
Have A Seat
#3 - 2012-11-26 17:02:36 UTC
Missles are getting buffed in the Retribution patch on Dec. 4th but even so guns will outperform them 9/10 times. Max DPS I could squeeze out of a raven is around 750 with light drones (I always use light drones because they get to the target faster).

A pimped raven fit would something like this:

[Raven, Missions]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Target Painter II
Shield Boost Amplifier II
Thermic Dissipation Field II
EM Ward Field II
EM Ward Field II
Gist X-Type X-Large Shield Booster

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
[empty high slot]
[empty high slot]

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

Hobgoblin II x5

270 sustained tank on EM/Therm and 783 dps with all level 5 + 5% implants. The shield booster can be downgraded to a lower one obviously. The Navy Issue Raven gets an extra launcher which helps a ton and you can get close to 900 dps in it.

http://eve-survival.org/wikka.php?wakka=MissionReports is a good site to read up on any mission before you do it.

I'd suggest getting in a pirate faction battleship with guns (Nightmare/Machariel/Vindicator) to efficiently do level 4 missions. Pumping out 1000+ DPS with no flight time from missles with 250 sustained tank makes short work of any mission.

Not today spaghetti.

Daniel Plain
Doomheim
#4 - 2012-11-26 17:42:46 UTC  |  Edited by: Daniel Plain
Sexy Cakes wrote:
Missles are getting buffed in the Retribution patch on Dec. 4th but even so guns will outperform them 9/10 times. Max DPS I could squeeze out of a raven is around 750 with light drones (I always use light drones because they get to the target faster).

A pimped raven fit would something like this:

[Raven, Missions]
[...]
270 sustained tank on EM/Therm and 783 dps with all level 5 + 5% implants. The shield booster can be downgraded to a lower one obviously. The Navy Issue Raven gets an extra launcher which helps a ton and you can get close to 900 dps in it.

http://eve-survival.org/wikka.php?wakka=MissionReports is a good site to read up on any mission before you do it.

I'd suggest getting in a pirate faction battleship with guns (Nightmare/Machariel/Vindicator) to efficiently do level 4 missions. Pumping out 1000+ DPS with no flight time from missles with 250 sustained tank makes short work of any mission.

bad fit is bad. OP obviously has neither the money nor the skills to run with the modules and implants you posted.

as for real advice:
- if the fit you posted was the fit you flew in the mission, it is no surprise that your tank vanished. as you can read here, the second room of the mission you flew has a high amount of EM damage, to which your setup had 0 resistance. eve-survival.org is your friend. use it to plan for every mission to avoid future surprises.
- use light drones (warriors against angels, hobgoblins against everything else). train for T2 drones asap and train drone interfacing to at least 3, better 4 or 5.
- get your missile support skills to where they belong. you should be able to apply at least 500 dps to cruiser-sized targets. (this includes bringing your missile explosion radius close to or below 125m)
- obviously, you also need decent capacitor and shield tanking skills. tanking ~500dps for several minutes (with the right hardeners) should be your goal until your DPS are ready to play with the big guys.
- get a set of +3 missile hardwirings. they are not expensive and help you overcome your SP drawbacks.

I should buy an Ishtar.

Archa4 Badasaz
Vangazhi
#5 - 2012-11-26 19:17:19 UTC
As soon as you can go Raven -> CNR (Raven Navy Issue)
Paikis
Vapour Holdings
#6 - 2012-11-27 03:12:51 UTC
Get T2 drones, Hammerhead IIs and Hobgoblin IIs. Don't undock a battleship without drones. Stop training whatever it is that you're training and get those drones. Also, fit a Damage Control II.
Klymer
Hedion University
Amarr Empire
#7 - 2012-11-27 06:14:39 UTC
Pauhe Gunor wrote:

Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II



This is a problem, you should be using an extra large booster on a battleship. If you have shied operation V use the T2 version if not then use the X-Large C5-L Emergency Shield Overload I and a single boost amp II. You free up a mid slot this way and can fit a cap booster until your skills are higher and your better at managing cap usage. Only use it to refill your cap if you need to, don't use it to try and run the shield booster constantly. Once you get the skills and experience you won't need it and can put something else there like an afterburner, a web or a target painter. As was stated, use eve survival to find out what rat specific hardeners you should be using.

Rigs are missing from the fit so I'm 'assuming' you don't have them. ;-)
Large Warhead Rigor Catalyst I rigs to cut down the explosion radius of your missiles thus making them hit small ships harder are the ideal choice.

For your lows I would suggest 3 BCU II's and a power diagnostic system and a damage control if you want even more tank. You could also go with 4 BCU's and a damage control to squeeze out every last bit of damage from your missiles irregardless of stacking penalties. Carrying some faction missiles is a good idea as they give you a nice bump in damage output. Use them on BS and BC sized rats and stick to T1 ammo for everything else.

As far as your wanting to try out Minmatar ships, the Maelstrom is a shield tanker like the Raven but it has a shield boost bonus on the hull so it will have a better tank. I'd suggest 1200mm artillery for missions as they are the best combination of damage projection and ease of fitting.

I'll join the chorus, T2 light drones are a priority. Warriors for Angels and Hobgoblins for everything else.
Drone Interfacing and Combat Drone Operation to 4 as soon as possible to help get rid of pesky frigates.
Dalomar Avalhar
Republic Military School
Minmatar Republic
#8 - 2012-11-27 06:38:10 UTC  |  Edited by: Dalomar Avalhar
Just to clarify the missile balancing.
Heavy missiles is going to get less range and less damage, heavy assault missiles are getting more damage.

if you cant fit it properly yet, you could take an assault frigate (if you can fly that) and go in and kill all the small ships, then warp out and get back in the bs.

Typhoon and maelstrom makes good mission ships.
Caitlyn Tufy
Perkone
Caldari State
#9 - 2012-11-27 12:00:22 UTC
Archa4 Badasaz wrote:
As soon as you can go Raven -> CNR (Raven Navy Issue)


Respectfully, I disagree. While CNR is definitely the best long range missile battleship, its main advantage is in one extra launcher you get over the normal Raven. Unless you can capitalize on that, which requires great missile and fitting skills, you're actually better off in the navy Scorpion - even more so if you're unused to missions and you have issues with tanking, as the OP does.

Pauhe Gunor, I suggest you look at the Liang Raven fit. It will help you maximize your damage output and help you get used to level 4 missions with a safety net in form of cap booster. Once you get used to them, you can omit the booster in favor of shield boost amplifier and switch to a more expensive ship. What's more, Liang's good old fit centers on dealing maximum damage with enough tank, something you'll want to work on when you're in a navy ship.
Backfyre
Hohmann Transfer
#10 - 2012-11-27 14:32:08 UTC
Raven is an active tank ship so it works different than a drake. To get your "space legs" again, I would suggest running a few L2 missions in an active shield tank cruiser.

I agree on T2 drones - very high payoff. This is what you use to kill the frigates and cruisers, which your cruise missiles will have a tough time damaging.

Your fit is not too bad. You need an X-Large shield booster instead of the large. A DCU II would also be good. You also do not list what rigs you have. Higher skill players tend to go with damage rigs. As a lower skill pilot feeling your way back in, you may want a few capacitor control circuit rigs and a shield purger rig. For active tank mission boats, your tank is about capacitor recharge and shield regen. Try not to over-tank it. About 5 minutes of "capacitor" should suffice. Eventually you will bias more towards damage output than tank. Killing targets is one way of reducing the amount of damage you take.

use http://www.eve-survival.org to understand which shield resists to fit for a particular mission and which missile and drone types to use.
Solomar Espersei
Quality Assurance
#11 - 2012-11-27 15:18:29 UTC
If you don't mind going back and training the gun skills, Minmatar leads you into Mael, then either Vargur or Mach, both of which make a mockery of mission running.

If you stay with Caldari, you'll likely want a couple of ships. My alt rolls with a lightly pimped Raven NI and a lightly pimped Nighthawk. The latter is for mission where there is considerable gate travel time. In fact, you'll probably end up with 4 mission ships:

Navy Raven
Nighthawk or Tengu (which costs about 4 times the Nighthawk TBH and lacks a drone bay) for travel missions
Stabber (for cruising quickly through the Green Cloud of Death)
Shuttle (cargo delivery and a few others)

Quality Assurance Recruiting intrepid explorers and BlOps/Cov Ops combat enthusiasts

Daniel Plain
Doomheim
#12 - 2012-11-27 16:41:49 UTC
hm, just as a side note: does anyone see any objection to running faction launchers on a navy scorp if you have low SP? aside from the cost ofc.

I should buy an Ishtar.

Pauhe Gunor
Sebiestor Tribe
Minmatar Republic
#13 - 2012-11-29 17:18:44 UTC
Thanks to everyone that replied, appreciate your advice and help Big smile
Solomar Espersei
Quality Assurance
#14 - 2012-11-29 18:27:20 UTC
Daniel Plain wrote:
hm, just as a side note: does anyone see any objection to running faction launchers on a navy scorp if you have low SP? aside from the cost ofc.


Yes, you make yourself more of a gank target to scumbags such as myself (try to keep yourself to 1-1.25 bil which will cause the gankers to pass on you and hit someone else). Additionally, you will be precluding the use of T2 ammo (all I use on my Navy Ravy).

Quality Assurance Recruiting intrepid explorers and BlOps/Cov Ops combat enthusiasts

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#15 - 2012-11-29 18:34:22 UTC
Listen to Paikis.. get your drone skills up first and always carry a light set of drones before anything else, warriors for angels and hobs for everything else.. they will be the only things that will get you unscrambled so you can warp out, lauren has a good starting fit for ravens on the eve wiki, just google it.
Daniel Plain
Doomheim
#16 - 2012-11-29 18:39:05 UTC
Solomar Espersei wrote:
Daniel Plain wrote:
hm, just as a side note: does anyone see any objection to running faction launchers on a navy scorp if you have low SP? aside from the cost ofc.


Yes, you make yourself more of a gank target to scumbags such as myself (try to keep yourself to 1-1.25 bil which will cause the gankers to pass on you and hit someone else). Additionally, you will be precluding the use of T2 ammo (all I use on my Navy Ravy).

hm. furies do look tasty after the patch.... as for the price; that's a non-issue since the agent quality nerf. i never rat in systems that have more than 500 or so jumps a day.

I should buy an Ishtar.

Funky Lazers
Funk Freakers
#17 - 2012-12-01 23:09:12 UTC
Pauhe Gunor wrote:
lalala


If you want to try out minnie ships, do it!
Really.

I'll tell you about minnies vs caldari judging by my own experience.

Minmatar ships are 100 times better on missions than Caldari ones.

My ~5 bil Golem performs very bad compared to ~2.5 bil Vargur.

There are too many things that make almost every missile system bad:
1. You have to use PAINters. Painters have 10 sec cycle, so even if you 1-shotted a rat you have to wait for the cycle to end, otherwise you'll loose the damage (assuming your target is smaller then a BS).
2. If the target moves too fast, especially Angels, you loose a lot of damage. Rigs and other things help a little to reduce this penalty.
3. You can't shoot at very small targets, like elite frigs. Well... you can but the damage will be very small so it's just a waste of ammo and time.
4. If you don't use Torps rats will be shooting your missiles with defenders which will reduce your damage.
5. Since your missiles fly a little slow you will be making unnecessary shots. The damage is not instant so you will be launching missiles at the dead target. You can reduce it by knowing how many shots you need for a target, but MWD, AB, high velocity and other things prevent this.

TL;DR
ACs outperform missiles almost in every situation.
If you have a slightest love for minmatar ships and ACs try them for sure! Forget about missiles.


Whatever.

Grombutz
The Scope
Gallente Federation
#18 - 2012-12-02 23:01:37 UTC  |  Edited by: Grombutz
[Raven Navy Issue]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Pseudoelectron Containment Field I

Caldari Navy EM Ward Field
Caldari Navy Thermic Dissipation Field
Adaptive Invulnerability Field II
Gist C-Type X-Large Shield Booster
Dread Guristas Shield Boost Amplifier
Republic Fleet Target Painter

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Heavy Diminishing Power System Drain I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst I


Hobgoblin II x5

If you want to go CNR - tanks 387 DPS (EM/THERM) while doing 937 DPS with drones @ all LV 5 with +5% imps for RoF and missile dmg. It actually applies dmg pretty good aswell and gets some bonusdmg with the upcoming changes. Dmg will drop to 754 with T1 missiles, but you can hit allmost everything for full dmg with T1 missiles.

Oh, and missiles do have some advantages, they do not fight in falloff and it won't take too long to kill elite-frigs (might be good to be able to do that once rats got brains) with this fit. But you might want to see how the new rat AI affects you first before you make your final choice.

Ofcourse you could change the Gist C-Type to an X-Large ASB (you need to drop the neut then) which makes it cheaper and provides a huge bonus to it's burst - tank, at the cost of cap booster-charges.