These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

High Security does not mean Perfect Security.

First post
Author
Samanna Aries
Sebiestor Tribe
Minmatar Republic
#1 - 2012-11-25 11:29:01 UTC
I see the statement made that "hi sec is not perfect sec" quite often.

What if hi sec were perfectly secure?

I mean no pvp of any type and you were completely unable to harm another player while in hi sec unless there was an active war between your corps.

What would the consequences be? Would it impact the players who live out in Null Sec to any significant degree? Would it impact the players who practice piracy in low sec?

I know it would have consequences for those who like to gank miners and freighters etc in hi sec but what other changes would occur?

I am asking this because I want to know, not because I think this is how it should be. I am curious and looking for an answer.

Snow Axe
Republic Military School
Minmatar Republic
#2 - 2012-11-25 11:34:34 UTC
A better question to ask is "why should it be?"

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#3 - 2012-11-25 11:40:39 UTC
Considering how much stuff dies in empire, the economy would take a nosedive. You'd see some terrible inflation, and not just because mission-running would go unchecked by us belligerent undesirables, but also because war and insurance fees would no longer eat up a good portion of ISK generation.

The high-sec pvpers would leave the game. No, they wouldn't move to null out of necessity. Thus, CCP would lose many thousands of active players, and possibly tens of thousands of active accounts. PLEX prices would skyrocket, not just because of the inflation, but due to increased demand as people roll more alts in order to try and out-compete each other on the market.

Uh, it would be bad. It would be very bad. EVE pretty much operates on the concept of the broken window, and taking that away would destroy it.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Flurk Hellbron
Science and Trade Institute
Caldari State
#4 - 2012-11-25 11:45:10 UTC
Even better question: What if HS didn't exist?
baltec1
Bat Country
Pandemic Horde
#5 - 2012-11-25 11:47:50 UTC
Flurk Hellbron wrote:
Even better question: What if HS didn't exist?


M0o would not have been stopped.
Samanna Aries
Sebiestor Tribe
Minmatar Republic
#6 - 2012-11-25 11:51:58 UTC
I am interested in answer to my question.

If you gentlemen have better questions you could seek answers to them by starting a thread.

I would like this thread to be devoted to discussion of the situation I described.
Malcanis
Vanishing Point.
The Initiative.
#7 - 2012-11-25 11:55:00 UTC
Samanna Aries wrote:
I see the statement made that "hi sec is not perfect sec" quite often.

What if hi sec were perfectly secure?

I mean no pvp of any type and you were completely unable to harm another player while in hi sec unless there was an active war between your corps.

What would the consequences be? Would it impact the players who live out in Null Sec to any significant degree? Would it impact the players who practice piracy in low sec?

I know it would have consequences for those who like to gank miners and freighters etc in hi sec but what other changes would occur?

I am asking this because I want to know, not because I think this is how it should be. I am curious and looking for an answer.



I assume that this would also mean that all goods could only be sold for the NPC price, since profiteering certainly hurts my wallet?

Pretty quickly, trade hubs would spring up in lo-sec I suppose.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#8 - 2012-11-25 11:58:11 UTC
Malcanis wrote:


Pretty quickly, trade hubs would spring up in lo-sec I suppose.


Why?

You could go shopping in jita and transport hundreds of billions across to wherever you wanted and simply jump freighter it into lowsec. You would have an unstoppable supply line.
Mag's
Azn Empire
#9 - 2012-11-25 12:46:05 UTC
It would be the death of the game tbh. Eve's economy is the engine that keeps the game running. The great amount of ship and module loss in high sec, is a large part of the fuel that drives it.

Not only that, but it goes against the whole principle the game was built on. That alone means it would never happen.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Frying Doom
#10 - 2012-11-25 12:49:21 UTC
Snow Axe wrote:
A better question to ask is "why should it be?"


The answer would of course be so it did not become a deserted waste land like Null. Where risk vs reward is out of balance.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#11 - 2012-11-25 12:51:10 UTC
Samanna Aries wrote:
What if hi sec were perfectly secure?
Then it would have to be removed from the game and be released under a different name… maybe something like “X³” would be appropriate.
Ioci
Bad Girl Posse
#12 - 2012-11-25 13:08:28 UTC
Frying Doom wrote:
Snow Axe wrote:
A better question to ask is "why should it be?"


The answer would of course be so it did not become a deserted waste land like Null. Where risk vs reward is out of balance.


The monopoly never wanted risk. They wanted a monopoly.

I've always thought, if by some freak of Nature I was ever given a Directors role in GSF, rather than disband them, I'd turn all their blues red and leave.
It would be so much more fun to watch.

R.I.P. Vile Rat

Galaxy Pig
New Order Logistics
CODE.
#13 - 2012-11-25 13:18:53 UTC
The Savior of Highsec James 315, in his infinite patience, has taken the time to answer.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#14 - 2012-11-25 14:55:00 UTC
Ioci wrote:
Frying Doom wrote:
Snow Axe wrote:
A better question to ask is "why should it be?"


The answer would of course be so it did not become a deserted waste land like Null. Where risk vs reward is out of balance.


The monopoly never wanted risk. They wanted a monopoly.

I've always thought, if by some freak of Nature I was ever given a Directors role in GSF, rather than disband them, I'd turn all their blues red and leave.
It would be so much more fun to watch.

Posting to confirm that not a single person in GSF looks at alliance tags, or even indeed knows what they are.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Devon Krah'tor
Native Freshfood
Minmatar Republic
#15 - 2012-11-25 15:13:52 UTC
inflation, perhaps a whole lot of it... a lot of tears from people who like to gank the stupid, greedy, ignorant and lazy. then business as usual, with hiseccers/lowseccers/WHers/Nullseccers beginning to campaign/whine about the next thing.

The reality of it is, very few in hisec take the preperations to ward off or stop a gank because it hurts the bottom line to a degree that in the long run its not financially worth it. It only really hurts noobs and the poor. Almost no one fits tank because over the course of your miners career the extra ore gained by that second MLU2 is going to pay for another mining ship +. This is also the reason that so very few mine in low.

Rookie systems could be PvP free zones (wierd in the context of Eve, but helpful)
Hisec is way too big, perhaps if it were much much smaller the NullPvP idea wouldn't affect the economy so disastrously.
Greater.Insight.Skill.Knowledge
Bump Truck
Doomheim
#16 - 2012-11-25 15:15:24 UTC


Personally I would rather the play with no High Sec rather than a more powerful one.

It depends if you want an "everyone gets a prize look at the fun minigames on offer" sort of game or whether you want to get thrown into a shark infested sea hugging a sheep's head.

EVE is special because it is brutal. Every step away from this hollows the game out a little and leaves is grey. Spreadsheets in space is kind of boring without danger and griefing.

So yeah, full secure High Sec, IMO, would just suck a portion of the colour and life out of the game.

Though you'd still get bumped and all your cans would be flipped and your loot stolen, but I'm sure they can legislate for that too.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#17 - 2012-11-25 15:22:50 UTC
Samanna Aries wrote:
I see the statement made that "hi sec is not perfect sec" quite often.

What if hi sec were perfectly secure?


This would be horrible for the game and would be a real prejudice for all Eve players. High sec has a huge amount of ships destruction directly influencing industry and trade hubs, removing this would be silly at best and remove players from low/null sec at worst because it would be to much simple to make isk in perfect security.

Criminal actions don't have enough drawbacks and are more often buff indirectly than the other way around, witch is silly for a part of space named "high sec", however completely remove wardecs and other "legal" actions to create pvp would have no sense or positive effects at all.

removed inappropriate ASCII art signature - CCP Eterne

Johan Civire
Caldari Provisions
Caldari State
#18 - 2012-11-25 15:24:26 UTC  |  Edited by: Johan Civire
Flurk Hellbron wrote:
Even better question: What if HS didn't exist?


Without high sec there is no null sec without null sec there is no economie in high sec. we are all part of the system get that true your big skull for ones.
Val'Dore
PlanetCorp InterStellar
#19 - 2012-11-25 15:26:55 UTC
I'm all for perfect hi sec.

But here are the caveats:

1. NPCs are included in the cease fire, no belt rats, no incursions, no missions in high sec.

2. Asteroids and Ice Belts are also included in the ceasefire, shooting lasers at a rock and eating it like a jar of peanut butter is as hostile as it gets.

3. The only high slot module that can be activated in High Sec will be snowball launchers.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

admiral root
Red Galaxy
#20 - 2012-11-25 15:29:54 UTC
Samanna Aries wrote:
I mean no pvp of any type


This has been answered many times in the past few weeks. Perhaps searching would be good next time? A short summary would be: no market, no mining, no missions, no exploration, no anything that would involve competing with another player. CCP would also need to remove the ship spin counter from highsec, because that can get pretty competitive when you're docked up burning off GCC.

No, your rights end in optimal+2*falloff

123Next pageLast page