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Well... I've hit the cliff...

Author
Tiberius StarGazer
Deep Core Mining Inc.
Caldari State
#1 - 2012-11-23 20:17:27 UTC
So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.

And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."

I don't wanna, and I'm not.

But.

The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.

Go back, refit, and repeat.

I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.

And people wonder why the majority of players quit after 3 month?

I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.

Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.

The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#2 - 2012-11-23 20:22:14 UTC
Tiberius StarGazer wrote:
So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.

And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."

I don't wanna, and I'm not.

But.

The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.

Go back, refit, and repeat.

I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.

And people wonder why the majority of players quit after 3 month?

I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.

Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.

The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?


Bring some friends or vet your choice of targets a bit more carefully is all the advice i can really give you. Learning to use your directional scanner will also make a big difference in terms of spotting people before they arrive on grid.

If youre willing to leave your indy corp in someone elses hands for a while you could also try joining a lowsec corp and getting them to teach you.

Pirates - The Invisible Fist of Darwin

you're welcome

Demolishar
United Aggression
#3 - 2012-11-23 20:22:17 UTC
Buy PLEX for $, sell PLEX for isk, buy a good char and a good ship. Then read lots of things.
baltec1
Bat Country
Pandemic Horde
#4 - 2012-11-23 20:23:15 UTC
Buy rifters and practice.
Minsc
Phoenix Order
#5 - 2012-11-23 20:25:16 UTC
Why are you sticking around long enough for them to tackle you. If you're ratting in lowsec you should be aligned to warp out and constantly refreshing the dscan
Norm Tempesta
Garoun Investment Bank
Gallente Federation
#6 - 2012-11-23 20:31:08 UTC
Firstly, I would suggest not ratting in lowsec, since it doesn't sound like it's going very well. My route was to train as fast as I could to run lvl 4s where a bit more isk can be made.

On the pvp front, you need to find someone to run with.......or you are going to die in a fire over and over and over. Eve pvp is mostly a group activity. Some people do learn from the solo standpoint, i guess, but I do not see much solo pvp going on.

Once you get your lvl 4s going, you can afford to run some cruisers into low or null sec, but my main suggestion would be to find some people to pvp with instead of trying to do it alone.
Risien Drogonne
Aliastra
Gallente Federation
#7 - 2012-11-23 20:32:39 UTC
Why bother ratting in lowsec in the first place? Head out to some abandoned nullsec system and do it.
Cannibal Kane
Viziam
Amarr Empire
#8 - 2012-11-23 20:33:49 UTC  |  Edited by: Cannibal Kane
Tiberius StarGazer wrote:
So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.

And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."

I don't wanna, and I'm not.

But.

The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.

Go back, refit, and repeat.

I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.

And people wonder why the majority of players quit after 3 month?

I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.

Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.

The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?


What do you expect in Low sec? What would you have done if I pointed you from 40km? Why not keep doing your missions in HiSec?

"Kane is the End Boss of Highsec." -Psychotic Monk

Zoctrine
Doomheim
#9 - 2012-11-23 20:36:53 UTC
Go to Null, you should do just fine.
Ocih
Space Mermaids
Somethin Awfull Forums
#10 - 2012-11-23 20:41:24 UTC
There is no reason to go to low sec.

Find a null corp or head to Providence. Chances are the war dec corp is red to Provi anyway. You will need to do some research in to who is blue to the holders but pretty much anyone with space or makes a living out of war dec'ing small corps has had a run through provi and is red to them.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#11 - 2012-11-23 20:43:07 UTC
Tiberius StarGazer wrote:
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.

And people wonder why the majority of players quit after 3 month?


Look at it this way. When you are 3 months old, you're the one being scrambled and dying. When you are 3 years old, you're the one doing the scrambling and killing.

Any attempt to change this will be met with SEVERE negative feedback from the "old hands". And, I'm sorry to say, most of this game's population IS "old hands" and their alts. In other words, people who have something to lose. PvP won't be much of a faceroll for them if a 3 month old character is as good as their 3 year old character, as it is in most other MMOs.

Quote:
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?


Welcome to EVE Online learning curve.
baltec1
Bat Country
Pandemic Horde
#12 - 2012-11-23 20:48:34 UTC
Jame Jarl Retief wrote:


Any attempt to change this will be met with SEVERE negative feedback from the "old hands". And, I'm sorry to say, most of this game's population IS "old hands" and their alts. In other words, people who have something to lose. PvP won't be much of a faceroll for them if a 3 month old character is as good as their 3 year old character, as it is in most other MMOs.



Ahem
Marlona Sky
State War Academy
Caldari State
#13 - 2012-11-23 20:52:58 UTC
Do some research and find out who the rival pirate are in the are. Make friends with them and proceed to fit your ships with a 'bait' setup. Then enjoy countless pirate tears as you and your new friends plunder and pillage their wrecks.
Lance Rossiter
CHAINS Corp
#14 - 2012-11-23 20:53:03 UTC  |  Edited by: Lance Rossiter
Here are three basic methodologies for improving your chances in low sec:

1. Don't get caught: This is the idea of constantly refreshing and checking your directional scanner so that you can see if someone's attempting to probe you down. Checking local for potential hazards, infoing strangers, etc. is another part of this, and so is fitting ship agility modules that can help you align to warp faster. Make sure you're either zoomed pretty far out or have suitable overview settings to be able to react immediately if an unfamiliar pilot appears on your grid. Also check out map statistics - are there lots of players active in the system recently? Have their been any pod kills?

2. Don't get trapped: This is the strategy of accepting that sometimes people will get close enough to you for long enough to scramble you, and the objective is to be able to survive and get away regardless. Warp Core Stabilizers can achieve this, and you can still be able to fight if you fit your ships with this in mind: such as by adding a sensor booster with a range script, or relying primarily on auto-targeting missiles (which aren't great, but a lot better than their reputation suggests). ECM is another option here, and you can also try methods revolving around being faster than your attacker. If you can break his target lock, you can escape him. Be wary of pirates who are familiar with your tactics or are able to bring in friends.

3. Don't get found: Not as suitable for public spaces like asteroid belts, but very useful for missioning and similar activities, this is the strategy of making it harder for an enemy to scan you down. Basically, you need to get your (signature radius / sensor strength) as low as possible, and you do this by fitting ECCM modules and/or backup sensor arrays. You need to be able to achieve a very low end result for this to be at all useful, I'd shoot for around three and under: and you can still be found by a fully bonused scanner until you get down to a little over one, but it seems to deter more casual would-be assailants.

Edit: Important note - this doesn't work if you use drones.

Those are the three methods I use the most to help prolong my survival in low sec. Other options include bringing enough support to be a poor target, or, of course, winning the fights!
thekiller2002us
The J8sters
#15 - 2012-11-23 21:33:04 UTC  |  Edited by: thekiller2002us
Quote:
, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.

Go back, refit, and repeat


This is idiotic- the definition of insanity is repeating the same task over and over and expecting a different result.

Why repeat the same ****ing thing if you get blown up once before?

i have no sympathy, Adapt or die, you are in the wrong mmo my freind






edit*

there are hundreds of different systems to check out. Search around, most of lowsec is dead. If you are going to rat in low, stay away from busy systems and keep local + dscan open. I have ratted in a cruiser in lowsec before so you are obviously doing something wrong.

I'm with Brick on this one- make thouse carebearing b******s squeal..

Mire Stoude
S0utherN Comfort
Test Alliance Please Ignore
#16 - 2012-11-23 21:40:20 UTC
If you are going to rat in low sec, use a frig or destroyer until you learn the ropes of staying alive. Using a t1 cruiser in low sec is asking to get ganked. You might as well paint a target on your hull before going out there.
Mai Khumm
172.0.0.1
#17 - 2012-11-23 21:43:25 UTC
You go...alone... To lowsec to rat, and expect to be left alone by pirates?

This is a joke right? Like seriously...where's the hidden camera?

Also, caracal sucks for solo pvp...
Mr Epeen
It's All About Me
#18 - 2012-11-23 21:55:56 UTC
Low sec ratting can be pretty rewarding.

If you can hang in until you can fly a cloaky T3, you will be petty much invulnerable. Until then anything with a cloak will do. The only real problem is getting in and out. But once you are comfortable with using the map that should cut your odds of being ganked.

I can spend a day or two in low sec and not see a soul except the odd ship passing through. And they are as likely to rabbit at seeing you in system as you are at seeing them.

Mr Epeen Cool
SmilingVagrant
Doomheim
#19 - 2012-11-23 21:57:46 UTC
baltec1 wrote:
Buy rifters and practice.


Ding ding ding, we have a winner.
Mara Rinn
Cosmic Goo Convertor
#20 - 2012-11-23 21:59:21 UTC  |  Edited by: Mara Rinn
Lowsec is dangerous! Here, take this:



But above all, bring a friend. Find people who know low sec: try flying with a militia perhaps, and try talking to them about ways to improve your lowsec survival skills. Militia chat can be like a tour through a sewage plant at times, but eventually you'll find someone who knows what they're talking about :)

Perhaps consider joining EVE University or hunt down Agony's PvP classes. When you get advice that doesn't work, it's really up to you to figure out what didn't work: was the advice wrong (watching D-scan won't help against cloaky targets), or were you just applying it incorrectly? This can be hard to figure out. Finding friends who have a clue will help you get a clue.

When you start worrying about the range that some people can get from warp scramblers and warp disruptors, consider that a fleet-boosted Arazu can get about 100km. By the time you see that Arazu, it's too late to do anything because they are cloaky recon ships.
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