These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Downtime??

First post First post
Author
clanbuilder
Federal Navy Academy
Gallente Federation
#21 - 2012-11-22 13:14:15 UTC
Terminal Insanity wrote:
CCP stated they're working towards eliminating downtime entirely.

In the mean time, consider the day-long downtimes other MMO's have. They might not go down every day, but when they do go offline for 'maitainence', they're offline for a loooong time.

EVE only goes offline for 5-15 minutes.



that's true yeah, just wondering then how that will affect some game mechanics then?
clanbuilder
Federal Navy Academy
Gallente Federation
#22 - 2012-11-22 13:17:56 UTC
CCP Guard wrote:
clanbuilder wrote:
who says CCP actually calculated it like that?

for the same good matter we are paying for 30 days 24 hours a day and we're just not getting it?


oh and to stripe down any unnecesarry things:


you pay for:

-costumer support
-game time
-updates
-Server MB's


also to make one thing clear:

it is not my intention to get anything done in any way via this topic, as if that was going to happen :)


Technically speaking you are paying for whatever amount of up-time we can provide, for access to the servers while they are up basically. Nowhere does it say that you are paying for 24 hour access per day. That being said, downtime has steadily decreased through the years, both in terms of unexpected downtimes and crashes, and the minutes it takes to perform the daily maintenance tasks.

The daily downtime is often less than 10 minutes although we typically reserve a half hour to be on the safe side.

Sorry about the extra downtime today everyone, hopefully the rest of your afternoon/evening/night/morning in EVE will be a good one ;)



actually this was an answer i was hoping for, thanks for explaining how it actually works

Terminal Insanity
KarmaFleet
Goonswarm Federation
#23 - 2012-11-22 13:18:06 UTC
750 hours in a month, at 15 dollars per month. That is exactly 0.02 cents per hour. You're complaining about 30 cents a year.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

clanbuilder
Federal Navy Academy
Gallente Federation
#24 - 2012-11-22 13:33:40 UTC
hard days friend, and if you put it like that then, yes.
Tiberious Thessalonia
True Slave Foundations
#25 - 2012-11-22 14:08:10 UTC  |  Edited by: Tiberious Thessalonia
Terminal Insanity wrote:
750 hours in a month, at 15 dollars per month. That is exactly 0.02 cents per hour. You're complaining about 30 cents a year.


I was just about to do this.

The horror...

The horror...

To add to this, that works out to a grand total of 15000 per year over the entire subscriber base, for all the work they do during downtime.

Why, that could pay 3/4's of a minimum wage worker!
clanbuilder
Federal Navy Academy
Gallente Federation
#26 - 2012-11-22 14:16:17 UTC
its just how you put it,

we're discussing it in cents? Then indeed i'm complaining for pretty much nothing
if we're talking in game time then its already abit more...

put it how you like your not gonna change my mind nor am i gonna change yours.
KardelSharpeye
The Watchtower.
#27 - 2012-11-22 14:21:00 UTC
Terminal Insanity wrote:
750 hours in a month, at 15 dollars per month. That is exactly 0.02 cents per hour. You're complaining about 30 cents a year.

I went bankrupt because of server downtime!
Doddy
Excidium.
#28 - 2012-11-22 14:29:57 UTC
I guess i should get 25% of my yearly bus pass back since they aren't available between midnight and 6am. Ugh
Max Goldwing
The Scope
Gallente Federation
#29 - 2012-11-22 14:37:46 UTC
http://community.eveonline.com/devblog.asp?a=blog&bid=817
Its a bit old, but at least then it was said that in the future no downtime would be planned :)

At the moment downtime has direct impact on in-game events, like renaming signatures, refilling belts, building your stations, (de)spawing (grav)sites in null, etc, etc, so its probably not so easy to just remove.
YoYo NickyYo
Doomheim
#30 - 2012-11-22 19:22:34 UTC
Shouldn't you change your name to Clam butter? It might better represent your skillset.....Cool


I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Josef Djugashvilis
#31 - 2012-11-22 19:31:13 UTC
CCP Guard wrote:
clanbuilder wrote:
who says CCP actually calculated it like that?

for the same good matter we are paying for 30 days 24 hours a day and we're just not getting it?


oh and to stripe down any unnecesarry things:


you pay for:

-costumer support
-game time
-updates
-Server MB's


also to make one thing clear:

it is not my intention to get anything done in any way via this topic, as if that was going to happen :)


Technically speaking you are paying for whatever amount of up-time we can provide, for access to the servers while they are up basically. Nowhere does it say that you are paying for 24 hour access per day. That being said, downtime has steadily decreased through the years, both in terms of unexpected downtimes and crashes, and the minutes it takes to perform the daily maintenance tasks.

The daily downtime is often less than 10 minutes although we typically reserve a half hour to be on the safe side.

Sorry about the extra downtime today everyone, hopefully the rest of your afternoon/evening/night/morning in EVE will be a good one ;)



Hell, just tell clanbuilder to quit already.

This is not a signature.

Mallak Azaria
Caldari Provisions
Caldari State
#32 - 2012-11-22 19:31:35 UTC
clanbuilder wrote:
Yes,

It's fully understandable that a game like this has it everyday, now im gonna explain this with some math.

31x ( the average month has 31 days , 365/12 )
.5 hours

15 hours of time ATLEAST that is payed for and that every player can't play.

It would be much more fair if those downtime hours were not reducted, infact. I am paying to play, so when i have payed i like to play. And i'm glad for the downtime and the active updating, but for that, we already pay.

now i agree that 15 hours a month is not much, and i am a casual player so its not like i am writing this to be a pain in one's ass. but if one would calculate this for the entire eve player database.

wich would be like 50,000x that 15 hours, CCP is getting rich!!

how do yall think 'bout this?
It's common for games not to care for those kinds of things, but when for example my IE provider simply cannot maintain to provide me with my internet, that i pay for, then i simply switch, it's their loose. So what does that provider do? Reimburse you with either a offer or anything. They try to let you feel they actually want you as a costumer.

I think im not the only one saying CCP doesn't give that feeling at all.


In those 31 days, how many hour do you spend sleeping? That is time you've paid for but can't play.
All MMO's have downtime, which you also pay for.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Caviar Liberta
The Scope
Gallente Federation
#33 - 2012-11-22 19:43:26 UTC
Mallak Azaria wrote:
clanbuilder wrote:
Yes,

It's fully understandable that a game like this has it everyday, now im gonna explain this with some math.

31x ( the average month has 31 days , 365/12 )
.5 hours

15 hours of time ATLEAST that is payed for and that every player can't play.

It would be much more fair if those downtime hours were not reducted, infact. I am paying to play, so when i have payed i like to play. And i'm glad for the downtime and the active updating, but for that, we already pay.

now i agree that 15 hours a month is not much, and i am a casual player so its not like i am writing this to be a pain in one's ass. but if one would calculate this for the entire eve player database.

wich would be like 50,000x that 15 hours, CCP is getting rich!!

how do yall think 'bout this?
It's common for games not to care for those kinds of things, but when for example my IE provider simply cannot maintain to provide me with my internet, that i pay for, then i simply switch, it's their loose. So what does that provider do? Reimburse you with either a offer or anything. They try to let you feel they actually want you as a costumer.

I think im not the only one saying CCP doesn't give that feeling at all.


In those 31 days, how many hour do you spend sleeping? That is time you've paid for but can't play.
All MMO's have downtime, which you also pay for.


I was waiting for someone to point this out.

He might have a valid argument if he was paying for an e-commerce site and could point to lost revenues every time the site went down due to lost sells.
Borascus
#34 - 2012-11-22 20:25:47 UTC
If someone pointed out he could sleep during downtime he would have got his money's worth
Marlona Sky
State War Academy
Caldari State
#35 - 2012-11-22 20:32:05 UTC  |  Edited by: Il Feytid
I guess I have been playing for a long time, but I remember when down time was well over an hour. Now people complain about ten minutes???

I remember there being a dev blog a while ago about how they have been steadily been decreasing down time and even there is the goal of NO down time. Maybe my memory is fuzzy, but perhaps if someone could link it so new people can understand progress is being made and to relax a bit.
Serptimis
Ministry of War
Amarr Empire
#36 - 2012-11-22 20:33:46 UTC
DT is the equivalent of a prisoners yard break, some of us even go 'outside'
Remiel Pollard
Aliastra
Gallente Federation
#37 - 2012-11-22 20:36:07 UTC
clanbuilder wrote:
Yes,

It's fully understandable that a game like this has it everyday, now im gonna explain this with some math.

31x ( the average month has 31 days , 365/12 )
.5 hours

15 hours of time ATLEAST that is payed for and that every player can't play.

It would be much more fair if those downtime hours were not reducted, infact. I am paying to play, so when i have payed i like to play. And i'm glad for the downtime and the active updating, but for that, we already pay.

now i agree that 15 hours a month is not much, and i am a casual player so its not like i am writing this to be a pain in one's ass. but if one would calculate this for the entire eve player database.

wich would be like 50,000x that 15 hours, CCP is getting rich!!

how do yall think 'bout this?
It's common for games not to care for those kinds of things, but when for example my IE provider simply cannot maintain to provide me with my internet, that i pay for, then i simply switch, it's their loose. So what does that provider do? Reimburse you with either a offer or anything. They try to let you feel they actually want you as a costumer.

I think im not the only one saying CCP doesn't give that feeling at all.


Your maths fails to factor in the possibility that CCP already account for downtime in the current cost of a sub. Missing a variable = instant math fail.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#38 - 2012-11-22 20:38:43 UTC
So those free expansions every 6 Big smilemonths. Those are pretty good right?
Remiel Pollard
Aliastra
Gallente Federation
#39 - 2012-11-22 20:39:59 UTC
clanbuilder wrote:
i like the hostility in here :) about dribbling and drugs,

actually what i just wanted to hear was others opinion about this, not some fuckd up comment thats off topic anyway :)

so narrow, The mind closed for the public

oh and i wasn't even talking about unsubbing, if i were to it was only one character anyways :)


You're getting exactly what you asked for. Opinions. You should definitely unsub, though. Especially if you feel you're getting ripped off.

Can I have your stuff?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jack Miton
School of Applied Knowledge
Caldari State
#40 - 2012-11-22 21:04:19 UTC
hey op, do you sleep?
if so, stop being a hypocrite.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Previous page123Next page