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A Flexible Approach to Skill Points

First post
Author
Lance Rossiter
CHAINS Corp
#21 - 2012-11-22 02:16:43 UTC
Zoctrine wrote:
There's nothing wrong with the Skill Training at this time.

There's lots of other important issues that need addressing, lets focus on them please...


I feel the same. I like the skill system as it stands.
Bohoba
#22 - 2012-11-22 02:20:10 UTC
Rengerel en Distel wrote:
Poetic Stanziel wrote:
Mallak Azaria wrote:
So all I'd have to do is make a bunch of accounts & switch to the new flavour of the month constantly? Sure, what could possibly go wrong.
Flavour of the month is such a crock of **** argument in EVE. There are some ships that are better than others ... but you definitely do not see players migrating to single hulls en masse over all other hulls (other than capital ships.)

Plus, I'm sure CCP would love for you to have a number of extra active accounts, even if all they're doing is amassing attribute points.


That's true, you almost never see a mission runner in a drake or tengu. You almost never see blobs of them in pvp either. I'm sure with the ship changes, you won't see people en masse figure out which is the best ship, and move to it either. If there's one thing the EVE playerbase isn't, it isn't a bunch of min-maxers with spreadsheets and even more spreadsheets breaking down which thing is the best.




huh wat? arn't all eve players Geeks or is that Goons :)

I have a calculater on my desk :) lol


Xercodo
Cruor Angelicus
#23 - 2012-11-22 02:22:26 UTC
Bohoba wrote:
Rengerel en Distel wrote:
Poetic Stanziel wrote:
Mallak Azaria wrote:
So all I'd have to do is make a bunch of accounts & switch to the new flavour of the month constantly? Sure, what could possibly go wrong.
Flavour of the month is such a crock of **** argument in EVE. There are some ships that are better than others ... but you definitely do not see players migrating to single hulls en masse over all other hulls (other than capital ships.)

Plus, I'm sure CCP would love for you to have a number of extra active accounts, even if all they're doing is amassing attribute points.


That's true, you almost never see a mission runner in a drake or tengu. You almost never see blobs of them in pvp either. I'm sure with the ship changes, you won't see people en masse figure out which is the best ship, and move to it either. If there's one thing the EVE playerbase isn't, it isn't a bunch of min-maxers with spreadsheets and even more spreadsheets breaking down which thing is the best.




huh wat? arn't all eve players Geeks or is that Goons :)

I have a calculater on my desk :) lol




Ikr?

My response to him

The Drake is a Lie

The Logi
Tribal Liberation Force
Minmatar Republic
#24 - 2012-11-22 02:29:46 UTC  |  Edited by: The Logi
Maybe its just me and I am being crazy and hostile, but I find it very grating when you begin every post with a link to your blog. Is your blog really hurting that bad for traffic that you need to spam the link in GD every other day?
ACE McFACE
Federal Navy Academy
Gallente Federation
#25 - 2012-11-22 02:38:24 UTC
Nexus Day wrote:
How about interest on amassed SP?

Or maybe put amassed SP on the market and sell it?

Buy PLEX with real money, sell PLEX on market, buy SP, break game.

Now, more than ever, we need a dislike button.

ACE McFACE
Federal Navy Academy
Gallente Federation
#26 - 2012-11-22 02:50:42 UTC
The Logi wrote:
Maybe its just me and I am being crazy and hostile, but I find it very grating when you begin every post with a link to your blog. Is your blog really hurting that bad for traffic that you need to spam the link in GD every other day?

Probably has ads on it.

Now, more than ever, we need a dislike button.

Jack Miton
School of Applied Knowledge
Caldari State
#27 - 2012-11-22 03:18:52 UTC
Quote:
Dreadnoughts are not particularly useful in wormholes.

i laughed pretty hard at this.

your idea isnt bad but IMO it isnt needed.
current system works well and mean you have to make actual decisions regarding your training rather than just plugging in what you need when you need it.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

ThisIsntMyMain
Doomheim
#28 - 2012-11-22 03:36:16 UTC
Tippia wrote:
So it's essentially the current system with the skill decision back-loaded rather than front-loaded?


No, its not. The current skill point system trains different skills at different rates depending on your attributes and implants

Tippia wrote:
Instead, just count time-units, and when it's time to pick a skill, the attributes determine the TU-to-SP exchange ratio.


This becomes really complex. Instead of training some skills faster, you're suggesting different skills cost more or less SP depending on your attributes and implants. But what happens if you do a remap or get your implants podded half way through your training period ?

The OP's suggestion can only work if you remove attributes and implants from the game. You would be left with no ability to specialise and everyone would buy one single implant which maximises skill point gain. Is that really what you want ?
Poetic Stanziel
The Scope
Gallente Federation
#29 - 2012-11-22 03:55:52 UTC  |  Edited by: Poetic Stanziel
Jack Miton wrote:
Quote:
Dreadnoughts are not particularly useful in wormholes.

i laughed pretty hard at this.
So people don't keep getting sidetracked. :)

Quote:
Dreadnoughts were never a ship you were super keen to fly anyways, and now that you're soon to be living in a C3 wormhole you really need to train up strategic cruisers and those damned scanning skills. Under EVE's current system, that's pretty much 100 days of wasted skill training you'd have completed towards dreads, a ship that you're no longer interested in flying, and probably no longer interested in training towards.
Alexila Quant
Versatility Production Corporation' LLC
#30 - 2012-11-22 04:09:21 UTC  |  Edited by: Alexila Quant
What about people who don't want to accumulate Charisma points? The only way this would work is if you could choose what attributes to accumulate skill points for.

But overall this pretty much sums up my stance on this

Jack Miton wrote:

i laughed pretty hard at this.

your idea isnt bad but IMO it isnt needed.
current system works well and mean you have to make actual decisions regarding your training rather than just plugging in what you need when you need it.
Eli Green
The Arrow Project
#31 - 2012-11-22 04:13:03 UTC
Poetic Stanziel wrote:
...

Stopped reading here

wumbo

wingm4n
Sebiestor Tribe
Minmatar Republic
#32 - 2012-11-22 05:28:20 UTC  |  Edited by: wingm4n
Wow, this is an excellent idea.

In fact, it serves to alleviate a LOT of problems with this game.

1) Set & Forget. No more issues with skill queue not being longer than 24 hours. Now you can just accumulate SP!

2) Invigorate the Character Bazaar. Buying & selling of toons with accumulated SP would become quite a thriving market full of pre-loaded active accounts. It would be in the seller's best interest to train nothing for as long as possible netting an excellent ROI for them AND buffing CCP's subscriber rate. I would def pay 15b-25b for clean 50msp character.

3) This encourages PROPER planning from the outset. People will think long and hard about what they're saving up for - just like they should be in RL. No more hire purchasing of skills!

4) Finally a fix for the cost of clones! For too long the high cost of 100m+ sp clones has made PVP almost unbearable. Now you can stop training skills, and just hold on to accumulated SP until the cost of clones is revised.

+1 x 1000.
Logi Rollins
Republic Military School
Minmatar Republic
#33 - 2012-11-22 05:57:48 UTC
NEONOVUS wrote:
Zoctrine wrote:
There's nothing wrong with the Skill Training at this time.

There's lots of other important issues that need addressing, lets focus on them please...

But if we fix the problems, what can we complain about?


There is always the Goons to complain about. It's not like we don't complain enough about them.

@OP. No, Skill training for the most part is fine.
Mara Pahrdi
The Order of Anoyia
#34 - 2012-11-22 09:37:35 UTC
I'd be fine with this. Because of the remap timer, you'd have to make changes to the remap system too though, if you'd go down the universal skillpoint route.

Remove standings and insurance.

Mag's
Azn Empire
#35 - 2012-11-22 09:46:13 UTC
The skill system, is one of the great things about Eve and needs no change.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Pohbis
Neo T.E.C.H.
#36 - 2012-11-22 09:56:56 UTC  |  Edited by: Pohbis
Rengerel en Distel wrote:
Poetic Stanziel wrote:
Mallak Azaria wrote:
So all I'd have to do is make a bunch of accounts & switch to the new flavour of the month constantly? Sure, what could possibly go wrong.
Flavour of the month is such a crock of **** argument in EVE. There are some ships that are better than others ... but you definitely do not see players migrating to single hulls en masse over all other hulls (other than capital ships.)

Plus, I'm sure CCP would love for you to have a number of extra active accounts, even if all they're doing is amassing attribute points.


That's true, you almost never see a mission runner in a drake or tengu. You almost never see blobs of them in pvp either. I'm sure with the ship changes, you won't see people en masse figure out which is the best ship, and move to it either. If there's one thing the EVE playerbase isn't, it isn't a bunch of min-maxers with spreadsheets and even more spreadsheets breaking down which thing is the best.
And how exactly would this system change that?

People can farm SP on alt accounts and then come and kill EVE once the next FOTM comes around?

Sure, that's going to happen. A bunch of space-rich EVE players who are totally not already crosstrained for pretty much everything sub-capital, are going to sub SP farming accounts en masse so they can multi-box FOTM ships Roll

If you look at the EVE demopgraphic, even if it would happen, it would be a drop in the ocean compared to the amount of players who are crosstrained.

FOTM is about the most ridiculous argument you can use against this idea.
dexington
Caldari Provisions
Caldari State
#37 - 2012-11-22 10:16:03 UTC
ISD Suvetar wrote:
Speaking as an individual ... you can take my SPs from my cold dead fingers Lol


That can be arranged...

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#38 - 2012-11-22 10:18:13 UTC
Your assuming that people on the whole will budget and train for the long term rather than impulse shopping and buying of skills. The new player that has NO clue and wants to play is still going to be jumping around at each new skill point amassed looking for something to spend it on that will be "fun" and the established players will still just create alt accounts and farm SPs or train specific characters with their Evemon SP plans set in stone as they are now.

Imo its make things a lot more complicated with regard to how SPs and the conversions function and wouldnt give any real gain over the current system. I think itd make the simple complicated needlessly. So no gains in any sense of the word over the current system.

Study, figure out what you want to do and train it.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

DeBingJos
Sebiestor Tribe
Minmatar Republic
#39 - 2012-11-22 10:22:03 UTC
The current system is fine.

It's all about consequences.

It is not broken don't try to fix it.

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Poetic Stanziel
The Scope
Gallente Federation
#40 - 2012-11-22 10:59:08 UTC
DeBingJos wrote:
The current system is fine.

It's all about consequences.

It is not broken don't try to fix it.
It's a discussion.

If I thought this was the be-all end-all of skilling in EVE, I would have posted it to Features & Ideas.

I'm simply interested in the discussion and people's thoughts.

You expressed your opinion, and that's cool. I do not think you're wrong.
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