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Changes for Retribution?

First post
Author
Sentamon
Imperial Academy
Amarr Empire
#21 - 2012-11-20 17:30:19 UTC
Schmata Bastanold wrote:
Unit CA108AF wrote:
Except this isn't a minor mechanic change. It's basically giving griefers a free pass to not be Concorded for as long as they have isk.

That's not minor.


Yo, bounty doesn't equal kill rights. Learn2read otherwise you can have trouble finding that unsub button you love so much.


Read? Are you mad? Much easier to write complaints.

~ Professional Forum Alt  ~

Unit CA108AF
Unit Commune
#22 - 2012-11-20 17:30:40 UTC
Schmata Bastanold wrote:
Unit CA108AF wrote:
Except this isn't a minor mechanic change. It's basically giving griefers a free pass to not be Concorded for as long as they have isk.

That's not minor.


Yo, bounty doesn't equal kill rights. Learn2read otherwise you can have trouble finding that unsub button you love so much.


See

LHA Tarawa wrote:

3) Selling kill rights


Selling kill rights, buying kill rights. In the end, it's kill rights, it prevents CONCORD from showing up.

And I already have the unsub button ready to go if this is the case :)
LHA Tarawa
Pator Tech School
Minmatar Republic
#23 - 2012-11-20 17:32:40 UTC
Schmata Bastanold wrote:
Unit CA108AF wrote:
And if those bounty changes are right, mass unsubs will follow from casual gamers. What?


And nobody will miss them.




CCP has gone to great lengths to make a game that can be enjoyed by both PVPers and carebears.

They have created a sandbox with different areas, that allow different players to enjoy playing different playing styles.


I believe that CCP saw the PVPers bringing war to carebears as a major problem, and came up with changes to the bounty system as a fix. A PVPer messes with a carebear, the carebear can slap a bounty on the PVPer as a means fo coutner griefing. Unfortunately, I don't think it will actually be used that way. I think it will be used by griefers to cause more grief to carebears.

I don't see any posts from carebears chomping at the bit to put bounties on the bumpers and gankers. I see lots of posts from PVPers hoping it will be a way for them to cause more grief to carebears.


Here is the bottom line:
If, the new bounty system "messes up" the ability of casual gamers to play EVE mostly free from girefing by PVPers, and the carebears begin to mass unsub as a result, there WILL be changes to the new bounty system.
Schmata Bastanold
In Boobiez We Trust
#24 - 2012-11-20 17:34:25 UTC
Unit CA108AF wrote:

LHA Tarawa wrote:

3) Selling kill rights


Selling kill rights, buying kill rights. In the end, it's kill rights, it prevents CONCORD from showing up.

And I already have the unsub button ready to go if this is the case :)


Well, how is it griefing if you buy somebody's kill rights? Kill rights mean somebody got killed in the first place, so going after killer is griefing now?

Invalid signature format

LHA Tarawa
Pator Tech School
Minmatar Republic
#25 - 2012-11-20 17:35:27 UTC
Unit CA108AF wrote:


LHA Tarawa wrote:

3) Selling kill rights


Selling kill rights, buying kill rights. In the end, it's kill rights, it prevents CONCORD from showing up.

And I already have the unsub button ready to go if this is the case :)



You only get kill rights to sell, when they attack you, and you are not a legal target.

If you never illegally attack someone, then there will never be kill rights on you for someone to sell to someone else.
Ginger Barbarella
#26 - 2012-11-20 17:39:02 UTC  |  Edited by: Ginger Barbarella
LHA Tarawa wrote:
If, the new bounty system "messes up" the ability of casual gamers to play EVE mostly free from girefing by PVPers, and the carebears begin to mass unsub as a result, there WILL be changes to the new bounty system.


The only "mass" protest I see happening, if anything, is that people will waste time (which they paid for, one way or another) to sit in-game doing NOTHING but shoot at non-destructible objects in game.

Ironic, huh?


Edit: on a quick note, let's not confuse a BOUNTY with KILL RIGHTS. They aren't the same thing.

"Blow it all on Quafe and strippers." --- Sorlac

LHA Tarawa
Pator Tech School
Minmatar Republic
#27 - 2012-11-20 17:42:08 UTC
Ginger Barbarella wrote:
Unit CA108AF wrote:

That's not minor.


We'll have to agree to disagree. This is minor in the larger scale of things. It will most likely get changed within 6 months as soon a CCP sees how much it'll be abused, and absolutely nothing of consequence will come from the change. How many times have the failquitter calls gone out in the last year? I personally doubt whether any numbers of any real consequence left the game permanently at those times. Tactics and play styles changed, and they will again.



I quit for a year and a half after CCP's pay-to-win plans were leaked by CSM.

4 accounts x $15 x 18 = a tad over $1000 they lost from just me. I hear the numbers were like 25K lost subscriptions over that one.... quarter to half a million dollars a year. Seems CCP took notice of that one.

I hear similar numbers were dropping after the perm-a-hulkageddon and war on high sec began... thus the changes to mining barges to keep the carebears in game.


CCP has shown they do, in fact, care about how many subscriptions they are selling per month.

Unit CA108AF
Unit Commune
#28 - 2012-11-20 17:43:01 UTC
Ginger Barbarella wrote:
LHA Tarawa wrote:
If, the new bounty system "messes up" the ability of casual gamers to play EVE mostly free from girefing by PVPers, and the carebears begin to mass unsub as a result, there WILL be changes to the new bounty system.


The only "mass" protest I see happening, if anything, is that people will waste time (which they paid for, one way or another) to sit in-game doing NOTHING but shoot at non-destructible objects in game.

Ironic, huh?


Edit: on a quick note, let's not confuse a BOUNTY with KILL RIGHTS. They aren't the same thing.


How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#29 - 2012-11-20 17:47:15 UTC
Unit CA108AF wrote:
How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?

I don't think so. If I remember correctly, kill rights only work for one kill. Unless Bear B is actually PvPer B who has a lot of people owning his killrights, buying them over and over won't be an option.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

LHA Tarawa
Pator Tech School
Minmatar Republic
#30 - 2012-11-20 17:48:36 UTC
Ginger Barbarella wrote:
LHA Tarawa wrote:
If, the new bounty system "messes up" the ability of casual gamers to play EVE mostly free from girefing by PVPers, and the carebears begin to mass unsub as a result, there WILL be changes to the new bounty system.


The only "mass" protest I see happening, if anything, is that people will waste time (which they paid for, one way or another) to sit in-game doing NOTHING but shoot at non-destructible objects in game.

Ironic, huh?




Some people play the game to blow up other players ships. Some people play the game to harvest resources, build stuff, and sell it to people that got their ships blown up.

Why can not both player types co-exist in the same game? Why do those that enjoy blowing up other people's ship insist on making every ship a legal target? There are MORE than enough of you PVPers to have plenty of fun blowing each other up. There is no need to turn every carebear into a PVPer.

NOR, more importantly, is it possible to convert a carebear into a PVPer. You can't make them play the game, so you can't make them play the game the way you want them to play it. Anytime you think "It would be easier for me to kill carebears if CCP changes...." just change it to "The carebears will quit playing and CCP will lose revenue if....".

You can't make us play a game where we would be little more than easy targets for griefers to use to grow their epeen by padding their KB stats.
Unit CA108AF
Unit Commune
#31 - 2012-11-20 17:50:45 UTC
ISD LackOfFaith wrote:
Unit CA108AF wrote:
How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?

I don't think so. If I remember correctly, kill rights only work for one kill. Unless Bear B is actually PvPer B who has a lot of people owning his killrights, buying them over and over won't be an option.


Wait really?

Hold on. So if Bear B didn't pod anyone or anything, he can't get killed EVEN if Griefer A puts a bounty on him?

But is Bear B is actually PVP'er B, and he podded Griefer A in the past, Griefer A can buy kill rights, pop him ONCE, and then he can't pop him again?
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#32 - 2012-11-20 17:53:20 UTC
Unit CA108AF wrote:
Hold on. So if Bear B didn't pod anyone or anything, he can't get killed EVEN if Griefer A puts a bounty on him?

Bounties are completely separate from killrights/GCC/everything crimewatch. Bounties are just a side-system to reward those who kill someone -- be it a legal or illegal kill.

Unit CA108AF wrote:
But is Bear B is actually PVP'er B, and he podded Griefer A in the past, Griefer A can buy kill rights, pop him ONCE, and then he can't pop him again?

Bolded the important part. The podding would give Griefer A the right to kill Bear B once (it gives Griefer A a killright against Bear B). If Bear B podded others too, Griefer A would be able to buy more killrights for more kills.

At that point, I'd just go for a wardec, but maybe that's just me.

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Unit CA108AF
Unit Commune
#33 - 2012-11-20 17:56:21 UTC
ISD LackOfFaith wrote:
Unit CA108AF wrote:
Hold on. So if Bear B didn't pod anyone or anything, he can't get killed EVEN if Griefer A puts a bounty on him?

Bounties are completely separate from killrights/GCC/everything crimewatch. Bounties are just a side-system to reward those who kill someone -- be it a legal or illegal kill.


OK I think I'm getting this now. So, Bear B would have a bounty on him. But since Bear B didn't POD anyone, or PvP at all, no one could take out kill rights on him, or sell kill rights on him, because he never killed anyone?

If that's the case and carebears are safe, then meh, I'm fine with it. As long as the pubbies aren't persecuted by CCP. This could actually be REALLY good for them.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#34 - 2012-11-20 17:57:27 UTC
Unit CA108AF wrote:
ISD LackOfFaith wrote:
Unit CA108AF wrote:
How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?

I don't think so. If I remember correctly, kill rights only work for one kill. Unless Bear B is actually PvPer B who has a lot of people owning his killrights, buying them over and over won't be an option.


Wait really?

Hold on. So if Bear B didn't pod anyone or anything, he can't get killed EVEN if Griefer A puts a bounty on him?

But is Bear B is actually PVP'er B, and he podded Griefer A in the past, Griefer A can buy kill rights, pop him ONCE, and then he can't pop him again?


Pretty much yes.

A lot of people bleating on about bounties and saleable kill rights seem to be forgetting that if the player has done nothing that generates a kill right theres nothing for people to sell or buy. Using your example if Bear B has never killed another player or done anything else that could generate a kill right for someone to sell the only way he can be attacked is if the other two are willing to suicide gank him, which is no different from how it is right now.

Pirates - The Invisible Fist of Darwin

you're welcome

Unit CA108AF
Unit Commune
#35 - 2012-11-20 17:59:35 UTC
Darek Castigatus wrote:
Unit CA108AF wrote:
ISD LackOfFaith wrote:
Unit CA108AF wrote:
How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?

I don't think so. If I remember correctly, kill rights only work for one kill. Unless Bear B is actually PvPer B who has a lot of people owning his killrights, buying them over and over won't be an option.


Wait really?

Hold on. So if Bear B didn't pod anyone or anything, he can't get killed EVEN if Griefer A puts a bounty on him?

But is Bear B is actually PVP'er B, and he podded Griefer A in the past, Griefer A can buy kill rights, pop him ONCE, and then he can't pop him again?


Pretty much yes.

A lot of people bleating on about bounties and saleable kill rights seem to be forgetting that if the player has done nothing that generates a kill right theres nothing for people to sell or buy. Using your example if Bear B has never killed another player or done anything else that could generate a kill right for someone to sell the only way he can be attacked is if the other two are willing to suicide gank him, which is no different from how it is right now.


Well damn. I am sorry for bleating with the rest of them then! Thank you for the clarification! Big smile
LHA Tarawa
Pator Tech School
Minmatar Republic
#36 - 2012-11-20 18:00:26 UTC
Unit CA108AF wrote:
Ginger Barbarella wrote:
LHA Tarawa wrote:
If, the new bounty system "messes up" the ability of casual gamers to play EVE mostly free from girefing by PVPers, and the carebears begin to mass unsub as a result, there WILL be changes to the new bounty system.


The only "mass" protest I see happening, if anything, is that people will waste time (which they paid for, one way or another) to sit in-game doing NOTHING but shoot at non-destructible objects in game.

Ironic, huh?


Edit: on a quick note, let's not confuse a BOUNTY with KILL RIGHTS. They aren't the same thing.


How are they not the same thing in this situation? From what I see, Griefer A puts bounty on Bear B. Griefer B, in the same corp as Griefer A, buys kill rights to Bear B and then proceeds to kill them again and again.

Is this right?



NO, that is not right.


You and I are not at war, you have not stolen from me, we are not in null sec.... therefore, I can not legally attack you. I attack you anyway, and blow up your ship. You now have kill rights on me. (You can blow up one of my ships without getting a suspect or criminal flag). You are not a PVPer, so have no use for the kill rights. So, you put the kill rights up for sale. Just for giggles, you also put a bounty on me.

I fly into a system with another PVPer. He sees by an icon in the overview that someone has kill rights on me, and has thos kill rights for sale. He checks and sees I also have a bounty on me. He buys the kill rights from you, blows up my ship, and collects the bounty.

Now the kill rights are gone and no one else can "buy them" since they do not exist.


At least, I think this is how CCP "intended" the bounty system to work. In actuality, I think it will be more like this.....

PVP corp sees carebear corp running a mining op. PVP corp says to mining corp, give us 100 million ISK a week or we'll put a 100 million bounty on you every week. When the bounty gets big enough, PVPers will come gank your ships to get the bounty. It will be much cheaper to pay us the protection money than to lose 5x as much in mining barges/exhumers.

OR: mining corp 1 sees mining corp 2 picking up too many new recruits and mining too many of the belts that corp 1 wants. So, corp 1 puts a massive bounty on corp 2. Corp 2 has to stop recruiting, stop mining, and basically falls apart as players leave to get the big target off their backs so they can go back to mining in peace. To prevent the mass exodus, corp 2 creates a "new" corp leaving just a single alt in the bountied corp... of course, then they have to unanchor and reanchor POSes, unlock and relock BPOs, move all the players to the new corp, etc. What a hastle, just to get out from under the bounty.
LHA Tarawa
Pator Tech School
Minmatar Republic
#37 - 2012-11-20 18:08:09 UTC
Unit CA108AF wrote:

If that's the case and carebears are safe, then meh, I'm fine with it. As long as the pubbies aren't persecuted by CCP. This could actually be REALLY good for them.


Just because no one has kill rights on you does not make you "safe". If there is a 40 million ISK bounty on you, and you are out mining in a 200 million ISK hulk, than a pack of 20, 1 million ISK destroyers can profitably suicide gank you. They lose 20 million ISK to CONCORD and collect 40 million ISK ( 20% of the 200 million iSK loss) from the bounty payout.

(Aside: I do not have any idea if it would really take 20 destroyers to take out a hulk... I was going with a number I assumed to be "way more than enough to do the job".)


Roll Sizzle Beef
Space Mutiny
#38 - 2012-11-20 18:12:30 UTC
Doesn't matter what size of bounty is on your alliance, corp, or person. A killer will only receive A % of isk on your ship/pods worth. Run as much as you like, its easy to put up several mil on your head. I imagine every single highsec pilot will have at-least a mil bounty in a month. I know I will be putting the minimum on every single unbountied player I see.
Schmata Bastanold
In Boobiez We Trust
#39 - 2012-11-20 18:14:10 UTC
LHA Tarawa wrote:
Unit CA108AF wrote:

If that's the case and carebears are safe, then meh, I'm fine with it. As long as the pubbies aren't persecuted by CCP. This could actually be REALLY good for them.


Just because no one has kill rights on you does not make you "safe". If there is a 40 million ISK bounty on you, and you are out mining in a 200 million ISK hulk, than a pack of 20, 1 million ISK destroyers can profitably suicide gank you. They lose 20 million ISK to CONCORD and collect 40 million ISK ( 20% of the 200 million iSK loss) from the bounty payout.

(Aside: I do not have any idea if it would really take 20 destroyers to take out a hulk... I was going with a number I assumed to be "way more than enough to do the job".)




Yes, you have no idea but you wrote it anyway. Just as other people who have no idea about most of things they create threads about spreading panic and threats of "mass unsub". Also, hulk will die because it is fun friday night corp party, 40mil of bounty is irrelevant.

Invalid signature format

LHA Tarawa
Pator Tech School
Minmatar Republic
#40 - 2012-11-20 18:33:27 UTC
Schmata Bastanold wrote:

Yes, you have no idea but you wrote it anyway. Just as other people who have no idea about most of things they create threads about spreading panic and threats of "mass unsub". Also, hulk will die because it is fun friday night corp party, 40mil of bounty is irrelevant.


What exactly do I have wrong?


Yes, I know that there are a lot of people that play this game because they enjoy the taste of carebear tears. They seem to forum in inordinate numbers too.


Fun Friday night? Sociopathic tendencies being expressed in a non-RW-consequences environment? Pathetic losers that can't win PVP against others that are looking for and are ready for a fight, so proving their manhood by beating up on people that are not prepared or ready for a fight?

You say tomAto, I say tomato. Why argue over semantics?


Some say that without fear of retribution from law enforcement or an all powerful, intelligent, creator of the universe, they would be free to do anything (kill, ****, burn pillage, plunder...). What frightens me is how many of these people are telling the truth when they say this. Have they no empathy? No ability to apply the golden rule?