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NEW T1 LOGI BETTER THAN T2??? WTH

Author
SmilingVagrant
Doomheim
#21 - 2012-11-17 07:53:20 UTC
Cr Turist wrote:
ok so after playing around on the test server i have seen that the new buff to t1 logi has totaly made t2 logi not needed at all why risk a 160mil ship when a 7mil ship does the same thing.
you need a 1/4 of the skills and get the same ship at 1/8 of the price with the same tank with in some case better rep ok u lose like 12k on ur rep range. big deal

what is the point in flying t2 what is the point in training logi 5. please tell me this will be adjusted to be more in line with other ships


please dont make t1 logi the new drakes of eve!!!


The durability issues of the T1 hulls is a pretty major concern in any real fight.
fenistil
Federal Navy Academy
Gallente Federation
#22 - 2012-11-17 13:58:59 UTC
Yet another point:

T1 logies will never be used in incursions where that extra 3 months make THE difference.
T1 logies still have limited use: 2 tornado can alpha them, at most 3. Not so much possible with the T2 variants.
T1 logies if they get heavy neut - they start to have cap issues, they are easily countered.
T1 logies will be flown a lot of the time by newer players - skills and piloting skills are not that great - they will not be as effective as T2 pilots.
T1 logies are now usable but for larger fleet fights they will _not_ replace T2 variants.

Basi has 6 highs. Most of the time people fly it 5+1 with logi 5. 5 large reppers > 3 med. (not perfect cap skills will force newer pilots to use 3+2 osprey setups) There is obvious difference!

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