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CCP Training Corporation (Idea)

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Moe Doobie
Brutor Tribe
Minmatar Republic
#1 - 2012-11-13 18:38:52 UTC

Been playing for about 2 weeks now, and I've made it known on these forums how I feel about the ridiculousness in how complicated it is for new players to get into active corporations.

For Instance I'm currently waiting (almost 2 weeks now) for an application to be accepted for a corp in a large Alliance.

I understand some of you angry vets want to "weed out the weak", "keep out the instant gratification people", "I want to make EVE more inaccessible in order to feel like a special snowflake", etc.

You need to realize two things:

1) EVE will not continue much further without growth.
2) EVE cannot grow without new people
3) Most new people come from MMOs that don't require such BS just to play with other people.

As I've stated before,I come from WoW. One of the best things about WoW IMHO was how easy it was for people to get involved and, I don't know, play an MMO like an MMO. You run an instance, and have a great time and say "Hey, you guys are cool. Can I join your guild?" or "Hey, you're a great Tank /Healer/DPS, you need a guild bro?". Voila. You're in a guild with cool folks, having fun killing stuff. Make some friends, all is well.

Here it's damn near the total opposite. Outside of FW, there's no way for new players to get involved in multiplayer activities, and you can't really enjoy FW because you have no idea wth you're doing as a brand new player.

Bottom line, the average new player does NOT have the patience to sit through those boring and EXTREMELY insufficient tutorials, wait 2 weeks to get into a corporation or download E-UNI classes and listen to them for hours on end to learn the game (I'm a truck driver, I can do this).

CCP, flat-out needs to take a more proactive approach to retaining new people; and it starts with training. I love E-UNI to death and I appreciate their contributions to the game but their application process is ridiculous. RvB is great, but let's be honest, a 5 day old player isn't learning PVP in RvB. They're simply being constantly blown up by T2 fitted veterans and providing killmails. I was in RvB for about 3 days on my main and got tired of it. Join fleet, go to where they are and get blown up. No training at all, which is fine. My issue is how many vets front RvB as a training corporation when it clearly is not. It's a place for freelance no holds barred pvp, NOT training...PRACTICE perhaps, but not training. Training is the process of learning. Practice is the process of applying what you have learned in the hopes of honing your skills.

I simply suggest CCP establish its own training corporation. The small investment you make into this will pan out given the rise in retention rates, I promise you. It should be a mix of E-UNI and RvB. Give lectures (another complaint I have of E-UNI is that while I appreciate their efforts, many of their lectures are given by people with very thick accents and I can't understand what they're saying). Getting a few American players to record some lectures in exchange for ISK or PLEX doesn't seem like a bad idea to me. Also establishing a CENTRALIZED source of information would help. a 1-stop shop for CORRECT (keyword here) would be nice, because when we noobs ask question and vets are giving us 20 different websites with 20 different perspectives its very confusing.

In conclusion I am not asking for things to be made easier. I am asking for information and training to be made more accessible. The noob will still have to read, practice and take the initiative in other ways, but there is a more solid foundation for them to stand on when they start, thus increasing the likelihood of them staying. Bottom line most noobs aren't like me. In fact the only reason I'M still here is because EvE is somewhat fun and very forgiving to a truckers' schedule. Being able to train offline is great for me. However for someone who doesn't really need that perk, they will need another reason to stay.

Moe Doobie, Max Doobie's Black sista from anotha mista.
Max Doobie
Deep Core Mining Inc.
Caldari State
#2 - 2012-11-13 18:39:35 UTC
Heeeeey Moe Big smileBig smileBig smile
Moe Doobie
Brutor Tribe
Minmatar Republic
#3 - 2012-11-13 18:40:36 UTC
Heeeey Max P
CCP Eterne
C C P
C C P Alliance
#4 - 2012-11-13 18:42:40 UTC
We have tossed around ideas like this recently. Nothing beyond going "Wouldn't it be interesting if..." though.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Schmata Bastanold
In Boobiez We Trust
#5 - 2012-11-13 18:45:54 UTC
Few small details: sandbox, emergent gameplay, player created content.

If you don't see connection get back to WoW. And I say it with all kindness and respect.

Invalid signature format

Tom Gerard
Glorious Nation of Kazakhstan
#6 - 2012-11-13 18:46:01 UTC  |  Edited by: Tom Gerard
CCP Eterne wrote:
We have tossed around ideas like this recently. Nothing beyond going "Wouldn't it be interesting if..." though.


Until EVE University collapses I see no value in a CCP corp.

Now with 100% less Troll.

Unsuccessful At Everything
The Troll Bridge
#7 - 2012-11-13 18:46:40 UTC
Moe Doobie wrote:


For Instance I'm currently waiting (almost 2 weeks now) for an application to be accepted for a corp in a large Alliance.




You obviously didnt pay your 500mil isk fee....

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Moe Doobie
Brutor Tribe
Minmatar Republic
#8 - 2012-11-13 18:46:52 UTC  |  Edited by: Moe Doobie
CCP Eterne wrote:
We have tossed around ideas like this recently. Nothing beyond going "Wouldn't it be interesting if..." though.



Dude I'm TELLING you it WILL RETAIN NOOBS.

We join your training corp, we meet other noobs, make connections, PLUS, player owned corps know for a FACT we know how to fly when we graduate and they get quality recruits. Everyone wins here.

Plus on top of THAT, it helps with the spy problem. A Toon that's been in the Concord Multinational Training Academy (just an idea) for 2 months (req time for graduation) is a lot less likely to be a spy alt.
Moe Doobie
Brutor Tribe
Minmatar Republic
#9 - 2012-11-13 18:47:58 UTC
Schmata Bastanold wrote:
Few small details: sandbox, emergent gameplay, player created content.

If you don't see connection get back to WoW. And I say it with all kindness and respect.


Then why are there already non player corporations?

Given this fact, how would simply adding a training NPC corp be any different?
Mallak Azaria
Caldari Provisions
Caldari State
#10 - 2012-11-13 18:50:26 UTC
Given that CCP has no idea how their game actually works, I don't think this would be a good idea.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#11 - 2012-11-13 18:51:23 UTC
Eve Uni - The in game pc run training corp.

The thing is, the corp isn't the important bit. It's the people in the corp. Because a corp entirely of newbies is in a somewhat painful place. It needs a leavening of experienced players to actually answer the questions.

So a CCP run corp would require CCP to hire staff to run it. Which is probably not viable.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Moe Doobie
Brutor Tribe
Minmatar Republic
#12 - 2012-11-13 18:52:09 UTC
Mallak Azaria wrote:
Given that CCP has no idea how their game actually works, I don't think this would be a good idea.


Dayum...

That's cold blooded...
Tiberious Thessalonia
True Slave Foundations
#13 - 2012-11-13 18:52:48 UTC
Moe Doobie wrote:
Schmata Bastanold wrote:
Few small details: sandbox, emergent gameplay, player created content.

If you don't see connection get back to WoW. And I say it with all kindness and respect.


Then why are there already non player corporations?

Given this fact, how would simply adding a training NPC corp be any different?


It's not up to CCP to train you how to fly a ship and be good at the game.

It is up to you, ultimately to do that, and if they are into that sort of thing, for other people to help you. Myself? I love noobs. I actively push for my RP-PvP corp to adopt noobs. Noobs are great and beautiful.

Frankly I wouldn't trust CCP to have trained you correctly. If you want better training? Find a corp willing to take you in and put the work and investment into making you awesome in whatever it is you do.
Moe Doobie
Brutor Tribe
Minmatar Republic
#14 - 2012-11-13 18:54:01 UTC
Steve Ronuken wrote:
Eve Uni - The in game pc run training corp.

The thing is, the corp isn't the important bit. It's the people in the corp. Because a corp entirely of newbies is in a somewhat painful place. It needs a leavening of experienced players to actually answer the questions.

So a CCP run corp would require CCP to hire staff to run it. Which is probably not viable.


Given the retention rate increase, sure it would. Plus like I said they could offer free gametime to them, plex, isk, etc. Even if they pay RL money, the trade off in growth, exposure and retention would far outweigh the costs.

Corporations IRL pay hundreds of millions in ad expenses to MAKE THEIR PRODUCT MORE ACCESSIBLE TO POTENTIAL CUSTOMERS. Same here.
Schmata Bastanold
In Boobiez We Trust
#15 - 2012-11-13 18:54:37 UTC
Moe Doobie wrote:
Schmata Bastanold wrote:
Few small details: sandbox, emergent gameplay, player created content.

If you don't see connection get back to WoW. And I say it with all kindness and respect.


Then why are there already non player corporations?

Given this fact, how would simply adding a training NPC corp be any different?


Ah, you see NPC wouldn't be training, it would be just NPC. Just like those we already have. Yet for some reason you want to get into player corp. Why is that? NPC corp chats are very educational, too. And amuzing. And pants-on-the-head wrong most of a time. But NPC corps exists solely because charcter cannot be outside a corp. And let's pretend we don't see anything wrong with half of hisec being in those corps forever.

Invalid signature format

Moe Doobie
Brutor Tribe
Minmatar Republic
#16 - 2012-11-13 18:56:28 UTC
Tiberious Thessalonia wrote:
Moe Doobie wrote:
Schmata Bastanold wrote:
Few small details: sandbox, emergent gameplay, player created content.

If you don't see connection get back to WoW. And I say it with all kindness and respect.


Then why are there already non player corporations?

Given this fact, how would simply adding a training NPC corp be any different?


It's not up to CCP to train you how to fly a ship and be good at the game.

It is up to you, ultimately to do that, and if they are into that sort of thing, for other people to help you. Myself? I love noobs. I actively push for my RP-PvP corp to adopt noobs. Noobs are great and beautiful.

Frankly I wouldn't trust CCP to have trained you correctly. If you want better training? Find a corp willing to take you in and put the work and investment into making you awesome in whatever it is you do.


CCP would benefit the most from us being trained.

People who actually know how to play EvE can appreciate it and they will stay. People leave eve, not because it's boring. It's because it's so overwhelming and difficult to learn and play with others first starting out that they never really get a chance to appreciate what it has to offer.

And plus they already try to train in having tutorials. I'm simply asking them to make it more efficient.


Mara Pahrdi
The Order of Anoyia
#17 - 2012-11-13 19:00:52 UTC
Moe Doobie wrote:

As I've stated before,I come from WoW. One of the best things about WoW IMHO was how easy it was for people to get involved and, I don't know, play an MMO like an MMO. You run an instance, and have a great time and say "Hey, you guys are cool. Can I join your guild?" or "Hey, you're a great Tank /Healer/DPS, you need a guild bro?". Voila. You're in a guild with cool folks, having fun killing stuff. Make some friends, all is well.

Here it's damn near the total opposite. Outside of FW, there's no way for new players to get involved in multiplayer activities, and you can't really enjoy FW because you have no idea wth you're doing as a brand new player.

Lol WoW. Came from there myself late in 2010.

You don't get "easily" into anything in WoW. At least not the little worth doing thats left in that game. You can ofc collect pets in the hundreds, if you're inclined to do so. World of Petcraft...

For the rest: You have to pass tons of checks to be accepted and "new" players have just as hard a time getting into either decent PvP teams or heroic raids. And don't tell me anything about small instances. Unnerfed heroic shattered halls back in early 2007 was one of the last you really could have fun in.

Remove standings and insurance.

Lykouleon
Noble Sentiments
Second Empire.
#18 - 2012-11-13 19:01:43 UTC
There is an entire subforum dedicated to finding player corporations. There are multiple in-game channels for finding corporations depending on primary language. New corporations that want like-minded new players pop up daily. All you need to do is reach out and be pro-active instead of waiting for that "WTB DPS/Tank for Raid/PvE/RP guilde~" post.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Moe Doobie
Brutor Tribe
Minmatar Republic
#19 - 2012-11-13 19:05:02 UTC
Mara Pahrdi wrote:
Moe Doobie wrote:

As I've stated before,I come from WoW. One of the best things about WoW IMHO was how easy it was for people to get involved and, I don't know, play an MMO like an MMO. You run an instance, and have a great time and say "Hey, you guys are cool. Can I join your guild?" or "Hey, you're a great Tank /Healer/DPS, you need a guild bro?". Voila. You're in a guild with cool folks, having fun killing stuff. Make some friends, all is well.

Here it's damn near the total opposite. Outside of FW, there's no way for new players to get involved in multiplayer activities, and you can't really enjoy FW because you have no idea wth you're doing as a brand new player.

Lol WoW. Came from there myself late in 2010.

You don't get "easily" into anything in WoW. At least not the little worth doing thats left in that game. You can ofc collect pets in the hundreds, if you're inclined to do so. World of Petcraft...

For the rest: You have to pass tons of checks to be accepted and "new" players have just as hard a time getting into either decent PvP teams or heroic raids. And don't tell me anything about small instances. Unnerfed heroic shattered halls back in early 2007 was one of the last you really could have fun in.


Well yeah the guilds full of neckbeards who were in international competitions and crap yeah, they had a complex recruitment process, mainly because money was on the line, or prestige.

However just normal everyday social guilds, no. To me those were the best guilds. The Raid Leader wouldn't have a stroke on mic every time a heal was missed or Bloodlust wasn't popped in time.
Silver Plated
School of Applied Knowledge
Caldari State
#20 - 2012-11-13 19:06:05 UTC
I think this is a great idea. It took me 3 tries over the course of... Uhh, four years... To get into Eve because of the learning cliff. I got lucky and stumbled into a corp with people willing to help (see: not jerks) and that is why I have been playing and paying consistently for 2 years now.

However, I am not sure about CCP running it. There are not only issues with who does the teaching but problems with CCP potentially appearing to endorse certain entities over others. Imagine if, lets say, the alliance Barbie's Dream Spaceship (please tell me this doesn't actually exist) provided all of the lecturers and suddenly started winning their Sov wars in quick succession. I don't think CCP will have had anything to do with it but there is way too much tin foil hattery in Eve. Someone, somewhere, is going to start calling Dev interference without any proof. It would just add an extra layer of contention between the players and CCP which I do not think would benefit the community.

That being said I really really join you in my intense hatred of how seriously corps take their application processes. I get it. AXOXERS and Corp theft happens but frankly I think it is less of a risk than they think. As for spies I don't think they are ever successfully kept out. There are ways to arrange assets to stop corp theft and as for AWOXERS, well, I think providing an SRP for that purpose would be viable as long as the person isn't flying a 70bil Nightmare.

Sorry, I went off on a tangent. I do that sometimes.
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