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Caldari has no suitable dreadnaught! - CCP Please consider looking at this.

Author
Gypsio III
State War Academy
Caldari State
#21 - 2012-11-09 13:20:20 UTC  |  Edited by: Gypsio III
Diesel47 wrote:
naed21 wrote:
Naw dude, Nano Phoenix.

Not even a troll. Jump in, hit max speed, hit siege.

You are now applying full DPS and keeping transversal.

You can't be webbed, other dreads can't hit you, and if you're aligned, you can warp when you leave siege.

What other Dread can do that?


Verify this please.


There's not much to verify, frankly. The theory is fine, although the actual tactical utility is debatable. Big smile

When you hit siege, your mass increases by a factor of 10. If you're at full speed, then you'll take forever to slow down, and because you're sieged you're immune to webs. So you spend the entire siege cycle moving at about 70 m/s. Lol

Your missile DPS is applied normally, assuming that hostile caps are largely stationary - which the turret ones need to be under normal circumstances because of tracking. However, hostile dreads trying to track you will have difficulties, because you're still moving at 70 m/s, reducing your received damage. Of course, blap dreads have relatively good tracking so this will be less effective, and since you can't change direction of flight of your Phoenix, then might just end up flying almost directly away from the target dreads, giving them no real difficulties in tracking you.

The Phoenix's problems are to do with a) the utter dominance of armour tanking at the capital level, b) the existence of the Moros and c) the far greater difficulty of using cap missiles in a blap role.

A can be dealt with by balancing Slaves and the Archon appropriately; B by removing the Moros's stupid ROF bonus, but C would either require severe changes to the tracking formula, or to the stats of citadel missiles. I'm not convinced that blap (super)capitals is good for the game, so the tracking formula rework hinted at by CCP after the blap Titan silliness might be the way forward there.

Even after those changes, further boost to shield caps may be required to force people to move away from their currently-trained Moroses and Archons. The greater abundance of EM/thermal damage over Explosive in large scale combat also dissuades use of shield caps.

Failing that, just make the Phoenix a shield hybrid dread. Maybe ROF and optimal range? It would probably still look a bit lacklustre in comparison to the Moros's ROF and damage, though. What?
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#22 - 2012-11-09 14:53:15 UTC
Gypsio III wrote:

A can be dealt with by balancing Slaves and the Archon appropriately; B by removing the Moros's stupid ROF bonus,
What?


Blasphemous garbage is blasphemous garbage and should be burned with fire.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Seranova Farreach
Biomass Negative
#23 - 2012-11-09 15:06:24 UTC  |  Edited by: Seranova Farreach
Lumifragger Ghentenaar wrote:
If this is a serious post, i agree that the caldari faction lacks a dreadnaught that can compete with the other races's


currently only things we can do is
snipe from 250k away with citadel cruise for 4.5k dps with 76k volly with only 2 mins on local tank
or
facemelt with 75km (probably much lower in winter) with citadel torps at 127k volly and 9.7k dps again only 2 mins on cap.

this is concerning me cause of the fact the other dreads can easly get 5 to 10 mins to last their siege cycle so they can get reps.

ps. make nag/phoenix have 3 turret slots and missle slots so they can be either/or gunnery or missle ships. and while your at it give the rokh 6 or 7 launcher slots too!!

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

GeneralDouchbag
Apocalypse Lancers
#24 - 2012-11-10 00:05:17 UTC
Diesel47 wrote:
naed21 wrote:
Naw dude, Nano Phoenix.

Not even a troll. Jump in, hit max speed, hit siege.

You are now applying full DPS and keeping transversal.

You can't be webbed, other dreads can't hit you, and if you're aligned, you can warp when you leave siege.

What other Dread can do that?


Verify this please.



probably just some BS

balls 2 u good sir

naed21
Iron Knights
#25 - 2012-12-24 22:19:23 UTC
http://eve.battleclinic.com/loadout/64145-Nano-Phoenix.html

As requested. Haven't tested it but it seems like it'd work.

DPS is still low compared to everything but it certainly would be hilarious to see a fleet of these
masternerdguy
Doomheim
#26 - 2012-12-25 00:17:53 UTC
We used the phoenix just fine with torps.

The trick is to get the cyno right in the middle of the enemy fleet. Besides, if you are seriously this mad about torps, you could always try the citadel cruise missilesBig smile

Things are only impossible until they are not.

Paikis
Vapour Holdings
#27 - 2012-12-25 03:59:16 UTC
naed21 wrote:
Naw dude, Nano Phoenix.

Not even a troll. Jump in, hit max speed, hit siege.

You are now applying full DPS and keeping transversal.

You can't be webbed, other dreads can't hit you, and if you're aligned, you can warp when you leave siege.

What other Dread can do that?

Tsobai Hashimoto
State War Academy
Caldari State
#28 - 2012-12-25 05:24:44 UTC
Pretty sure cap rebalance is comming, they most likely will do carriers along with dreads at the same time...but it will be awhile

they still have BC and BS to do, and most likely Faction and T2 ships too
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