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EVE New Citizens Q&A

 
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New Players Have More Power Than You Think

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Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#21 - 2012-09-23 14:13:17 UTC
SEVENTH METAGAMING EXERCISE: Concentration. Effective spies operate in states of intellectual and emotional uncertainty that would normally be crippling. One of the only actual defenses against this is concentrating on what you are doing at the moment. Concentration, as opposed to say, bitching and whining, is in itself an adaptive habit and it serves as an excellent distraction. You can get into the habit of encouraging a heightened state of concentration as soon as you log on, for example.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Vilnius Zar
SDC Multi Ten
#22 - 2012-09-24 08:42:53 UTC
ShahFluffers wrote:
I don't really agree with the PLEX thing... but the rest is more or less solid advice.


This really.
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#23 - 2012-09-27 21:35:00 UTC
Only one lasting, immortal and eternal truth stands above us and the welter of our philosophies like the Colossus of Rhodes over the white waves: God is irrelevant. My task is identical if there be a God or not. I must live as a moral human being. Only a child would believe that killing the creator of the universe would free them from that responsibility. If the world is indeed merely a random fleeting flaw in the Nothing. If everything we are and everyone we love will slip into death's dateless night beyond the bleeding hands of love or memory or myth. If above the ecstatic lights and agonies within me there is only nothing. Nothing nothing nothing nothing at all. It is all the more essential to remain myself. And what I am is a human being. And if I let go of that I lose the only thing I have in the face of the nothing and I become part of the nothing myself.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#24 - 2012-09-29 16:48:17 UTC
Uh oh. Rant coming on. OK. I'm going to say this once and only once and then get back to being "reasonable."

I don't want to hear it because this is EVE. I know you've played other MMOs. I've played those too. And they were great. But they were made for kids. EVE is made for grownups. You play it the way a grown up plays. With patience. For the long term. And you have the option to play EVE almost entirely for the metagame, and that puts it in a class by itself. It takes a lot of real life skills to play EVE well. Kids don't have a lot of real life skills so they don't like EVE. They need ingame skills. They need to be a 500 Level cybermage and they need it in 3 weeks. They can tell you a lot about how their Sword of the Biggest Male Member works but they haven't got a plan further away than the next 2 hour adventure because in their MMO they don't need one and that's great.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#25 - 2012-10-01 11:46:04 UTC
Most of the people who never make it past their trial accounts are people who don't want to play EVE. What I am concerned with is that smaller but critical group of people who just need to hear a friendly voice to explain to them, "There's not much you can do right now in the game." This how a trainer in the first corp I was a member of with my first character in my first month put it to me when I asked him why I kept getting killed whenever I tried anything but mission running. Suddenly the light bulb lit. It was my expectations, my timeline that was off. Not my playing ability. So I asked if I could do any volunteer work to help run the corp. I was told that there was nothing someone with my skill points could do to help run the corp. Now, as someone who had spent much of his adult life running volunteer organizations in the real world, I immediately understood that this was just not true.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#26 - 2012-10-03 11:58:19 UTC
All Players

You will be part of a team where everyone is respected for the game they play. Lack of alliance infrastructure means we all keep our ISK to buy our own ships and play the game of our choice. We will have to respect you. If we are not running things to your satisfaction and you can't make the Alliance change however it is it would have to change in order to accommodate you, your corp can just leave. You are still in NPC nullsec or hi sec or wherever and you have as good a claim to the place as we, your former alliance. Nobody has to take bad treatment from some feckless geek at his computer keyboard with delusions of adequacy because he can kick their entire corp out of "his" alliance and strand all their stuff in now hostile space. Gentlemen, I say to you with all due lack of decorum: screw that. There is absolutely no reason you have to put up with that sort of thing in your computer game and we won't ever again if we can make this work. And we'll have made something that will demand better EVE play from all of us, right through to the top. Now that's saying something.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#27 - 2012-10-04 18:38:49 UTC
Gorn Arming wrote:
If you don't get new players into PvP quickly, they're going to leave. PvE in EVE just plain sucks.


Well I've not been a fan of PvP since early in the game but I know people who thrive on it. And I know people who think the indy side is too boring for words--they'd be bored just saying how bored they are by it. And then there are the people who find neither of these quite right. They are looking for the metagame.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#28 - 2012-10-07 20:03:45 UTC
Step 2: Recruiters and recruits.

Get your recruiters into the newbie systems. You can do this with alts quite effectively. You drop and drag links to your corp into local chat and start bantering. Invite everyone in local to your public channel. for an example of a public channel see our Vomitorium Emporium. Your public channel should be stocked with all your members possible and make it mandatory for recruiters and officers. Do yourself the favor of having only one public channel. You public channel should have all the necessary links, Skillpoint and other requirements, names of recruiters, voice comm info, etc.

By inviting people into your public channel you are pre selecting for an audience receptive to meeting new people. This is so important its easy to overlook. The people who do not want to chat with new people who are not interested either do not accept the invite or they leave. The people are left are a "captive audience" who have given you the first go ahead to interact without which any efforts are almost certainly waste. Let your members know before you are inviting new people for them to have fun bantering with and they will help you just by being their usual wiseass selves.

You job is to move them from local to the public channel, to your corp, to voice comms, and finally to your roster of people who have assignments or at least are showing up on a semi regular basis to stuff.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Tech3ZH
Doomheim
#29 - 2012-10-08 09:33:33 UTC
Surfin's PlunderBunny wrote:


I've been here for 6 years.... I'm so very tired Sad




CCP really needs to put the option of having a scarlet "BV" on a character's forehead in the character options. Smile
Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#30 - 2012-10-10 12:58:41 UTC
More About The Meta Game

1. We are using dramaturgy to build our selves as individuals. The idea here is to use your character as a tool with which to force yourself to grow.

2. The Neurotechnicon is meant to serve the interests of everyone who reads it.

3. I am remaining true to my calling which is tricking people into learning things about themselves.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#31 - 2012-10-17 22:16:58 UTC
As an industrial player in nullsec you are going to have to be thick skinned. And have your escape route, one that does NOT depend on any alliance based jump bridges well planned. Make safe spots all along the way. Keep them private. Make them corp safe spots only at the very last minute.

To any alliance executor reading this if you think allowing this kind of thing to go on makes you look like a leader or is helping you build a better alliance all I can say is you obviously know your members better than I do so keep up the good work.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#32 - 2012-10-28 12:58:56 UTC
Homesteading (TM) Program

We both know that they will fear AND admire you much more if you snatch it from someone who loves it rather than create it on your own. OPEN ONLY TO PLAYERS AT THE ALLIANCE DIRECTOR AND/OR CEO OF A 50+ MEMBER CORP LEVEL. (This is a Praxis Pick Best Bargain! Remember that there is a BUILT IN SAVINGS of $1,000,000,000.00 ISK in this package.)
It really is just a three step process. Mostly it requires just patience and attention to detail. Leave the hard work to others!
2. Move all the actual work of the organization into your and your follower's hands step by step so that the alliance will actually be yours long before you make it official.
3. Preparing the members beforehand, especially the personal friends of the Alliance Leader, to be able to accept the new regime when it comes.
Your alliance will also be designated as immune from Smiling Friends for as long as you choose to remain there, even after you finally make it official. This alone is worth tens of billions of ISK.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#33 - 2012-10-29 15:30:41 UTC
I heard a new player say to another, "...so what if shuttles are basically useless?"

Useless? Well. It depends. How much do you value your time. I mean RL time as well as game time.

The shuttle, along with the fuel we would need to keep our ships moving, is one of the very few things that CCP has handed to us as freebies. In the universe of EVE, where moving every nut, bolt, and molecule of oxygen has its costs, the shuttle is not something to overlook.

First, the things often cost 20-100,000 ISK. Often in hi sec at prices for less than the seller would have got for the ore itself. Of course shuttles are usually used in hi sec but do see use in null as well.

Second, if you have your Navigation to 5, you can get 700+ M/sec. With speed like that, its one of the few ships that can make a long trip using autopilot in less time than back to back episodes of your favorite sitcom. (Leaving aside, for the moment, the question of who has time for TV when you play EVE.)

Third, as far as targets go, they really aren't that impresssive on a killmail.

What I do is make sure I've got shuttles at any base of operations I'm staying at, and use them to go between. Yes, you have to have the money to have duplicate ships to make this work. But it does work.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#34 - 2012-11-09 10:40:54 UTC
And here's hoping you are having a wonderful day in New Eden and are not being evacuated or crushed or being called bad names.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Katran Luftschreck
Royal Ammatar Engineering Corps
#35 - 2012-11-11 11:07:59 UTC
How long does it take for any newbie to train into a Noctis? Ever try to get your typical T2 battleship vet to "lower themselves" to "salvage duty?" Congrats, you've just found yourself an invaluable niche in your company. They'll probably buy/loan you the Noctis, too.

Just starting out in industry? Start queuing up big ammo projects, keep your combat buddies supplied with bullets. You are now popular.

Any larger company is always going to need stuff moved from Office A to Office B on a daily basis. Anyone can fly an industrial. Volunteer.

Even pure PvP player corps always need some peon who's willing to take a wimpy frigate and get podded doing "recon duty." Heck, most of them consider that part of the initiation ritual.

All you have to remember is the one thing most vets forget: There is more to EvE than pew-pew. Just because a job is less exciting doesn't mean that it's less important. Someone has to mine, someone has to build, someone has to transport, and someone has to salvage. Most of these things require very little skill to get started with. Make yourself useful.


http://youtu.be/t0q2F8NsYQ0

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#36 - 2012-11-18 00:15:00 UTC
Katran Luftschreck wrote:
How long does it take for any newbie to train into a Noctis? Ever try to get your typical T2 battleship vet to "lower themselves" to "salvage duty?" Congrats, you've just found yourself an invaluable niche in your company. They'll probably buy/loan you the Noctis, too.

Just starting out in industry? Start queuing up big ammo projects, keep your combat buddies supplied with bullets. You are now popular.

Any larger company is always going to need stuff moved from Office A to Office B on a daily basis. Anyone can fly an industrial. Volunteer.

Even pure PvP player corps always need some peon who's willing to take a wimpy frigate and get podded doing "recon duty." Heck, most of them consider that part of the initiation ritual.

All you have to remember is the one thing most vets forget: There is more to EvE than pew-pew. Just because a job is less exciting doesn't mean that it's less important. Someone has to mine, someone has to build, someone has to transport, and someone has to salvage. Most of these things require very little skill to get started with. Make yourself useful.




Hear hear! And let's get some folks in those newbie systems getting those guys to loosen up a bit and talk!

P

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#37 - 2012-11-25 14:38:30 UTC
Happy holiday season! Hm. Not sure what the New Eden holidays are but I want to be ecumenical in my greetings!

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

CCP Eterne
C C P
C C P Alliance
#38 - 2012-11-26 09:24:21 UTC
The content of this thread is being posted multiple times over numerous other posts. I am locking this thread and all others because they are essentially being spammed everywhere and spamming the same thing, no matter what, is a violation of the forum rules.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

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