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Unintended effect of war on high sec?

Author
Natsett Amuinn
Caldari Provisions
Caldari State
#21 - 2012-11-08 18:06:13 UTC
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.

Yes, it has nothing to do with the near limitless safety of high sec and the ability of people to mine endlessly without interuption. It has nothing to do with thousands upon thousands upon thousands of ships flying around high sec and not getting blown up in enough of a quantity to influence the high sec economy.

It's got nothing to do with pyrite being in nearly limitless demand, and scordite being present pretty much everywhere; ready and available to mine afk with no worries about losing a ship.

Obviously mining scordite in high sec has everything to do with null.
Vincent Athena
Photosynth
#22 - 2012-11-08 18:16:02 UTC
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.

Null sec risk is...different. Its not the moment to moment risk you get in low. The risk is you will log in one day and find your alliance has failed and been disbanded, and now you and all your possessions are trapped in a station you have no rights to and is 20 jumps away from anyplace safe.

Know a Frozen fan? Check this out

Frozen fanfiction

Sentamon
Imperial Academy
Amarr Empire
#23 - 2012-11-08 18:22:52 UTC  |  Edited by: Sentamon
Natsett Amuinn wrote:
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.

Yes, it has nothing to do with the near limitless safety of high sec and the ability of people to mine endlessly without interuption.


Yes, thats what Nullsec is like. Glad you see the problem.

Natsett Amuinn wrote:

It's got nothing to do with pyrite being in nearly limitless demand, and scordite being present pretty much everywhere; ready and available to mine afk with no worries about losing a ship.

Obviously mining scordite in high sec has everything to do with null.


The OP was about the low value of 0.0 ore. Reading comprehension is your friend.

~ Professional Forum Alt  ~

Sentamon
Imperial Academy
Amarr Empire
#24 - 2012-11-08 18:29:18 UTC
Vincent Athena wrote:
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.

Null sec risk is...different. Its not the moment to moment risk you get in low. The risk is you will log in one day and find your alliance has failed and been disbanded, and now you and all your possessions are trapped in a station you have no rights to and is 20 jumps away from anyplace safe.



And this has nothing to do with the posters question. Fact is, 0.0 ore is extremely safe to mine for the blob and extremely safe to move to highsec for production needs.

~ Professional Forum Alt  ~

Rek Seven
University of Caille
Gallente Federation
#25 - 2012-11-08 18:31:55 UTC
Don't worry ccp are changing what ore you can finde where... Maybe you will only be able to mine veld in HS soon.
Bohoba
#26 - 2012-11-08 18:41:04 UTC
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.



^this^

ease of gankagedon has pushed high sec ore up :) go ahead kill more miners lol

Karn Dulake
Doomheim
#27 - 2012-11-08 18:56:19 UTC
Unsuccessful At Everything wrote:
Stealth Nerf highsec thread #WEEEEEEEEEEEEEE




I thought this was a nerf titans thread
I dont normally troll, but when i do i do it on General Discussion.
Nicolo da'Vicenza
Viziam
Amarr Empire
#28 - 2012-11-08 19:02:10 UTC  |  Edited by: Nicolo da'Vicenza
look up the drone and meta loot reprocessing nerf
hth
Malphilos
State War Academy
Caldari State
#29 - 2012-11-08 20:13:17 UTC
Anya Solette wrote:
Ban CONCORD


And Local.
Mortimer Civeri
Aliastra
Gallente Federation
#30 - 2012-11-08 20:27:10 UTC
LHA Tarawa wrote:
I ran the numbers and found it to be more profitable to stay in high.


That right there is 90% of the problem.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

baltec1
Bat Country
Pandemic Horde
#31 - 2012-11-08 20:38:50 UTC
Bohoba wrote:



^this^

ease of gankagedon has pushed high sec ore up :) go ahead kill more miners lol



Not going to happen anymore. Its too expensive to run an interdiction that would make an impact these days so you can look forwards to a flood of max yeild bots destroying your mineral prices. They have already gutted the ice market.
Nicolo da'Vicenza
Viziam
Amarr Empire
#32 - 2012-11-08 20:42:09 UTC
Sentamon wrote:
And this has nothing to do with the posters question. Fact is, 0.0 ore is extremely safe to mine for the blob and extremely safe to move to highsec for production needs.

pretty easy to verify that both null and low have proportionally far greater numbers of mining barge and exhumer losses compared to mining ship losses in highsec

try again
Mara Rinn
Cosmic Goo Convertor
#33 - 2012-11-08 21:12:29 UTC
Sentamon wrote:
Natsett Amuinn wrote:

It's got nothing to do with pyrite being in nearly limitless demand, and scordite being present pretty much everywhere; ready and available to mine afk with no worries about losing a ship.

Obviously mining scordite in high sec has everything to do with null.


The OP was about the low value of 0.0 ore. Reading comprehension is your friend.


Natsett's right on the money here. I'll refer anyone interested to a previous thread on this matter, particularly my amateur-hour analysis of the mineral basket and the pressures on ore supplies. It is worth noting that all mineral supplies are now done by people who are actively engaged in mining. No longer do you get minerals from blowing up NPCs.

What it boils down to is that Pyerite specifically is required in vast quantities, and securing stocks of that mineral requires vast quantities of Scordite to be mined in order to keep up with supply. There are no other convenient sources of large quantities of Pyerite.

CCP really needs to look at rebalancing ores. Looking at the ore-to-minerals refining chart it appears that simple changes are all that are required, such as removing Nocxium from Pyroxeres refining batches and replacing it with a few hundred Pyerite and a little extra Mexallon. Removing the limitless supply of Nocxium from hisec belts will (nearly instantly) boost null and low industry. Of course, what will actually happen when CCP gets around to rebalancing ores is likely to be a complete shake-up of how the mining activity works.
Dave Stark
#34 - 2012-11-08 22:59:24 UTC
baltec1 wrote:
Bohoba wrote:



^this^

ease of gankagedon has pushed high sec ore up :) go ahead kill more miners lol



Not going to happen anymore. Its too expensive to run an interdiction that would make an impact these days so you can look forwards to a flood of max yeild bots destroying your mineral prices. They have already gutted the ice market.



that's why semi afk stripping ore belts in a mackinaw while tabbed out is optimal isk/effort for mining now.
takes about 10 seconds to swap target and lock up more asteroids when you hear "asteroid depleated"
Ptraci
3 R Corporation
#35 - 2012-11-09 00:17:36 UTC  |  Edited by: Ptraci
Sentamon wrote:


Yes, thats what Nullsec is like. Glad you see the problem.



Yeah that's how the mechanics work in nullsec. You anchor a TCU and the minute it onlines, a magical laser beam just blows up any neutrals that come into your space. Didn't you know?

Nullsec is "safe" because we make it that way, and we keep it that way. It doesn't happen by magic. It doesn't happen because of an artificial CCP-provided mechanic like concord. It happens by people reporting neutrals, setting up camps at choke points, actively patrolling the space and showing zero tolerance for neutrals, day and night. Frankly we deserve peace and quiet. The proof is, the minute you no longer deserve it, you lose it.

What do the carebears in high sec do to keep themselves "safe"? Most of them don't even bother to check local until they are taking damage...
pinkdeath Alar
Doomheim
#36 - 2012-11-09 09:00:51 UTC
stop asking for nerfs to anything in game the game will do what makes them the most money and i am going to bet
we all know what that is. whats better then money lol not forum posts
Herr Hammer Draken
#37 - 2012-11-09 12:25:36 UTC  |  Edited by: Herr Hammer Draken
Mortimer Civeri wrote:
LHA Tarawa wrote:
I ran the numbers and found it to be more profitable to stay in high.


That right there is 90% of the problem.


The idea that null should have 1/3 of the players and low 1/3 and high 1/3 is wrong. At least as far as economics of eve work.

I would have to say working as designed by CCP. The reason null is not attractive to more players, economically, is because null already has too many economic players to meet the demands of eve's markets. And all of that moon goo is already occupied. That is where the money is in null.

The only other non economic reason to be in null is for combat that will not hurt high sec standings like FW does.
Combat for the sake of combat is fun but it drains isk. Without a good local source of isk it is hard to make a home in null just for this reason alone. But FW does supply enough isk to support a combat career. That is where the PvP players are going in larger numbers these days.

Herr Hammer Draken "The Amarr Prophet"

Malcanis
Vanishing Point.
The Initiative.
#38 - 2012-11-09 12:35:00 UTC
LHA Tarawa wrote:
Sentamon wrote:
Prices are low on the Nullsec ore because the risk to mine them is next to zero. Of course the Nullbears will never see this as they hide in their massive alliances.


I did spend some time in 0.0. Yeah... since we'd doc up (or station up) whenever a non-blue was in system... it was pretty safe.

This is basically the argument made to me by my friends that are still 0.0.... That the war on high sec has made 0.0 safer than high. I should "come on out". Meh. I don't like the politics or the titan conga lines.


Oh look another player who doesn't live in 0.0 saying that it's "safer than hi-sec". Not Big Surprise.

Ignoring the figures that show that PvP losses per player are something like 2000% higher in 0.0 than they are in hi-sec, if you think it's so much safer, why aren't you already there?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#39 - 2012-11-09 12:38:13 UTC
Mara Rinn wrote:
Sentamon wrote:
Natsett Amuinn wrote:

It's got nothing to do with pyrite being in nearly limitless demand, and scordite being present pretty much everywhere; ready and available to mine afk with no worries about losing a ship.

Obviously mining scordite in high sec has everything to do with null.


The OP was about the low value of 0.0 ore. Reading comprehension is your friend.


Natsett's right on the money here. I'll refer anyone interested to a previous thread on this matter, particularly my amateur-hour analysis of the mineral basket and the pressures on ore supplies. It is worth noting that all mineral supplies are now done by people who are actively engaged in mining. No longer do you get minerals from blowing up NPCs.

What it boils down to is that Pyerite specifically is required in vast quantities, and securing stocks of that mineral requires vast quantities of Scordite to be mined in order to keep up with supply. There are no other convenient sources of large quantities of Pyerite.

CCP really needs to look at rebalancing ores. Looking at the ore-to-minerals refining chart it appears that simple changes are all that are required, such as removing Nocxium from Pyroxeres refining batches and replacing it with a few hundred Pyerite and a little extra Mexallon. Removing the limitless supply of Nocxium from hisec belts will (nearly instantly) boost null and low industry. Of course, what will actually happen when CCP gets around to rebalancing ores is likely to be a complete shake-up of how the mining activity works.


Simple solution: buff up Spodumain with low-end minerals so that it's worth ~85% of what Crokite is

Suddently those massive spodroids in the mining anomalies because useful and at least not utterly worthless to mine. Mining becomes popular in 0.0, and low-end minerals get supplied locally. 0.0 Industry becomes slightly less impractical. Tea and medals all round.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Arduemont
Rotten Legion
#40 - 2012-11-09 12:43:04 UTC
Malcanis wrote:
Simple solution: buff up Spodumain with low-end minerals so that it's worth ~85% of what Crokite is

Suddently those massive spodroids in the mining anomalies because useful and at least not utterly worthless to mine. Mining becomes popular in 0.0, and low-end minerals get supplied locally. 0.0 Industry becomes slightly less impractical. Tea and medals all round.


^^This.

My solution was to just make the mining anomalies have the low end minerals in Veld, Scordite etc. But that works.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf