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Fastest way to get into a naga - in my situation

Author
Amnesiaa Haze
Sebiestor Tribe
Minmatar Republic
#1 - 2012-11-08 15:58:58 UTC  |  Edited by: Amnesiaa Haze
I've fell in love with the Caldari Naga - I want it.

At the moment I'm currently training ship command to 4, when that's done I'll train battlecruisers to 3.

Then I have to start training Caldari frigs all the way to 4, then Caldari cruisers to 3, then I can *pilot* a naga.
(I'll be training for long range sniping at that point, but that's irrelevant at this point)

I'm looking for a way to speed up my training, I have 2 attribute remaps available, and I believe there's some implants which can also help with this?

I'm only 1 week old in the game, though I actually got trolled and accused of being a "fake noobShocked" for writing This Post. so I guess I'm learning EVE quicker than most do, so don't worry about telling me to just relax and fly frigs and cruisers etc to learn the game... I feel competent with what I'm doing.

My goal is to be flying tier 3 battle/snipercruisers as soon as possible, I considered the tornado, but I've decided on the naga so I need to crosstrain for it.

If somebody could help me out with the fastest way for my to do this, that would be great!

'Thanking you!
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#2 - 2012-11-08 16:01:20 UTC
Are you using learning implants? If not, you should be. The +4 implants are not massively expensive, but make a significant difference to training times IMHO.

You'll need to train Cybernetics though, but I can't remember to what level.

Plus ça change, plus c'est la même chose

Roll Sizzle Beef
Space Mutiny
#3 - 2012-11-08 16:01:33 UTC  |  Edited by: Roll Sizzle Beef
http://evemon.battleclinic.com/
Evemon.
Makes a skill plan and hows you the most common attributes used for the best remap.

John Ratcliffe wrote:

You'll need to train Cybernetics though, but I can't remember to what level.


+1 to +3 lvl1
+4 lvl4
+5 lvl5
Tiberious Thessalonia
True Slave Foundations
#4 - 2012-11-08 16:13:17 UTC
Train for Battlecruisers V -now-.
Sarah Schneider
Native Freshfood
Minmatar Republic
#5 - 2012-11-08 16:14:58 UTC
Train cybernetics and plug in the +4 implants; while this will prolong the training time, it'll help you train stuff faster in the long run, they're relatively expensive for newer players, but not 'that' expensive.

I highly advise you to avoid remaps during your first few weeks/months; while it's fine if you've played for a while and know exactly what you're doing (like older players making an alt for specific purposes), it's not very practical for newer players since you'll have a bunch of stuff from core, support, cap, navigation and gunnery skills to train for and they all have different primary and secondary attributes.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Lady Spank
Get Out Nasty Face
#6 - 2012-11-08 16:23:57 UTC
Train cybernetics 1 and plug in some +3's. Determine which ones you need by working out a skill plan in eve mon. as linked above.

Rushing into a ship like the naga is generally a bad idea. Certainly the battleship class weapons will take a long long time to train and you would be better off putting all of that skill training time into 'core' skills which bring up the effectiveness of all ships you would fly.

I rushed into a Brutix when I started and found myself in a pretty ship that I thought was awesome while I was woefully unable to do anything in it because my support skills for it where non-existent.

Welcome to New Eden and just remember that this place is full of morons who have all been tricked into thinking the same. They think new to the game means complete moron in real life which obviously makes no sense. Have fun learning and try not to worry about what you haven't got yet and enjoy the ships you CAN fly B)

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Azami Nevinyrall
172.0.0.1
#7 - 2012-11-08 16:30:01 UTC
Tiberious Thessalonia wrote:
Train for Battlecruisers V -now-.

...

Sir John Halsey
#8 - 2012-11-08 16:32:50 UTC  |  Edited by: Sir John Halsey
Tiberious Thessalonia wrote:
Train for Battlecruisers V -now-.


To get access to all racial battle cruisers Battlecruisers V + Cruiser III and Frigate IV in all races are needed.

When is CCP planning to add racial BC skills?
If they will come in Retribution, there is not enough time.
BC I to V takes more than a month plus one more month to get frigate IV and cruiser III for all races.

JH
Sasha Khaine
Ministry of War
Amarr Empire
#9 - 2012-11-08 16:34:43 UTC  |  Edited by: Sasha Khaine
Getting to level 4 cybernetics really is a big improvement when it comes to sp/hour maxing.

You can train to level 5... though that might be an extra 10 days of training which if you are new could be better invested in other skills. Remember it's only granting 1 more attribute than a +4 for 10 days more time.

If you are planning on playing a really long time then it does pay off. Though the +5 implants are incredibly expensive and I presume with you being new to the game you wont have the funds to afford them or to be able to replace them.

So yeah I would recommend working for +4's. It wont take too long and the benefits are quite substantial :) I'm using +4's myself, can't really justify the use of +5's in my own head yet as at the end of the day the time it saves will be minimal if you are already on +4's.

Anyhoo, I wrote a guide a while back (still need to finish it my bad D:) for newcomers entering the EVE online universe. The link is in my signature if you are interested for some late night reading ^^

edit: here is the link http://wiki.eveonline.com/en/wiki/A_Newcomer%27s_Guide

[center]"The entire British empire was built on cups of tea... and if you think I'm going to war without one mate. You're mistaken."[/center]

Silk daShocka
Greasy Hair Club
#10 - 2012-11-08 16:34:45 UTC
Sir John Halsey wrote:
Tiberious Thessalonia wrote:
Train for Battlecruisers V -now-.


To get access to all racial battle cruisers Battlecruisers V + Cruiser III and Frigate IV in all races are needed.

When is CCP planning to add racial BC skills?
If they will come in Retribution, there is not enough time.
BC V takes more than a month plus one more month to get frigate IV and cruiser III for all races.

JH


pretty sure you dont' "need" bc 5, bc 3 + racial cruiser 3 shoudl get you all the skills to level 3.

But if you actually plan on using hte other races BC's, it's gonna take a long time to bring them all to 5 individually. Thus why BC 5 is suggested.
Silk daShocka
Greasy Hair Club
#11 - 2012-11-08 16:36:09 UTC
Silk daShocka wrote:
Sir John Halsey wrote:
Tiberious Thessalonia wrote:
Train for Battlecruisers V -now-.


To get access to all racial battle cruisers Battlecruisers V + Cruiser III and Frigate IV in all races are needed.

When is CCP planning to add racial BC skills?
If they will come in Retribution, there is not enough time.
BC V takes more than a month plus one more month to get frigate IV and cruiser III for all races.

JH


pretty sure you dont' "need" bc 5, bc 3 + racial cruiser 3 shoudl get you all the skills to level 3.

But if you actually plan on using hte other races BC's, it's gonna take a long time to bring them all to 5 individually. Thus why BC 5 is suggested.


Also it should only take a week or two to get cruiser 3 on all races.
BC V is about 25 days on my remap
Sir John Halsey
#12 - 2012-11-08 16:38:22 UTC
Silk daShocka wrote:
Sir John Halsey wrote:
Tiberious Thessalonia wrote:
Train for Battlecruisers V -now-.


To get access to all racial battle cruisers Battlecruisers V + Cruiser III and Frigate IV in all races are needed.

When is CCP planning to add racial BC skills?
If they will come in Retribution, there is not enough time.
BC V takes more than a month plus one more month to get frigate IV and cruiser III for all races.

JH


pretty sure you dont' "need" bc 5, bc 3 + racial cruiser 3 shoudl get you all the skills to level 3.

But if you actually plan on using hte other races BC's, it's gonna take a long time to bring them all to 5 individually. Thus why BC 5 is suggested.


Well, they said something like: 'if you can fly it now you will be able to fly it after'.
To fly a BC you need Cruiser 3 and to get Cruiser 3 you need Frigate 4.
So, to have all racial BC you will still have to train frigates to 4 and cruisers to 3 for all races.

Indeed, BC 5 won't be really necessarily to fly all racial BCs... more like BC3, all cruisers 3 and all frigs 4 but, as you said, BC 5 will be nice.
Sasha Khaine
Ministry of War
Amarr Empire
#13 - 2012-11-08 17:17:07 UTC
They key thing to remember is that although it's good you have found a ship you want to fly in you shouldn't just rush in to being able to fly it.

As Lady Spank said, too often newbies will come in to the game, see a ship they like and get all their spaceship command skills up right away so they can sit in the ship. Only to find out later that they need to raise their core skills too. Otherwise you will have a hard time achieving a viable fit and you will regret not training them first.

As I fly strictly Amarr vessels only, I did some research when I first started and found out that Amarr ships tend to rely heavily on their capacitor as a resource (lasers use cap instead of ammo etc) and so began training all my capacitor related skills first which are all now at rank 5, meaning maximum efficiency.

So in short, start training skills which will be useful across all vessels whilst you progress in to a battle cruiser class (shield management, capacitor management, navigation etc). Don't just go straight for the battle cruiser as once you get there you will have wasted your time as you wont be able to fly it effectively. (well not wasted your time, but not really made your gaming time effecient.)

[center]"The entire British empire was built on cups of tea... and if you think I'm going to war without one mate. You're mistaken."[/center]

Random McNally
Stay Frosty.
A Band Apart.
#14 - 2012-11-08 18:05:55 UTC
Everyones advice so far has been very sound. I will add that if you dont have EVEMON on your rig, you should.

EVEMON will allow you to set up a training plan that will get you into the ship. However, having the supporting skills is very important for how well you will actually be able to fit/fly it.

Set up your skill training in groups based on what attributes are necessary. Then get the implants (+1 to +5, depending on budget and Cybernetics skill will allow). This will accelerate the training. If you concentrate on particular groups of skills (i.e. all the skills that are primarily perception) then you woudn't need to buy all the implants at once. Just get the two implants for that group of skills.

Remaps are precious. IMHO, I'd avoid using them up unless you absolutley cannot stand it.

Concentrate on the support skills! These carry over to any ship you will ever fly! Naga big guns dont do much if you dont have the grid to fit them properly or the Cap to fire them for any length of time. If you cannot fit/tank/outfit it properly, you are just looking at throwing the cost down the crapper.

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Elvis Fett
Sebiestor Tribe
Minmatar Republic
#15 - 2012-11-08 18:33:02 UTC
Roll Sizzle Beef wrote:
http://evemon.battleclinic.com/
Evemon.
Makes a skill plan and hows you the most common attributes used for the best remap.

5


Cam here to say this. EVEMon is a necessity.
Justin Valentine
Mickey Mouse Club
#16 - 2012-11-08 18:57:54 UTC
Sarah Schneider wrote:

I highly advise you to avoid remaps during your first few weeks/months; while it's fine if you've played for a while and know exactly what you're doing (like older players making an alt for specific purposes), it's not very practical for newer players since you'll have a bunch of stuff from core, support, cap, navigation and gunnery skills to train for and they all have different primary and secondary attributes.


Actually when you start you have 3 remaps so if you use 1 right away then over the first 365 days and 1 min of Eve you can remap 4x.

My advice to all noobs is remap on the fist time you fix the skills to -

Inteligence 24
Perception 24
Charisma 17
Willpower 17
Memory 17

With +4 implants

28
28
21
21
21

As this will give you the fastest training times on the skills you will be training in the first 3/6months and start the timer for your next remap ( You being with 1 yearly map and 2 Bonus, you still get the yearly map back even if you don't use the bonus maps)