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What to fly? Enough money, no skills and need to grind for standing.

Author
Biutch
Perkone
Caldari State
#1 - 2012-11-03 22:02:53 UTC
I'm trying to grind some standing with caldari state/ navy. Currently doing some l3 courier and storyline and end up with security storyline mission. Probably gonna to the epic arcs eventually, and navy hookbill is just not doing it :p

So what im looking for is a low skill faction/deadspace ship loadout(faction something cruiser/ bc/ whatever). Looked at battleclinic but cant really find anything good. Pricerange 1-3bill.
Pr1ncess Alia
Doomheim
#2 - 2012-11-03 22:15:43 UTC
If you want a BC you could go with a drake. That shouldn't require too many more skills.

I always figured the Gila would have nice resists for pve, but you need decent drone skills to get the damage done.
Biutch
Perkone
Caldari State
#3 - 2012-11-03 22:43:31 UTC
Drake is of course and option, need something to fit on it tho, and I have 0 experience with faction and deadspace moduls.
Alara IonStorm
#4 - 2012-11-03 22:58:20 UTC
Help if you could link or setup and link an EVE Board Page.
Klymer
Hedion University
Amarr Empire
#5 - 2012-11-04 04:39:45 UTC  |  Edited by: Klymer
Biutch wrote:
I'm trying to grind some standing with caldari state/ navy. Currently doing some l3 courier and storyline and end up with security storyline mission. Probably gonna to the epic arcs eventually, and navy hookbill is just not doing it :p

So what im looking for is a low skill faction/deadspace ship loadout(faction something cruiser/ bc/ whatever). Looked at battleclinic but cant really find anything good. Pricerange 1-3bill.


Biutch wrote:

Drake is of course and option, need something to fit on it tho, and I have 0 experience with faction and deadspace moduls.


I don't see this ending well.

I also smell a troll stench, course it could be because I just watched Trollhunter on netflix....

http://wiki.eveuniversity.org/Fitting_101
Col Arran
Doomheim
#6 - 2012-11-04 07:05:03 UTC  |  Edited by: Col Arran
Meh I'll bite

Drake Hull = 44mil
Highs - Caldari Navy Heavy Missile launchers x7 = 525 mil

Mids - Republic Fleet Large Shield Extenders x2 = 60 mil
- 2 Mission Specific Gist-A type hardeners = 100~300 mil (EM ones are the most expensive explosive the cheapest you'll probably need 1 kin 1 therm so its about 200 for that setup)
- Gistum B-Type 10MN Afterburner = 250 mil (upgrade to an A-Type for 250mil more)
this leaves one mid open for whatever if you want put another hardener in or a shield recharger up to you really

Lows - 3 Caldari Navy Ballistic Control Systems = 300 mil
- 1 Shield Power Relay II = 1mil (why there is no faction/deadspace mod for this one I will never know)

Total Cost is ~ 1.38 bil





I never thought I would be making a drake fit worth more than a Machariel
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#7 - 2012-11-04 07:56:32 UTC
couldn't you drop the cost by using dread guristas rather than Caldari navy launchers?

That extra mid could be a republic fleet target painter.... or a Shield booster
If its a shield booster, you might want to switch the shield power relay (which hurst your cap) for a power diagnostic system - such as a Caldari Navy Power diagnostic system - they are only about 40 mil (and boost shield and energy recharge rate by about 15%)

Aside from the Gila for PvE nad a Cynabaal/Vigalent for PvP, I can't think of any faction cruiser that can compete with a battlecruiser.
Col Arran
Doomheim
#8 - 2012-11-04 08:27:26 UTC  |  Edited by: Col Arran
Verity Sovereign wrote:
couldn't you drop the cost by using dread guristas rather than Caldari navy launchers?

That extra mid could be a republic fleet target painter.... or a Shield booster
If its a shield booster, you might want to switch the shield power relay (which hurst your cap) for a power diagnostic system - such as a Caldari Navy Power diagnostic system - they are only about 40 mil (and boost shield and energy recharge rate by about 15%)

Aside from the Gila for PvE nad a Cynabaal/Vigalent for PvP, I can't think of any faction cruiser that can compete with a battlecruiser.


Shield booster on a Drake.....mull that statement over for a bit and then realize why that's a terrible idea. Also the mid with a TP would be sort of a waste since your drones should be killing the frigs before or at the same time you take out the larger targets. Also the DPS change isn't too bad hitting frigs with Heavies, these aren't cruise missiles we're talking about here.

As for the cap.....well really you shouldn't be perma running the AB anyway and the only thing else that takes cap is the Hardeners which you had better be stable running or that's just pathetic.
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#9 - 2012-11-04 10:02:53 UTC
Or you could t2 fit the tank and be completely fine and at no risk from someone ganking you because you're a loot pinata

Now, more than ever, we need a dislike button.

Bernard 2007
The Scarlet Storm
#10 - 2012-11-04 10:44:56 UTC  |  Edited by: Bernard 2007
Col Arran wrote:
Verity Sovereign wrote:
couldn't you drop the cost by using dread guristas rather than Caldari navy launchers?

That extra mid could be a republic fleet target painter.... or a Shield booster
If its a shield booster, you might want to switch the shield power relay (which hurst your cap) for a power diagnostic system - such as a Caldari Navy Power diagnostic system - they are only about 40 mil (and boost shield and energy recharge rate by about 15%)

Aside from the Gila for PvE nad a Cynabaal/Vigalent for PvP, I can't think of any faction cruiser that can compete with a battlecruiser.


Shield booster on a Drake.....mull that statement over for a bit and then realize why that's a terrible idea. Also the mid with a TP would be sort of a waste since your drones should be killing the frigs before or at the same time you take out the larger targets. Also the DPS change isn't too bad hitting frigs with Heavies, these aren't cruise missiles we're talking about here.

As for the cap.....well really you shouldn't be perma running the AB anyway and the only thing else that takes cap is the Hardeners which you had better be stable running or that's just pathetic.


Deadspace shield booster on a drake is a ******* awesome idea, sorry to state the obvious but anyone that says otherwise is a goddamn ******. It's a hull that has excellent resists, damage projection, range and slot layout. And even though it CAN be passive tanked doesn't mean that's an optimal solution for someone who has the finances to pimp it out, as the SPRs going in the lows means you can't use BCU's or DCU's.

[Drake, Passivetank my ass]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II

Pithum A-Type Medium Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Shield Boost Amplifier II
Shield Boost Amplifier II
Cap Recharger II

Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5


Setup is cap stable, tanks 573 DPS per second before any implants, deals 568 dps at over 70km range, has excellent damage projection and goes 439 M/S. And most importaintly, it can in some variation be used by a character between two weeks and three months of age and is easily capable of doing any lvl 4 mission in the game.
Boudacca Sangrere
Caldari Provisions
Caldari State
#11 - 2012-11-04 11:19:27 UTC
Bernard 2007 wrote:
Col Arran wrote:
Verity Sovereign wrote:
couldn't you drop the cost by using dread guristas rather than Caldari navy launchers?

That extra mid could be a republic fleet target painter.... or a Shield booster
If its a shield booster, you might want to switch the shield power relay (which hurst your cap) for a power diagnostic system - such as a Caldari Navy Power diagnostic system - they are only about 40 mil (and boost shield and energy recharge rate by about 15%)

Aside from the Gila for PvE nad a Cynabaal/Vigalent for PvP, I can't think of any faction cruiser that can compete with a battlecruiser.


Shield booster on a Drake.....mull that statement over for a bit and then realize why that's a terrible idea. Also the mid with a TP would be sort of a waste since your drones should be killing the frigs before or at the same time you take out the larger targets. Also the DPS change isn't too bad hitting frigs with Heavies, these aren't cruise missiles we're talking about here.

As for the cap.....well really you shouldn't be perma running the AB anyway and the only thing else that takes cap is the Hardeners which you had better be stable running or that's just pathetic.


Deadspace shield booster on a drake is a ******* awesome idea, sorry to state the obvious but anyone that says otherwise is a goddamn ******. It's a hull that has excellent resists, damage projection, range and slot layout. And even though it CAN be passive tanked doesn't mean that's an optimal solution for someone who has the finances to pimp it out, as the SPRs going in the lows means you can't use BCU's or DCU's.

[Drake, Passivetank my ass]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II

Pithum A-Type Medium Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Shield Boost Amplifier II
Shield Boost Amplifier II
Cap Recharger II

Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5


Setup is cap stable, tanks 573 DPS per second before any implants, deals 568 dps at over 70km range, has excellent damage projection and goes 439 M/S. And most importaintly, it can in some variation be used by a character between two weeks and three months of age and is easily capable of doing any lvl 4 mission in the game.


That is actually fun, I would use the Caldari Navy Shield Boost Amplifyier (more expensive, but who cares in this set up) and maybe an AB rather than the Cap Recharger. Mission specific resists are better (GIst A of course because we go all out, right).

This actually made me LOL. Too bad Heavies are being nerfed. P
Bernard 2007
The Scarlet Storm
#12 - 2012-11-04 12:03:11 UTC
Boudacca Sangrere wrote:
Bernard 2007 wrote:
Col Arran wrote:
Verity Sovereign wrote:
couldn't you drop the cost by using dread guristas rather than Caldari navy launchers?

That extra mid could be a republic fleet target painter.... or a Shield booster
If its a shield booster, you might want to switch the shield power relay (which hurst your cap) for a power diagnostic system - such as a Caldari Navy Power diagnostic system - they are only about 40 mil (and boost shield and energy recharge rate by about 15%)

Aside from the Gila for PvE nad a Cynabaal/Vigalent for PvP, I can't think of any faction cruiser that can compete with a battlecruiser.


Shield booster on a Drake.....mull that statement over for a bit and then realize why that's a terrible idea. Also the mid with a TP would be sort of a waste since your drones should be killing the frigs before or at the same time you take out the larger targets. Also the DPS change isn't too bad hitting frigs with Heavies, these aren't cruise missiles we're talking about here.

As for the cap.....well really you shouldn't be perma running the AB anyway and the only thing else that takes cap is the Hardeners which you had better be stable running or that's just pathetic.


Deadspace shield booster on a drake is a ******* awesome idea, sorry to state the obvious but anyone that says otherwise is a goddamn ******. It's a hull that has excellent resists, damage projection, range and slot layout. And even though it CAN be passive tanked doesn't mean that's an optimal solution for someone who has the finances to pimp it out, as the SPRs going in the lows means you can't use BCU's or DCU's.

[Drake, Passivetank my ass]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II

Pithum A-Type Medium Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Shield Boost Amplifier II
Shield Boost Amplifier II
Cap Recharger II

Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x5


Setup is cap stable, tanks 573 DPS per second before any implants, deals 568 dps at over 70km range, has excellent damage projection and goes 439 M/S. And most importaintly, it can in some variation be used by a character between two weeks and three months of age and is easily capable of doing any lvl 4 mission in the game.


That is actually fun, I would use the Caldari Navy Shield Boost Amplifyier (more expensive, but who cares in this set up) and maybe an AB rather than the Cap Recharger. Mission specific resists are better (GIst A of course because we go all out, right).

This actually made me LOL. Too bad Heavies are being nerfed. P


Actually, I did make a couple of changes in EFT but it seems I forgot to copy them before I pasted the setup here. Actual end setup is:

[Drake, Passivemonster]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II

Pithum A-Type Medium Shield Booster
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Shield Boost Amplifier II
Gistum C-Type 10MN Afterburner
Cap Recharger II

Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I


Hobgoblin II x5

Basically CCC II is there because you use 400 calibration and the AB is there for the speed. If you look at my previous post you'll see the numbers I stated match this setup with all lvl 5 skills rather then the one I actually posted.

And as far as CN shield boost amplifier goes, it's only 37,5% vs 36% if I recall right. Personally I only use Pith A-Type and above Shield Boost Amps if I have to use something other then T2 one simply because anything less is not worth using.
Ginger Barbarella
#13 - 2012-11-04 13:56:21 UTC
Biutch wrote:
I'm trying to grind some standing with caldari state/ navy. Currently doing some l3 courier and storyline and end up with security storyline mission. Probably gonna to the epic arcs eventually, and navy hookbill is just not doing it :p

So what im looking for is a low skill faction/deadspace ship loadout(faction something cruiser/ bc/ whatever). Looked at battleclinic but cant really find anything good. Pricerange 1-3bill.


Gila. End of discussion.

"Blow it all on Quafe and strippers." --- Sorlac

Biutch
Perkone
Caldari State
#14 - 2012-11-04 19:24:29 UTC  |  Edited by: Biutch
Ginger Barbarella wrote:


Gila. End of discussion.


My main issue is loadout, not the ship. Gila will require me to do some drone training and gallente frig to 4...

To drake setup: Seems good, not to much training req, and I can always use T1 drones :)
Nor Tzestu
Dos Pollos Hermanos
#15 - 2012-11-04 20:27:36 UTC
Biutch wrote:
Ginger Barbarella wrote:


Gila. End of discussion.


My main issue is loadout, not the ship. Gila will require me to do some drone training and gallente frig to 4...

To drake setup: Seems good, not to much training req, and I can always use T1 drones :)


T1 drones, faction fit. This can't go bad at all....
Ginger Barbarella
#16 - 2012-11-04 21:35:25 UTC
Biutch wrote:
Ginger Barbarella wrote:


Gila. End of discussion.


My main issue is loadout, not the ship. Gila will require me to do some drone training and gallente frig to 4...

To drake setup: Seems good, not to much training req, and I can always use T1 drones :)


All true. Gila is truly a drone boat without advertising it (like Domi).

Drake is easy. Some say too easy. ;-)

"Blow it all on Quafe and strippers." --- Sorlac

Ginger Barbarella
#17 - 2012-11-04 21:38:32 UTC
Nor Tzestu wrote:
Biutch wrote:
Ginger Barbarella wrote:


Gila. End of discussion.


My main issue is loadout, not the ship. Gila will require me to do some drone training and gallente frig to 4...

To drake setup: Seems good, not to much training req, and I can always use T1 drones :)


T1 drones, faction fit. This can't go bad at all....


QFT. +1

"Blow it all on Quafe and strippers." --- Sorlac

Oska Rus
Free Ice Cream People
#18 - 2012-11-05 16:55:36 UTC
Passive shieald tanked cynabal proved for me quite effective for L1-cheparL3 missions. It arrives fast and pops frigates at 40km. For more expensive L3 and L4 i would suggest machariel. It is as fast as cruiser with BS+ firepower.
Yoshite McLulzypants
Center for Advanced Studies
Gallente Federation
#19 - 2012-11-05 17:27:38 UTC
Hire a standing service. Cal navy should be easy to find someone for. No skill drake with billions of faction gear is not going to end well.
Jack Mayhem
Kaer Industries
#20 - 2012-11-06 16:15:12 UTC
For grinding L3s for standings, I have found Rail Talos extremely fun. It's paper thin tank, but you very fast and agile, so you can dictate range. Plus drones if you get tackled by quick frigates.

860 DPS

[Talos, L3 blitz]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

10MN Afterburner II
Dread Guristas Large Shield Booster
Dread Guristas Kinetic Deflection Field
Medium Capacitor Booster II, Cap Booster 800

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Medium Processor Overclocking Unit I
Medium Processor Overclocking Unit I
Medium Anti-Thermal Screen Reinforcer I

Hobgoblin II x5
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