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So...nerfs and laz0rz

First post
Author
CCP Eterne
C C P
C C P Alliance
#21 - 2012-11-05 14:42:47 UTC
Snipped some trolling.

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TriadSte
The Scope
Gallente Federation
#22 - 2012-11-05 14:43:40 UTC
you bunch of picky muthas arnt yaz?

Look I was wrong on dmg type :P never used them thats very true..

But its fair to suggest instant swapping of crystals sucks, Its instant. On any other weapon platform its a minimum of 5 seconds.
Remiel Pollard
Aliastra
Gallente Federation
#23 - 2012-11-05 14:46:32 UTC
Grimpak wrote:
Remiel Pollard wrote:
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

also the other reason that lasers have insta-swap on crystals is because of their range. Hybrids are extreme long range, projectiles have huge falloffs, lasers have the middle in range but extremely poor falloff, so the need of having to change optimal range gave birth to the insta-swap.


Wot??

Hybrids are extremely long range?

Have you used any blasters lately?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#24 - 2012-11-05 14:50:14 UTC
Astroniomix wrote:
Remiel Pollard wrote:
ITTigerClawIK wrote:
...im sorry did you actually just say lasers have the advantage of instantly swapping damage types????

i think you need to have a good long look at lasers again because i think you will find that just like hybrids, they only have TWO damage types.except that lasers have EM as its Primary and Thermal as its secondary damage type where as hybrids have Thermal as primary and Kinetic as secondary....

Lasers - http://wiki.eveonline.com/en/wiki/Lasers





Just a quick correction there - hybrids are kinetic primary, thermal secondary.

Seeing as antimatter is the most commonly used ammo for hybrids, he is technically correct. (antimatter does more thermal than kinetic)


According to in-game info on antimatter charges:

Antimatter XL does 56hp kinetic, 40 thermal
Antimatter L does 28hp kinetic, 20 thermal
Antimatter M does 14hp kinetic, 10 thermal
Antimatter S does 7hp kinetic, 5 thermal

Which damage type is primary for hybrids again?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

War Kitten
Panda McLegion
#25 - 2012-11-05 15:02:54 UTC
TriadSte wrote:
you bunch of picky muthas arnt yaz?


Yes, details can be important when talking about changing game mechanics.

Quote:
Look I was wrong on dmg type :P never used them thats very true..


So your reasoning for changing them isn't based on experience, it's based on jealousy?

Quote:
But its fair to suggest instant swapping of crystals sucks, Its instant. On any other weapon platform its a minimum of 5 seconds.


No, it doesn't suck. Try it some time.




I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Vaal Erit
Science and Trade Institute
Caldari State
#26 - 2012-11-05 15:04:13 UTC
Lasers should have a continuous mode: damage every sec, a set amount of damage not based on hit quality with a penalty to tracking.

Or a charge mode, I would love to be charging mah lasers.
madpsychc0killer
Solutis in Sanguis
#27 - 2012-11-05 15:37:47 UTC
TriadSte wrote:
you bunch of picky muthas arnt yaz?

Look I was wrong on dmg type :P never used them thats very true..

But its fair to suggest instant swapping of crystals sucks, Its instant. On any other weapon platform its a minimum of 5 seconds.


I don't think it's picky when the OP clearly states he has no first hand knowledge of the weapon under discussion and asks for it to be nerfed in some way.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#28 - 2012-11-05 15:38:24 UTC
Vera Algaert wrote:
TriadSte wrote:
Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type. .

Yeah, right... you can swap to any damage type you want - as long as it's EM, Thermic or a combination of the two.



Nuff' Said /thread

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Mr Epeen
It's All About Me
#29 - 2012-11-05 15:53:11 UTC
There are only two laser crystals.

Scorch... and everything else. No need to switch from the pretty purple crystal of death.. Ever.

Mr Epeen Cool
Lance Rossiter
CHAINS Corp
#30 - 2012-11-05 16:51:42 UTC
I'm a newbie, and I took a vacation from my low-sec home yesterday for a little light tourism in Amarr. I wanted to see the sights and learn about this race and its ships, so I played the carreer missions.

The topic of laser reload times came up (I think it was a blurb on one of the advanced military missions), and I thought it was a pretty neat detail that you could adjust the crystals dynamically on the fly very quickly. It was different to the weapon systems I had experienced before (hybrid turrets, missiles) because it allowed for fast adjustments to your range settings. I thought it seemed pretty fitting for weapon types that draw mostly on capacitor, and made the focusing crystals more interesting than they would otherwise be for a weapons system that doesn't have to worry so much about counting bullets.

I like that there's pretty clear contrast between all the different weapons systems, I think this is a nice little detail that helps keep things distinct and different.
Colonel Xaven
Perkone
Caldari State
#31 - 2012-11-05 16:53:20 UTC
TriadSte wrote:
you bunch of picky muthas arnt yaz?

Look I was wrong on dmg type :P never used them thats very true..

But its fair to suggest instant swapping of crystals sucks, Its instant. On any other weapon platform its a minimum of 5 seconds.


Laz0rs also dont have ammo.

Yeah, the special things that make eve special... Sometimes it's weird Blink

www.facebook.com/RazorAlliance

Grimpak
Aliastra
Gallente Federation
#32 - 2012-11-05 17:01:43 UTC
Remiel Pollard wrote:
Grimpak wrote:
Remiel Pollard wrote:
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

also the other reason that lasers have insta-swap on crystals is because of their range. Hybrids are extreme long range, projectiles have huge falloffs, lasers have the middle in range but extremely poor falloff, so the need of having to change optimal range gave birth to the insta-swap.


Wot??

Hybrids are extremely long range?

Have you used any blasters lately?

as I said above, rails.


it is funny that the same weapon system has also the 2 extremes as range is concerned.

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[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Ranger 1
Ranger Corp
Vae. Victis.
#33 - 2012-11-05 17:11:23 UTC
Colonel Xaven wrote:
TriadSte wrote:
you bunch of picky muthas arnt yaz?

Look I was wrong on dmg type :P never used them thats very true..

But its fair to suggest instant swapping of crystals sucks, Its instant. On any other weapon platform its a minimum of 5 seconds.


Laz0rs also dont have ammo.

Yeah, the special things that make eve special... Sometimes it's weird Blink

So, have you had good luck using them without crystals? Smile

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