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Player Features and Ideas Discussion

 
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Manufacturer's Branding

First post
Author
Mr VonBraun
Collegium Ignis
#1 - 2012-11-05 12:35:38 UTC
Hi,
as a builder of cap ships,I would REALLY like to have the ablility to put a decal on my ships as some kind of manufacturers mark...something that means "built by Mr Vonbaun" .....I know you are working on ship decals,so how about giving us the chance to brand our products?

VB
Rordan D'Kherr
Imperial Academy
Amarr Empire
#2 - 2012-11-05 12:36:35 UTC
+1

at least name the manufacturer on the info page

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CCP Falcon
#3 - 2012-11-05 12:38:39 UTC
Moved to Features & Ideas Discussion.

Also, pretty sweet idea Cool

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Atarija Masana
Collegium Ignis
#4 - 2012-11-05 12:47:53 UTC
Very nice idea Big smile
it wold be rely cool having the decal of my favorite ship makers on my ships.
wold be good commercial for the manufacturers too.
Lumifragger Ghentenaar
Novaton BVBA
#5 - 2012-11-05 12:51:52 UTC
As long as the manufacturer can choose whether to or to not put the brand on, +1
SayTT
Slightly Sexual.
Slightly Sexual
#6 - 2012-11-05 14:02:24 UTC
This sounds like a nice idea.
Warde Guildencrantz
Caldari Provisions
Caldari State
#7 - 2012-11-05 14:06:25 UTC
As long as other people can't remove the decals if the manufacturer chooses to put them, +1.

Also, this would be a cool way of making it so everyone doesn't just decal-the-crap out of their ships. The only time you can decal them is from manufacturing. That way if a corp/alliance wanted corp/alliance ships with decals they would have to manufacture them.

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Mr VonBraun
Collegium Ignis
#8 - 2012-11-05 14:08:13 UTC
Warde Guildencrantz wrote:
As long as other people can't remove the decals if the manufacturer chooses to put them, +1.

Also, this would be a cool way of making it so everyone doesn't just decal-the-crap out of their ships. The only time you can decal them is from manufacturing. That way if a corp/alliance wanted corp/alliance ships with decals they would have to manufacture them.



Yep,the decal could be done at an extra cost to the builder in that case...so it would be optional,and would keep the look of the ship simple
Astroniomix
School of Applied Knowledge
Caldari State
#9 - 2012-11-05 14:12:02 UTC
The problem is packaged items do not have unique IDs. The game is currently incapable of keeping track of who built what because everything comes off the line as a packaged item.

This is why repackaging voids insurance and why you can't repackage damaged stuff.
Mr VonBraun
Collegium Ignis
#10 - 2012-11-05 14:17:46 UTC
Astroniomix wrote:
The problem is packaged items do not have unique IDs. The game is currently incapable of keeping track of who built what because everything comes off the line as a packaged item.

This is why repackaging voids insurance and why you can't repackage damaged stuff.


Good point....but maybe there could be some way of manufacturing the decal seperately and then applying it perhaps...
Buzzy Warstl
Quantum Flux Foundry
#11 - 2012-11-05 14:30:39 UTC
Astroniomix wrote:
The problem is packaged items do not have unique IDs. The game is currently incapable of keeping track of who built what because everything comes off the line as a packaged item.

This is why repackaging voids insurance and why you can't repackage damaged stuff.

Obviously this is a barrier to implementation, but if there weren't any barriers to implementing it we'd probably have had this feature *long* ago as it is common in less sophisticated games.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Astroniomix
School of Applied Knowledge
Caldari State
#12 - 2012-11-05 14:46:26 UTC
Buzzy Warstl wrote:
Astroniomix wrote:
The problem is packaged items do not have unique IDs. The game is currently incapable of keeping track of who built what because everything comes off the line as a packaged item.

This is why repackaging voids insurance and why you can't repackage damaged stuff.

Obviously this is a barrier to implementation, but if there weren't any barriers to implementing it we'd probably have had this feature *long* ago as it is common in less sophisticated games.

Yes, but; it's a rather significant barrier of implementation. Especially for something that is just a vanity "thing".

I like the idea, but I just don't see it happening for a while.
Mr VonBraun
Collegium Ignis
#13 - 2012-11-05 14:56:51 UTC
All true,of course. But one has to imagine that CCP would be working on a solution to the packaged item problem if they are planning to implement decals in the game.
Danika Princip
GoonWaffe
Goonswarm Federation
#14 - 2012-11-05 15:24:45 UTC
Warde Guildencrantz wrote:
As long as other people can remove the decals if the manufacturer chooses to put them, +1.



Fixed that for you. If someone wants to put an 'I made this!' sticker on a ship, fine, but I want to be able to take it right back off again. I don't care who made my ships, and having some stupid decal on them, with a very low TTD, is just going to annoy me.
Astroniomix
School of Applied Knowledge
Caldari State
#15 - 2012-11-05 15:42:43 UTC
Mr VonBraun wrote:
All true,of course. But one has to imagine that CCP would be working on a solution to the packaged item problem if they are planning to implement decals in the game.

My guess is repackaging an item will simply destroy/remove the skin.
Jing Xin
University of Caille
Gallente Federation
#16 - 2012-11-06 00:57:27 UTC
The way to satisfy everyone would be to allow owners of ships manually select logo of which corporation, faction, or alliance they want displayed on their ships. Role-players would love a new way to show their allegiance to their favorite NPC entity.
Packaged ships are not unique, that's true. But if player A builds and assembles a ship, assigns a decal, and gives the ship to player B, the latter can choose to keep or change that decal.

The debate is then whether players can skin their ship at any time, or presence of some sense of branding, that is skin and logo are assigned right after assembly and can only be changed by repackaging (forfeiting rigging and insurance). This way players can play with their ship's looks by assembling and repackaging until they are satisfied, and then commit by rigging/insuring.
Lavitakus Bromier
WTF Bunnies
#17 - 2012-11-06 01:50:04 UTC
Have a logo spot for the.players.corp or.alliance. Then a small bar under that.for.the.man who made it. Simple 4 letter txt
HELLBOUNDMAN
Aliastra
Gallente Federation
#18 - 2012-11-06 03:10:54 UTC  |  Edited by: HELLBOUNDMAN
Even though I'm not a ship builder myself, I do like the idea.

However, what I worry is that CCP will simply take advantage of this and make it so that players would only be able to create a brand through the Nex store.

Also, to make it more profitable, I wouldn't be suprised if they charged per run, or per ship class.
I'm always afraid of stuff like this because since Aurum was introduced CCP has been working on ways to make more money with it.

This falls in line with custom ship skins. We'd all love to have this, but CCP would make it a Nex item.

Stupid Aurum had to go mess everything up for us....


Edit...

Oh, and it should be limited to a custom logo similar to faction logos or corp/alliance logos.

This way there's not a big fugly stain across the entire ship, or anywhere on the ship really, that says "Built by Seamore Scrotes."
Admiral Jao
Anthrax Gamma Co.
#19 - 2012-11-09 19:03:22 UTC
I agreed with MrVonbraun's idea. And since dev team can change things like add unique IDs to these ships so you can always track it and see the manufacturer. +1 for MrVonbraun
Crimeo Khamsi
Viziam
Amarr Empire
#20 - 2012-11-09 20:10:10 UTC  |  Edited by: Crimeo Khamsi
To get around the repackaging issue:

Perhaps instead of having the ship COME with branding, instead make it so that a manufacturer can give you a discount if you choose to purchase a logo option from them for one of your already-assembled ships, and then charge a fine for removing it?

For example:
Jim's Ship Manufacturing offers 100,000isk refunds on Bestowers if you paint their logo on one. If you ever want to repackage the ship, however, you have pay them back that + X%, like 110,000isk for the privilege of removing the logo again. You don't pay back anything if the ship is simply destroyed.

The offer could be made to only be valid for people who have a wallet transaction on record with that manufacturer for that particular type of ship, within the last 24 hours (so that you can't just get discounts on random ships that that person didn't make). Every purchased ship from them basically acting as one logo voucher good for 24 hours discount.

The manufacturer would also be required to put up the value of the discount in escrow for that 24 hours, to guarantee that the money exists if and when the person wishes to take the logo option (until i t expires)


Sort of roundabout, but it would work, without having to get rid of generic item_IDs.
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