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High sec cargo gank... Whats the hate? Solutions?

First post
Author
KrakizBad
Section 8.
#181 - 2012-11-05 07:31:50 UTC
Vanyr Andrard wrote:
KrakizBad wrote:
Tippia has a great way of teasing the "Argumentum ad I'm a Dumbass" out of people. (Why couldn't there be an elegant Latin way of saying it?)


Saying what?

Big smile
Sean Parisi
Blackrise Vanguard
#182 - 2012-11-05 07:37:04 UTC
Fit a tank, use orcas corporation cargo hold. Do not think that a "Faster" ship is always better. Use a webbing alt to instantly align and remain in transit as long as possible. Use couriers to take the risk. Use an ECM alt, understand typical gank areas and do not overload cargo holds unless necessary.

Don't move cargo in obvious ships - Ex: Cloaky Crane (Unless you know how to use it properly), Interceptor (Hurrr I'm so fast they'll never see my blueprints!), Noobship "I'm cheap and they'll never expect my shuttle or noobship of having billions in isk BWUHAHAHAHA".

If you are moving faction modules, considering fitting them to your ship - This way if you are cargo scanned and not ship scanned they will be unaware of the real value of your ship (This is subjective)
Amber Coldheart
Doomheim
#183 - 2012-11-05 07:39:04 UTC
Tippia wrote:
You apparently need to be educated on the finer points of calculating risks.

Risk = probability × cost. Probabilities range from 0 to 1. Just because the probability is 1 doesn't mean that it's suddenly not a risk — it just means that it's a trivial case where risk = cost.

Dont bring me into your "mathematical arguement", thats not what i posted about Smile

And no, when something is guaranteed, its not a risk.. in mathematical terms its a known outcome, a constant value, whatever you want to call it. Your other unknowns in the math constitutes whatever risk you are calculating.
Herr Hammer Draken
#184 - 2012-11-05 07:41:21 UTC
Sean Parisi wrote:
Fit a tank, use orcas corporation cargo hold. Do not think that a "Faster" ship is always better. Use a webbing alt to instantly align and remain in transit as long as possible. Use couriers to take the risk. Use an ECM alt, understand typical gank areas and do not overload cargo holds unless necessary.

Don't move cargo in obvious ships - Ex: Cloaky Crane (Unless you know how to use it properly), Interceptor (Hurrr I'm so fast they'll never see my blueprints!), Noobship "I'm cheap and they'll never expect my shuttle or noobship of having billions in isk BWUHAHAHAHA".

If you are moving faction modules, considering fitting them to your ship - This way if you are cargo scanned and not ship scanned they will be unaware of the real value of your ship (This is subjective)


Oh by the way orcas corp hold becomes scanable after the winter update. Back to double wraping which also works for frieghters by the way.

Herr Hammer Draken "The Amarr Prophet"

Herr Hammer Draken
#185 - 2012-11-05 08:16:32 UTC
I would have to agree with that risk is chance based. If their is no chance in the equation then it is a measurable and known cost of doing business as every time the outcome can be determined with 100% certainty.

Herr Hammer Draken "The Amarr Prophet"

Herr Hammer Draken
#186 - 2012-11-05 09:01:57 UTC
If a player wants to add risk to a gankers life then double wrap everything. Send three frieghters for every cargo load. Two of the frieghters will have zero value double wraped contracts. Only one of the three will have a cargo with value.

Then does that one frieghters cargo value = its cost to gank it, or equal the cost to gank all three frieghters? Risk = chance of the unknown.

Herr Hammer Draken "The Amarr Prophet"

Dave Stark
#187 - 2012-11-05 09:21:34 UTC
Herr Hammer Draken wrote:
If a player wants to add risk to a gankers life then double wrap everything. Send three frieghters for every cargo load. Two of the frieghters will have zero value double wraped contracts. Only one of the three will have a cargo with value.

Then does that one frieghters cargo value = its cost to gank it, or equal the cost to gank all three frieghters? Risk = chance of the unknown.


or just don't stick over 1bn in your cargo hold because most gankers won't even bother trying to pop your freighter for that little potential reward.

especially if it's 1bn isk worth of trit.
CCP Eterne
C C P
C C P Alliance
#188 - 2012-11-05 09:30:10 UTC
I removed some off topic discussion of the dictionary definition of terms that had ventured into trolling territory. If you want to discuss the meaning of words, EVE General is not the place to do it.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Vanyr Andrard
VacuumTube
#189 - 2012-11-05 09:32:53 UTC  |  Edited by: Vanyr Andrard
What do actual gankers think of the risk of freighter ganking? "You know what you could win, you just don't know what you will win. Our guys do this because they make money every gank and they get free ships to gank with. They don't have to rat, mission, or otherwise carebear for income."--powers, 2nd in command at Miniluv

Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.
Dave Stark
#190 - 2012-11-05 09:35:24 UTC
CCP Eterne wrote:
I removed some off topic discussion of the dictionary definition of terms that had ventured into trolling territory. If you want to discuss the meaning of words, EVE General is not the place to do it.


but some people really, really need it explaining to them.
Tippia
Sunshine and Lollipops
#191 - 2012-11-05 09:39:35 UTC  |  Edited by: CCP Eterne
Snipped continued discussion of a moderated post - CCP Eterne

Quote:
Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.
…except for the whole probability part that plays into both of those, which leaves all three rather inadequate and which pushes the entire thing riiiight into the comfort zone of risk calculations. The reason the miniluv guys make money on every gank is because they have full insight into and manage those risks to the point where the likelihood of a negative outcome is utterly minuscule (courtesy of the poor risk management of the haulers).

Managed risks ≠ no risk.
Herr Hammer Draken
#192 - 2012-11-05 09:42:33 UTC
Dave stark wrote:
Herr Hammer Draken wrote:
If a player wants to add risk to a gankers life then double wrap everything. Send three frieghters for every cargo load. Two of the frieghters will have zero value double wraped contracts. Only one of the three will have a cargo with value.

Then does that one frieghters cargo value = its cost to gank it, or equal the cost to gank all three frieghters? Risk = chance of the unknown.


or just don't stick over 1bn in your cargo hold because most gankers won't even bother trying to pop your freighter for that little potential reward.

especially if it's 1bn isk worth of trit.


That works as well, but the assumption is as of right now that any double wraped cargo is worth ganking because it is double wraped.

So until a few ganks happen on double wraped frieghters with zero value there will imply no risk to the double wraped cargo gank.

The known value of the cargo if below ganking value is still not adding risk, as it just defines the value as not being worth the cost of the gank. No risk in this case. It simply is not worth the effort.

So why do I say it like this?

Assume you want to ship 66 billion. And it fits in one frieghter. You can send 66 frieghters of 1 billion each and be safe.
Or you can send 3 frieghters one has 66 billion the other two zero all double wraped. So the values are unknown.
If a zero value frieghter gets ganked it has to get posted to a kill board to become known that this is occuring.
That is how risk gets known and becomes calculated. By the kill boards.

Herr Hammer Draken "The Amarr Prophet"

Dave Stark
#193 - 2012-11-05 09:44:59 UTC
Vanyr Andrard wrote:
Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.


sure. but then you're making some rather dangerous assumptions.

for example, you're assuming there's no logi about to drop out of warp and rep the freighter, or some other type of escort. mayhaps a wartarget appears on grid to ruin your day.

even if you know that the cost of their cargo is greater than the costs of the ships to gank the freighter, they are not the only variables you must consider.

no matter what you do in eve, there is always a chance some one is about to land on grid with you and **** up your day. always. sure that risk might be tiny, but it's always there.
Vanyr Andrard
VacuumTube
#194 - 2012-11-05 09:49:18 UTC
Dave stark wrote:
Vanyr Andrard wrote:
Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.


sure. but then you're making some rather dangerous assumptions.

for example, you're assuming there's no logi about to drop out of warp and rep the freighter, or some other type of escort. mayhaps a wartarget appears on grid to ruin your day.

even if you know that the cost of their cargo is greater than the costs of the ships to gank the freighter, they are not the only variables you must consider.

no matter what you do in eve, there is always a chance some one is about to land on grid with you and **** up your day. always. sure that risk might be tiny, but it's always there.


I'm not assuming anything, I'm quoting the opinion of an expert ;)

Those are indeed possibilities, though. If you read the full article, he mentions all those.
Dave Stark
#195 - 2012-11-05 09:51:30 UTC
Herr Hammer Draken wrote:
Dave stark wrote:
Herr Hammer Draken wrote:
If a player wants to add risk to a gankers life then double wrap everything. Send three frieghters for every cargo load. Two of the frieghters will have zero value double wraped contracts. Only one of the three will have a cargo with value.

Then does that one frieghters cargo value = its cost to gank it, or equal the cost to gank all three frieghters? Risk = chance of the unknown.


or just don't stick over 1bn in your cargo hold because most gankers won't even bother trying to pop your freighter for that little potential reward.

especially if it's 1bn isk worth of trit.


That works as well, but the assumption is as of right now that any double wraped cargo is worth ganking because it is double wraped.

So until a few ganks happen on double wraped frieghters with zero value there will imply no risk to the double wraped cargo gank.

The known value of the cargo if below ganking value is still not adding risk, as it just defines the value as not being worth the cost of the gank. No risk in this case. It simply is not worth the effort.

So why do I say it like this?

Assume you want to ship 66 billion. And it fits in one frieghter. You can send 66 frieghters of 1 billion each and be safe.
Or you can send 3 frieghters one has 66 billion the other two zero all double wraped. So the values are unknown.
If a zero value frieghter gets ganked it has to get posted to a kill board to become known that this is occuring.
That is how risk gets known and becomes calculated. By the kill boards.


i am willing to wager good isk that if you asked most freighter pilots, the majority wouldn't know what double wrapping is. not unless hauling is their primary activity in eve or they're active on the forums. the regular freighter pilots that don't fly for places like push/red frog etc or frequent the forums are probably the majority (i'd put money on that).

so yes, any thing double wrapped is generally worth ganking. even sending 3 freighters and only one of them having cargo in would just result in 3 freighter ganks. (i'd put good isk on that, too).

however, if you have 66bn isk to haul, i think at that point you're a fool if you try and haul it yourself. the time it takes to haul it safely is too great an opportunity cost to do it yourself, and the risk of hauling it all at once is far, far too high. at that point i'd just outsource it. i'd gladly pay red frog/push to take it 1bn isk at a time, they have a whole fleet of freighters who will do those 66 1bn isk trips in the time it'd take you to do a fraction of those trips. also the cost they ask is arguably nothing in comparison to the fact that you have 66bn isk of assets sitting in a hangar some where.

it doesn't really make sense on any level to try and haul that much stuff yourself.
Dave Stark
#196 - 2012-11-05 09:52:38 UTC
Vanyr Andrard wrote:
Dave stark wrote:
Vanyr Andrard wrote:
Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.


sure. but then you're making some rather dangerous assumptions.

for example, you're assuming there's no logi about to drop out of warp and rep the freighter, or some other type of escort. mayhaps a wartarget appears on grid to ruin your day.

even if you know that the cost of their cargo is greater than the costs of the ships to gank the freighter, they are not the only variables you must consider.

no matter what you do in eve, there is always a chance some one is about to land on grid with you and **** up your day. always. sure that risk might be tiny, but it's always there.


I'm not assuming anything, I'm quoting the opinion of an expert ;)

Those are indeed possibilities, though. If you read the full article, he mentions all those.


well you are making those assumptions, which is why that gain - cost model is totally inappropriate, however i'm not getting in to this debate with you. i've just woken up, it's monday morning, and i know the probability is that i'm more qualified to speak on this subject than you are.

carry on arguing with tippia if you want but i'm not biting.
Vanyr Andrard
VacuumTube
#197 - 2012-11-05 09:56:24 UTC  |  Edited by: Vanyr Andrard
Dave stark wrote:
Vanyr Andrard wrote:


I'm not assuming anything, I'm quoting the opinion of an expert ;)

Those are indeed possibilities, though. If you read the full article, he mentions all those.


well you are making those assumptions, which is why that gain - cost model is totally inappropriate, however i'm not getting in to this debate with you. i've just woken up, it's monday morning, and i know the probability is that i'm more qualified to speak on this subject than you are.

carry on arguing with tippia if you want but i'm not biting.


I'm not making "those assumptions", I'm quoting an expert on ganking. I attributed the quote and everything. Sorry to disappoint.
Dave Stark
#198 - 2012-11-05 09:58:20 UTC
Vanyr Andrard wrote:
Dave stark wrote:
Vanyr Andrard wrote:
Dave stark wrote:
Vanyr Andrard wrote:
Making money every gank, sounds like we can ditch the technical definition of risk and just use the commonsense definition for profit. Gain - cost. Short and sweet.


sure. but then you're making some rather dangerous assumptions.

for example, you're assuming there's no logi about to drop out of warp and rep the freighter, or some other type of escort. mayhaps a wartarget appears on grid to ruin your day.

even if you know that the cost of their cargo is greater than the costs of the ships to gank the freighter, they are not the only variables you must consider.

no matter what you do in eve, there is always a chance some one is about to land on grid with you and **** up your day. always. sure that risk might be tiny, but it's always there.


I'm not assuming anything, I'm quoting the opinion of an expert ;)

Those are indeed possibilities, though. If you read the full article, he mentions all those.


well you are making those assumptions, which is why that gain - cost model is totally inappropriate, however i'm not getting in to this debate with you. i've just woken up, it's monday morning, and i know the probability is that i'm more qualified to speak on this subject than you are.

carry on arguing with tippia if you want but i'm not biting.


I'm not making "those assumptions", I'm quoting an expert on ganking. I attributed the quote and everything. Sorry to disappoint.


ok so it's a boring monday morning, i'll bite.

you're not making those assumptions, you're just interpreting the quote how you want.
Tippia
Sunshine and Lollipops
#199 - 2012-11-05 10:02:39 UTC
Vanyr Andrard wrote:
I'm not making "those assumptions", I'm quoting an expert on ganking.
…and then from that quote (I won't say “based on” since there's nothing in it to act as a basis) you make assumptions about how the profits are gained, and then, based on those assumptions, further assume that the risk concept can be rejected and an alternate, simplified model can be used.
CCP Eterne
C C P
C C P Alliance
#200 - 2012-11-05 10:03:39 UTC
Posts that are deleted are deleted for a reason. Continuing to discuss them is against the rules.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

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