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Anyone remember m0o? I know someone who does...

First post First post
Author
Val'Dore
PlanetCorp InterStellar
#61 - 2012-11-01 13:43:38 UTC
Complex Potential wrote:
You used to be able to tank concorde? Shocked


When CONCORD was introduced (wasn't even in EvE at release), they were about on par with faction navies.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Prime
Argentium Astrum
#62 - 2012-11-01 14:23:27 UTC
I played beta, I'm one of the oldest people in game... so old that my corp history was cut off by a ccp snafu

of course I remember m0o...

they were a very good & necessary evil at the time; we all knew of the many loopholes and unfair tactics in eve, and we even tried to get the devs to do something about it, but it was not until m0o actually abused them that the devs actually started fixing things...

many of the exploits they used were well known and complained about in beta, just FYI

this is why the dev hate was unwarranted, and why the dev interventions were really a reflection on ccp's poor response to fix things

ccp's attitude has improved a bit over the years, but there are still examples of bad dev work everywhere :(

-> this is why things like making a private contract to "Prime" still is nearly impossible - I am half way down a list of about 600 names that match, but for some reason, they think that is ok. I am the ONLY match for "Prime", but do not show up at the top of the list. WHY? A: It's lazy dev work... guys like Knuth wrote proper algs to do this sort of thing in the 70s... eve devs don't read Knuth I guess.

Prime
Hairtrigger
Caldari Provisions
Caldari State
#63 - 2012-11-02 10:37:41 UTC
Complex Potential wrote:
You used to be able to tank concorde? Shocked


http://www.youtube.com/watch?v=BnjK5EVsIfI

this is the yuali incident that got zombies banned and conc made into super badasses to stop this happenin again.

i still see a few m0o around in old chat channels, didnt most go on to form the royal syndicate, then aftet that scattered to the 4 winds
Eugene Kerner
TunDraGon
Goonswarm Federation
#64 - 2012-11-02 10:48:18 UTC
inb4 Tank

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Lin-Young Borovskova
Doomheim
#65 - 2012-11-02 10:51:47 UTC
Complex Potential wrote:
Andemnon Kohort wrote:
Nanatoa wrote:
Sounds a lot like m0o used game mechanics to their advantage, much like James 315 does these days.
Would that be a correct observation?



Theres a bit of a difference between an 'organisation' that represented a very real threat in the game, and someone who is at best, a min(er)or nuisance Cool


I love word play +1



Not empty quoting Lol

brb

Eugene Kerner
TunDraGon
Goonswarm Federation
#66 - 2012-11-02 10:56:36 UTC
Nanatoa wrote:
Sounds a lot like m0o used game mechanics to their advantage, much like James 315 does these days.
Would that be a correct observation?


Allthough I have some sypathy for the bumpers - that´s like comparing a planet to an apple.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Kepaloha
Something Something Dark Side CO
#67 - 2012-11-02 14:02:02 UTC
I remember them. was always fun tryin to sneak through their gate camps. i lost my first battleship to them too. oh good times...good times...
Muad 'dib
State War Academy
Caldari State
#68 - 2012-11-02 14:17:33 UTC
i remember, i almost lost my hauler in yulai.

pioneers of the old school pvpers and pirates

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Kenneth O'Hara
Sebiestor Tribe
#69 - 2012-11-02 15:33:39 UTC
Who cares about M0o anymore? They are gone... end of story! Click on the link in my sig... Tell 'em i sent you.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

CCP Guard
C C P
C C P Alliance
#70 - 2012-11-02 21:18:39 UTC
I sure remember them :). They caused us a lot of headaches back in the day by exposing flaws in the system and forcing us to think about them under extreme time pressure. I was one of the pilots in the seven man Concord Black Ops fleet that chased them away from one of their gate camps. It seems silly in hindsight to have intervened like that but that's just one of the lessons they helped us absorb.

Good times!

CCP Guard | EVE Community Developer | @CCP_Guard

flakeys
Doomheim
#71 - 2012-11-02 21:41:34 UTC
One day baby when we're old , oh baby when we're old think of all the stories .... Blink

We are all born ignorant, but one must work hard to remain stupid.

Talon SilverHawk
Patria o Muerte
#72 - 2012-11-02 21:54:34 UTC  |  Edited by: Talon SilverHawk
Had fun with mOo : ), especially in my CFS and v early Celest days.

Tal
Cyprus Black
School of Applied Knowledge
Caldari State
#73 - 2012-11-02 22:00:39 UTC
CCP Falcon wrote:

m0o (to spell their name correctly) were one of the most awesome and legendary corps in EVE Online.

I was around as a player back in 2003 when they were at their height, and I've never seen a corp so coherent, so focused and a corp that works so well together in combat since.

Some of the biggest names in the history of the game were part of m0o.

Cool



CCP Falcon. Would you, or someone at CCP, be willing to come on to the Lost In EvE podcast to discuss the history of the game? From beta, to launch, to early developments, to mOo, to T20, so on and so forth. I'm missing historic EvE moments for sure, but that's the point of the podcast. The vast majority of plates don't know EvEs history and that's a shame.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

fukier
Gallente Federation
#74 - 2012-11-03 13:29:22 UTC
Came expectiing a thread about master of Orion... Left Disapointed.
At the end of the game both the pawn and the Queen go in the same box.
Othran
Route One
#75 - 2012-11-03 13:46:23 UTC
CCP Guard wrote:
I sure remember them :). They caused us a lot of headaches back in the day by exposing flaws in the system and forcing us to think about them under extreme time pressure. I was one of the pilots in the seven man Concord Black Ops fleet that chased them away from one of their gate camps. It seems silly in hindsight to have intervened like that but that's just one of the lessons they helped us absorb.

Good times!


To be fair they had told you dozens of times what would happen without stacking penalties Blink

For people wondering how "bad/good" this was - well a Maller could do about 800-1000dps and ships had a lot less EHP than they do these days. You could basically kill any other cruiser in the game inside 10 seconds. Infinite tracking (or as near as made no odds) didn't help either Lol

The map didn't look like it does now and the only option other than going through Mara-Passari was a 15 jump route around Lonetrek - with no warp to zero remember. The wrecks built up to the stage they would lag anyone out and you'd be dead/podded before you loaded grid. This went on for a couple of weeks until CCP Guard and his buddies arrived.

I still remember Morkt Drakt's "m0o evasion kits" - 3 mwds (they stacked) and 3 warp core stabs Lol
fukier
Gallente Federation
#76 - 2012-11-03 14:01:30 UTC
baltec1 wrote:
m0o were the original terrorists of EVE. I would love to see the bears of today suffer the chaos they used to inflict upon high sec.


this was before concord and before sig radius right?

oh the tears...
At the end of the game both the pawn and the Queen go in the same box.
Othran
Route One
#77 - 2012-11-03 14:21:38 UTC
fukier wrote:
baltec1 wrote:
m0o were the original terrorists of EVE. I would love to see the bears of today suffer the chaos they used to inflict upon high sec.


this was before concord and before sig radius right?

oh the tears...


Sig radius (IIRC) arrived a bit after the first BS came into game. CCP were already having a pretty hideous time of things due to various "design oversights" and realised that increasing damage according to size was going to give them more headaches.

Tracking came later Twisted

Oh and remember that was just m0o. Space Invaders inflicted a lot more mayhem on high-sec dwellers than m0o ever did. Space Invaders (and later Zombies) were the people who caused CCP to invent/buff Concord, not m0o. I think its fair to say that m0o ARE responsible for gate guns though, which were considerably more potent when ships had less EHP.

The forums would sink under massed wailing if anything close to what happened then was happening now.

It was fun Smile
Lyrrashae
Hellstar Towing and Recovery
#78 - 2012-11-03 18:32:08 UTC  |  Edited by: Lyrrashae
CCP Eterne wrote:
I joined the game too late to appreciate M0o, but the stories I've heard have always been appropriately epic. Guys like them are what make EVE stand heads and shoulders above other games in terms of history and community.


Same story, me (first sub from January 2009 with a few trials during the last few monts of EmpAge)...

M0o.

GHSC.

Suddenly Ninjas (their genesis when probing things/people down was very different, and much, much more like work than it is now.).

TRAPS.

DNS and Burn Eden, and more recently, Bomber's Bar.

Club Deadspace, and St. Mio's Deep-space Probe Guide.

Those are EVE at its best and to me most inspiring, among many other things more esoteric/subtle that have always fed my inner intellectual fapper.

Not Goons (<---the only time I will ever deem that name worthy of capitalisation, solely in respect to what they used to be, not the joke they are now)/TEST/wannabes/blinkered one-dimensional little lick-spittles by the buttload.)).

We need proper emergent game-play again, and the above-mentioned brought it --damn, did they ever! And that's what's kept me in EVE for going on 4 years.

Come back to us, for Gods' sakes!

Ni.

fathomn
Caldari Prime Miners Union
#79 - 2012-11-03 18:38:59 UTC
I have the fortune to know very much who m0o was and for me will always be. Running their gate camps with my frigates holds full of zydrine for our corps manufacturing needs from Ylandoki to Funt back when you HAD to go through mara to get there. I was the only one in corp crazy enough to keep trying it and failed a few times, got through others. Course back then a cargo hold of a frigate was a lot of zydrine and expensive.

They were the ones that came up with the jet can trick and they were responsible for the 2 min timers on jet cans now to stop people from putting them out to cause lag. As I fell victim to that trick. Jumped. Black screen. Loaded straight to the med bay.

Good times.
Lyrrashae
Hellstar Towing and Recovery
#80 - 2012-11-03 18:56:08 UTC
Othran wrote:
[...]

The forums would sink under massed wailing if anything close to what happened then was happening now.

[...]


Please, (insert self-reinforcing hyper-somatic social construct of your choice here), for that reason alone, it is absolutely imperative that this occurs, like, immediately.

Ni.