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[Updated] How to repopulate nullsec - a question for highsec/WH players (and CCP)

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Author
Rod Blaine
Federal Navy Academy
Gallente Federation
#101 - 2011-10-19 17:04:43 UTC  |  Edited by: Rod Blaine
Resubbed bout a week ago or so, spent my first day getting the chars to empire from formerly friendly and now reeky nulsec.

Took two days, now i'm bored to hell in empire so ive gone and dove into some random WH. Feels much better already, not knowing whats around that corner
Christine Peeveepeeski
Low Sec Concepts
#102 - 2011-10-19 17:05:10 UTC  |  Edited by: Christine Peeveepeeski
Hmm, why would I not live in null? eventually I want to when I've built a framework of players and people I would fly with out there. The problem is you guys out in Null have done a great job as looking like a bunch of egotistical twats leading sheep with no life that can play the game at levels normal people just can't.

I've probably described about 5% of null players, unfortunately those 5% put me off.

Nulls challenges actually draw me to it, having to deal with fools barking at me like I'm there lapdog does not.

SO what am I doing about it? I'm heading to null when I can bring a fight big enough to shut the mouthy ******* up. This may be soon, it might be in 4 years... I don't know. What I do know is I'm not playing this game to anothers rules. Theres that sandbox we all love. I may succed, I may not but in trying I may add some content to others game play.

On a side note, I'm not picking individuals out, its an impression after having read these forums since 2005, FFS I only decided ot get past the forums level of BS and actually play the game 2 years ago. That's how much of a good job these forums did on putting me off let alone going out into Null sec when I started.

Victims of your own hype you null sec dwellers are......
Rod Blaine
Federal Navy Academy
Gallente Federation
#103 - 2011-10-19 17:10:04 UTC
[quote=Christine Peeveepeeski]Hmm, why would I not live in null?
SO what am I doing about it? I'm heading to null when I can bring a fight big enough to shut the mouthy ******* up. This may be soon, it might be in 4 years... I don't know. quote]

That way? Never.

Don't fool yourself, it's not because of the players, it's you. You are letting yourself be told what you are *not* going to do right now. Who says you need to let yourself be told around when you go into nulsec anyway? It's not about skill, it's about attitude. Go and do your thing, **** the rest.
Raid'En
#104 - 2011-10-19 17:21:52 UTC  |  Edited by: Raid'En
more chances for small alliances.
more small scale battles, and more often

high sec is not really about safety, it is about solo player / small corp, and content available anytime.
nullsec is not much. if you want more people to try null, give us ways to do that.

what has been told on sov/SC nerf and the CO may works that way.
Dbars Grinding
Center for Advanced Studies
Gallente Federation
#105 - 2011-10-19 18:02:53 UTC
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

I have more space likes than you. 

Dbars Grinding
Center for Advanced Studies
Gallente Federation
#106 - 2011-10-19 18:03:06 UTC
double post What?

I have more space likes than you. 

Minta Contha
Emergent Entity
#107 - 2011-10-19 18:04:46 UTC
Adelphie wrote:


So my question to non-null sec players - What keeps you out of null?



Speaking purely for myself:

1. Difficulty of access. Here I am, jumping from the last lowsec system into the beginning of nullsec. Oh, look, I'm caught in a bubble camp with 15 bubbles, and I'm in one of them. Drones whizz past me to decloak me and bye bye covert ops frig.
Your average hi-sec player will get dispirited after they have lost two or three ships this way and just stop bothering to go there.

2. Difficulty of use. So, let's say I make it to nullsec. I'm primarily a miner and industrialist, but my corp and alliance are not blue to any of the big blocs that hold sovereignty. Result - I will be shot on sight. Mining there becomes pointless as the amount I can earn is offset by the costs of replacing ships and implants to such a degree that I would be better off in hisec - or, as I do mostly now, in a wormhole. Small corps like mine also struggle with the sheer logistics of moving ore and minerals safely out of null space, which brings me to...

3. Unwillingness to join massive faceless corp/alliance. I could make nullsec safer for myself by doing that, but I'm happy with the corp I'm in and have no wish to join any of the corps that rule nullsec. Result - I don't bother with nullsec. The game mechanics favour big alliances that can mobilise large numbers of players (and there's nothing wrong with that) but it works as an effective deterrent to keep the "little guys" out.

In summary - it's just not worth my while as an industrialist in a small corp trying to go there. I must be clear I have no beef with the way it is now and don't think it needs changing, but I just treat it as an area I don't bother with.

My cooking is like my lovemaking - fast, greasy, and unsatisfying.

Vincent Athena
Photosynth
#108 - 2011-10-19 18:06:21 UTC
The big drop in null population happened with the anomaly nerf. I remember reading a comment by CCP that even they were surprised by how large it was.

Making -1.0 better than -0.1 was fine. Making -0.1 worse than +0.5 was a mistake.

Step one: Make all parts of 0.0 better for making ISK than the best of high sec. Do this by buffing Null, we don't want to give high sec huggers a reason to quit Eve.

Next: Those in Null need to have a reason to get more people. So:

Industry. Why have miners in null when you can get all your minerals by hauling 425mm rails from Jita?

Step two: Redo all module sizes and mineral makeup to that they are not smaller than the minerals needed to make them. This will increase the need for high ends which also makes Null mining more attractive and eliminates the need to nerf W-space mining.

Step 2a: Whatever is done with long term cloakers, local, and intel, make it so an attentive miner can get to safety. Inattentive miners get to be balls of plasma.

Step 3: Make getting and holding sov based on activity. Make it so a large alliance cannot just plop down a claim unit in each and every system. If they want it, they got to be active in it. This gives a reason to have more people in your alliance, so you can keep activity up in all your systems.

Know a Frozen fan? Check this out

Frozen fanfiction

Christine Peeveepeeski
Low Sec Concepts
#109 - 2011-10-19 18:26:51 UTC  |  Edited by: Christine Peeveepeeski
Rod Blaine wrote:
[quote=Christine Peeveepeeski]Hmm, why would I not live in null?
SO what am I doing about it? I'm heading to null when I can bring a fight big enough to shut the mouthy ******* up. This may be soon, it might be in 4 years... I don't know. quote]

That way? Never.

Don't fool yourself, it's not because of the players, it's you. You are letting yourself be told what you are *not* going to do right now. Who says you need to let yourself be told around when you go into nullsec anyway? It's not about skill, it's about attitude. Go and do your thing, **** the rest.


I am doing my thing, right now.... I'm learning the pew ropes. Working out the game and generally enjoying myself doing whatever the **** I want.
Null is not enticing to me because of the impression I get of the people in it, I was QUITE CLEAR that I was probably only describing the few vocal tools out there and that when I'm ready I'll give it a blast. Just like the CSM elections, if the disapproving but quiet masses don't do something then the **** rises.

You say 'That way? never', I say you're not thinking what you post....

'You are letting yourself be told what you are *not* going to do right now.'

I will be coming to Null, when I want to and it'll be because I know I'll be joining a group of people out there I can spend longer than 3 seconds in TS with before wanting to stuff my ears with concrete. That may happen in years, it may happen tomorrow.

AGAIN, I am sure they exist. One day I'll meet them ;)

edit* Also I fubared my quoting there.
Jenshae Chiroptera
#110 - 2011-10-19 18:29:47 UTC
You get 120M for complexes and 150M for C5 or C6 WHs per hour. You can get a static and close the link, so your supply is limitless.

What do you need null sec for exactly? Moons? To have made an outpost?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Skunk Gracklaw
Caldari Provisions
Caldari State
#111 - 2011-10-19 18:39:14 UTC
Dbars Grinding wrote:
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

Goonswarm's greatest heroes are the one day old newbees in rifters tackling ships that cost 200x what theirs did. You don't need 20 million SP to live in nullsec.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#112 - 2011-10-19 18:47:26 UTC
Dbars Grinding wrote:
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

I like how years after Goonswarm proved this to be completely untrue and after TEST demonstrated it again relatively recently people still think that SP matters.
Jenshae Chiroptera
#113 - 2011-10-19 18:51:53 UTC
Skunk Gracklaw wrote:
Dbars Grinding wrote:
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

Goonswarm's greatest heroes are the one day old newbees in rifters tackling ships that cost 200x what theirs did. You don't need 20 million SP to live in nullsec.


Okay ... so you have your Rifter ... you tackle and you .... shoot some drones? Exciting!

Now ... let us see what else you can do while you are in null sec?

- get gate camped
- hit a bubble and die
- try to buy things that are usually pretty expensive due to lack of supply
- die trying to rat
- travel through the gate camps and bubbles to get missions with NPC pirates
- get bad standing with the empires you might be forced to go back to.
- die and die again to any hostiles
- mine with almost no protection


.... so it is looking fantastic so far when you aren't tackling in a blob.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nephilius
Deep Core Mining Inc.
Caldari State
#114 - 2011-10-19 18:52:22 UTC
Jada Maroo wrote:
I simply have no desire to be a pet or a slave to some monolithic 0.0 mega alliance. The only way I'd ever consider null is if it got shattered into lots of little pieces and large blocs were impossible to hold onto. Until that day, I'll stay in wormholes.


This here, I endorse this. Other people have made some really good points as well, among them the ability to do what you want when you want. Don't get me wrong, CTAs are a good way to promote player cohesion and a sense of doing something to protect your turf and I support the need for them. But mandatory participation turns a game into work after awhile.

The big power bloc issue is something that makes null less attractive to me. Either you are part of one and get caught between the gears of the machine until you somehow claw your way up the ranks, or you are against one, and possibly both cannon fodder and/or homeless after they roll through. Either option just doesn't appeal to me really and is probably the main impediment to my active search for a null sec home. The best option I can even think of is null that can't be taken with sovereignty.

I'm sure null can be a fun place with the right people, but until that presents itself, I'm just going to stay put for the time being.
"If."
Syphon Lodian
Fabled Enterprises
#115 - 2011-10-19 18:54:36 UTC
This game would be trash without hi-sec the way it is.

I've always thought of it as an allegory to early civilization, and the wild west. You have your civilization, and you have the frontier. You can make it big in either, and each has their risk, but the frontier and the wild are full of risk often leading to no reward unless you consider the risk the reward.

So if you like that, good for you. If you don't, then you don't. People just don't have the schedules for something like nullsec warfare. To even survive in null, you need to be in a decent alliance with fairly serious player demands. If not, then it's only a matter of time before you get wiped.

There are always exceptions.

I think there are two types of null dwellers. Those that use nullsec to their advantage, only using what they need and exploiting it. Then there are those that dwell in it essentially forever, for better or worse, mostly for the worse. Nullsec is like a resource/time vacuum, nothing stays in there forever, and you are going to lose it all. Your stuff, your time, your ego.
Skunk Gracklaw
Caldari Provisions
Caldari State
#116 - 2011-10-19 19:04:14 UTC
Jenshae Chiroptera wrote:
Skunk Gracklaw wrote:
Dbars Grinding wrote:
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

Goonswarm's greatest heroes are the one day old newbees in rifters tackling ships that cost 200x what theirs did. You don't need 20 million SP to live in nullsec.


Okay ... so you have your Rifter ... you tackle and you .... shoot some drones? Exciting!

Now ... let us see what else you can do while you are in null sec?

- get gate camped
- hit a bubble and die
- try to buy things that are usually pretty expensive due to lack of supply
- die trying to rat
- travel through the gate camps and bubbles to get missions with NPC pirates
- get bad standing with the empires you might be forced to go back to.
- die and die again to any hostiles
- mine with almost no protection


.... so it is looking fantastic so far when you aren't tackling in a blob.

All of that sounds more exciting than:

-get level 4 mission from agent
-run level 4 mission
-repeat
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#117 - 2011-10-19 19:05:57 UTC  |  Edited by: Vimsy Vortis
Jenshae Chiroptera wrote:
Whine

Sounds more like your problem is more related to you not being able to function as part of a group within a role that is both fun and vital because you want to go off on your own and be a carebear than it is to any actual quality that is specific to nullsec.

That would actually be consistant with my experience with your corp.
Lyubov Petrovskaya
Ministry of War
Amarr Empire
#118 - 2011-10-19 19:09:08 UTC
TL;DR - If you really wanted to get me into null you'd need to provide a mechanic that allows me to make a meaningful contribution to my corp/alliance in the hour or two of playtime I have each day.

I'm another who re-subbed my accounts following Hilmar's mea culpa. I've been absent for about 10-11 months.

I have spent some time in null previously as a part of a couple of different groups and didn't really care for it due to a lot of reasons that have already been mentioned in this thread - but I have one issue which I feel hasn't been raised that bugged me about 0.0 - namely that with limited playtime I didn't feel like I could really contribute anything to a group.

The only thing that would get me out to null would be some kind of provision or mechanic change that allowed for "small holders." I've gotten to that point in my life where I can only spend an hour or two a day playing and honestly it doesn't make sense for me or for a corp/alliance for me to be part of what goes on in 0.0 right now. I can't meaningfully contribute to territorial warfare as a combat pilot because I'm just not logged in enough and I agree with the consensus that logistics/manufacturing is broken - therefore I couldn't contribute in a logistical capacity either.

Without the ability to contribute to and hopefully experience some the emergent/sandbox gameplay CCP continues to hype, the isk is kind of meaningless to me.

On the brighter side, I can get everything I want from the game out of WH play. Re-subbed with a couple of buddies and we've just been cruising around WH space with our alts in tow - couple of cloaky haulers, scout, couple of PVE ships and a couple of PVP ships - and having a blast. We don't even put down a POS which is great because if we can't get together to play for 5 days we don't have to worry about maintaining a POS or having it blown up.

If you really wanted to get me into null I'd need some way to make a meaningful contribution to the organization I am part of without spending 6 hours a day on CTAs, etc. and I'm not really sure how you could change the mechanics to do that.
Zeomebuch Nova
Undrinkable Grog Inc.
#119 - 2011-10-19 19:16:38 UTC
Adelphie wrote:


So my question to non-null sec players - What keeps you out of null, and what features would you like to see which might entice you to venture out here?


caps blobs
Gilentajsa
Matari Combat Research and Manufacture Inc.
#120 - 2011-10-19 19:18:25 UTC
Skunk Gracklaw wrote:
Jenshae Chiroptera wrote:
Skunk Gracklaw wrote:
Dbars Grinding wrote:
Give me 20mil free SP and i will go to null. Until then i will stay in empire to prevent being food for bitter vets.

Goonswarm's greatest heroes are the one day old newbees in rifters tackling ships that cost 200x what theirs did. You don't need 20 million SP to live in nullsec.


Okay ... so you have your Rifter ... you tackle and you .... shoot some drones? Exciting!

Now ... let us see what else you can do while you are in null sec?

- get gate camped
- hit a bubble and die
- try to buy things that are usually pretty expensive due to lack of supply
- die trying to rat
- travel through the gate camps and bubbles to get missions with NPC pirates
- get bad standing with the empires you might be forced to go back to.
- die and die again to any hostiles
- mine with almost no protection


.... so it is looking fantastic so far when you aren't tackling in a blob.

All of that sounds more exciting than:

-get level 4 mission from agent
-run level 4 mission
-repeat


sez de Goon....

s