These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Cloaking - The other perspective

First post
Author
Lianail Deninard
The Scope
Gallente Federation
#1 - 2011-10-19 16:00:09 UTC
There is an issue with the way cloaking works now, and it is the opposite of the way most people are coming down on the topic. There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel.
If they are targeted, perhaps the ship that has that target lock should still be able to perceive the ship, but this should not allow all other vessels to see it. Hitting the cloaked ship with a weapon or target painter should do the trick though. Sensor Linking modules should also allow transmission of this targeting data.

  Reward law abiding citizens. We should never promote sociopathic behavior as a primary mode of interaction.  There are reasons for Good people to fight, such as defending innocents from the sociopaths.  Encourage people to become heros, not villians.   If you agree with an idea, [u]Like[/u] it.

Tippia
Sunshine and Lollipops
#2 - 2011-10-19 16:06:01 UTC  |  Edited by: Tippia
Lianail Deninard wrote:
There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel.
Sure there is: to have an easily available tool to keep them from cloaking (especially immediately after a gate decloak).
Ingvar Angst
Nasty Pope Holding Corp
#3 - 2011-10-19 16:10:54 UTC
It's one of those mechanics to balance cloaking devices that the "nerf cloak" crowd seems to think doesn't exist.

Six months in the hole... it changes a man.

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#4 - 2011-10-19 16:19:42 UTC
Tippia wrote:
Lianail Deninard wrote:
There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel.
Sure there is: to have an easily available tool to keep them from cloaking (especially immediately after a gate decloak).



being able to stop recloak at a gate will ruin blockaid running. you might as well remove the blockaid runner if you add a new counter cloak that can be quickly used at a gate.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Mirima Thurander
#5 - 2011-10-19 16:22:18 UTC
Cloaking removes you from local chat, problem solved you can cower in fear of a cloaked afk guy if you don't know hes in your system

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Tippia
Sunshine and Lollipops
#6 - 2011-10-19 16:34:17 UTC
Barbara Nichole wrote:
being able to stop recloak at a gate will ruin blockaid running.
Wrong tense.

No, it will not, for the simple reason that it does not and has not. Instead, it balances blockade running.
Quote:
you might as well remove the blockaid runner if you add a new counter cloak that can be quickly used at a gate.
Maybe. Depends on what the new counter is. But that's not really the topic here, now is it?
Ingvar Angst
Nasty Pope Holding Corp
#7 - 2011-10-19 16:34:47 UTC
Mirima Thurander wrote:
Cloaking removes you from local chat, problem solved you can cower in fear of a cloaked afk guy if you don't know hes in your system


It warms my heart that you like my idea so much Lol but there are vital balancing details you're leaving out.

Six months in the hole... it changes a man.

CCP Phantom
C C P
C C P Alliance
#8 - 2011-10-19 17:52:39 UTC
We have already several threads in Features and Ideas discussing cloaking, you can find one of them here.

Thread locked.

Please don't create multiple threads about the same topic, thank you!

CCP Phantom - Senior Community Developer