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Rifter/Merlin/Incursus/???

Author
Aquavolt
The Scope
Gallente Federation
#1 - 2012-10-31 15:19:29 UTC
I understand that in terms of solo pvp around FW areas, frigate warfare is extremely common.

I mostly see merlins and condors flying together along with incursus's and tristans. And we can't forget the almighty rifter.

But I haven't seen very much on the amarr side, isn't the amarr combat frigate the punisher? What makes it so lacking compared to the merlin and incursus?

And what amarr T1 frigates are competitors in solo frigate pvp?
Eli Green
The Arrow Project
#2 - 2012-10-31 15:36:40 UTC
buffer pulse, punisher makes for a decent brawler, and the executioner is a great kiter (leading up to the navy slicer)

wumbo

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#3 - 2012-10-31 16:26:57 UTC
Stop giving him bad advice


1. The rifter is ****, don't believe anyone that claims otherwise.
2. Executioner isn't that good a kiter either.. Its semi decent at best.
3. Among the tier 1 frigates, the Incursus is GOD

BYDI recruitment closed-ish

Aquavolt
The Scope
Gallente Federation
#4 - 2012-10-31 17:24:27 UTC
What makes the Incursus so good compared to the other T1 frigates?

Assuming it's a dual rep incursus fit, or is there another god tier fit that I'm unaware of?
Eli Green
The Arrow Project
#5 - 2012-10-31 17:45:08 UTC
Garviel Tarrant wrote:
Stop giving him bad advice


1. The rifter is ****, don't believe anyone that claims otherwise.
2. Executioner isn't that good a kiter either.. Its semi decent at best.
3. Among the tier 1 frigates, the Incursus is GOD


You ever heard of trying something different, or not flying the FOTM hmm?

wumbo

Kuehnelt
Devoid Privateering
#6 - 2012-10-31 18:17:39 UTC  |  Edited by: Kuehnelt
Aquavolt wrote:
But I haven't seen very much on the amarr side, isn't the amarr combat frigate the punisher? What makes it so lacking compared to the merlin and incursus?

And what amarr T1 frigates are competitors in solo frigate pvp?


The Punisher is slow and only has two midslots.

Good solo ships are:

1. neuting Punisher against some enemies

2. Brawling or kiting Executioner

3. kite-then-brawl Retribution

4. Imperial Navy Slicer

And the Tormentor, surely, even if I keep using the Executioner instead. Ships are in reverse order of effectiveness without the presence of the dreaded, now nearly ubiquitous (unbonused, scripted) TD, which cuts your range in half, and in order of effectiveness if you expect a TD.

Brawling Executioner is very strong. Overheat your point and hold AC boats at range with the web, do full damage to them and rep what angry spitballs cross the gulf to do damage to you, win. Works against Thrashers, too (arty Thrashers are also welcome!), but the tiniest of mistakes will get you instantly killed.

Garviel Tarrant2 wrote:
Executioner isn't that good a kiter either.. Its semi decent at best.


Quote:
[Executioner, kite]

Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Limited 1MN Microwarpdrive I
Balmer Series Tracking Disruptor I
Faint Warp Disruptor I

Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S

Small Polycarbon Engine Housing I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I


Lot less damage than a Slicer, but faster, more agile, more tracking disruption, better cap life. It's very, very easy to kite with, with the cold MWD giving it significantly more speed than a hot MWD on a lot of ships, with agility-while-MWDing better than what a lot of ships get when they shut theirs off, so it's easier to stay closer with less risk of getting slung into tackle.

This by the way is a fit that you'd think would work even better with a Tormentor, but by the time you fit it you're over CPU and there's little you can do with the fourth lowslot.
Calairis
The Scope
Gallente Federation
#7 - 2012-10-31 19:04:43 UTC
Is a range-scripted TD blaster Incursus viable solo, or is it better to fit web to keep the opponent as close to my TD'd optimal as I am able?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#8 - 2012-10-31 19:57:47 UTC  |  Edited by: Garviel Tarrant
Calairis wrote:
Is a range-scripted TD blaster Incursus viable solo, or is it better to fit web to keep the opponent as close to my TD'd optimal as I am able?



No, you need a web.

Blasters are horribly gimpy already, not having a web means you'll just get kited to death all the time


And the reason the Incursus is so good is that it reps sooo much, so if you pilot it well you can kill even assault frigs in it . The Merlin is also good but the Incursus is generally better.


I'd say for brawling its

Incursus>merlin>slasher

For kiting it would be

Condor>Executioner

If we are talking t1 that is.


Also both the merlin and incursus generally perform better with rails than with blasters.

BYDI recruitment closed-ish

Kahega Amielden
Rifterlings
#9 - 2012-10-31 20:54:31 UTC  |  Edited by: Kahega Amielden
Quote:
Is a range-scripted TD blaster Incursus viable solo, or is it better to fit web to keep the opponent as close to my TD'd optimal as I am able?


If they have a web they will either maintain range and run away. They won't be able to hurt you, but you won't be able to hurt them.

Quote:
And the reason the Incursus is so good is that it reps sooo much, so if you pilot it well you can kill even assault frigs in it . The Merlin is also good but the Incursus is generally better.


There is no AF (bar maybe a poor-tracking kiting AF that you catch) that will lose to an incursus in a brawl unless you allow for an incompetent AF pilot.

If you have dual reps you will not have a web, which means that the only way you'll be able to get in blaster range is if the guy is dumb and places himself there. The one exception is the AFs that ~have~ to be in your blaster range...There is only one of those, a blaster Enyo, which will pretty much ignore the dual reps because of its silly-high damage.

Quote:
Assuming it's a dual rep incursus fit, or is there another god tier fit that I'm unaware of?


Dual-rep incursus fit is horribly gimmicky against frigates for the reasons I described - almost anyone will just kite you. The 'standard' Incursus fit involves scram/web and a one-rep armor tank, which I find to be the best overall. That said, the Incursus is absolutely not really any better than other frigates bar the Rifter.

The Rifter is, absolutely, gimpy and awful. It wasn't changed in the rebalance which means it pretty much doesn't have any advantages. Compared to other combat frigates it is not any faster, has vastly less tank, and poor damage. All the others are good though.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#10 - 2012-11-01 00:57:50 UTC  |  Edited by: Garviel Tarrant
Kahega Amielden wrote:

There is no AF (bar maybe a poor-tracking kiting AF that you catch) that will lose to an incursus in a brawl unless you allow for an incompetent AF pilot..


Now this isn't me, as I only have like two AF kills with the incursus solo so its not as nice.

http://bydi.griefwatch.net/?p=details&kill=107888
http://bydi.griefwatch.net/?p=details&kill=107887
http://bydi.griefwatch.net/?p=details&kill=105653 <- empty is asb
http://bydi.griefwatch.net/?p=details&kill=85402

Did i mention that Jags are ****? i should.

Killing an AF in an incursus isn't easy, but you can do it if you're good.

The Incursus is better than the other t1 frigs, the only one that compares in scram range is the Merlin and that is considerably worse.

I am right.

You're right about one thing though, dual rep incursuses are ********.


EDIT: Its worth mentioning that you will NOT be able to kill vengs or hawks.. in general.. but the rest can be done. And now the links don't work.. Sigh..

BYDI recruitment closed-ish

Taoist Dragon
School of Applied Knowledge
#11 - 2012-11-01 01:02:54 UTC
Dual Rep incursus is a pain sure but a well flown nuet rifter (AKA Super rifter) pretty much eats them all day long.

The current frig line up is as balanced as it has ever been. For every frig out there in every setup ther is another frig/setup that will own them completely!

Don't listen to the guys saying fly this fly that because of x,y,z pick one which you think is fun and fly it...they are cheap enough to learn from your mistakes.

For Amarr the Punisher, Tormentor and Executioner are all very viable pvp ships if flown right against the right targets. You need to switch your targets/tactics based on your fit and ship capabilites.

I've had great fun flying around in a punisher setup similar to a slicer....and everyone expected me to brawl got caught out. I've also brawled in an executioner when ppl expect you to kite...

All are viable now. The rifter still has the flexibility it always had and you will not know how it is setup untill you engage pretty much. If it is setup in a similar way to a frig that does it better it will probably die. If it is setup to counter a particular frig setup then it will probably own it completely. The frig rebalance brought the other races combat/attack frigs up to speed but the rifter is still the rifter and it can do what it has always been able to....it's just not the I win button of frig pvp anymore, and this is agood thing.

That is the Way, the Tao.

Balance is everything.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#12 - 2012-11-01 01:09:10 UTC
The punisher is ****.

Tormentor is barely usable

Executioner is decent but not up to the others



I'd say use a Incursus/merlin/slasher for brawling and the condor for kiting (can use the executioner too i suppose..)

Just remember that scram/web/AB is the life of a brawling frigate, any fit without it is inherently gimpy

Also incursus/merlin should have rails

BYDI recruitment closed-ish

God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#13 - 2012-11-01 01:53:40 UTC
Since it's well know that I am in fact teh 1337est frig pilot in all of EvE Online!!!1!!!one!!! you should only take into consideration my advice.

/epeen rant

MWD brawler merlin is perhaps the best roaming frig for low and null if you have max skills as you do about 190 dps with null OH'd and have 5.8k ehp fit like:

[Merlin, MWD Brawler]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core II

Limited 1MN MicroWarpdrive I
Medium F-S9 Regolith Shield Induction
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I

Note: if you have perfect fitting and rigging skills like the and a 1% fitting imp you can swap a magstab to a DCU and an extender to a t2 damage rig which is totally worth it.

The merlin is an amazing stepping stone to the MWD blarpy which I would say is one of the best roaming AFs next to the MWD single rep venge. If you manage your approach perfectly on the merlin and shoot void you do a whopping 270 dps OH'd demolishing dual rep incursi.

That said I usually avoid dual rep incursi in the merlin as you if you commit you'll probably die. For every other frig I usually don't have trouble brawling them down in the merlin as well as the ability to catch kiters like slicers and tackling inties separated from their gang.



I don't fly punishers but messing around in EFT for a little bit and I got a fit with 124 dps with IN multi and 100 with scorch projecting to 10km and 11k ehp. Unless you're under heavy neuting pressure it's pretty much easy mode to fly.

My favorite incursus fit is AB rails. I've experimented with MWD fits with ion but they just aren't as potent for killing stuff as the merlin is.

I find it interesting that no one has brought up the atron which is an excellent kiter with rails and neutrons. With AB and 150's you can kite at 12km in OH'd web range or further depending on what you're fighting going up to 2km/s with your heated AB. The neutron atron gets the same dps as the merlin but with 8km falloff.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#14 - 2012-11-01 02:29:40 UTC
God's Apples wrote:
Since it's well know that I am in fact teh 1337est frig pilot in all of EvE Online!!!1!!!one!!! you should only take into consideration my advice.

/epeen rant

MWD brawler merlin is perhaps the best roaming frig for low and null if you have max skills as you do about 190 dps with null OH'd and have 5.8k ehp fit like:

[Merlin, MWD Brawler]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core II

Limited 1MN MicroWarpdrive I
Medium F-S9 Regolith Shield Induction
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I

Note: if you have perfect fitting and rigging skills like the and a 1% fitting imp you can swap a magstab to a DCU and an extender to a t2 damage rig which is totally worth it.

The merlin is an amazing stepping stone to the MWD blarpy which I would say is one of the best roaming AFs next to the MWD single rep venge. If you manage your approach perfectly on the merlin and shoot void you do a whopping 270 dps OH'd demolishing dual rep incursi.

That said I usually avoid dual rep incursi in the merlin as you if you commit you'll probably die. For every other frig I usually don't have trouble brawling them down in the merlin as well as the ability to catch kiters like slicers and tackling inties separated from their gang.



I don't fly punishers but messing around in EFT for a little bit and I got a fit with 124 dps with IN multi and 100 with scorch projecting to 10km and 11k ehp. Unless you're under heavy neuting pressure it's pretty much easy mode to fly.

My favorite incursus fit is AB rails. I've experimented with MWD fits with ion but they just aren't as potent for killing stuff as the merlin is.

I find it interesting that no one has brought up the atron which is an excellent kiter with rails and neutrons. With AB and 150's you can kite at 12km in OH'd web range or further depending on what you're fighting going up to 2km/s with your heated AB. The neutron atron gets the same dps as the merlin but with 8km falloff.


A harpy with blasters /o\

BYDI recruitment closed-ish

Kuehnelt
Devoid Privateering
#15 - 2012-11-01 03:12:35 UTC
God's Apples wrote:
I don't fly punishers


God's Apples wrote:
I got a fit with 124 dps with IN multi and 100 with scorch projecting to 10km and 11k ehp. Unless you're under heavy neuting pressure it's pretty much easy mode to fly.


Well, this is about what happens:

1. You run into a brawling Executioner or Tormentor. They hold you at range, do about as much damage as you do, and run out of tank before you do. You win.

2. You run into a kitey ship. You lose.

3. You run into a brawling AC boat or blaster boat. They orbit you at 500, do more than 124 dps at this range, meanwhile you do much less than 124dps due to your terrible tracking at this range, you run out of tank before they do. You lose.
Lavitakus Bromier
WTF Bunnies
#16 - 2012-11-01 06:22:20 UTC
Kuehnelt wrote:
God's Apples wrote:
I don't fly punishers


God's Apples wrote:
I got a fit with 124 dps with IN multi and 100 with scorch projecting to 10km and 11k ehp. Unless you're under heavy neuting pressure it's pretty much easy mode to fly.


Well, this is about what happens:

1. You run into a brawling Executioner or Tormentor. They hold you at range, do about as much damage as you do, and run out of tank before you do. You win.

2. You run into a kitey ship. You lose.

3. You run into a brawling AC boat or blaster boat. They orbit you at 500, do more than 124 dps at this range, meanwhile you do much less than 124dps due to your terrible tracking at this range, you run out of tank before they do. You lose.


ya I got a punisher set up with a ab Nuet and Web. Haven't lost it yet.
I have no need to scram they either fight till they die or run away. Either way I win.
Taoist Dragon
School of Applied Knowledge
#17 - 2012-11-01 06:30:22 UTC
I've not had a ship get 'under my guns' in my punishers...ever...even when I run a mwd in them which is fairly regular as they are a brick and most people just run away from you

That is the Way, the Tao.

Balance is everything.

dethleffs
Immortalis Inc.
Shadow Cartel
#18 - 2012-11-01 12:15:06 UTC
Taoist Dragon wrote:
Dual Rep incursus is a pain sure but a well flown nuet rifter (AKA Super rifter) pretty much eats them all day long.



i don't think that is true to be honest. Incursus outdamages rifters in neutrange and your trying to neut an injected incursus at that.
Gambhira Eleanor
Midway Station Industries
#19 - 2012-11-01 12:31:19 UTC
it doesnt matter what you fly from the common frigs. Is how you fly and how much you know about the enemy's ship. Ammar is a nice race to have. At least 1 ship at every category is viable . Especially there is a AF they have that is a beast if you .. tengu style it :P
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#20 - 2012-11-01 16:04:46 UTC  |  Edited by: Garviel Tarrant
Why are bad people voicing their opinion like they know what they are saying /o\

Punishers are bad, stop trying to argue!

Punishers without scrams are worse!

And ALL rifters are basically free kills.. NO TANK NO GANK.. BAD!

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