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Player Features and Ideas Discussion

 
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Revitalize low-sec, make piracy more viable, and share the wealth... Privateering!

Author
Cipreh
Native Freshfood
Minmatar Republic
#1 - 2012-10-30 08:03:10 UTC
So I was out scanning around today, came up with an idea to help make low-sec piracy a more viable "profession". It ties in with factional warfare, and I believe that it will be a small scale conflict driver throughout FW low-sec across the entire game.

My thought is that if you're a pilot, not a member of any militia. You come across a militia pilot in a LS system controlled by any of the other militias, it doesn't matter which, as long as the system doesn't belong to your targets militia. You decide to engage that militia pilot, and kill them.

What benefit does this grant you as a non-FW pilot?

...Not much. A kill mail? Maybe some tears? You take a sec status hit and have to wait out your GCC. And hopefully get some loot?

My proposal is that if you kill any militia member in a system that belongs to another militia, you would be paid a portion of the LP reward that the kill would normally be worth by the faction that controls the system. Essentially you could be "paid" by the factions for disrupting their opponents, and protecting their territory, without having to join a militia.

Privateering.

If you join the militia, of course the reward would be far better, but this would open up the FW loyalty point stores to outside players, and would drive non militia players to fight in these FW systems far more.

It makes being a -10 low-sec pirate a much more viable play style, almost a real "profession". It would allow them to make money from the LP stores, like the majority of FW pilots, however it should NOT be anywhere near as profitable as actually joining the militias.

I feel that it opens up a large subsection of the game to new and interesting game play.

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.