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Player Features and Ideas Discussion

 
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Overview suggestion.

Author
Soden Rah
Federal Navy Academy
Gallente Federation
#1 - 2012-10-13 11:58:31 UTC  |  Edited by: Soden Rah
As I originally suggested here Stay on Target Devlblog I have an idea for improving the overview and I thought that this was a better place for it....

My beef with the overview is that it has to be far bigger than it needs to be to show all the info you need.
And in situations where there are more targets than you have screen hight for it becomes incredibly clunky to use.

My thought for improving it is this. (and this should be optional so you can stick with the old overview, at-least initially)

Use abbreviations to condense multiple columns into one or two narrower ones. and allow for multiple sets so you can have
enemy's and allies separately next to each other.
It could look something like this (with tags and symbols as well but I can't type them.

Hostile Column | | Allied column
Distance | velocity | angular | Target info | | Distance | velocity | angular | Target info
12.6km | 105m/s | 0.0023 | GAL-BSH-DOMI-IVY-{N00b} | | 5,274m | 3750m/s | 0.2573 | GAL-CRU-TRAX-EVIL-{Badie1}
15.7Km | 57m/s | 0.0004 | CAL-CRU-BLAK-IVY-{Stufee} | | 27.4Km | 54m/s | 0.0001 | MIN-BSH-MAEL-EVIL- {Badie2}

Now you can see the ships Race-Class-Type-Alliance/Corp-Name all in one column (with the ability to sort by any of the above in the options.) and you can have both allies and hostile's sorted however you like to allow you to both shoot the enemy and do logistics easily. (the target info column would be a bit like the mouse over ticker info currently, but condensed)

Of course this would require a standardised 3~4 letter abbreviation set for all ships/objects in the game but that shouldn't be to difficult to sort out (most ships/classes have abbreviations in common use anyway).
The item description of items could be updated to include their abbreviations.
Which could also be used for searching for items, which would help with some of the more hard to spell ships.

Thoughts (constructive) welcome.
Oberine Noriepa
#2 - 2012-10-13 13:09:18 UTC
I think this is a decent idea. Do you have a mock-up for as to how you would like this new overview to look?

Soden Rah
Federal Navy Academy
Gallente Federation
#3 - 2012-10-13 13:15:59 UTC  |  Edited by: Soden Rah
Oberine Noriepa wrote:
I think this is a decent idea. Do you have a mock-up for as to how you would like this new overview to look?


In my brain.....

Which is possibly less helpful here...

I'll work on something when I am not at work.
Ysabelle nKataros
Republic Military School
Minmatar Republic
#4 - 2012-10-23 18:28:33 UTC  |  Edited by: Ysabelle nKataros
Having looked at the example pictures you provided, I think the changes to make the balance of incoming damage more obvious are good changes.

However, the change to how locked targets' health is displayed is not, I find the circular damage display to be far more difficult to assimilate than the current three stacked bars. Please reconsider this aspect.