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Why the PVP Tournament is a waste of money.

First post
Author
Grath Telkin
Amok.
Goonswarm Federation
#101 - 2012-10-17 21:10:28 UTC
it would seem after a flurry of posting he's resorted to calling somebody stupid and going afk without the ability to answer the most basic of questions.

how shocking.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Xercodo
Cruor Angelicus
#102 - 2012-10-17 21:11:23 UTC
Ranger 1 wrote:
Nerf Burger wrote:
Xercodo wrote:
Nerf Burger wrote:
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.


Look at what you just said....do you have any idea how much games like SC2 rely on that exact same mechanic? In SC2 a Sentry with perfect timing of a Guardian Shield can make or break the game. Or what about a toggling the transformation of a Viking? Or an Immortal turning on Hardened Shield? I'm sure many in EVE would argue that to being comparable to overheating your repper and hardeners.

Would you even acknowledge the validity of the challenge I mentioned to prove a point? If the results are even then you'll have won your argument about the RNG meaning more than skill, if there is a heavy bias to the more experienced player then clearly there is more to it than you think....especially if both players run with identical ships and skills.


you are talking about several different units that you have to control the abilities and movements of while at the same time managing everything else. In eve, there is only one unit. It is not hard at all.

Well in EVE it can be thousands of individual units against thousands.
In a tournament you are looking (in this case) at 8 per side.
Each one different, each one with unique capabilities.
Try again?


While I see where you're coming from that's only from a FC point of view and cant be applied to a 1v1.

However I'd argue that each of my modules are comparable to a unit in SC2. My web, point, and guns all have different ranges. I have to keep in mind that overheating my repper will damage my hardeners. Overheating my MWD and web might harm my point or my shield booster, etc etc.

(Before anyone calls me stupid for dual tanking I'm not, the examples would be independent of each other.)

The Drake is a Lie

Ranger 1
Ranger Corp
Vae. Victis.
#103 - 2012-10-17 21:23:20 UTC
Quote:
While I see where you're coming from that's only from a FC point of view and cant be applied to a 1v1.

However I'd argue that each of my modules are comparable to a unit in SC2. My web, point, and guns all have different ranges. I have to keep in mind that overheating my repper will damage my hardeners. Overheating my MWD and web might harm my point or my shield booster, etc etc.

(Before anyone calls me stupid for dual tanking I'm not, the examples would be independent of each other.)

We aren't discussing a 1v1 though, we are discussing tournament play (although he was making sweeping generalities about all EVE combat situations).

You have to coordinate with and be situationally aware of several people on each side, and they aren't all "units" doing the same thing, they are individual people working towards the same goal in often radically different ways.... in ships with radically different abilities... that can be fit to have completely different capabilities from what you would expect.

Your follow up makes an excellent point as well though.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#104 - 2012-10-17 22:21:46 UTC  |  Edited by: ISD Suvetar
Hi,

I know this is quite a polarizing subject but please avoid personal attacks please.

Thanks and fly safe.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Imawuss
The Scope
Gallente Federation
#105 - 2012-10-18 06:11:36 UTC
Nerf Burger wrote:
Imawuss wrote:
Nerf Burger wrote:
CCP says they want to grow EVE pvp into some kind of e-sport, but that will never happen for the following reasons:

1. EVE pvp is a joke amongst competitive pvpers. It is viewed as a game that requires very little skill and has an extremely low skill ceiling. In EVE, you don't beat your opponents because you were a more skilled player, you beat them because you were fortunate enough to choose correct modules and were in the right ship and knew how to operate it, which also isn't something terribly difficult. When compared to the skills of pro players in other competitive e-sport games like starcraft2, you can see a enormous margin of what is required of the player. There is no need for tactical use of terrain, nor a need for high coordination, aiming or high actions per minute, nor micromanage, very little strategy is involved, and the reactionary abilities of your opponents are extremely limited. These pvp mechanics do not attract skilled, competitive gamers, they are the things that make them shy away.


On another note E-sports (really a dumb name) are only watched by fans of the game being played.


Not true, especially in Korea. Face it, when you compare the skill requirements of EVE to other competitive games, even WoW arena can easily seem more skill demanding. I know some of you somehow think you are badass elites and oh-so-smart "pvpers" in this game, but to other gamers, you are just a joke.



If a WoW players says EVE PVP takes no skill i would just laugh and say "Oh You're so Cute!" its kinda like a ****** calling you a ****** its not offensive in the least. When an EVE player leaves EVE to play WoW the average IQ of both communities goes up.


I mean, watching your relative positon and velocity, target velocity (<-- thats direction of motion and speed fyi), transversal, cap usage, incoming and outgoing DPS, tracking, overheating, incoming reps, tank, range, specific module range, optimal for turrets, maintaining affective range. Now combine that with tactics and manuevers depending on the situation, then coordinating with friendly fleet, also all the other enemies... it goes on and on.

You know what screw it. Orbit F1, confirming yes WoW is harder it has more buttons!
Mr Epeen
It's All About Me
#106 - 2012-10-18 06:37:57 UTC
I didn't take the time to read this entire thread, but I'm sure it's mostly posts crapping all over the OP.

I, however, agree with most of it.

CCP is preaching to the converted with this one.

Although I think this is a great game and love battles that I'm in at the time, there is nothing, and I mean NOTHING, more boring to me than watching it as a spectator. I mean seriously. Blue and red squares moving around and some lame duck telling us what they are actually doing?

So... If I love the game but think tourneys are boring as ****, then what do you think someone from outside the community will think?

If CCP is organizing this a little gift for the minority of the community that want to PVP in fair fights, then I'm all for it. But if they are hoping to use this to attract more players then it'll be an epic fail. The 10K could be used much more effectively to make a nice promo video.

Mr Epeen Cool
Adoro
Below the Asteroids Ltd.
#107 - 2012-10-18 07:40:52 UTC
Nerf Burger wrote:
CCP says they want to grow EVE pvp into some kind of e-sport, but that will never happen for the following reasons:

1. EVE pvp is a joke amongst competitive pvpers. It is viewed as a game that requires very little skill and has an extremely low skill ceiling. In EVE, you don't beat your opponents because you were a more skilled player, you beat them because you were fortunate enough to choose correct modules and were in the right ship and knew how to operate it, which also isn't something terribly difficult. When compared to the skills of pro players in other competitive e-sport games like starcraft2, you can see a enormous margin of what is required of the player. There is no need for tactical use of terrain, nor a need for high coordination, aiming or high actions per minute, nor micromanage, very little strategy is involved, and the reactionary abilities of your opponents are extremely limited. And lets not forget the RNG damage (uncontrollable misses and crits) that skilled pvpers despise. These pvp mechanics do not attract skilled, competitive gamers, they are the things that make them shy away.


If PVP is so easy, how come I can name 20 solo pvper's who will **** you in a one on one fight? (same ship, same mods and same skills)

You sir should blob less with you buddies and actually try to get a good one on one fight. All the stuff you said is so terribadwrong
Tippia
Sunshine and Lollipops
#108 - 2012-10-18 08:54:25 UTC
Mr Epeen wrote:
CCP is preaching to the converted with this one.
…and the question remains: what's the problem with that? Why should't they cater to those of us who understand or appreciate PvP in EVE just because some don't?

Quote:
So... If I love the game but think tourneys are boring as ****, then what do you think someone from outside the community will think?
…and if you don't particularly like the game but think the tourneys are fun, what will someone from the outside think? Again, just because you don't like it, why shouldn't they cater to those who do?
Ptraci
3 R Corporation
#109 - 2012-10-18 11:53:56 UTC
Nerf Burger wrote:
you beat them because you were fortunate enough to choose correct modules and were in the right ship and knew how to operate it,


Yes, this all happens by "fortune" or luck. Whereas mashing buttons faster than the other guy or downloading an aimbot is skill, right?

The most important factor in successful PvP is knowing when to fight and when to run. Luck has absolutely nothing to do with this, except the odd time you manage to get away when you shouldn't have, or kill when you shouldn't have. Usually it's down to who assesses the situation correctly first, and who punches who in the face hardest first. After that it's all over, usually in less than a minute.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#110 - 2012-10-18 13:35:46 UTC
Ptraci wrote:
Nerf Burger wrote:
you beat them because you were fortunate enough to choose correct modules and were in the right ship and knew how to operate it,


Yes, this all happens by "fortune" or luck. Whereas mashing buttons faster than the other guy or downloading an aimbot is skill, right?

The most important factor in successful PvP is knowing when to fight and when to run. Luck has absolutely nothing to do with this, except the odd time you manage to get away when you shouldn't have, or kill when you shouldn't have. Usually it's down to who assesses the situation correctly first, and who punches who in the face hardest first. After that it's all over, usually in less than a minute.

PVP Tournaments would be so much more amusing to watch if the participants were given a random ship to fly and they fitted it by highlighting everything in a corp hangar full of loot and clicking 'fit to ship'

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Ranger 1
Ranger Corp
Vae. Victis.
#111 - 2012-10-18 13:41:45 UTC
Mr Epeen wrote:
I didn't take the time to read this entire thread, but I'm sure it's mostly posts crapping all over the OP.

I, however, agree with most of it.

CCP is preaching to the converted with this one.

Although I think this is a great game and love battles that I'm in at the time, there is nothing, and I mean NOTHING, more boring to me than watching it as a spectator. I mean seriously. Blue and red squares moving around and some lame duck telling us what they are actually doing?

So... If I love the game but think tourneys are boring as ****, then what do you think someone from outside the community will think?

If CCP is organizing this a little gift for the minority of the community that want to PVP in fair fights, then I'm all for it. But if they are hoping to use this to attract more players then it'll be an epic fail. The 10K could be used much more effectively to make a nice promo video.

Mr Epeen Cool


Actually you bring up a good point.

While there is absolutely nothing wrong with putting on the tournament with past/current players being the target audience, I feel that CCP is trying to reach people that do not play EVE.

If that is the case there are two main things that CCP will have to pay extra attention to.

Commentators: Currently the commentators do a pretty fair job of explaining things people unfamiliar with the game, while still providing a layer of insight to those with deeper knowledge. They may have to shift their approach a bit with an emphasis to a brand new audience though. It might be a good idea for the commentators to be able to see a screen with all of the camera feeds as well as their own. Sometimes the camera men spot something the commentators haven't yet.

Camera Work: Right now there is a little too much tendency to pull out and "watch the squares", although at times the camera work is superb. Perhaps CCP should work up a set of camera controls specific to the tournament that allows the camera men more options to easily get those "action shots" that are so iconic of EVE. I also think that at least one camera man should be paying very close attention to covering what the commentators are currently talking about, while there is at least one more whose main task is to cover the most intense action or unusual event regardless of the commentators focus. This should provide a lot of energy and make it easier for the audience to follow along.

EVE has beautiful graphics and effects, and the depth of tactic's and strategies in a tournament are facinating. Lets make sure those qualities are shown off to new eyes in the most favorable light.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ryhss
#112 - 2012-10-18 13:52:29 UTC
Jim Era wrote:
How is anything a waste of money if you want it?
If you want something, then you must pay the price the person is willing to take.
If that is too much then you must wait.
If you don't think it will ever be worth it, then it is not worth it and you should just not participate/consume.

I don't think it's a waste of time IMO. I'm not entering because the price is too high. If the proceeds went to charity(an organization, not the stripper) then I might consider it. I'll watch it streaming like the ATs.

I just turned into an egg, did I level up? I spent an hour trying to salvage a wreck, when in local a guy said "Stop it, this is my Tempest, I was AFK"

Ranger 1
Ranger Corp
Vae. Victis.
#113 - 2012-10-18 13:59:08 UTC  |  Edited by: Ranger 1
I suppose what I am trying to suggest above is that perhaps some more advanced camera control options be developed strictly for the camera crew. Something along the lines of the advanced camera controls we have available now, but with more options to quickly line up those dramatic shots.

Perhaps even a drag and drop interface to bring the focus in on two ships, either equally or to put one in the foreground and looking towards the other... and be able to reverse that view with a click.

Or a flyby view of a specific ship or group of ships with click.

Or perhaps the ability to drag a box around a group of ships to focus in on them.

A special interface just for the camera work.

As Mr. Epeen pointed out, if you are trying to capture the imagination of non-EVE players the fewer "boxes" filling the shot the better. That's what the mini map view at the bottom is for.

If this were done it could very well take the coverage well beyond the level of what you see watching most eSports.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Alfred Luke
Princess Aiko Hold My Hand
Safety. Net
#114 - 2012-10-18 15:25:54 UTC
How can you even compare these two games. I play both, Im a gold level SC2 player and I have never even thought of comparing the two games. Both present extrmely different challenges in PVP. Im very lost in this post, but you acn find me on SC2 for a mollywhopping. MEROVINGIAN.
Nerf Burger
Doomheim
#115 - 2012-10-18 16:57:22 UTC  |  Edited by: Nerf Burger
Alfred Luke wrote:
How can you even compare these two games. I play both, Im a gold level SC2 player and I have never even thought of comparing the two games. Both present extrmely different challenges in PVP. Im very lost in this post, but you acn find me on SC2 for a mollywhopping. MEROVINGIAN.


It's being compared as an e-sport and in terms of skill demand.

Its amazing the number of derps who just focus on the part of the thread that makes them rage and ignore what the thread is actually about. Not saying you are doing entirely.

Can you honestly say that EVE is near as skill demanding as starcraft, where pro matches can last over an hour and the players are maintining 300 actions per minute on their keyboard? Have you ever made 3 command centers/hatcherys/nexuesus in your life?

Also, gold is pretty bad.

I was diamond with random last I played.
Tippia
Sunshine and Lollipops
#116 - 2012-10-18 17:07:33 UTC
Nerf Burger wrote:
Its amazing the number of derps who just focus on the part of the thread that makes them rage and ignore what the thread is actually about.
Personally, I'm amazed how you can keep failing to answer a simple question that lies at the very core of what the thread is about: why should CCP not cater to those who have that insight and interest just because you don't?
Kult Altol
The Safe Space
#117 - 2012-10-18 17:09:32 UTC
I'm here to bash OP.

Are you serious?!

http://dagobah.net/flash/successful_troll_2.swf

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Nerf Burger
Doomheim
#118 - 2012-10-18 17:10:55 UTC  |  Edited by: Nerf Burger
Imawuss wrote:
Nerf Burger wrote:
Imawuss wrote:
Nerf Burger wrote:
CCP says they want to grow EVE pvp into some kind of e-sport, but that will never happen for the following reasons:

1. EVE pvp is a joke amongst competitive pvpers. It is viewed as a game that requires very little skill and has an extremely low skill ceiling. In EVE, you don't beat your opponents because you were a more skilled player, you beat them because you were fortunate enough to choose correct modules and were in the right ship and knew how to operate it, which also isn't something terribly difficult. When compared to the skills of pro players in other competitive e-sport games like starcraft2, you can see a enormous margin of what is required of the player. There is no need for tactical use of terrain, nor a need for high coordination, aiming or high actions per minute, nor micromanage, very little strategy is involved, and the reactionary abilities of your opponents are extremely limited. These pvp mechanics do not attract skilled, competitive gamers, they are the things that make them shy away.


On another note E-sports (really a dumb name) are only watched by fans of the game being played.


Not true, especially in Korea. Face it, when you compare the skill requirements of EVE to other competitive games, even WoW arena can easily seem more skill demanding. I know some of you somehow think you are badass elites and oh-so-smart "pvpers" in this game, but to other gamers, you are just a joke.



If a WoW players says EVE PVP takes no skill i would just laugh and say "Oh You're so Cute!" its kinda like a ****** calling you a ****** its not offensive in the least. When an EVE player leaves EVE to play WoW the average IQ of both communities goes up.


I mean, watching your relative positon and velocity, target velocity (<-- thats direction of motion and speed fyi), transversal, cap usage, incoming and outgoing DPS, tracking, overheating, incoming reps, tank, range, specific module range, optimal for turrets, maintaining affective range. Now combine that with tactics and manuevers depending on the situation, then coordinating with friendly fleet, also all the other enemies... it goes on and on.


haha, ok, this is the first person to actually say the most skillful part about EVE, and I agree, this is the ONE AREA, that does take a bit of skill, flying in a certain direction and changing during combat. But i will re-iterate that if you know what to do, it is easy as ****. Blob vs Blob is even easier, you don't even have to think, just listen to your FC. Managing your spaceship movements with clicks in space is not something terribly difficult. There is a reason that EVE pvp is considered a joke amonst the pvp community. There has never been a thought of EVE becomming an e-sport untill now. Lets push that silly notion out of our minds now so that no resources are ever spent on it. The game would have to change so radically for that to happen, it would be an entirely different game. One that many of these EVE "pvper" probably couldn't handle. If you want full loot skill based game with the best clanwarfare around and no safety zones you play Darkfall.

His quote about WoW was pretty stuipd though. It would be very easy to argue how even WoW arena takes much more skill that EVE pvp. There is a lot more going on and you actually have to utilize terrain. Try harder, raging biased derps.
Silk daShocka
Greasy Hair Club
#119 - 2012-10-18 18:02:02 UTC
If eve pvp is so easy why dont u just enter the tourney and take the money?

Right because you don't have the skill level required, the one you claim doesn't exist.
Simetraz
State War Academy
Caldari State
#120 - 2012-10-18 18:02:35 UTC  |  Edited by: Simetraz
OP , so I guess the PvP Tournament isn't your cup of tea, neither is it mine.
Does that mean it is worthless or a waste of time NOPE.

People have been asking for arena combat for a long time.
Well here you go.

If enough people are interested it will continue on, if not it will die out.
IS it perfect, I have know idea but I am sure if changes need to be made they will make them.

IF they need to make different subsets based on skill points then maybe you will see that( could already be in for all I know).

Personally I think it is interesting it reminds me of the Solaris in Battletech, and that means there is alot of potential.