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The sad state of WH PvP

Author
Ace Secunda
Element Extractors
#101 - 2012-10-11 08:08:12 UTC
also we like a good rumble with pirates in low and the big guys in null......
0NADA0
Caldari Provisions
Caldari State
#102 - 2012-10-11 09:00:53 UTC
unimatrix0030 wrote:
I think the main thing is that we need to get more people in w-space.
Especialy in c5's.
More people is more chances to get fights.
So how are we going to change that?


i have an idea!
so... let's make a trading hub out of few wormho :SLAP!:

Shocked
Cipreh
Native Freshfood
Minmatar Republic
#103 - 2012-10-11 09:38:50 UTC
So the moral of the story is... C5's suck for pvp?

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.

Terrorfrodo
Interbus Universal
#104 - 2012-10-11 10:29:45 UTC
I don't think C5s are all the same. C5 with static C5? Most of the time the static will be empty, so yeah, quite boring. Though I guess, if you do find a C5 with a large, active corp in it, the chances for a fun battle are higher. C5 with C6 is probably the same.

C5 with static C4? Yuck. Totally isolated, and only hardcore carebears live in C4s.

C5 with static C3? I live in one of those atm, quite okay. C3s offer some gank targets and further incoming w-space connections more often than not. Almost no 'real battles' with the residents of the C3 though because C3s are solo-carebear land.

C5 with static C2? I'd assume it's probably the best to find fights because quite a few corps are based in C2s for easy access to hisec but with another connection to C3 or C4. Also you have guaranteed additional w-space connections from your static. Still I wouldn't live there because a static C2 is just lousy for ISK-making.

C5 with C1? Uh, no.


Ace Secunda wrote:


Whatever we want to do at the time, sometimes we collapse until we find something and C3's take about 3 minutes to close so thats an easy way but we find you get better fights if you have a scan around, 8 times in 10 the static C3 kills will be carebears which while sometimes nice for the wallet doesn't offer any challenge, we prefer looking for the other WH PvP or combat ready corps who may put up a fight.

Interesting, thanks for the info.

.

Oxandrolone
Center for Advanced Studies
Gallente Federation
#105 - 2012-10-11 14:02:04 UTC
0NADA0 wrote:
[quote=Utsen Dari]

wait, why this topic isn't locked yet??


most likely because your the only one trolling it
taque
Dutch Legions
Solyaris Chtonium
#106 - 2012-10-11 20:14:43 UTC
Quote:

The isk farmers know they cannot be touched. If their wormhole gets invaded they just move to another one, there is almost limitless amounts of empty C5's and C6's. There is no reason to invade somwons wormhole other than not liking them due to the emptyness. There should be some reason that makes some wormholes better than others, some reason to invade other than saying "i dont like you"


amazing,

with your words in mind i can't think of a way how to make some wormholes better than some others. YOU want pvp, some others want ISK. they pay for their accounts and they have the freedom to play the style they want to play the game.

if you want those wormholes be living up and more inhabited so you can do more pvp then perhaps you may think again before you invade a wormhole and kill the posses and isk farmers. you may be killing your own business. Pirate

0NADA0
Caldari Provisions
Caldari State
#107 - 2012-10-11 21:23:40 UTC
Oxandrolone wrote:
0NADA0 wrote:


wait, why this topic isn't locked yet??


most likely because your the only one trolling it


:/ how comes that my stupid suggestions are trolling and other's stupid suggestions are not??
Oxandrolone
Center for Advanced Studies
Gallente Federation
#108 - 2012-10-12 00:38:03 UTC
taque wrote:
Quote:

The isk farmers know they cannot be touched. If their wormhole gets invaded they just move to another one, there is almost limitless amounts of empty C5's and C6's. There is no reason to invade somwons wormhole other than not liking them due to the emptyness. There should be some reason that makes some wormholes better than others, some reason to invade other than saying "i dont like you"


amazing,

with your words in mind i can't think of a way how to make some wormholes better than some others. YOU want pvp, some others want ISK. they pay for their accounts and they have the freedom to play the style they want to play the game.

if you want those wormholes be living up and more inhabited so you can do more pvp then perhaps you may think again before you invade a wormhole and kill the posses and isk farmers. you may be killing your own business. Pirate



your totally right about not evicting farmers since they fly some nice loot pinyatas, also i think you misunderstand me that i am against PvE in wormholes or something, i think wormholes should always be good for PvP but they should not be 100% safe to PvE in like they are currently.
Archdaimon
Merchants of the Golden Goose
#109 - 2012-10-12 11:18:12 UTC
Could it be an idea that sleepers build up hatred against their targets ie.

Corp x is doing sites and has done so for 10 min. Corp x then has 10 min worth of hatred from the sleepers
Corp y ganks corp x, but the sleepers only engange corp x because they have greater hatred towards them.

This could potentially make siting more dangerous as sleepers won't attack the attackers.

(This idea is rather, not, thought through, but I guess I'd pitch it).

Wormholes have the best accoustics. It's known. - Sing it for me -

HandofSatan
Deep Core Mining Inc.
Caldari State
#110 - 2012-10-12 17:48:41 UTC
I think wh pvp is fine the way it is..The mechanics nor pvp are broken, its the people who fail to learn them. WH pvp K space pvp w/e, from what I see there is not a big difference though I know lots of you cry about blobbing in null but that is due to lack of experience. People tend to not want to die and do things to prevent it such as MORE logi or countering gangs with numbers which works a bit better in wh's due to the lack of local but regardless there has never been a huge amount of people in wormholes nor do I feel it is hard to kill escalations with a handful of guys as we do whenever we find bears. Im sorry that this seems as if im just so great at this game, which im not but Im tired of people not understanding they dont know as much as they think they do or just arent as good as they think they are. Space ships blow up so let them, you will not get better being panzies and not fighting nor will you find fun in just one form of pvp. Numbers tend to mean a bit more in wh's but typically its the same bad piloting that you find in EVERYWHERE else in eve so engage not to mention we tend to make more then most other players and can afford to replace our ships with less effort. Eventually wh pvp will evolve as pilots become more skilled and focus less on the brick f1 t3 gangs and more on skilled traps and ambushes but until then deal with it.
Meytal
Doomheim
#111 - 2012-10-12 18:32:38 UTC
HandofSatan wrote:
I think wh pvp is fine the way it is..The mechanics nor pvp are broken, its the people who fail to learn them. WH pvp K space pvp w/e, from what I see there is not a big difference though I know lots of you cry about blobbing in null but that is due to lack of experience. People tend to not want to die and do things to prevent it such as MORE logi or countering gangs with numbers which works a bit better in wh's due to the lack of local but regardless there has never been a huge amount of people in wormholes nor do I feel it is hard to kill escalations with a handful of guys as we do whenever we find bears. Im sorry that this seems as if im just so great at this game, which im not but Im tired of people not understanding they dont know as much as they think they do or just arent as good as they think they are. Space ships blow up so let them, you will not get better being panzies and not fighting nor will you find fun in just one form of pvp. Numbers tend to mean a bit more in wh's but typically its the same bad piloting that you find in EVERYWHERE else in eve so engage not to mention we tend to make more then most other players and can afford to replace our ships with less effort. Eventually wh pvp will evolve as pilots become more skilled and focus less on the brick f1 t3 gangs and more on skilled traps and ambushes but until then deal with it.

This, even if it is lacking punctuation. ;)

If a group is smart enough to watch all entrances and be alert for new sigs while running sites, and then actually run when potential hostiles make their presence known, more power to them. That means they're learning how to protect themselves from those of us who hunt them. They have put forth the effort, and should be rewarded for doing so.

Hunters have been ruthlessly efficient. We have forced the prey to adapt or die, and they have adapted. The hunters now also need to adapt again, and that doesn't mean crying to CCP Mommy. Some of my corp's best kills now come from traps, as opposed to brainless ganks.

For those who aren't able to adapt, there are always the random few who blind-warp full Orcas to un-monitored wormholes that are off dscan. Those people are just becoming fewer and fewer in number, and they'll probably end up back in hisec before too long.

It's now your turn, hunter. Adapt or die (starve).
Alisyana
Caldari Provisions
Caldari State
#112 - 2012-10-12 22:37:25 UTC
Today, after finding a couple Adhoc T3's noodling around, I decided to take a group to see if we could get a fight. They screw around for a while, and we see them in bombers and ceptors on a gate. Not gonna engage that with our fleet, it's not worth it. They warp off, and I even ask in local as if they're going to reship. No answer. So after a few mins, I'm sick of waiting, I got other stuff to go kill, and we make for home. Leaving a cloaky at the rear, I wanted to see what they did.

Sure enough, the 2 proteus followed us one hole further, then started scanning. I knew more were around, and I know they've seen our entire fleet - because I've made sure of it ;-) So we went home, seeing no more coming. Then the proteus finds our system, and we move to the hole. Same fleet, less a Legion, swap for dramiel. 2 proteus land, and 1 hole away, Adhoc begins to mass up. The proteus jumps, I cross jump 3 ships to see if they bring it, and they do. In glorious excess. Roll

How about.... if you see a fleet....and you want to fight but you're outnumbered, don't rush home and reship into a bigger, badder fleet that's guaranteed to crush your opposition.

It's ok if your intention is all out victory... that's fine, but don't be sore if the other fleet isn't stupid enough to engage. But if you want to fight, bring a similar group and let's see who fares better. If you can't do that, and need to escalate, don't get bitchy about it in local when the others say "no", and go home. I really tried to have a straight up convo about it in local, but I guess the only thing they were interested in was clear victory. Well, Adhoc... Hope you enjoyed the game today. Would have much prefered a good fight, but I'm not gonna play that game, because if I go reship and bolster numbers, you wouldn't fight either. And I wouldn't blame you. Here's my convo in local:

Quote:

[21:53:23] Uncle **** > really?
[21:53:27] Uncle **** > are you serious?
[21:53:50] M Thomas > what
[21:53:55] Uncle **** > you knew what we had.
[21:54:00] M Thomas > you wanted us to reship
[21:54:07] Uncle **** > we unzipped our pants. you didn't need to bring all that
[21:54:17] M Thomas > but I never get to use this
[21:54:23] Uncle **** > a nice even up fun fight would bae been nice
[21:54:35] m oebius > I think your confused Uncle ****..
[21:54:50] Loch Verus > Sorry, next time we'll tell our players that they should log and not play eve.
[21:55:12] Uncle **** > no, play... but we had 12, just bring 10-14
[21:55:21] Uncle **** > 2 bhaals?
[21:55:45] M Thomas > you have like a thousand man alliance, what do you want us to do
[21:55:53] M Thomas > you tell me what you would like us to bring
[21:55:56] Uncle **** > were not gonna bring more
[21:56:07] m oebius > We only have 14 anyway.. so stop crying..
[21:56:12] Uncle **** > this is our fleet, or was.. 6 just logged
[21:56:30] M Thomas > good decision by them, they would have been owned really
[21:56:40] Uncle **** > well, our 12 incuded the 2 helios lol
[21:56:50] Uncle **** > I dunno, i was tempted ;)
[21:57:32] M Thomas > next time don't get discouraged so easily, we only had like 8 when we were ready to go but then y'all ran off, in the 30 minutes it took to find you, people naturally log on, nothing to be done about it
[21:58:03] Uncle **** > true, not discouraged.. EU guys gotta log tho
[21:58:14] Halo Phase > yup
[21:58:21] Uncle **** > we'll meet up sometime
[21:59:00] Uncle **** > i should tell ya tho... you guys are getting kinda predictable =P
[22:00:16] M Thomas > really, says the armor logi gang
[22:00:29] M Thomas > have fun POS spinning because of #'s, cry about it
[22:00:41] Uncle **** > oh dont be butthurt
[22:00:56] M Thomas > don't try to gank a protues with 8 people and then cry when 15 show up to kill you
[22:00:57] Uncle **** > just not gonna play the escalation game
[22:01:03] Uncle **** > we really didnt want to gank the proteus
[22:01:29] M Thomas > don't counter jump it then
[22:01:45] Uncle **** > did to grab the rest of you who were jumping in
[22:02:07] Drunx > SEND ME AS MUCH ISK AS YOU WANT, I"LL DOUBLE THAT BACK! CHECK MY BIO! I'M LEGIT!
[22:02:20] Uncle **** > and it really makes no sense for us to reship to match
[22:02:29] Uncle **** > but o/
[22:02:35] M Thomas > losers


There's no place for that. Wanna know the fleet comps?
US: 2x Astarte, Loki, Proteus, Tengu, Vigi, Falcon, Legion, phobos and 2x guardians.
They bring 2x Bhaal, 3x Abso, Rook, Falcon 4x guardian, brutix, 2x legion, TFI, Crow, 2x proteus, tengu to counter.

Here's the key: M Thomas > next time don't get discouraged so easily, we only had like 8 when we were ready to go but then y'all ran off, in the 30 minutes it took to find you, people naturally log on, nothing to be done about it

Ok, if you had 8, and we had 11, that's pretty close. I woulda engaged if I were in your position. Just because someone has a thousand man alliance doesn't mean there's a 100 man fleet waiting to gank you. If you're unsure, just ask. What ever happened to that? We used to do it in sov, why can't it work in WH?

The lesson here, is if you wanna fight, rely on your skills, not on numbers. Could we have brought in another 30? Sure. But that'd be dumb because then they wouldn't fight.

I played my part guys, I kept same fleet, minus 1 legion swap for dram. I'm appealing for some sense of reason here. This is a good example of what not to do. Rest of you can judge for yourselves. If you want fights, don't do this. I'll engage shorthanded, and even outgunned. Anyone who knows me understands that well. But bitching about the sad state of pvp, and I go give everyone the benefit of the doubt and try one, it falls flat.

I'm gonna go where I knew I'll get a fight every time, with no guaranteed victory. I got caps to go wack with kestrels, don't have time for this BS.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

G0hme
Illusion of Flight
#113 - 2012-10-12 22:59:55 UTC  |  Edited by: G0hme
G0hme wrote:
Oxandrolone wrote:
Anyone who has ever tried to kill capitals escalating knows about these problems.

There are 2 major causes of this im not gonna list them here to give bears any more advice but anyone who has tried to kill them knows what they are, 1 of them is being fixed in the winter update thankfully but this is still not for months.


One which Elysian Empire tends to use themselves.


After tonight, Exhale has been added to the combat logging scrub list btw.

Shook Eelm's hand at Fanfest 2012

Shook CCP Soundwave's hand at Fanfest 2013

Got NPC API removed from Wormhole Space.

HandofSatan
Deep Core Mining Inc.
Caldari State
#114 - 2012-10-12 23:02:20 UTC
Alisyana wrote:
Today, after finding a couple Adhoc T3's noodling around, I decided to take a group to see if we could get a fight. They screw around for a while, and we see them in bombers and ceptors on a gate. Not gonna engage that with our fleet, it's not worth it. They warp off, and I even ask in local as if they're going to reship. No answer. So after a few mins, I'm sick of waiting, I got other stuff to go kill, and we make for home. Leaving a cloaky at the rear, I wanted to see what they did.

Sure enough, the 2 proteus followed us one hole further, then started scanning. I knew more were around, and I know they've seen our entire fleet - because I've made sure of it ;-) So we went home, seeing no more coming. Then the proteus finds our system, and we move to the hole. Same fleet, less a Legion, swap for dramiel. 2 proteus land, and 1 hole away, Adhoc begins to mass up. The proteus jumps, I cross jump 3 ships to see if they bring it, and they do. In glorious excess. Roll


double bubble cloaky dictor 100km off your hole while scout watches thier fleet? being they reshipped im sure they tried to bait you and you could have accepted and bubbled off thier exit hole once they jumped in and then bubble at the edge of the first to make sure they were stuck in the bubble and no choice but for the slow guardians to burn out? IDK but there are ways, sometimes you cant fight everything but u sure as hell can try to gank something.
Alisyana
Caldari Provisions
Caldari State
#115 - 2012-10-13 00:54:27 UTC
True, but only 1 phobos, really needed a pair of dictors to pull that off, and no time. Wasn't gonna reship, thought we had a decent fight coming.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

M Thomas
Adhocracy Incorporated
Adhocracy
#116 - 2012-10-13 03:26:29 UTC
Alisyana wrote:
They screw around for a while, and we see them in bombers and ceptors on a gate. Not gonna engage that with our fleet, it's not worth it. They warp off, and I even ask in local as if they're going to reship.

Ok, if you had 8, and we had 11, that's pretty close. I woulda engaged if I were in your position. Just because someone has a thousand man alliance doesn't mean there's a 100 man fleet waiting to gank you.


You're an idiot if you expected 3 interceptors and 5 steath bombers to attack your 11man 2x Guardian backed fleet in a C4 Cataclysmic Variable. I know I don't know everything, but I can take a guess how stupidly pointless that goes for 1 side. So thank you for being the better side and deciding we're not worth to engage.

We were fine with the outcome of the whole thing, you tried to catch us, we tried to catch you, nobody got caught. Why in the world you guys felt the need to complain about is beyond me. I can't count the number of times we have engaged you with less ships than whatever fleet y'all bring and lose and don't complain about it. We bring a bigger fleet than you had at the time and manage not to catch anything and you run to the Eve-O forums? What a freakin' joke. I said don't cry about it and yet here you are.

If we have 20 people online ready to play Eve, they are going to play, we're not going to ask 10 of them to sit out a fight because some TL b!tches decide to "show" us all they have and we didn't take their word for it. I will drop as many Adhocrats on an group of TL babies I can if I get to read about how unfair we are on the Eve-O forums afterwards.

You are terrible and you should probably biomass your character really.
Sandslinger
The Scope
Gallente Federation
#117 - 2012-10-13 03:50:07 UTC  |  Edited by: Sandslinger
Lou Sanus wrote:
I don't see many fights. Just a lot of ganks. Plus it looks like more than half of your kills are in k-space... and 26% are structures.



You fail at killboard reading. It's the same syndrome as people who fail to read EFT tbh taking things out of context and misreading data.



Wormhole fights tend to revolve around logistics and logistic counters.

A and B clash and fight furiously for half an hour trying to get on top of the other sides logistics if it's a carrier then it's Dps and neuts if it's guardians it's ecm neuts and dps. And various other tactics.

Whenever one side looses it's logistics that's the fight over for that side and they will GTFO promptly The fight might have been 20 vs 20 but kill-board shows 20 people fighting 5 dead every single time.

WH isn't like 0,0 where scrubs just bash into each other mindlessly or where fleets are so damn big that things die 1,2,3 alpahed every single time it is called a target.

It's much longer fights resulting in much less kills. Does it pad kill-boards and make you look amazing every time no.

Is it a **** ton of fun where tactics and individual pilots and fits can change the entire outcome Hell yes !!

I realise I am posting in a thread which is starting to look a lot like the 0,0 smack threads and I apologize for +1 ing it. And sincerely hope some of you can bury the hatchet of who took what fight.
We all know that we all want to take fights we are likely to win or at least not outright loose

Also We all know that even though one of us have a 30 man fleet one day, that doesn't mean that can be fielded the next day "come dancing with me " might be on and everyone's wife has them chained to the couch for "quality time" or some other crap is going on that is causing a lull in activity and thus inability to take the fight that might have been good another day. So using the you can field X amount argument is just too silly.

PS I'm fairly drunk so please excuse crappy grammar and english Big smile

As to the guy who posted the ideas about Poco timers being within the time-span of a hole life. Yeah I fully agree if not Poco's then at least something.
All systems do need some way of being attacked by a gang that can inflict damage to the owners right away thus perhaps forcing the owners to want to fight.

Perhaps if attacking a POCO drained or killed some of the work done on the PI for the last 24 hours ??? Not outright killing them because that would get silly fast.


@SojournerRover

Your pretty much spot on. WH has changed a lot. From our point of view It pretty much started with Narwhals growing to about 3 times the size of the next biggest (Pvp-Centric) which was Aharm.
So when they clashed the first time during a C6 invasion they asked if we could assist as they were outnumbered 2/1 . We got a lucky connection and together we were about the same size and we won that engagement.

Then there was the lucky (for us) connection we had during EE eviction and one recent one.

We always reset Aharm straight away afterwards because frankly we saw them as the best alongside RNK and the chance to beat them in a straight up fight was always the goal. (We managed once Cool ) And they keep finding our stupid AFK gassers every now and then.
And I would have had their virtue clone scanner tonight if my stupid tackler wasn't drunker then I am and half snoozing :(

What strikes me as odd now however is there are several wormholes largest entities that have kept eachother permablue for months. I mean I can understand team-ups to get the numbers to be able to do things against even larger targets, but why the hell would anyone deny themselves so many of the targets in wormholes.

One of the problems we have in fighting Aharm now is that we know eachother too well. We know exactly how the other baits, what we can field etc so connections tend to lead to stalemates and then we just offer eachother 5 vs 5 to get something out of it. So I can understand it a little how working with someone denies you fights afterwards but perma blue I just don't get especially not with so many and such numbers it just denies the entity the majority of targets it can find.

As to evictions your so spot on. We have tried to not evict pvp entities we made a mistake with Elysian in that we didn't do our back ground check at all and found out after invading that the reason they hadn't responded to our baiting and atttacking their pos in their homesys the last few times was because they were away on invasions each time. This kind of mistake is made all the time versus the smaller guys.

Point being that in general evicting corps that at least seems to try to grow and be pvpers is just self harming. A Conclusion which I have heard a lot of the WH corp leaders actually agree on.

There is a distinction which is often missed which is that small corps just won't engage the known names because they know they will be killed by numbers. while some are just farming corps. How to tell which is which ?

Example

We had a recent engangement with a new corp in C6 (forget the name might find and edit it in later) We tackled one of their hulks which was mining AFK they jumped in two navy domi's to save him and we proceeded to jump gang in and tackle them all.

We then ransomed the Domi for polish anthem and the pilot said to us if the hulk pilot which was a total noobhad told me it was NOHO I would never have jumped in to save him. We are too small to fight you but if you connect we will gladly take 5 vs 5.

Had he not told us that we might have mistaken them for another C6 farming corp by the afk mining thing. Point being that I'm drunk and that the new small guys in wh needs to be given a chance to grow and not kicked out by us big bad meanies all the time Bear
Alisyana
Caldari Provisions
Caldari State
#118 - 2012-10-13 04:22:10 UTC
M Thomas wrote:
Alisyana wrote:
They screw around for a while, and we see them in bombers and ceptors on a gate. Not gonna engage that with our fleet, it's not worth it. They warp off, and I even ask in local as if they're going to reship.

Ok, if you had 8, and we had 11, that's pretty close. I woulda engaged if I were in your position. Just because someone has a thousand man alliance doesn't mean there's a 100 man fleet waiting to gank you.


You're an idiot if you expected 3 interceptors and 5 steath bombers to attack your 11man 2x Guardian backed fleet in a C4 Cataclysmic Variable. I know I don't know everything, but I can take a guess how stupidly pointless that goes for 1 side. So thank you for being the better side and deciding we're not worth to engage.

We were fine with the outcome of the whole thing, you tried to catch us, we tried to catch you, nobody got caught. Why in the world you guys felt the need to complain about is beyond me. I can't count the number of times we have engaged you with less ships than whatever fleet y'all bring and lose and don't complain about it. We bring a bigger fleet than you had at the time and manage not to catch anything and you run to the Eve-O forums? What a freakin' joke. I said don't cry about it and yet here you are.

If we have 20 people online ready to play Eve, they are going to play, we're not going to ask 10 of them to sit out a fight because some TL b!tches decide to "show" us all they have and we didn't take their word for it. I will drop as many Adhocrats on an group of TL babies I can if I get to read about how unfair we are on the Eve-O forums afterwards.

You are terrible and you should probably biomass your character really.


Yeah, I must be an idiot to think your frigs would engage... Does that make you an idiot to think I'd stick around when you pile in 19 to take us on? I'm using you as a prime example of what not do if you want to get some fights.

Here's a suggestion... If you've got 20 ppl online... make 2 fleets of 10, or 4 fleets of 5. Idea

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

Klokvarg
Adhocracy Incorporated
Adhocracy
#119 - 2012-10-13 05:12:55 UTC
Alisyana wrote:
[Here's a suggestion... If you've got 20 ppl online... make 2 fleets of 10, or 4 fleets of 5. Idea


Thanks for the feedback. We'll take your sage pvp tactical suggestions under advisement.

We've certainly gleaned a lot of lessons about TL from your posts, probably not what you've intended though.

http://www.wormholefundamentals.com

Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#120 - 2012-10-13 05:29:01 UTC
Siiiiiiiiiiiiiiiiiiigh...