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Specific Examples of Where Risk Should Be Inserted Successfully Into High-sec

First post
Author
Gogela
Epic Ganking Time
CODE.
#21 - 2012-10-08 22:35:46 UTC  |  Edited by: Gogela
Kitty Bear wrote:
Gogela wrote:
Get the NPC money out of empire. Level 3 and 4 missions all move to low and null, only veldspar available in .5+ systems, etc...

Will solve *most* problems.


Because there's only ONE right way to play a sandbox game .....................

edit
I figured I'd better explain that the above is not a validation of your statement, just incase you somehow manage to completely misinterpet it as such. It's more scathing disdain.

The ironic thing is that you lamers that cower in empire are the ones always crying about anything that mildly perturbs in any way your closed-in repetitive game play. I'm trying to open it up. You want everything to stay exactly the same.

You aren't as important as you think, empire tools. Nobody would even notice if you weren't there. In many ways it's already as if you aren't.

I have about had it w/ empire people.

Signatures should be used responsibly...

Spurty
#22 - 2012-10-08 22:36:29 UTC
Alts

Many of these high sec bears have sov holding null sec mains.

Simbiant relationship would be jeopardized

In short, you have all you'll get into low / null already.

Use what resources you have better.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Alavaria Fera
GoonWaffe
#23 - 2012-10-08 22:39:10 UTC
Gogela wrote:
Kitty Bear wrote:
Gogela wrote:
Get the NPC money out of empire. Level 3 and 4 missions all move to low and null, only veldspar available in .5+ systems, etc...

Will solve *most* problems.

Because there's only ONE right way to play a sandbox game .....................

edit
I figured I'd better explain that the above is not a validation of your statement, just incase you somehow manage to completely misinterpet it as such. It's more scathing disdain.

The ironic thing is that you lamers that cower in empire are the ones always crying about anything that mildly perturbs in any way your closed-in repetitive game play. I'm trying to open it up. You want everything to stay exactly the same.

You aren't as important as you think, empire tools. Nobody would even notice if you weren't there. In many ways it's already as if you aren't.

I have about had it w/ empire people.

It's hilarious because they get what they want, so clearly CCP thinks they're pretty important. Shocked

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lors Dornick
Kallisti Industries
#24 - 2012-10-08 22:44:39 UTC
Vincent Athena wrote:
Lors Dornick wrote:
Vimsy Vortis wrote:
CCP will not, under any circumstances do anything that makes highsec more dangerous for carebears. It just won't happen regardless of how many well-meaning threads people make.

Because carebares ship more actual money into CCP or becase they're all carebares in heart?

For the same reason low sec will not be turned into high sec, and null sec will stay null sec, W will stay W. Each area appeals to a segment of the player base. Having as many different areas, allowing different play styles, as possible attracts more customers.


I actually don't think that CCP really has any reason to care about the random label we give to eachother.

CCP has to focus on one thing and that that's having people pay for the game (and that's pay, not use plex).

Hisec, losec, w-sec, n-sec, pvp, pve or generic bear.

CCP can only have one focus, get people to pay (by flashing cash) for the game.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Soon Shin
Scarlet Weather Rhapsody
#25 - 2012-10-08 22:54:59 UTC
I'm pretty sure a lot of nullsec industrial base relies on high security because trying to do indy in 0.0 sucks ass and everyone makes fun of you for it.

Now if you completely nerfed highsec you'd probably screw the 0.0 even more than highsec dwellers who will simply just shrug and continue or just stop playing.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#26 - 2012-10-08 22:55:47 UTC
Vimsy Vortis wrote:
CCP will not, under any circumstances do anything that makes highsec more dangerous for carebears. It just won't happen regardless of how many well-meaning threads people make.

As much as I like the direction Darth's proposals would take the game in, the above is exactly true.

I'm starting to think that this type of progression is simply the logical conclusion for games of this type. No matter how hardcore a game starts out, within a few years the urge to cater to everyone takes over and the hardcore becomes the casual. I can''t name a single game that maintained its original premise over such a long period of time, but I can name many that were changed to suit the average kitty-faced derper as time went on.

People like dollars, apparently.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Gogela
Epic Ganking Time
CODE.
#27 - 2012-10-08 22:56:49 UTC
Alavaria Fera wrote:

It's hilarious because they get what they want, so clearly CCP thinks they're pretty important. Shocked

Something needs to be done. I blame myself. When the new wardec mechanic hit I was going to go after a bunch of soft empire corps just to ruin them, but ended up going after a hard target which turned out to be fruitless. Then work.. then a market project... always some excuse. When my market stuff wraps about winter-expansion time I'm going into the empire sand-castle kicking business. To the NPC corps with you all.

Signatures should be used responsibly...

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#28 - 2012-10-08 23:00:13 UTC
Gogela wrote:
Alavaria Fera wrote:

It's hilarious because they get what they want, so clearly CCP thinks they're pretty important. Shocked

Something needs to be done. I blame myself. When the new wardec mechanic hit I was going to go after a bunch of soft empire corps just to ruin them, but ended up going after a hard target which turned out to be fruitless. Then work.. then a market project... always some excuse. When my market stuff wraps about winter-expansion time I'm going into the empire sand-castle kicking business. To the NPC corps with you all.

Let me know if you need help. That's the way I'll be riding out the game myself right up to the point they ban me for "griefing" or whatever other label they put on their no-longer favored features.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#29 - 2012-10-08 23:02:48 UTC
Destiny Corrupted wrote:
or whatever other label they put on their no-longer favored features.

You mean PVP, right?
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#30 - 2012-10-08 23:07:23 UTC
Vimsy Vortis wrote:
Destiny Corrupted wrote:
or whatever other label they put on their no-longer favored features.

You mean PVP, right?

I think I'm going to be sick.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Andski
Science and Trade Institute
Caldari State
#31 - 2012-10-08 23:08:48 UTC
The problem with hisec is that the rewards are ridiculously high. They're so high that the best alliance doctrine is a sovless, roving supercapital blob funded by tech moons at the alliance level and empire incursion/mission alts at the line member level. Right now, the only benefit of holding space is the ability to build supercapitals and rent space out to carebears still under the illusion that nullsec is still the land of milk and honey.

If you're going to complain about nullsec being stagnant and you live in hisec, you're a hypocrite.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#32 - 2012-10-08 23:27:11 UTC
Andski wrote:
If you're going to complain about nullsec being stagnant and you live in hisec, you're a hypocrite.

To be fair, that's where we get most of our kills. I mean, if you give me the choice between 80-jump roams and maybe encountering a 30-man gang with a potential hot-drop, or starting a war, killing a bunch of ****-fit CNRs, and then getting a ransom, you can hardly blame me for picking the latter.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Alavaria Fera
GoonWaffe
#33 - 2012-10-08 23:28:43 UTC
Destiny Corrupted wrote:
Vimsy Vortis wrote:
Destiny Corrupted wrote:
or whatever other label they put on their no-longer favored features.

You mean PVP, right?

I think I'm going to be sick.

Well they don't mind pvp in the "pvp arena" of not-highsec, let's be fair about that.

Of course, it's odd to go about with multi-billion isk ships when the space you're fighting for isn't as great as say running L4s or orbiting a magic button or mining whil semi-afk for the average member, but hey, that's EVE.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Andski
Science and Trade Institute
Caldari State
#34 - 2012-10-08 23:29:27 UTC
Basically the direction CCP has been taking with making hisec safe is the equivalent of your favorite wing place announcing that they're going to make their sauce milder in order to appease potential customers who cannot stand the hot stuff. But hey, it's alright because you can still order them with the hot stuff, right? Not quite because they also decided to take the "family restaurant" approach and redecorate the place, remove good beers from their inventory to make room for soft drinks and kick diners out for being "loud" when it was previously acceptable before they took that approach. So they drive away their original crowd, get increased sales for a while until a Chili's opens up nearby and takes away all of their business. Naturally, they close down.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alavaria Fera
GoonWaffe
#35 - 2012-10-08 23:29:52 UTC
Destiny Corrupted wrote:
Andski wrote:
If you're going to complain about nullsec being stagnant and you live in hisec, you're a hypocrite.

To be fair, that's where we get most of our kills. I mean, if you give me the choice between 80-jump roams and maybe encountering a 30-man gang with a potential hot-drop, or starting a war, killing a bunch of ****-fit CNRs, and then getting a ransom, you can hardly blame me for picking the latter.

You have a point there.

Starting wars need to be nerfed, you shouldnt be killing those badly fit CNRs in highsec, they clearly didn't want to be exploded.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malphilos
State War Academy
Caldari State
#36 - 2012-10-08 23:34:02 UTC
Mallak Azaria wrote:
RAGE QU1T wrote:
Gogela wrote:
Get the NPC money out of empire. Level 3 and 4 missions all move to low and null, only veldspar available in .5+ systems, etc...

Will solve *most* problems.


The game would die a horrible death, Not all players want to live in null


That is one of the core problems of the game & things will only get worse if more people aren't encouraged out of highsec.


Why not just make everyone a CONCORD target after 30 days and quit farking around with this wrong-headed "encouragement"?

Jeebus.

If people don't want to do something, making the alternative suck more only works as encouragement if they can't get get up and leave. Why not make null more interesting and enjoyable?
Malphilos
State War Academy
Caldari State
#37 - 2012-10-08 23:35:29 UTC
Andski wrote:
Naturally, they close down.


This just in: EVE is still dying.
Nicolo da'Vicenza
Viziam
Amarr Empire
#38 - 2012-10-08 23:35:53 UTC
Ban NPC corps
make all individuals deccable, eliminate wardec evasion
Andski
Science and Trade Institute
Caldari State
#39 - 2012-10-08 23:42:42 UTC
Malphilos wrote:
Why not make null more interesting and enjoyable?


How do you suggest that we go about that?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ludi Burek
Exit-Strategy
Minmatar Fleet Alliance
#40 - 2012-10-09 00:01:41 UTC
Getting rid of everlasting magic ice is logical. The current system is just ridiculous.

Boosting NPC threats is logical. High sec belt rats were a joke for exhumers pre buff. It really should be boosted to a level where just sitting there will get you killed and one perma running small booster should not be enough.

High sec spawns are insulting and an embarrassment to this game almost on level with faction warfare farming which is beyond embarrassing. I guess it's not important enough to hot fix as warping around with GCC Roll.

Also, ban NPC corps ffs. They are a blight on the game.

Jebo ga pas, do it!