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1 VS 1 Matches

Author
Ayn Randy
Home For Pugs
#1 - 2012-10-05 15:39:30 UTC
"We're also working on a replacement for the usage of loot-theft as a way to initiate consensual 1v1s without incurring criminal penalties that we hope to release for Winter."

Havent seen a thread about this yet. But how do you guys feel about this kinda change?

I personally think it would be a good addition, just because the highsec carebears can try out the PVP aspect of the game and may actually like it. I know this is already possible but the fact that it is a real 1vs1, without the chance of 5 guys and neutral reps coming in would give people that push.

Bagrat Skalski
Koinuun Kotei
#2 - 2012-10-05 15:54:16 UTC
Maybe a trick with mutual party flagging for pvp activities, sort of invite/accept pvp. P
Jim Era
#3 - 2012-10-05 15:56:38 UTC
wat

Wat™

Lord Ryan
True Xero
#4 - 2012-10-05 16:00:28 UTC
IB4UGA

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Azrin Stella Oerndotte
Caldari Provisions
Caldari State
#5 - 2012-10-05 16:03:01 UTC
It better not come with a "yes/no" window that lock everything else up, I can just see how that can ruin a fight...
Random McNally
Stay Frosty.
A Band Apart.
#6 - 2012-10-05 16:07:40 UTC
I have no trouble getting 1 v 1's. vOv

Edit: cuz speling is hard

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Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2012-10-05 16:09:31 UTC
Ideally it'll work on a fleet to fleet basis.

Just makes things easier than they are now. (multi can flipping = not fun)

Or possibly:

'Everyone in this fleet is now flagged to everyone else in fleet'

Woo! CSM XI!

Fuzzwork Enterprises

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Petrus Blackshell
Rifterlings
#8 - 2012-10-05 16:11:15 UTC
It makes "sense", but encouraging organized PvP via in-game mechanics should be done very cautiously.

Eve is not a game for balanced or "fair" fights. Yes, you should be able to fight 1v1 and the jetcan solution is logically ridiculous. That said, "slippery slope" and all means that a lot of people who would otherwise be roaming and possibly giving good fights would instead say "nah, we'll just go with organized PvP, where there's no chance of suddenly Falcon". That is detrimental for all roaming PvP in Eve, and Eve's sanboxiness.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Keno Skir
#9 - 2012-10-05 16:32:09 UTC
Petrus Blackshell wrote:
It makes "sense", but encouraging organized PvP via in-game mechanics should be done very cautiously.

Eve is not a game for balanced or "fair" fights. Yes, you should be able to fight 1v1 and the jetcan solution is logically ridiculous. That said, "slippery slope" and all means that a lot of people who would otherwise be roaming and possibly giving good fights would instead say "nah, we'll just go with organized PvP, where there's no chance of suddenly Falcon". That is detrimental for all roaming PvP in Eve, and Eve's sanboxiness.


This ^ Nice one Petrus
Karl Hobb
Imperial Margarine
#10 - 2012-10-05 16:33:26 UTC
The fact that people use a can-flipping mechanic to organize 1v1s (with all the ass-hattery that goes along with it) in the first place indicates that people see value in PvP under that format. On the other hand I don't think we're suddenly going to see the death of roaming or non-consensual PvP if a more formalized 1v1 mechanic becomes available because there's a certain stigma surrounding 1v1 station humping and there's no real meaning to it. I also suspect that the new CW2 flags and their restrictions on docking, jumping, ejecting, etc... will deter a lot of the current 1v1 crowd because of the need to truly commit to a fight.

The mechanic is obviously needed and it will certainly help with impromptu tournaments, 1v1s, and what-not, but it remains to be seen how much it will affect the game.

A professional astro-bastard was not available so they sent me.

highonpop
KarmaFleet
Goonswarm Federation
#11 - 2012-10-05 16:35:35 UTC  |  Edited by: highonpop
So now you have to ask someone if you can shoot at them? And if they say no, your guns wont activate on them?




What kind of stupid **** is this? Are we really trying to turn EVE into WOW? What the **** is wrong with you people? If you don't want to ever pvp and thus don;t want others to be able to shoot at you... don't play EVE. ITs really that simple.

PvP is the basis of EVE.


BTW, this would 100% eliminate gankers, as the person could just say "no" in their "pvp invite window" and go on about their business... (not good for EVE, why build stuff if the stuff you previously sold is not been blown up yet? Eventually, you get to where there is no purpose behind the game)

FC, what do?

Karl Hobb
Imperial Margarine
#12 - 2012-10-05 16:42:57 UTC
highonpop wrote:
So now you have to ask someone if you can shoot at them? And if they say no, your guns wont activate on them?

No, this topic is discussing what will replace the can-flipping 1v1 mechanic that will no longer work under CW2. Ganking and other sorts of PvP are not affected.

A professional astro-bastard was not available so they sent me.

Unsuccessful At Everything
The Troll Bridge
#13 - 2012-10-05 16:47:43 UTC
How about some new useless duel mechanic that has 10 popup windows that asks if youre "sure you want to proceed with this dangerous act"?

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

bloodknight2
Revenu.Quebec
#14 - 2012-10-05 16:53:50 UTC
Why not a new contract option? You send a contract to someone for a 1VS1 in hi sec. If he accepts, both can shoot each other 1min after the contract has been accepted.
MushroomMushroom
State War Academy
Caldari State
#15 - 2012-10-05 16:59:35 UTC
bloodknight2 wrote:
Why not a new contract option? You send a contract to someone for a 1VS1 in hi sec. If he accepts, both can shoot each other 1min after the contract has been accepted.


I was going to suggest something similar, but to make it more flexible, allow a player to contract a fixed duration kill right against themselves. Could make it re-trade/contractable for a variety of potentially interesting mechanics in addition to 1v1 duels.
highonpop
KarmaFleet
Goonswarm Federation
#16 - 2012-10-05 17:00:19 UTC
Karl Hobb wrote:
highonpop wrote:
So now you have to ask someone if you can shoot at them? And if they say no, your guns wont activate on them?

No, this topic is discussing what will replace the can-flipping 1v1 mechanic that will no longer work under CW2. Ganking and other sorts of PvP are not affected.



Can flipping has never been and never will be a way to 1v1. The person who 'takes' from the can always gets dropped on by the other corp.

why its called bait-can

FC, what do?

Karl Hobb
Imperial Margarine
#17 - 2012-10-05 17:04:15 UTC
highonpop wrote:
Can flipping has never been and never will be a way to 1v1. The person who 'takes' from the can always gets dropped on by the other corp.

why its called bait-can

vOv
It doesn't work anymore under CW2. The devs want to replace it. OP is exploring ways to do that. Ganking isn't going away.

A professional astro-bastard was not available so they sent me.

Jim Hazard
Fury Industry
#18 - 2012-10-05 17:57:26 UTC  |  Edited by: Jim Hazard
Karl Hobb wrote:
highonpop wrote:
Can flipping has never been and never will be a way to 1v1. The person who 'takes' from the can always gets dropped on by the other corp.

why its called bait-can

vOv
It doesn't work anymore under CW2. The devs want to replace it. OP is exploring ways to do that. Ganking isn't going away.


You could still ask ppl if anyone is interested in a 1v1... warp to a safe... drop can.... fight it out and someone will actually die since there is no station to dock if the fight does not go in the favor of one involved party.

Yes you can never be sure that the person does not drop fleet and warps in other people, but either the pilot honors the 1v1 agreement or he does not, but thats how eve is.

I say no to any kind of arenas or PvP flags or similiar crap.
Joneleth Rein
#19 - 2012-10-05 19:43:41 UTC  |  Edited by: Joneleth Rein
highonpop wrote:
So now you have to ask someone if you can shoot at them? And if they say no, your guns wont activate on them?




What kind of stupid **** is this? Are we really trying to turn EVE into WOW? What the **** is wrong with you people? If you don't want to ever pvp and thus don;t want others to be able to shoot at you... don't play EVE. ITs really that simple.

PvP is the basis of EVE.


BTW, this would 100% eliminate gankers, as the person could just say "no" in their "pvp invite window" and go on about their business... (not good for EVE, why build stuff if the stuff you previously sold is not been blown up yet? Eventually, you get to where there is no purpose behind the game)

That's not what they are saying by the way. Can-flipping will stil be covered with the suspect flag which warrants aggression anyway. You can still shoot them but you'r subject to Concordokken as it is now anyway. No change there.So it's probably some kind of consentual PVP in high-sec.

Also I agree with Petrus completely. Damn good catch there. Although it's a good idea it has a bad slippery slope warning.

As for the fleet vs fleet idea. Althought it sounds nice it stil feels tricky and open to abuse as well. Essentially a way to do pvp without war decs...A good tool but people might end up organising consentual fights to do PVP instead of war-deccing some damn corp that stands in their way.[Edit]Also allowing npc corp members to do consentual PVP which again I don't like as it's one more valid reason for them not to join a player corp [/Edit].

I'm all for more and better PVP in high-sec (loving the new crimewatch/bounties implications)but this feels like adding a mini-game PVP arena instead of just using the sandbox's rules to create pvp in it.

Spider Pig! Spider Pig! Does what a Spider Pig does.. Can he swing? From a web.. No he can't. He's a pig.

ShahFluffers
Ice Fire Warriors
#20 - 2012-10-05 21:30:30 UTC  |  Edited by: ShahFluffers
Petrus Blackshell wrote:
It makes "sense", but encouraging organized PvP via in-game mechanics should be done very cautiously.

Eve is not a game for balanced or "fair" fights. Yes, you should be able to fight 1v1 and the jetcan solution is logically ridiculous. That said, "slippery slope" and all means that a lot of people who would otherwise be roaming and possibly giving good fights would instead say "nah, we'll just go with organized PvP, where there's no chance of suddenly Falcon". That is detrimental for all roaming PvP in Eve, and Eve's sanboxiness.

*shakes fist* Damn you Blackshell for beating me to the punch! I've been saying this in every single arena and "consensual PvP" idea for years.

That said...

As long as this 1v1 "contract" does not prevent people outside of the 1v1 from "interfering" (providing RR, warfare links, etc) It won't change much of anything.
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