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Appetite 4 Destruction - Quality over Quantity

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Sygma
Appetite 4 Destruction
#361 - 2012-09-11 13:43:00 UTC

Have you ever seen the film Office Space? There is a part in there where, “The Bobs” were talking about fixing the glitch, by fixing the glitch they simply stopped paying an employee that they had terminated years ago. What does this have to do with A4D’s glitch? Nothing really, but I needed something to tie it into our third loss in a row with our Basilisk gang.

I don’t know why I can’t fix this glitch, but for some reason I can’t get half of my corp. to get off their collective a$$es and train Logistics to 5. We went into battle once again with two Basilisks instead of three and wouldn’t you know it…we lost again. I have been trying to get people to train these for a year and once again when I asked for them all I heard were crickets (although we have a logistics replacement policy)

Last night, the corp. went out and bought 10 of them…maybe NOW, someone will have one fitted. Grrr. It is my job I guess to fix the glitch. But as CEO…maybe I am the glitch?

Our roam was more successful than our home defense. We decided to take out a bunch of T1 Cruisers: Ruptures, Blackbirds, Vexors, Thoraxes, Moas and Stabbers. Since I got stuck scouting, I the designated sacrificial lamb. Pleniers sent us to 5H where he said there were usually some juicy targets, I jumped in and did a system scan.

Within 5 seconds I narrowed down my beam to a single belt with 2 Coveters, 2 Retrievers, and a Hulk. I overheated my point and warped to zero. The only thing in range was a Retriever so I pointed him and mwd toward the Hulk; I took the point off the retriever and put it on the Hulk. The gang warped in and we killed the hulk. I was hoping to cycle the point to get both but it didn’t work out and we only killed one. We warped to the station to start a fight but they weren’t interested.

We then motored a couple jumps to another system and found a Machariel and Talos on station along with a Dominix in system. I warped around to see if they were in a plex but they were on station. As I was jumping out that gang of three decided to scout us out, the Domi pilot jumped in a covert ops and scouted our cruiser gang. We decided to leave them alone long enough to get a gang together, so we went back to 5H to see if the miners were back.

As I jumped in to 5H, I said “Hmmm, Proteus on the gate”, the FC said….”Right, whatever”. I said well I have him pointed, and am moving in for a web. Then I said, “He is red Boxed” Jump in. They jumped in and mauled the Proteus before he got me to half armor. Since our blackbirds remote rep was offline, I would have to wait to get repaired. We went back to the system where we saw the Talos and jumped in the Thorax.

Hey…they had a Hurricane AND Talos, The Talos started burning out of range attempting to Kite our Thorax…He was ignored him and our Thorax pilot tackled the Hurricane. Although we knocked out the Hurricane pretty fast, he pointed our Thorax long enough to get him get him down, the blackbirds missed a cycle on the Talos and we now were down two cruisers.

Although the Talos was trying to Kite, we were warping around to try and get him to land on top of us where we could actually catch the silly thing, in three attempts we failed and now we had three ships in structure. We moved a couple jumps down the pipe, online our repper and started the long journey of repairing 3 ships with a single small remote armor repairer. They taunted us in local, but we wanted to make sure we had full armor for the fight. They now had a Drake, Cynabal, and Talos. We were going to fight but a 3Brushie gang came by and ran them off. A half hour later we were finally repaired and set waypoint to HY.

While jumping into K-B our scout picked up a battle cruiser gang twice our size with logistics, since a few of our members live in the middle of the Atlantic Ocean, we decided to pack it in and get home.
Kills: Proteus, Hurricane, Hulk
Losses: Thorax, Blackbird.
Cozmik R5
Chez Stan
#362 - 2012-09-11 17:26:23 UTC
I'm just back in the game and I'm glad to see you guys are still at it. I can't make any in-game commitments yet because of some real-life stuff until the end of October, but some time soon after this somewhere in November we need to have a good chat.

And yeah, bump for a great bunch of guys to fly with!

Try not. Do. Or do not. There is no try.

Sygma
Appetite 4 Destruction
#363 - 2012-09-11 18:10:16 UTC
Cozmik R5 wrote:
I'm just back in the game and I'm glad to see you guys are still at it. I can't make any in-game commitments yet because of some real-life stuff until the end of October, but some time soon after this somewhere in November we need to have a good chat.

And yeah, bump for a great bunch of guys to fly with!



Glad you are back in game, Take care of the RL things first. We are in the same place as always, Still doing the same thing as always. Thanks

Sygma
Sygma
Appetite 4 Destruction
#364 - 2012-09-12 13:11:44 UTC
Felix Felicis
That was the name of the luck potion that Harry Potter consumed in the Half Blood Prince where he got the necessary memories from Professor Slughorn. Yesterday it was like A4D collectively drank a Felix Felicis potion. No matter how much shite was hurled in our faces, we sidestepped it without a turd to spare.

We set waypoint to our first destination…Doril. The Wraithguard guys were doing some POCO bashing so we didn’t think they were really into fighting us. We checked out Doril, and found nothing but a couple ruptures not wanting to engage anything larger than a Destroyer. Intel had listed a small Initiative Super Domi gang coming from CL-85. Having engaged that fleet before we knew better than to engage it with what we had.

Not wanting to engage the Domis and wipe our fleet. Wraithguard said they were going after them. I thought Hrmmm; this will be fun to watch. Initiative’s problem happened when one of the domis whom was trying to play bait and warped off the gate. WRG managed to kill one of the Domis before they could get the rep chain going killing one. **Later Initiative came back with another Domi and wiped the WRG gang. Tit for tat I guess. We knew better.

Saddened that we didn’t get a kill but knowing that either gang we would have faced would have won, we continued to the honey hole to see what trouble we could get in. It was mostly an uneventful trip. Since I was scouting I jumped into HY to see about 11 in local a Hurricane, Stabber Fleet, and a couple Frigates. I decided to let them grow a pair so I jumped into EX6 to further stir the pot.

I scanned a couple ships doing a plex but I warped to the wrong complex (CCP needs to fix the scanner FFS). I then warped gate to gate seeing if there was anything around. I decided to head back to the rest of the gang knowing I had given the Legio guys plenty of time to get a fleet together. When I jumped back into HY a Hurricane had landed beside me. I let him tackle me and then I started laying into him.

As he got me into low shields, I juiced up my ASB bringing me up to half shields. I kept pounding and called in the troops. By this time the Hurricane was in low shields and I was holding. The Legio guys had a Stabber Fleet and a Harpy on me as well but I ignored them as their damage was negligible. As the fleet was arriving the Hurricane pilot stupidly de-agressed, but it was too late for him. He died in a fire.

While looting the Hurricane wreck a Drake jumped in. Obviously he didn’t get the memo. We dispatched him in 10 seconds, and looted his stuff as well. We decided to set waypoint toward Initiative space and see if we could find a reasonable fight. Our scout picked up an Iteron Mark III on the other side of the gate about to jump us. As expected the Iteron held cloak but was ultimately dispatched (along with the three Taranis inside his cargo).

While cleaning up, two Drakes warped to the gate and started to warp scramble two of our guys. Something smelled fishy…there is no way that they were going to derp 2 more Drakes into us. Everyone that was not warp scrambled aligned toward the star. Our two Warp Disrupted Cyclones motored to the gate. As expected, local exploded. By this time there were 7 of us and 15+ of them…when we saw that they had Falcons, the FC gave the command to get safe.

The 15 man gang aggressed our two warp disrupted battle cruisers who were now on the gate. Our BC’s jumped through and warped to safety. We decided since the majority of their gang was aggressed, we would take this time to warp to the 6XY gate and bail out of this with our ships intact, we disappeared to a side system to make sure they couldn’t follow us, and of course made it back home safely.

Our other two BC’s started heading home through 0SHT, but when they jumped into B-3; they were greeted by our old Nemesis 2010 Worst FC of the Year award winner Kula Kain. Kula, saw two gate fires and since he didn’t have the other side scouted, he aligned toward his gang away from the gate, when they were all out of scramble range, our two BC’s MWD back to the gate and jumped out, In structure.

I jumped in a scouting ship and went toward 0SHT to scout my guys in. When I got there I noticed Legio had a large fleet in 0SHT, I told my two BC’s to set waypoint the other way through Litom as it should be clear…they made it back to Litom and I scouted them back home. Although it wasn’t a perfect evening, we were lucky that we missed most of the crap storm sent our way.
Bren Genzan
Open University of Celestial Hardship
Art of War Alliance
#365 - 2012-09-12 22:13:04 UTC
Sygma wrote:
Saddened that we didn’t get a kill but knowing that either gang we would have faced would have won, we continued to the honey hole to see what trouble we could get in

This is one of the best A4D battle reports ever, not because you killed a bunch of Officer fit Tengus, or found the Holy Grail on a roam to the honey hole, but because you guys fought smarter than your opponents, killed some of them, and when outnumbered, you evaded and escaped, and gave them nothing except a case of blue balls.

This is why I admire you guys: You fight on your terms, not the other guys, and because of it, you kill more and die less.Cool
Sygma
Appetite 4 Destruction
#366 - 2012-09-14 14:55:16 UTC  |  Edited by: Sygma
Well Bren you will LOVE yesterdays battle report.

I worked from home and decided to actually play at lunch. So wouldn't you know it, a sizeable gang was coming through. We had enough to fight it, we just needed to ship up. So we called for the typical shield ships. Since anyone in our corp knows that you have to have at least one Shield Fleet ship Or Basilisk, and one Armor Fleet ship Or Guardian. Of our 9 member group, 2 had Basilisks...we needed 3. We decided to switch to Armor....2had Guardians....we needed 3. We docked back up and I explained to our guys that if you would like to actually PVP or do something OTHER than station spin, perhaps we should get at least ONE of the ONLY TWO SHIPS A4D REQUIRES.


Later that day: Most of the guys knew our FC du Jour was going to log in around 9PM GMT-5 and take a gang out. While waiting the gang of three decided to have a small gate camp. During that time a cloaky Waterbbug insinuated that we are noobs because we missed a tackle on a Cloaky Loki. Now normally I scoff at anyone that calls us noobs because if you have any clue, you would know that we sort of know what we are doing.


Secondly, it was a Waterbug that was doing the name calling. Now I don't pretend to like the Waterbugs, I don't respect them as an alliance nor do I respect their giant blue fest that they MUST HAVE to have to survive. But to be called a noob by someone with 4500 less kills than me shake my head. To make it worse, the waterbug was being all racist and crazy spouting N@zi slogans and linking pics of his boyfriends genitals...which I found disturbing. I guessthat I am now even less impressed by the Waterbugs.

Weirdly enough 5 minutes later they did roll through with a 15 man gang knowing that we had around 7 in our gang. This time they linked even more pics, this time of nekkid midgets (Little Little People). Overall it was disturbing...but they were flying with an NI4AGuy(A proud rainbow alliance) gang so I expect nothing else.

By the time we finally got going around 10PM EST the only thing we saw was a 6 man 3B gang later, but they didn't like even numbers, so they scattered. At least 3B wasn't spouting at the mouth, that minimally was expected.

We ended up the night with 0 kills and 1 angry Canadian(It was past his bedtime).
Sygma
Appetite 4 Destruction
#367 - 2012-09-17 14:16:34 UTC  |  Edited by: Sygma
I really didn’t have much time to play this weekend but we had some decent roams. The Portuguese sensation Pleniers decided to stay up very, very late on Friday and we went out together for a nifty little roam to the honey hole. We took 5 Cyclones, a Myrmidon and a Blackbird. We ran into a Legio/En Garde blue fest and we weren’t quite sure they had as many as they did. But needless to say we got blobbed out.

Our merry band of evilness simply couldn’t handle Rapier, Hawk x2, Tempest, Muninn, Falcon, Drake, Hurricane x 3, Naga, Thorax, Enyo, Harpy, Hound Wolf, Crusader, Malediction and Rifter. We tried our best but ended up losing due to the enemy being able to reship. We ended up 60% but didn’t hold the field. To be honest I thought we did pretty well considering we were fighting two alliances with a 7 member gang. But alas, I hate wiping a fleet for a moral victory.

We decided to head back and reship into something a little cheaper to see if we could find a nice expensive juicy target, we decided to run to BWF to see if we could get in any trouble, but ran into a couple battle cruisers which seemed to spawn more battle cruisers. Since we came in T1 Cruisers the odds weren’t in our favor. Although we killed one or so, we lost one or so. Eventually they decided to bring a T2 fleet twice our size and tell us how awesome they are since they have T2 ships. I have marked those systems down as ones to visit in the near future.

Sunday was more of the same; we got one we lost one. All and all although we got some kills we gave up too many losses to make anyone happy. We went with 4 ASB Stabbers and a Vagabond; we decided to go back to our favorite spot…the honey hole. We told ourselves that we would be a little more careful this time and not try to take on the entire universe. While in route we picked up on an 11 man BSOD gang in Doril.

We waited a few minutes to find out that the gang we were waiting on was not NEAR as easy to fight as we were hoping. 3 Guardians, 2 Oneiros, 6 Zealots, 1 Stabber Fleet, 1 Heretic. Not only did they have 5 Logi…their 11 was really 13. We decided to take a pass on that gang. In route to the honey hole I jumped in A-8 to see a particular NI4AGuy jump into local. Since I have NEVER seen this guy do ANYTHING remotely alone, I told the gang to head the long way and I would keep watching.

Within about 3 minutes, he finally realized that I was not completely wetoddid and wasn’t going to jump into his gang. I went to a scan spot where I could scan all the gates and scanned…6 Deimos, 6 Zealots, 3 Guardians, and 5 Stabber Fleets. I guess this was one step better than them titan bridging from their death star at V-IUEL Solar System Planet 6 Moon 6, cause you know, Fugitive Blue looks really pretty in that Erebus. Just saying.
Pleniers
Appetite 4 Destruction
#368 - 2012-09-19 23:27:57 UTC
Today was one of those days were we had 3 guys online. So do we wait for 10 more guys to get online?

Hell no. After knowing that Heavy Missiles gonna get nerfed, we decided to take out a Drake and a Blackbird for a roam. But seems more guys had the same idea around EVE, because within 3 jumps we found 4 different fleets, going from 10 to 25 guys each… Not only that all, our ways out were blockaded, so we went back and reshiped into smaller more agile stuff.

Even though we tried to bait tacklers away from the main fleets, the FC’s from other fleets managed to get a grip on them, so the only kill we got was a Claw, that was actually solo’d by one of the guys in fleet.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39135

A few minutes after we see a daredevil camping the pipe near our system… Nobody camps our system but us, so we proceed to some baiting with a juicy dessy. Daredevil dopped faster than expected

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39143

Not long after a gang of 2 daredevils, incursus and sabre come our way. This time the catalyst was sacrificed, but was well worth the daredevil we took down.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39141

Even though these kills were made on our home system, or nearby, they were not a result of gate camp ganks, but the result of the 3 guys that were online at the time and decided to undock and go do something.... Even though did not managed to go far... 2 faction kills, 1 cepter kill 1 dessy loss

We did had another guy chasing a stray oracle for 2 jumps in a Slicer, but once he got a tackle on him, one of those random roaming gang also dropped on top of him. The spike of a fleet at 0km on his overview scared him, and he ended up being poped by the oracle. XD Oracle was not associated with that fleet but unfortunatly managed to bail out.

...You can note the loss of a dessy and a slicer loss if ya want.
Sygma
Appetite 4 Destruction
#369 - 2012-09-20 14:27:58 UTC
Although we have a small corporation our participation through the summer was stellar…so much in fact that I think we set A4D kill records for the past six months. I think reason for the participation was that most everyone decided that the summer was just too hot and they played EVE….once September came however, everyone is realizing that we have very little good weather left thus our numbers have been a little down over the past 2 weeks.

As a corporation we have been focusing on getting Logistics to 5 and are making sure everyone has the appropriate ships for roaming with Logistics. I say that by the middle of October we will be in full Logistics Mode. Although we have a lot that CAN fly Logi, we don’t have enough to do it daily. In the meantime we are doing a lot of fun things that don’t require Logi 5. Frig roams, T1 Cruiser Roams, Stabber Fleet Roams etc.

Anyone that knows me knows my hatred for gate camping. I have done it, I can do it in short doses, but I loathe gate camping. Is it effective? Of course, but ganking is NOT fighting, I prefer fighting over all. I prefer outsmarting the opposing FC, I like fighting outnumbered and winning the isk battle. However, this is not always possible. Although winning against the odds are a great feeling, A4D typically doesn’t like to wipe our entire fleet for the sake of a good fight.

When living in 0.0 the game mechanics are in favor the numbers. Tactics and strategy can favor the small gang but larger numbers DO matter. No matter how awesome your Talos is that Talos cannot handle 10 Frigates. No matter how great your 15 man Drake Gang is…for the most part you can NOT handle a 30 man Zealot Fleet. It is this principle that makes PVP difficult. Here are a couple fights, and ganks that will tell you what we have been doing this week.

Here is a prime example of loving to fight. Our scout mentioned that we have 10 in local…knowing we have 7, we like our odds against Legio. Although we won the isk war by killing a faction fitted Rapier, we simply couldn’t hold out against their superior numbers. If we had 3 more and were using guardians, we could have easily dominated this gang, but alas, we were out to brawl…and brawl we did. Unfortunately we didn’t hold the field.
http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39049

I logged in to my guys asking me for a little backup. They had 2 Proteus, and a Legion, we had an Ishtar, Stabber Fleet, Sabre and Hurricane. I have no idea why they didn’t do better, they just simply did not. We pointed the Proteus first and overwhelmed him with DPS, the second Proteus, had started to go for our Stabber but our stabber burned away. By the time they got one of us pointed, we had the first Proteus down, the second Proteus failed to target anyone and even though we had him pointed, he never bothered to fight. This left the Legion aggressed and warp scrambled. We took him out fairly quick as I had him dual neuted. The third jumped out and left his buddies hanging. Although this kill mail was murky with earlier kills It does show the two kills.

http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39108

Last night we decided to poke the bear, carebear that is. We knew these guys would eventually form up and that they did. Although we didn’t expect them to bring the farm, the farm they brought. We entered into “The Predictables” space with a Blackbird, Arbitrator, Thorax, Slasher and 3 Ruptures. Our entire goal was to kill more than we lost. We knew it was a short one way trip, but we were determined.

They warped a Harbinger to the gate to bait us…although we really didn’t need baiting as we were fighting regardless. My homeboy Doctor Strangewrench took one for the team and hero tackled their Harbinger just long enough for us to jump in from another gate and get a tackle on the Harb. His take held out for a while but we managed to take him down slowly. The bad guys next warped in a close range Muninn…we all pounced on him as that was what we were waiting for…something squishy and expensive.

As he entered Structure, two Hurricanes warped in along with a single Guardian and an Oneiros. We had less than 7 seconds to take down the Muninn before the reps kicked in. We overheated and managed to pop the Muninn, although we tried to EC-300 the canes, we couldn’t manage to get the Thorax out in time. We did manage to get most of us out of a side system as they chased us. For the most part we were ahead of their gang but we lost the Arbitrator who got caught when he missed the jump and GTFO command.

Fight 3

I guess you can say that we create our own fun. Waiting for someone to take you out on a roam is discouraged in this corp. We tend to get 4-5 and go. Although we have a few that people prefer as FC, all of us are capable and any of us can take over if the FC falls. Even though we are small, we are perfectly happy being so, we don’t have to deal with the giant blue fest with many of the other corps in Curse.
Pleniers
Appetite 4 Destruction
#370 - 2012-09-24 19:46:01 UTC

Fight 1

I like destroyers… a lot!
Small sig, high damage mobile… just lacks some tank, but that can be circumvented with some ECM, so we headed out in 4 dessys, 1 tacler and 1 kitsune to save our worthless ships.

After 2 hours roaming we found nothing, so already with low morale we headed home by the HY- area to mess with Legio. Scout reports a bubble with a cane and a cynabal camping it. He goes for a tackle on the cane, but he manages to bail out. Fortunately enough, the cynabal decides to solo our little gang, forcing the kitsune out, but that was not good enough.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39196

The alarm surely rings on Legio intel, because within 2 minutes a vagabond jumps into us, spearheading 2 drakes, myrmidon and a cane. We ninja the Vaga and it’s 160mil pod and GTFO!

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39197

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39200

Still inside B-3, on our outgate, a harpy decides to tackle one of us as we were bailing out! 5 seconds later our whole fleet arrives and proceeds to scrap it. Alas, he had a secret weapon…. A cynabal just behind him that chooses to engage us, hoping for his mates to prolly save him. They didn’t:

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39199

2 Cynas, 1 Vaga, 1 Harpy 1 160mil Pod, no losses.

Not every that happens day, but then again, not many folk like to roam on dessys, because everyone knows that you need a T2 or faction ship to show your mates you’re a badass!

Fight 2
Ok… so I have 45 min lunch break free. I log and no one is on comms What?

I go check rmoc on my dessy for a quick dessy kill, and I see a Red Alliance cynabal and crusader camping our gate on a drag bubble! I hate camping, but no one else besides A4D is allowed that on our gates!
So I turn to corp chat:

“Cynabal to kill… WAKE UP!!!!!!!”

And Decster woke up… After some deliberation, and a bit more intel on the gate camp that showed also a Rapier around, we decided to bring 2 overtanks Dual X-Large Ancil Ferox and Cyclone.

We needed a plan. We knew they had bubble on Hemin gate and, more importantly, probes to kill guys on pings. Also I did not wanted to be scrammed/webbed in a blaster ferox and be shot by afar.

After some deliberation, we decided to send in the Ferox as bait. This is how we did it:
- Ferox warped on a ping on hemin gate;
- Ferox aligns to the drag bubble;
- Red Alliance Rapier starts to probe Ferox on ping;
- Cyclone jumps and warps directly on the Hemin drag bubble;
- Red Alliance gang warps in to kill Ferox on ping;
- Ferox warps to drag bubble
- Red Alliance Gang follows Ferox to bubble, right into that beautiful and lovely scram range;
- Cyclone arrives on the bubble few seconds after;
- Spread Scrams:

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39285

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39284

Fight 3
Not all can go well every time… I’m not gonna make a lengthy battle report, but basically we went to the Predictables/Double Tap carebear pocket, and overstayed our welcome.

We got slaughtered, mainly due to strategic mistakes, but mostly by giving them the chance to organize themselves, instead of spreading confusion and panic throughout the pocket. Was a mess, but we were outnumbered by 50% and somewhat outclassed

http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39275

The juicy rapier got away in structure because It’s tackler got insta-neuted…

You better be self-sufficient and willing to be the underdog if looking at A4D for a new home.
Sygma
Appetite 4 Destruction
#371 - 2012-09-25 14:34:33 UTC
Curse is a nasty place to live. Either you have infinite targets, or infinite blobs. To survive in Curse is not for those that come from a blob environment. We recently lost a member of our merry band of misfits because the difficultly of adapting to the small gang environment. Does that mean he was a bad pvp’er? Heck no, he was an excellent pvp’er; he was just not accustomed to not having a gang of 40 to back him up.

The game mechanics in Eve do NOT benefit the small gang pvp’er, the alliance can roll through unimpeded, and they can pretty much do what they want. A4D has historically been a Brawling corporation. You have 7 we have 5, watch us try to punch you in the face. Unfortunately, there are few fights to be had which someone with even numbers or slightly more numbers will engage you. To get more fights we have been slowly evolving into different types of warfare…mostly more cost effective warfare.

Recently we found a much more fun Honey Hole, this little pocket in Scalding pass has been one of our favorite places to go. We decided to change tactics on these guys a few times so they didn’t get used to what we would bring. Here are three instances of three different fights that we were involved with.

Fight 1: http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39154

We rolled in with Tech 1 Cruisers, 1 Thorax, 3 Ruptures, 1 Arbitrator, 1 Blackbird, 1 Slasher. We poked our head in to their system and did our best to hide the majority of our gang a few jumps out so as to allow the targets to form a gang, but not one so large that we couldn’t handle it. Of course, that didn’t happen…they sent a bait Harbinger.

Our Slasher held him as long as he could, and popped right as we landed on top of the Harbinger. We pointed the Harbinger and took him down as fast as our little cruisers could. As the Harbinger popped a Muninn warped in 2300km from me. I pointed as did the rest of the fleet; we got him into armor as the backup arrived: Two Hurricanes, 1 Oneiros and 1 Guardian. It was a race against their lock speed. We managed to take the Muninn down but our Thorax was pointed.

We scrambled to get out of the system before ALL their backup came. We ended up losing the Arbitrator two jumps out, but we still won the isk battle.

Fight 2: http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39206&adjacent=1

We had so much fun in the last little fight; we thought we would try our hand in frigates. Our friends from Kings of Kill decided to hang out with us and since some of them didn’t have frigates, they brought what they had on hand. The goal was to visit our buddies from the new honey hole and see what we could get them to undock.

Our Kings of Kill friends weren’t used to waiting as long as we had waited to get our targets to fight, but I assured them that the fight would come if they were patient. Our scout DirtyDozen had entered their space and had poked the bear a few times. The usual dock, undock, dock, undock ensued, they didn’t know what to bring...they were thinking about it. We had them interested.

Dirty knew he couldn’t hold a tackle very long without popping, so he knew his only chance was to bring them to us. He managed to pull their scout into the next system to get him. At this point they felt pretty confident that Dirty didn’t have backup (which of course he did). They had a Sleipnir, Hurricane, Loki, Dramiel. Dirty warped across the system and waited 30k off the gate for the Dramiel…the Dramiel came in engaged DirtyDozens Enyo, getting too close and getting popped.

As soon as Dirty got the Loki and Hurricane on scan, we all jumped in knowing they were warping to the Dramiel. The Loki was pointed and Jammed by our Kitsunes as was the Hurricane. The Sleipnir let his friends Rot and never bothered to show up. We managed a Dramiel (solo Kill), Hurricane, and Loki. It took about 20 minutes to set up, but I will take that ANY day.

Fight 3: http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39277

We have wanted to try a hybrid roam/Black Ops drop for some time, this day we had enough people on line to pull it off. We essentially were trying to show 5 and bring in some Falcons to even up the odds. We were stuck not having enough falcons so we had some Rapiers and some other recons so we knew we needed a reasonable gang to fight.

We decided that since they had about 19 in local that there would only be about half active. We managed to pull a few off the station and start the fight. Unfortunately for us, we were shocked to find out that they had 12 to our 5 AND they were brought battleships to our battle cruisers. We managed to lose all of our battle cruisers, but we did take out a few of them with us. YARRRR

I am thinking I would like to try this again sometime, but next time we will be a little wiser with our ship choices. Two falcons couldn’t handle all off their DPS. Live and learn I guess. It was still interesting although we lost.
Nick Volbeat
The Flaming Sideburn's
#372 - 2012-09-27 18:23:05 UTC  |  Edited by: Nick Volbeat
Sygma and the others battle reports allways makes ya wanna bump his tread so a "bump" from the sideburns Blink
Bren Genzan
Open University of Celestial Hardship
Art of War Alliance
#373 - 2012-09-30 11:15:01 UTC  |  Edited by: Bren Genzan
Quote:
I guess this was one step better than them titan bridging from their death star at V-IUEL Solar System Planet 6 Moon 6, cause you know, Fugitive Blue looks really pretty in that Erebus. Just saying.
ROFL. I gotta go wipe up my chair: I laughed so hard, I tinkled.
Kabars
Black Aces
Goonswarm Federation
#374 - 2012-09-30 12:43:37 UTC
Sygma
Appetite 4 Destruction
#375 - 2012-10-01 18:49:41 UTC
Although we had a fairly productive weekend we did take our lumps. And THIS is the reason why we don’t do cap warfare. Super Caps are a dime a dozen. We don’t lose these very often, but when we do, we drink Dos Equis.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39521

Now for the fun! We pulled inspiration by hearing about how Dirty, Kogelbiefstuk and Kabars hawked down a Mackinaw, Hulk and Retriever. They zigged, they zagged they spread their points around…awe hell, who were they trying to kid, we know for a fact they warped in at 0 to a belt and threw up a bubble on a bunch of idiots.

http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39531


We gated camped for a few minutes until everyone could log in at the usual time and we managed to get a couple more kills…. nothing special, but kills none the less.

http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39536


We decided to head back to the system where Kogel, Dirty, and Kabars got their kills to see what we could get, there were people in local, but there were no wrecks about so they were inactive. We set waypoint to Tenerifis to see what we could find. Along the way, I scanned down a Raven, in a belt.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39542


We arrived in our new destination to find it empty also, so we set waypoint to HY- to visit Legio. Along the way, this jumped into me as I was scouting. I love hauler kills.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39544

A couple more jumps down the road and we ran into this little gem. Sh!t fit Myrmidon…(Nice Mids)

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39547

We arrived home with only one casualty, a guy that wanted to stay and fight 7 guys solo. He lost but we don’t consider that loss part of our fleet. The ones that followed the FC’s orders stayed alive and kept their pods intact.

After almost everyone went to bed, we had three guys in local trying to pick a fight…so we picked a fight back. SCORE. We managed to kill a very difficult to kill combo. Thanks to Koguls Kitsune of DOOM.

http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39551
Sygma
Appetite 4 Destruction
#376 - 2012-10-03 14:03:34 UTC
I was fortunate enough to log in early enough to go on a roam with some of my favorite players in game. RTB, Dirty Sansha’s, Kogelbiefstuk, DirtyDozen (Kings of Kill). Dirty Sansha’s had scanned down a worm hole in our home system that lead to the Drone Regions (Etherium Reach). In Dirty fashion he decided to look around solo to see if there is anything worth killing and ultimately managed a few solo kills.

Kill 1
Kill 2


Dirty had told us about the crazy amount of targets and talked us into going back; although it is never really difficult to talk us into a roam this one sounded FUN. The theory was that since everyone saw him alone earlier, they might be a little more open fight more if they think they can get an easy kill with a solo pilot…although this time. Dirty brought help.

Dirty Sansha’s had our fleet hold up on the QKCU-4 gate while he scanned down a Hulk and Orca. He narrowed his beam down either 2 possible belts; as luck would have it, he guessed correctly. He warped in to the Hulk and Orca and landed on top of them. He pointed the Orca and started bumping the Hulk until we arrived. I was the first to land and popped a bubble on the both of them.

Our gang comprised of 3 Fleet Stabbers, 1 Flycatcher, 1 Omen Navy Issue. The Orca had fighters assigned to it and he put them on me, so I burned away trying to keep the fighters away from our damage dealers. The Orca switched targets to Dirty Sansha’s, the other three kept hitting the two Ore ships as a Hurricane warped in on top of RTB. The gang put all of their ECM drones on the Hurricane to try and mitigate any DPS from the Hurricane.

Within 30 seconds a Hyperion landed in our bubble, the fight was getting interesting, and now we were fighting a Hyperion, Hurricane, and an Orca with Fighters assigned. I went for a drive by bubble on the Hyperion and got in close enough that the Orca put his fighters on me once again. I burned about 80k off from our gang taking the fighters out of range once again.

We thought the Hurricane would go down quicker than it actually did, we assumed the Hurricane was shield fit but we were wrong and it wasn’t going down fast. Our ECM drones couldn’t free the Omen from the Hurricanes grip. Although we overheated RTB was done, he was webbed, scrambled, neuted. Another 30 seconds goes by and we manage to take the Hurricane down leaving the Hyperion as our next victim. Lucky for us the Hyperion was ratting fit and was much easier to kill than the Hurricane.


I kept the bubbles up through the entire endeavor and kept the Ore ships from warping but the stabbers did all the real work, I was just doing drive by bubbles.

Kill 3

On the way back home we decided to do a detour, we ended up going through scalding pass. DirtyDozen had to log half way home, RTB was in a pod, so there was only three of us. Our remaining fleet: 1 Stabber Fleet on fire, 1 Stabber Fleet with no damage and a Flycatcher. Scalding pass had a few targets but nothing really to write home about.

A Manticore was reported by Dirty and I waited for him to go in warp. I popped the bubble and hit approach. The tactic worked as planned and I decloaked the little bastard allowing Kogel to pop him and then get his pod. Not bad.

Kill 4

Dirty has us old in KZFV-4 on the out gate, he reported a Cynabal on scan but had no visual. Dirty jumped in to the next system where there were 6 in local. We moved up to the out gate and landed on top of the Cynabal. The Cynabal delayed a second and targeted me, he attempted to knock me off the gate but I was already moving and he missed.

The Cynabal red boxed me and made me jump; Kogel long pointed the Cynabal and threw out his ECM drones just as the Cynabal threw out his. The Cynabals drones kicked in first and Kogel was jammed. I jumped back in and caught up to the Cynabal webbing and scrambling him. As the Cynabal, red boxed me again, Dirty jumped into system and started and released his ECM drones.

Within seconds the Cynabal was jammed, webbed and scrammed. With no speed, and nowhere to run we took down the Cynabal without loss. Plus the pod (The prize inside as Mellivora Capensis would say).

Kill 5
Kabars
Black Aces
Goonswarm Federation
#377 - 2012-10-07 12:31:05 UTC
http://killboard.appetite4destruction.net/?a=kill_related&kll_id=39605

Small gang, good FC's and the will to dominate gets results. Oh and for all who are wondering what a small gang is here a example of what it is not.

http://killboard.appetite4destruction.net/?a=kill_detail&kll_id=39708
Blythar
Perkone
Caldari State
#378 - 2012-10-17 15:02:53 UTC
I am going to sneak in here while no one is looking and offer a different perspective. I am not an officer or leader, just a guy who likes pew pew and who had to find a new corporation a few months back. Not everyone looking here for a new corp will have read the last 23 pages and although talking about fights is great it does not offer much of a feel for the culture of A4D.


First the stuff you will see all the time. We're pvp! You wont find mining ops very often, there is no corporate channel devoted to manufacturing, bacon, or anything else. So if you are not obsessed with battle you are wasting your time. But that's not all the answers a prospective member might need.

Here are things some things not mentioned all that often in posts that I think are important.

You probably know we are active, being currently rated at 117 on the Battle Clinic killboard suggest were not a bunch of hangar queens. No corp has something going on every minute, but we do have lots going on. Its not unusual to log in and find a gate camp, with members getting in some kills before the activities begin. Its not unusual for us to form a fleet and get a kill in a matter of two minutes because the relentless scouts we have two or three systems away spot an opportunity.

Last night while we were waiting for our FC Pontious Pirate to shake off the last drops, a scout identifies a sabre headed our way and while we were waiting for the fleet to leave we got our first kill. On another day you will log in and find another FC the Portuguese Man of War picking trouble in a fleet of dessies or frigates a system or two away. Almost without exception all fleets are open to all members.

If you look at our killboard you will see that we are small gang, 3 to 10 members is the norm. We occasionally put something together bigger but its our willingness to go out in smaller gangs and willingness to take on larger gangs, that provides the excitement and what makes it possible to keep busy. Don't misunderstand, we will also gladly engage a frigate with our gang but when we see a somewhat bigger group we look for an opportunity not the exit.

We tend to fly cheap. You don't need to be an eve mulibillionaire to fly with us. There is absolutely no politics that I am aware of and I have been around for a couple of months now. The perspective that I have comes from a US player, although we have an active European contingent as well.

If you are new to null as I was understanding logistics is important. To make it easy on our players to always have access to the ships we like to fly our corp maintains the largest public market for many jumps. The prices are reasonable and it attracts victims, I mean customers from many surrounding systems. We even have something called room service. If you go on the market and find something missing that is commonly used, notify room service and a few days later it will be on the market. You need something that is not really a staple, have an alt buy it in our preferred trade hub and put it on contract to a hauler and a few days later its sitting in your hangar.

Who do we want. You have to have decent experience. You have to be reasonably mature. You have to have enough skill-points in combat and piloting to be able to fit and fly appropriate ships. Although we have a strong core of exceptional pilots we also need rank and file players who can do a decent job (that's where I fit in). You have to have a decent mic. We require you on Teamspeak and not just to listen. You have to have a reasonable success rate in fact during your probation period falling substantially under 85% could result in your being asked to leave.

Most importantly you have to want to participate. When a fleet forms you have to want to be in it. We certainly wont force you, there are not mandatory activities, but we like to have about a hundred members and that means we can't have people just taking up space. (taking up space..eve.. space ships..thats actually cracking me up.)

Oh and lastly have a sense of humor. Re-read that last line if you don't think its funny apply elsewhere, I am having a tough time with this room.
Pleniers
Appetite 4 Destruction
#379 - 2012-10-25 17:49:43 UTC
You are poor so you can’t do PVP?

Another day we had only 3 guys online and they all had couple of hours free. That is the just the perfect number for a T1 cruiser roam. Thorax, Vexor and Blackbird.

As for the plan... with so few numbers and low ship class we didn’t go to a carebear pocket, because they would only undock when they get 5 Drakes and 5 Canes, so we went on a long roam and try to catch some travelling guy on a gate.
Immensea was destination and Thorax was playing the “scout/bait”. After couple jumps, Thorax land on a empty drag bubble, even though 2 guys were in local. As the Thorax was preparing to warp away, a Hurricane comes to a ping.

Nice!

As the Thorax cancels the warp, Hurricane comes to the bubble to prey on the helpless t1 cruiser. As scrams are called, Blackbird and Vexor warp in. Unfortunatly, at the same time the friendly gang hits the bubble, ECM drones from the Cane kick in and he warps laughing in local... Annoying, but part of the game, after all, we do have ECM ourselves! Now we got a thorax at 75% armor and a hit on our morale. Time to continue.

Couple jumps after, the Thorax sees a Cynabal on scan. Cynabal lands on gate, agresses, but burns away too fast! Thorax has no option other than jump back, and at the same time, a rapier jumps too!

Ok... So now we know what they got (Cynabal and Rapier) and they know what we got. We still tried to tackle the Rapier, because the Cynabal was agressed on other side of gate, but he was smart and cloaked up.

Time to make a decision. Stall on the gate, bail out or try to go for cynabal again?

Thorax jumps again and goes for the cynabal. This time it managed a Scram and the Cynabal has agressed again. Vexor and Blackbird jump into the fray. Rapier also jumps into the fray too.
Blackbird manages a jamm on the cynabal (after a miss) as the thorax enters structure and rapier gets within scram range of the thorax too. As soon as the Cynabal pops, Rapier is quickly halted in blaster range and finished.

As the Rapier blows, a Cyclone arrives. After some consideration we went for it, even though the Thorax was in structure, but we still had ECM functional. Unfortunatly the bros were mad, and they brought in couple more cynabals, Cane (same we had failed to kill 10 min ago) and something more. Was definitly time to bail, though we lost the Blackbird this time.

1 Blackbird loss, 1 Cynabal and 1 Rapier killed.


Just a final note on T1 Cruisers. People underestimate them! Another of these days we took 4 Ruptures and a Blackbird out. A Myrm saw us and decided to play bait on a asteroid belt, perfectly knowing we what we had (even the ECM ship). He actually though he could take 5 T1 cruisers on a Myrm... Ofc it turned out to be an easy gank for us, but the important lesson here is: people we make judgment mistakes on ya and give you awsome kills, just because you’re not flying an elite pro cynabal.
Sygma
Appetite 4 Destruction
#380 - 2012-10-26 15:02:47 UTC
It was one of those weird fights

Our numbers were pretty good for a Wednesday night; we had Chappy in a Cane, Caloon and Kogel both in Scimitars, Boom, Max, Wolfie, and me in Stabber Fleets and Tuk was running a Dramiel. All and all it was a fairly solid gang…nothing overpowering but solid. We decided to go mess with the Red Alliance gang gate camping the RMOC gate in Hemin.

They had similar numbers and bigger ships but we had the two Scimitars so we thought it would be a fun fight. Our scout jumped in and drew agro from a few of them, we were ordered to jump in and tackle what we could. Our scout lost point on the primary but I managed to get an overheated point on their Drake (Regional gate). They were in pure panic mode and the rest of their gang warped off.

We decided that since we had a solid gang we would go on a little roam, we warped over to a tactical on the Utopia gate. About then the guys who had just ran from us warped in at zero on the gate, 2x Talos, Loki, Hurricane, Stabber Fleet, Jag, Sabre, Ares and Falcon. Not wanting them to get any bonuses in local, we decided to take the fight to Utopia.

We jumped in and aligned to the star getting about 50k range. Our goal was simple, kill their tackle, and then mow down their big ships off the gate. After a few seconds they brought in their scout which quickly motored back to the Hemin gate and jumped. A solid minute goes by and nothing, so we all aligned to Litom as FINALLY the enemy gate jumps in. We warp to Litom as do the enemies.

Their Sabre bubbles us up on the gate and we break range and start. The Talos were called primary, but instantly our scimitars were jammed by ECM drones. We take out the first Talos, when Falcon hit the field. We dispatched the Falcon next followed by the second Talos. We had most of their DPS off the field at this point, since a few of them were burning off the gate, we had a lull in which target to go for next…so I threw my drones on their Ares.

Their Hurricane was called primary but he was out of range, so we switched to the Stabber Fleet….with no support he popped about the same time as the Ares I had thrown my drones on. The only ship they had left on the field was a Loki which was crazypants tanked…14.1 damage per volley tanked. A few of our friends from Kings of Kill were hanging out in Litom when they heard about the fight and joined in on taking the Loki down.

They warped in a carrier but we didn't had enough DPS to kill it. Too bad, a carrier kill would have been nice.