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Mass-test feedback - September 27

First post
Author
Alistair Kion
Rising Thunder
#21 - 2012-09-27 21:14:30 UTC
OS: Windows 7 Pro 64 bit
CPU: Intel i7 960 3.6GHz
GPU: Radeon HD 8870
RAM: 8GB
Ran 3 Clients
Settings: High

FPS in Fight Zoomed Out: 23
FPS in Fight Zoomed In: 9

FPS/Performance Rating: 4
No DC/s

Comments:
Got stuck on gates a bit.
Einherjar Taron
F.U.N. Inc.
The Ancients.
#22 - 2012-09-27 21:19:32 UTC  |  Edited by: Einherjar Taron
OS version: Windows 7 64bit
CPU: Intel Core I7 Q720
GPU: ATI Mobility Radeon HD 5700
RAM: 4GB
How many clients were you running at the same time? 1
Graphic setting of the client - Medium


User Experience

No disconnects or crashes. Traffic control was somewhat slow. Overall great!

Average FPS during the fight in 6-CZ49, zoomed out: 31
Average FPS - Zoomed in: 16
OKISAD
My lost Paradise
Ferrata Victrix
#23 - 2012-09-27 21:20:50 UTC
•OS version: win 7
•CPU: Intel Core i5-2700k
•GPU: GeForce GTS 250
•RAM: 2Gb
•How many clients were you running at the same time? 2
•Graphic setting of the client (low / medium / high): high

User Experience



User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 20
Average FPS - Zoomed in (no brackets):12
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 10
Did you experience any disconnects or crashes? one disconnect no crashes
Describe your experience, make comments, suggestions, etc.: BEST mass test
easterbunny16
Primus Inc.
LEGIO ASTARTES ARCANUM
#24 - 2012-09-27 21:22:45 UTC
•OS version: win 7
•CPU: Intel Core i5-2700k
•GPU: GeForce GTS 250
•RAM: 2Gb
•How many clients were you running at the same time? 2
•Graphic setting of the client (low / medium / high): high

User Experience



User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 20
Average FPS - Zoomed in (no brackets):12
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 10
Did you experience any disconnects or crashes? one disconnect no crashes
Describe your experience, make comments, suggestions, etc.: BEST mass test
galathil eru
Stringent Method
#25 - 2012-09-27 21:24:11 UTC
OS version: Win 7 64 bit
CPU: AMD Phenom II X6
GPU: Radeon HD 5870 1gb
RAM: 8gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

FPS in Fight Zoomed Out : 29
FPS in Fight Zoomed in: 15

On a scale of 1-10, never been in a fleet of that size so nothing to compare against really, but had no problems and was great fun

no D/C's

orbital is looking cool, looking forward to seeing how this goes

thanks guys, great fun
theelusiveyoda
Death Troopers
PURPLE HELMETED WARRIORS
#26 - 2012-09-27 21:24:20 UTC
Machine Info and Settings


OS version: Windows 7 X-64 Ultimate
CPU: Intel I7 930 @ 3.5GHZ
GPU: 2 X HD 6970 2GB In Crossfire
RAM: 12 GB DDR 3 2000MHZ
How many clients were you running at the same time? 3
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 65
Average FPS - Zoomed in (no brackets): 16
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6/7
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: good mass test guys.
Fribain Magnusson
Caldari Provisions
Caldari State
#27 - 2012-09-27 21:31:48 UTC
Machine Info and Settings


OS version: Windows 7 Ultimate, 64-bit
CPU: AMD AthlonII X3 450 (3 cores, 3.2 GHz)
GPU: nVidia GTX 560, driver version 306.23
RAM: 16GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 30
Average FPS - Zoomed in (no brackets): 25
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6
Did you experience any disconnects or crashes? No, but it did take a while to load everything a few times.
Describe your experience, make comments, suggestions, etc.: Lots of fun, and the look of the planetary districts is sweet! I look forward to nuking them from orbit.... Its the only way to be sure.... Twisted
Mister Ripley
Ministry of War
Amarr Empire
#28 - 2012-09-27 21:34:37 UTC
Machine Info and Settings

  • OS version: Win XP
  • CPU: Intel Core 2 Duo, 2x 2,16 GHz
  • GPU: Radeon HD 6800
  • RAM: 2GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): medium

User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (no brackets): ~18
  • Average FPS - Zoomed in (no brackets): ~16
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: Everything was fine.
Gaia Ma'chello
Photosynth
#29 - 2012-09-27 21:36:57 UTC
Machine Info and Settings


OS version: 10.7.5
CPU:2.66 GHz Intel core i7
GPU: NVIDIA GeForce GT 330M 512 MB
RAM: 8 GB 1067 Mhz DDR3
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low but for texture which was high (to better see districts).

User Experience

I had to log due to RL before the PvP part.

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): NA
Average FPS - Zoomed in (no brackets): NA
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome): 3 for what I saw.
Did you experience any disconnects or crashes? No,
Describe your experience, make comments, suggestions, etc.:

Grid loading after a jump was very slow. It always loaded, but there were times during the grid loading process when the FPS was zero for 10 to 20 seconds. Only once did the grid load fast enough for me to align before a fleet warp was issued. Many times it seems like the client was still trying to catch up even during the warp and after arriving at the next gate.

Turning on brackets caused only the smallest drop in FPS, like from 16 to 14 while sitting at a gate.

Fleet voice worked, a rarity for the Mac.

I was able to connect to the district and see the strikes.
luna1102
Perkone
Caldari State
#30 - 2012-09-27 21:37:16 UTC
OS version: Windows 7 x64
CPU: Core i5 3570K 3,40 GHz
GPU: Asus HD 6970
RAM: 32 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

Scale: 5
Crashes/Disconnect: 1 time - Overview (empty) was not reloading, must do a reconnect. (logserver on)
Comments: Big Fleet Jump was very slow
U forgot about 20 people in Odamia (got a late fleet invite) - do the fleet battle 20 Jumps from Odamia makes no sense to follow :(
Luscius Uta
#31 - 2012-09-27 21:37:53 UTC
Machine Info and Settings

OS version: Win XP Pro
CPU: Intel [email protected] GHz
GPU: AMD Radeon 5770
RAM: 2 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 20
Average FPS - Zoomed in (no brackets): 5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 3=same, 10=OMG this is awesome) 4
Did you experience any disconnects or crashes? no actual crashes, but grid did not load after first jump, problem did not reappear after client restart but the lag was massive even compared to previous mass tests (traffic control issues, took ages to undock in 6-CZ49 and even more to warp to the beacon...naturally this wrecks any fun I might have from participating in massive 0.0 fleet battles)
Describe your experience, make comments, suggestions, etc.: What was the deal with connecting to districts? I was hoping to see some orbital bombardments.

Workarounds are not bugfixes.

Luc Chastot
#32 - 2012-09-27 21:46:26 UTC
Machine Info and Settings


OS version: Win 7 64bits
CPU: AMD Athlon II X4 640
GPU: AMD Radeon HD6870
RAM: 4GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 20
Average FPS - Zoomed in (no brackets): 10
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Didn't do much

Make it idiot-proof and someone will make a better idiot.

Korben Steel
Cybernetic Life Form Node
#33 - 2012-09-27 22:21:53 UTC
OS: Win7 Ultimate 64bit
CPU: AMD Phenom II X4 965 @3,4GHz
GPU: ATI Radeon HD 5850
RAM: 4 GB
How many clients: 1 BH, 1 TQ
Graphic setting of the client (low / medium / high): both lowest

User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): didn't noticed
Average FPS - Zoomed in (no brackets): didn't noticed
On a scale of 1-10, how would you compare FPS and performance ... ) 5
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: zooming with mousewheel not possible during hovering battleground

- Life is not a problem to be solved, but a reality to be experienced.

Lucas Raholan
Societas Imperialis Sceptri Coronaeque
#34 - 2012-09-27 23:02:01 UTC
Machine Info and Settings

OS version: Windows XP Pro (I know don't give me slack I'm a student cant afford upgrade)
CPU: Intel Core 2 6400 @2.13Ghz
GPU: GeForce 8600 GT
RAM: 2.75GB
How many clients were you running at the same time? - 1
Graphic setting of the client (low / medium / high): - high

yes I know my PC is low end nowadays. DONT JUDGE ME

User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): Didn't check FPS don't know how cause I'm a noob, at a guess
~15fps
Average FPS - Zoomed in (no brackets): ~25fps

On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) on a guess 5 (3 during the fight)

Did you experience any disconnects or crashes? 1 crash.

Describe your experience, make comments, suggestions, etc.: Traffic control on the gates was really slow...by the time I reached Odamia the orbital test had already been carried out and peeps were warping out to planet 1 for moving.
Fight at the end was good, this is my first mass test so if there not common at the end I would recommend that you put something like that at the end of other mass tests even if its not needed for testing.

Shitposts so bad CONCORD gave me a 50 billion ISK bounty

GeeShizzle MacCloud
#35 - 2012-09-28 00:35:42 UTC
Machine Info and Settings

OS version: win7 pro 64bit sp1
CPU: intel quadcore i7 920
GPU: msi r6950 twin frozrII
RAM: 6gb ddr3 performance ram
How many clients were you running at the same time? one
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 30
Average FPS - Zoomed in (no brackets): 20
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6 (i think a tiny bit better but not by much at all)
Did you experience any disconnects or crashes? nope
Describe your experience, make comments, suggestions, etc.:

nice test.. like the orbital stuff

one annoying issue tho is when looking at the districts in orbit, if you right click zoom whilst having the cursor over the district the focused zoom will not disengage unless u reset the camera.

some people were complaining about their views getting stuck and i guess it was this. but was quickly sorted by resetting the camera view.

have uploaded an edited version of my experience of the orbital bombardment section as well as the gate travelling section into a youtube vid for any additional info (shows my exact graphics setup!

Youtube of 27th Sept mass test (available in 720p HD)

Thycoon
Patrician Space Incorporation
#36 - 2012-09-28 02:38:08 UTC
Machine Info and Settings
OS version: Windows 7 Professional 64-bit
CPU: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz (8 CPUs), 1600 MHz (OC)
GPU: NVIDIA GeForce GTX 690, Display Memory: 4014 MB
RAM: 65536MB RAM
How many clients were you running at the same time? 6 (six)
Graphic setting of the client (low / medium / high): Optimized Settings for Performance

User Experience
Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 50 - 60
Average FPS - Zoomed in (no brackets): 35-50
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) Not participated in big fleet fights on TQ
Did you experience any disconnects or crashes? None
Describe your experience, make comments, suggestions, etc.: With my new, optimized hardware its a complete different experience. Everything was smooth and the Orbital bombardement was several times clearly to see. The TD (time dilation) after gatejumps was as expected and I had no problem with the grid after the TD-effect. No crashes as mentioned. In former tests I participated mainly with Supercaps (Titans, Supercarriers, Carriers) which caused always trouble. This I still have to test with my new hardware setup. This test I used only frigates and destroyers. The EVE-Voice was also very clear and not lagging at all. Investing in good hardware makes realy a difference! :)
Husam AlKhalid
Perkone
Caldari State
#37 - 2012-09-28 06:04:58 UTC
OS version: Windows 7 x64
CPU: AMD Phenom 9850
GPU: NVIDIA GTX 260
RAM: 4 GB
How many clients were you running at the same time?: 3 Clients all participating in the test at the same time.
Graphic setting of the client (low / medium / high): 1 client High 2 on low

User Experience

Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 15 - 20
Average FPS - Zoomed in (no brackets): 10
On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings?: 5
Did you experience any disconnects or crashes?: No
Describe your experience, make comments, suggestions, etc.: One of my clients had a major problem during the combat phase. I warped into the combat zone with everyone else but i was not able to see anyone other than people in my fleet in my overview or on grid. About 1/2 way through my armor the entire enemy fleet blob warped in slow motion. Prior to that i was being attacked by multiple people from the fleet that were not showing up on grid or on my overview. I think this had something to do with time dilation.
Nomistrav
Aliastra
Gallente Federation
#38 - 2012-09-28 07:09:01 UTC
CCP Habakuk wrote:
Hi! If you participated in the mass-test on the 27th of September, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version: Vista Ultimate 32-bit
  • CPU: 3.2 Ghz Athlon Dual-Core
  • GPU: 1GB Ati HD Radeon 4850
  • RAM: 2GB Corsair
  • How many clients were you running at the same time?: One
  • Graphic setting of the client (low / medium / high): High

User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 15-20
  • Average FPS - Zoomed in (no brackets): 10-15
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) 6
  • Did you experience any disconnects or crashes? None.
  • Describe your experience, make comments, suggestions, etc.:

  • 1.) Traffic control is still a persistent issue but with everything going on I completely understand and prefer that resources are being dedicated to other things.
    2.) Lots of graphical lockups on my old beast of a machine - having brackets on was utter hell and just trying to get to the overview settings to turn them off was a problem on it's own. At one point jumping between Mantenault and Odamia my entire system had locked up for several minutes and couldn't do anything as I waited for everything to unfreeze.
    3.) We need some way of knowing when we're connected to districts when looking away from the planets. As is, it's great that it's obvious when looking there but if I look away at something else (say another ship exploding at the time, lol) but need something on the UI to let us know what's going on.
    4.) During some of the heavier lag points I noticed that a pilot's info came up in my locked targets bar (usually reserved for ships and stuff).
    5.) Phobos and Hyperion models turned all white after the orbital strike (or what I can assume was such). The Phobos only had the globes on either side of it textured/colored - the rest was pure flickering white.
    6.) Dramiel and Rook textures would flicker on and off.
    7.) Nightmare's model looked like it had been run through a blender.
    8.) Planet 6 - District 7, the planet loaded without textures and was just plain grey/tan with the glow of the atmosphere. No visible city art on the surface.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Bubo Scandinavica
Untied Dysleckticks
#39 - 2012-09-28 08:27:25 UTC
Machine Info and Settings

  • OS version: Win7 Home Premium
  • CPU: i7-2600 @ 3.40GHz
  • GPU: AMD Radeon HD 6570
  • RAM: 8 GB
  • How many clients were you running at the same time? single client
  • Graphic setting of the client (low / medium / high): max

User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (no brackets): 20
  • Average FPS - Zoomed in (no brackets): 20
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) :8
  • Did you experience any disconnects or crashes? Gridfailed on the first jump, had to relog

Matthew97
#40 - 2012-09-28 10:21:42 UTC  |  Edited by: Matthew97
Machine Info and Settings

  • OS version: Windows 7 x64 Bit
  • CPU: i7-2760 @ 2.4 GHZ
  • GPU: AMD Radeon HD 6990M
  • RAM: 4 GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): Was on High (Max) to start with but reduced to Low due to FPS lag


User Experience

  • Average FPS during the fight in 6-CZ49, zoomed out (no brackets): Unstable between 1 and 22
  • Average FPS - Zoomed in (no brackets): 0-2
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ with same settings? (1=way worse, 5=same, 10=OMG this is awesome) Seeing as I don't take part in any big fights like this I wouldn't say, comparing it to my daily highsec carebear day it would be a 1
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: I did have Fraps running so that could be causing some of the FPS loss. With regards to the test I think It went fine however I didn't see anything Dusty, as In not combat, no orbital strike etc.

  • Fleet X best fleet + epic voice comms.

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