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Chilled out "Mackinaw Balance Fail"

First post First post
Author
Coonskin
Aggressive Salvage Services LLC
#1 - 2012-09-25 07:24:57 UTC
just an ex smalltime ganker...thought the idea of this thread was good, and needed a look. and less random ISD smartass attitude.....Shocked

so, decided to edit out the OP's whack allcaps and quote it. go ahead and discuss!

Apologies to the original OP if I stuffed up the post. And avoid all caps next time lol....me eyez is burnin...

Oh yeah - macks are def op and need a fix...

<<<<<<<<<<<<

Quote:
If CCP's 'barge buff' goal was to kill off Hulkageddon? Congrats, Mission Accomplished.

If CCP's goal was to balance the Exhumer/barge classes? Bigtime Miserable Failure.

Prior to August 8, we would find a fair number of both Macks and Hulks.
Today mining is turning into Mackinaw online.

Why? Simple.

Miners only care about three things: Cargo, Yield, EHP. And not equally.
After scanning thousands of Hulks/Macks over the years, i found:

-Cargo fits (about 60% of the time)
-Yield fits (about 30% of the time)
-Ehp fits (about 10% of the time)

Clearly, Cargo is the most 'desirable trait'.

So, enter the August 8 Mining Barge fail-patch:

Each 'trait' became the specialty of a different Exhumer.

Hulk = Yield Exhumer
Mack = Cargo Exhumer
Skiff = EHP Exhumer.


Heres the problem:
When you rank each exhumer by 'trait', the imbalance becomes clear. Imagine its the Olympics and gold, silver and bronze medals are awarded for each characteristic.

Cargo event, (most desired trait): mack #1, skiff #2, hulk #3
Yield event, (2nd most important): hulk #1, mack #2, skiff #3
Ehp event, (3rd most important): skiff #1, mack #2, hulk #3.

Mackinaw is #1, #2 and #2. (a gold and two silvers, with the gold in the most important category)
Hulk is #1, #3 and #3, (a gold and two bronzes, and distant 3rds at that.)
Skiff is #1, #2 and #3, (gold, silver, bronze - a nice balance if the mack wasn't 'just better')

Mackinaw clearly comes out well ahead of the other two.
Not only is it by a large margin, the best in the most important category, its a strong second in the others. Hulks and Skiffs fall by the wayside as the Mackinaw becomes the obvious choice.

This same mistake is repeated in the t1 Mining Barges as well.

(Note to resident isd: here's where i provide a helpful solution, hopefully placing this thread outside of your ever-flexible definition of a rant)


Easiest solution?
Swap the EHP of the Hulk and the Mackinaw.

Each Exhumer becomes: 1st in one category, 2nd in another, and 3rd in the last.
1-2-3 for each Exhumer, and the goal of tiericide is achieved - 3 exhumers without a 'obvious' best choice.

While the Mackinaw will still likely be the most popular (best in cargo) the imbalance would not be quite so obviously pronounced.

As a bonus, the abusive 'AFK' nature of the Mackinaw would be balanced by its lower EHP and vulnerability to solo ganks when failfit. pit the natural desire to lazy-AFK mine vs higher risk of getting ganked. Hulk miners earn their keep through cargo management, Mackinaw miners earn it by fitting tank and watching out for danger.

Its Balance 101 - Class dismissed. Study harder next time, devs.

Oh, and i'll do a pre-emptive strike: Am i mad? No.
Sin Pew
Ministry of War
Amarr Empire
#2 - 2012-09-25 07:27:09 UTC  |  Edited by: Sin Pew
Does it make it less of rant without caps?
Edit: also IB4ISDLol

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Eugene Kerner
TunDraGon
Goonswarm Federation
#3 - 2012-09-25 07:27:52 UTC
Request denied.

(I just guessed that could be a fitting answer as I did not bother to read it even without Capslock)

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Lors Dornick
Kallisti Industries
#4 - 2012-09-25 07:29:44 UTC
So, to gank a miner you actually have to invest isk that is in line of what the miner invest?

And you can't gank a miner with a (relativly) cheapfit destroyer anymore

Seems fair and balanced to me.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

ISD TYPE40
Imperial Shipment
Amarr Empire
#5 - 2012-09-25 07:30:43 UTC
Reopening of locked threads in this fashion is against the rules, as is making personal attacks on staff , thread locked - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

CCP Gargant
C C P
C C P Alliance
#6 - 2012-09-25 13:47:34 UTC  |  Edited by: CCP Phantom
ISD Type40 is right here, duplicate threads are not needed. The original thread was moved to Features & Ideas. Please direct your discussion there.

CCP Gargant | EVE Universe esports Coordinator