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A dev blog I'd like to see; "Whatever happened to..."

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BugraT WarheaD
#21 - 2011-10-15 17:37:40 UTC
Ugleb wrote:
Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms.

^This !

I can clearly remember the Fanfest (the first i watch in real time via CCP's Eve TV) that "Mining Improvements" were on their way to be delivered in the year that comes or somthing like that.

I can add to your list the *Free Aurums of Eve Is Real dot Net. Roll
Renan Ruivo
Forcas armadas
Brave Collective
#22 - 2011-10-15 21:19:55 UTC
CCP Spitfire wrote:
Hello Ugleb,

As far as I know, at least one of the things you mention is going to be covered in the upcoming dev blogs, so please stay tuned. I can't promise any exact dates for its release at this point, though.



And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate..

The world is a community of idiots doing a series of things until it explodes and we all die.

Ugleb
Jotunn Risi
#23 - 2011-10-15 21:23:19 UTC
Renan Ruivo wrote:
CCP Spitfire wrote:
Hello Ugleb,

As far as I know, at least one of the things you mention is going to be covered in the upcoming dev blogs, so please stay tuned. I can't promise any exact dates for its release at this point, though.



And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate..


I think we can narrow my list down to PI, nebulae or ship skins/logo's for likely winter content. If there is new PI stuff on SISI then its probably the favourite.

Also, yes please to the Tornado. Big smile

http://uglebsjournal.wordpress.com/

The Jotunn Risi are now recruiting, Brutor ancestry required in order to best represent the Brutor interest.  Join channel JORIS to learn more!

KaarBaak
Squirrel Team
#24 - 2011-10-15 21:28:33 UTC
BugraT WarheaD wrote:
Ugleb wrote:
Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms.

^This !

I can clearly remember the Fanfest (the first i watch in real time via CCP's Eve TV) that "Mining Improvements" were on their way to be delivered in the year that comes or somthing like that.

I can add to your list the *Free Aurums of Eve Is Real dot Net. Roll


You could prbably apply any of the 'talking point' slide shows from the FFs and go down the list of things talked about but never implemented. One of the major presentation at FF2009 had a bunch of things that drew cheers, but have never been talked about since. I remember things like "fleet formations" being discussed.

Basically, if anyone with authority shows you a list of 30 things they plan to implement...expect ~2-3 to make it to TQ....eventually.

CCP is the home of big dreams and small updates.

They're like a man treading water in the ocean...reaching for the moon to keep him afloat.

Dum Spiro Spero

DarkAegix
Center for Advanced Studies
Gallente Federation
#25 - 2011-10-15 22:59:22 UTC
Renan Ruivo wrote:
And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate..

Get out.
You fail in every single way imaginable.
Can't you wait a week? Is it that difficult for you? CCP can keep it as a surprise, and then release a huge amount of detail at once.
Stop acting like a child.
Cailais
The Red Pill Taker Group
#26 - 2011-10-16 11:02:40 UTC
KaarBaak wrote:


CCP is the home of big dreams and small updates.



So true.

C.

Tivookz
Caldari Provisions
Caldari State
#27 - 2011-10-16 11:16:40 UTC  |  Edited by: Tivookz
Cailais wrote:
KaarBaak wrote:


CCP is the home of big dreams and small updates.



So true.

C.



This.

I remember seeing dozens of good ideas at the fanfest.

Anyone remember this for example?

http://www.youtube.com/watch?v=8Pg1dzAvL2M

Yes, that was FIVE years ago. EVE is, apart from some new ships, wormholes, sov system still the exact same game it was back then, in my opinion at least.

Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.

It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.
JitaPriceChecker2
Doomheim
#28 - 2011-10-16 11:31:49 UTC
Tivookz wrote:
Cailais wrote:
[quote=KaarBaak]

It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.



Hopefully that is changing.
Ugleb
Jotunn Risi
#29 - 2011-10-16 11:52:50 UTC  |  Edited by: Ugleb
Tivookz wrote:

Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.

It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.


To be fair, I can't think of another live MMO to add anything as substantial as planetary flight after launch. Arguably Incarna, once it finally does arrive, would be such a major addition. What has World of Warcraft added that would be on a par, or at least a bigger deal than wormholes/tech 3 was to EVE?

And its common practice for a company to take the profits of one product and invest in something new. WoW bank rolls Blizzard's long development cycles of other games.

But anyway, that is kinda besides my original point. I'd like to hear what happened to, or hopefully is happening with a number of features that seem to have slipped well past their expected release windows. I don't get what is taking so long with the nebulae backgrounds, I would have expected there to be a deadline attached to the third party contract to make them, and its now 6 months since the demo at fanfest. They may be intensive renders, but we're taling about static backdrops at the end of the day.

http://uglebsjournal.wordpress.com/

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Tivookz
Caldari Provisions
Caldari State
#30 - 2011-10-16 13:30:07 UTC  |  Edited by: Tivookz
Ugleb wrote:
Tivookz wrote:

Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.

It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.


To be fair, I can't think of another live MMO to add anything as substantial as planetary flight after launch. Arguably Incarna, once it finally does arrive, would be such a major addition. What has World of Warcraft added that would be on a par, or at least a bigger deal than wormholes/tech 3 was to EVE?

And its common practice for a company to take the profits of one product and invest in something new. WoW bank rolls Blizzard's long development cycles of other games.

But anyway, that is kinda besides my original point. I'd like to hear what happened to, or hopefully is happening with a number of features that seem to have slipped well past their expected release windows. I don't get what is taking so long with the nebulae backgrounds, I would have expected there to be a deadline attached to the third party contract to make them, and its now 6 months since the demo at fanfest. They may be intensive renders, but we're taling about static backdrops at the end of the day.


Are you trolling? Sure seems like it.

I hate WoW and I really think that it's a useless game but.. to compare wormholes to lets say the latest expansion in WoW which overhauled the whole game, or the expansion before that which added an entire continent which was built from scratch is just pathetic.

Maybe you're easy to fool but.. in reality wormholes are just regular stargates with a different graphic. They lead to regular solarsystems that can easily be generated containing roid belts and planets just like any other system. Nothing new there. Oh and there's sleepers. Sleeper AI isn't really breaking new grounds in the field of AI though so, again, nothing new there.

Take Marauders or Black ops.. Instead of making brand new models for these new ships they just took old models and added new skins. Boring!

Take planetary interaction.. another feature that most likely didn't take an overwhelming amount of time to make considering how simple it is to use and how basic the graphics are, looks more like something from addictinggames.com rather than something serious.

A real expansion would be more like adding Jove or re-opening the EVE gate with a whole new world to explore, new ships new missions, new implants. Do you know why EVE's expansions are for free? Because to call them expansions is to stretch it a bit too far. It's more like a patch / major patch.

To call something an expansion would be like rolling back to Red Moon Rising in 2005 and then add titans, supercarriers, planetary interaction and wormholes and perhaps even the Carbon engine all at once. That's the minimum you need to include in an expansion if you're going to call it an expansion.

I love EVE, I just hate that it takes 10 years to actually ADD something to the game that isn't a shiny new button.
Renan Ruivo
Forcas armadas
Brave Collective
#31 - 2011-10-16 16:28:04 UTC
DarkAegix wrote:
Renan Ruivo wrote:
And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate..

Get out.
You fail in every single way imaginable.
Can't you wait a week? Is it that difficult for you? CCP can keep it as a surprise, and then release a huge amount of detail at once.
Stop acting like a child.


I stand behind what i've said.

The world is a community of idiots doing a series of things until it explodes and we all die.

Renan Ruivo
Forcas armadas
Brave Collective
#32 - 2011-10-16 16:34:55 UTC
Tivookz wrote:

A real expansion would be more like adding Jove or re-opening the EVE gate with a whole new world to explore, new ships new missions, new implants. Do you know why EVE's expansions are for free? Because to call them expansions is to stretch it a bit too far. It's more like a patch / major patch.


When you want to compare EVE's expansions to other games, then this.

But then again CCP doesn't have the tens of hundreds of employees blizzard has and billions of employees SOE has. And besides, EVE expansions are free so you can say that those companies can dump huge amounts of money on their expansions and have all that investment return upon launch since everyone has to pay for them.


Games like the ones you mentioned need those expansions because the end-game gets stale after a while. There is nothing else to do. EVE doesn't have and doesnt need an endgame so if CCP would scrap the 2 expansions a year and replace it with 1 big expansion and 1 big "patch" (like the one this winter) i'd be happier.

The world is a community of idiots doing a series of things until it explodes and we all die.

Htrag
The Carebear Stare
Hydroponic Zone
#33 - 2011-10-16 17:20:40 UTC  |  Edited by: Htrag
For starters.... What ever happened to.... the pod *squish* sound?

Fuk whoever makes decisions to remove awesome stuff like that from the game.

Whatever "dev" it was that removed the pod squish sound probably never even logged into the game.

Tivookz
Caldari Provisions
Caldari State
#34 - 2011-10-16 17:34:42 UTC
Renan Ruivo wrote:
Tivookz wrote:

A real expansion would be more like adding Jove or re-opening the EVE gate with a whole new world to explore, new ships new missions, new implants. Do you know why EVE's expansions are for free? Because to call them expansions is to stretch it a bit too far. It's more like a patch / major patch.


When you want to compare EVE's expansions to other games, then this.

But then again CCP doesn't have the tens of hundreds of employees blizzard has and billions of employees SOE has. And besides, EVE expansions are free so you can say that those companies can dump huge amounts of money on their expansions and have all that investment return upon launch since everyone has to pay for them.


Games like the ones you mentioned need those expansions because the end-game gets stale after a while. There is nothing else to do. EVE doesn't have and doesnt need an endgame so if CCP would scrap the 2 expansions a year and replace it with 1 big expansion and 1 big "patch" (like the one this winter) i'd be happier.


So.. Just because EVE's endgame is less stale than other games means that we don't need real expansions?

I'd say real expansions plus the amount of content we're already getting would be the most optimal choice.
John DaiSho
LowKey Ops
Snuffed Out
#35 - 2011-10-16 18:16:31 UTC
Your real expansions are nothing new. Why open the EvE Gate when there are just 2000 stystems with the same new old behind it? Those new continents in WoW are just the same new old and you can reach 10 more levels or so. The adding of PI had a huge influence on the market, WHs are something that is still being discoeverd by a lot of players. The stuff you want would be more shiney clothes in the NEX store, those just add nothing but make you look different. I think you have a wrong thinking about how much influence a real expansion has, it has noting to do with new graphics. I even think that Incarna was an interesting expansion, not because it added awesome stuff but because of the riots and changes in CCPs behavior. That was 100 times more exciting than "comet mining" would be.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#36 - 2011-10-16 19:57:59 UTC
What about the proposed treaty system that got axed for the Dominion expansion two years ago?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Yvan Ratamnim
Republic Military School
Minmatar Republic
#37 - 2011-10-16 23:18:17 UTC
CCP DEVS,

can we PLEASE get a DevBlog, or a response in this thread to these items, with status updates, even if they are delayed give us information on that, any info is better than no info... where the hell are the nebulas and new turret effects? both were said coming soon... let alone the new battleship

why are not getting info on what matters!
CCP Guard
C C P
C C P Alliance
#38 - 2011-10-18 17:16:44 UTC
Ugleb wrote:
I think that CCP have been doing better at communicating in the last few weeks, but there is a dev blog I'd like to see in the interests of openness. What happened to those features we thought we would have by now? Are they still in development and why haven't we seen them yet?

Off the top of my head:

* Establishments - is the core of the delay technical (performance), design (not finished/could be better) or both? For all the nay sayers there are alot of players out there who were hoping to see an interesting evolution of EVE from this finally materialise.

* New background nebulae (at fanfest these were talked about as being close to ready and were expected months ago)

* Ship skins/corporation logo's on ships (again at fanfest these appeared to be well along in development)

* Planetary Interaction (wasn't there supposed to have been another update to PI by now? I recall a dev team being allocated to it for the two release cycles after Tyrannis, and an extensive round table at fanfest. I make those cycles Incursion and Incarna, but there was no PI in Incarna or the Winter expansion list)

* Tech 3 frigates (2009 fanfest talked about them as something that was going to be released 'within 6 months', then they were never heard of again)

* Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms.

* Player based contraband system - this was touted at fanfest as being the meat of EVE/Incarna interaction with booster trade going on in establishments. Players as both smugglers and customs officials. Obviously establishments are delayed, but where is this at? Still on the drawing board or in development?

And if you are wondering, yes I have been a regular fanfest attendee over the years and yes I was listening. ;)

While its good to hear what CCP is currently working on, it would also be appeciated to know what happened to all this other stuff we were told about over the past year and beyond.


Hey!

That's a nice list of questions and I'll try to address them the best I can. I hope you've been noticing the stream of dev blogs coming out recently and as should be apparent, some of our previous plans have been re-arranged in favor of new plans. That affects some of the items on the list but let's just go through it:

Establishments - A blog about the future of Incarna is being worked on. I can't say more right now but I assure you that we will be sharing everything with you as soon as we have all the pieces in place. I'm personally looking forward to talking about all that.

New background/Nebulae - This is being worked on as we speak, I can tell you that much. It's another one of those things where it's hard for us to name a date because so many of our plans have been shifted and not all the pieces have fallen into place yet, but again...expect news sooner than later.

Ship skins/Corp logos on ships - This is one of the features the community team has championed, and which is in our pipes, but getting it into the game is reliant on art tech that's being worked on for the winter expansion. I have hopes it won't be long until we see either, or both, but it's not my claim to make. I'll keep an eye on the progress and aim to get you news as soon as we have something concrete to report.

PI iteration - Funny you should ask that because we just published a dev blog about the next iteration earlier today. Coming in the winter expansion (Zulu's blog warned we might add stuff to the list ;) )

Tech 3 frigs - Will not be coming in this winter expansion at least. But we still want to do them! No set place for them in our plans right now that I know of at least (which means there probably isn't). But let's cross our fingers for sometime next year.

Planetary ring and comet mining - Same as tech 3 frigs. No set place in the plans at this time. But we are going to be making some fun adjustments to mining. We'll probably have news on that before the winter expansion.

Player based contraband system - As you mentioned, Incarna/establishment plans have changed and this was part of that plan...this is something we are still interested in doing but we will have to see where it gets slotted in now that plans have been changed. And as I said earlier...the future of Incarna will be explained in the near future.

---

I apologize if there's not a whole lot of meat in those replies, but most of these things are either in a state of uncertainty at this time, or need to be properly covered in a dev blog when key details are in place. I hope that this sort of "bridging of the information gap" helps a little though.

CCP Guard | EVE Community Developer | @CCP_Guard

Khira Kitamatsu
#39 - 2011-10-18 18:27:01 UTC
CCP Guard wrote:


...the future of Incarna will be explained in the near future.



...as always...Soon™

Nothing new here.

Ponies!  We need more ponies!

Ugleb
Jotunn Risi
#40 - 2011-10-18 19:25:04 UTC
CCP Guard wrote:

I apologize if there's not a whole lot of meat in those replies, but most of these things are either in a state of uncertainty at this time, or need to be properly covered in a dev blog when key details are in place. I hope that this sort of "bridging of the information gap" helps a little though.



Thanks for the response, I appreciate that it must be difficult to be definitive in cases like these. I do read every blog and stalk dev posts on the forums since the new forums made that easy. Because, well, I stalk EVE devs for fun.

I would however like to repeat the sentiment that I think many players would appreciate periodic updates on the status of features that are taking a long time to see completion or even to go into active production. The ship design competition (Tornado) is an excellent example that wasn't on my list. Players want to know if 'feature X' is on the way, delayed for unspecified amount of time due to 'reason Y' or reluctantly scrapped because it didn't hold water in the design phase.

It gets annoying for players to hear about a great idea only for it to vanish and not know why. I think it would be a good step for the community team to publish a round-up blog that gives a simple summary of items as you have done here. It doesn't need to be highly specific or come with pics of shiney new features, it just needs to keep players in the loop and show that CCP hasn't forgotten about this cool stuff.

Cool stuff like....this? Blink

http://uglebsjournal.wordpress.com/

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