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Player Features and Ideas Discussion

 
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Monitor Burn-In Solution, Camera Probe Stabilizers, Key FOB vs. Hacking Module

Author
ZaS Shrakker
Center for Advanced Studies
Gallente Federation
#1 - 2012-09-18 17:47:36 UTC
Location Readout Monitor Burn-In Suggestion (refer to as LRM or Burn-in Suggestion in comments)

My suggestion for an improvement to the UI would be to implement a way to toggle the static text in the top left, this feature has already been implemented but should include more options, enough to completely remove all of the text or turn all of it on.

Right now you can only toggle the following:
Nearest / Docked In
Soveriegnty
Locus Signature
Route

The result is that my screen is burned in with those four little lines at the top left (the ones you click on to get the context menu), and the system that I am in the most, when I exit to windows and open up a window with mostly white on it, everything on the screen looks fine, except in that top left part of the screen I see a ghost image of the four lines and the system, constellation, region that I spend most of my time in.

This idea came to mind when I realized that I was going to have a new burnin spot on my monitor since the most recent patch that added the "Agent Missions" text up in that same corner. Don't get me wrong I really like and appreciate the new feature, it's just that at times, like when I'm mining but happen to have a mission in progress, I would like to suppress the display of that text.

It should also be noted that every element in the UI can be toggled for visability by just minimizing the window, the only part that can't be toggled are the ones discussed above.
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Camera Probe's Arthritis Suggestion (refer to as CP Suggestion)

Another UI suggestion would be to scale the camera bob as the zoom level increases. When I zoom way in on something I feel like I'm holding a sniper rifle and holding my breath, the camera sway and bob (the one that is extremely suddle when not zoomed in, it moves in an apparent circle 8 formation, but the 8 is laying on it's side) becomes way too intense. I do like the bobbing as long as it's suddle like it was meant to be. So my suggestion is to scale the bobbing motion down more and more as the zoom level increases, and when i say zoom level I am talking about the right click drag and then left click drag while already holding down the right click. Not the one that happens when you roll the mouse wheel.
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Saved the best for last, the gameplay suggestion.
Ship Security System Keyless Entry (refer to as Key FOB Suggestion)

I have seen a few suggestions about implementing PvP style use of the Hacking module. My suggestion could tie in to that. I feel that pilots should be able to eject from thier ships with "keys" in hand, so that they can rest assured that their ship will still be right where they parked it when they get back. Some might say that this would cause a problem with all the space junk floating out there, that with a feature such as this one, people would just park their stuff wherever. That's why the hacking into the ships idea would have to be implemented as well, simply to deter people from parking thier stuff in space forever. But the method would have to take a while, say 30-40 cycles of the hacking module on an average luck run, and changes depending on the skills of the two pilots involved.

This would only effect someone's ability to board an unmanned ship. The rules that are in place already as far as the ownership of the property/pvp flagging/retaining of the space junk would remain the same. So someone could hack your ship and then board it and leave, all without being flagged. And you ship would still disappear after downtime if not parked in the right places.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#2 - 2012-09-19 03:06:57 UTC
What is your display model?
Would help greatly in configuring options