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Keeping Bittervets, good or bad?

Author
Touval Lysander
Zero Wine
#21 - 2012-09-18 06:32:26 UTC
William Walker wrote:
Ban all characters created before 2010 and divide their assets under the noobs! DEATH TO BITTERVETS X

+10
Yes yes. Do this.


Starting with you.

Errrr.... and me....


Been away 4 months and found out I had a wife and kids. And a job. And places to go. And people to see.

Been back here 4 hours and already in trouble about it.

Ahhh... bugger it. Big smile

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

TharOkha
0asis Group
#22 - 2012-09-18 06:45:20 UTC
I wana my old age pension. Tax those newb noobs and give me my damn pension Evil
Solstice Project
Sebiestor Tribe
Minmatar Republic
#23 - 2012-09-18 09:26:34 UTC  |  Edited by: Solstice Project
Destiny Corrupted wrote:
crap

Enlightened ?
Excuse me ?

The last two generations in the so called "modern, civilized" world were dumber than people 50 years ago.
More knowledge, yes ... but less intellect. If you call yourself enlightened, then people of around 50 years age
are ******* gods compared to you. And hey ... no worry ... the next one will be even dumber.
Ludi Burek
Exit-Strategy
Minmatar Fleet Alliance
#24 - 2012-09-18 09:31:47 UTC
Solstice Project wrote:
Destiny Corrupted wrote:
crap

Enlightened ?
Excuse me ?

The last two generations in the so called "modern, civilized" world were dumber than people 50 years ago.
More knowledge, yes ... but less intellect. If you call yourself enlightened, then people of around 50 years age
are ******* gods compared to you. And hey ... no worry ... the next one will be even dumber.


Good sir, it is a brilliant satire. Read again Lol
Kitty Bear
Deep Core Mining Inc.
Caldari State
#25 - 2012-09-18 09:44:20 UTC
Your vets are bitter ??


This! should help.
Signal11th
#26 - 2012-09-18 10:18:21 UTC
You can't avoid mistakes in the future if you have no knowledge of the past.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#27 - 2012-09-18 10:35:02 UTC
Reality is that Eve needs the dress up dolls to progress to next level. 1st attempt was rather promising till it got erased. 2nd attempt was total disaster and 3rd is yet to come. However out of space ship in character game play is only thing what really would make difference while attracting new blood to the game. It has to have real functionality, meaning and goals together with healthy aspect of PvP in some form. Even psychological or economical PvP is counted as such.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Rats
Federal Navy Academy
Gallente Federation
#28 - 2012-09-18 10:37:45 UTC
Alexzandvar Douglass wrote:
So, what do you think New Eden? Would we be better off with out all the grumpy old vets yelling about every small change or are they an asset to us providing a view point from in the rose colored glass box to remind us how not to get stuck in the past?



Yeah get rid of all the old players, that's they way to go as they obviously bring nothing to the game and have no valid input...

Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Malcanis
Vanishing Point.
The Initiative.
#29 - 2012-09-18 10:51:59 UTC
The players are the major source of game content. Every person that unsubs (or just stops logging in) makes it x% more likely that all his n subbed friends will do the same, and y% more likely that his m unsubbed friends won't come back. For someone like a :foreveralone: empire missionrunner, or AFK iceminer, that xn.ym value is pretty tiny. For someone like the main FC of a large alliance, or Chribba, or Estel Arador, that xn.ym value will be hundreds or even thousands of times higher.

Those "bittervets" are typically the ones with high xn.ym values. You might find us irritatingly able to explain why your suggestions won't work, annoyingly capable at retaining our assets and positions and infuriating in our attitudes, but the fact is that without us, you have a hell of a lot less game.

Work on your xn.ym value - it - not ISK or supercaps or sov systems or skillpoints - the real measure of your worth as an EVE player to the rest of us.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Barrogh Habalu
Imperial Shipment
Amarr Empire
#30 - 2012-09-18 11:23:24 UTC  |  Edited by: Barrogh Habalu
Kult Altol wrote:
"Its not like we can get rid of them. They are a disease." - Agent Smith, the Matrix.

Watch your steps, it's contagious.

OT: Not that "bittervets" actually make your life bad. Besides, recently I've discovered for myself forum sections other than GD and realized that job of telling people that "it was tried and tested in 1242, doesn't work, come up with better ideas" or "I can exploit it in this and that way, it's a bad idea to implement" is quite important to keep feedback and discussion (things that can affect future of EVE) healthy.
Eelis Kiy
Revelation Space
#31 - 2012-09-18 12:38:39 UTC
Thing is how do you define a bitter vet? I'm a 2006 player and so to me a bitter vet is someone older than 2005. And then I see 2010/2011 players complaining that solo PvP is now broken and the game is now terribad compared to back-in-the-day ie 12 months ago.

We all get older, and as we get older we find sh!t to moan about. Such is life.


So be kind to bitter vets, one day it will be you Bear
Ravnik
Infinate Horizon
#32 - 2012-09-18 12:53:29 UTC
Im a bitter vet...never really cared for lager...

The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Vladimir Norkoff
Income Redistribution Service
#33 - 2012-09-18 13:05:17 UTC
Destiny Corrupted wrote:
While we thank you veteran players for making this game what it is today, for providing the necessary funding and word-of-mouth marketing that made CCP a successful company in the MMO scene, for developing EVE's economy, for creating a plethora of OOG websites and resources to stimulate gameplay, for creating lots of player-driven content within the game, for sticking up for the core integrity of the game when it is challenged by errors in judgement, for keeping the game's community alive even when bad changes do go through, for teaching new players the intricacies of the game, for the massive real-life charity efforts undertaken by your in-game wealth, for being responsible for the unique success of the world's only open-ended sci-fi spaceship MMO, and for many other reasons that cannot be mentioned here due to the constraints of space and time, we feel that it is time for you to leave.

We may be new, but we have a lot of opinions and ideas that are superior to anything you may believe in, because we are the new, enlightened, tolerant generation, and own iPhones. We know what is best for EVE, beyond anything that you might know. We have Facebook accounts and make good use of Twitter, and are thus very well-versed in the functions of social environments such as EVE Online. Our experience with mining and group-running level two missions provides us with superior credentials for dictating the direction of the game's development, because a focus on developer-made content demonstrates a true understanding of game mechanics. Our understanding of morality is that of the elite echelons of human society, of people who are responsible for all of the modern world's progress and prosperity.

But most importantly, we are entitled to get what we want because we are paying customers. In fact, if you do not leave by your own volition, we ask that you be expelled from the game by force, because your presence is clearly detrimental to the game's existence.
I want to have your baby.

Rakshasa Taisab
Sane Industries Inc.
#34 - 2012-09-18 13:07:54 UTC
Solstice Project wrote:
Destiny Corrupted wrote:
crap

Enlightened ?
Excuse me ?

The last two generations in the so called "modern, civilized" world were dumber than people 50 years ago.
More knowledge, yes ... but less intellect. If you call yourself enlightened, then people of around 50 years age
are ******* gods compared to you. And hey ... no worry ... the next one will be even dumber.


Actually there's an amazing Scientific American podcast interview with a professor on that subject, and his conclusion was that in the last 100-200 years we've moved from having more knowledge to being more intelligent.

Basically we're much more adept at imagining how our world would be like if we were born a different person, how to think logically, etc. Back then knowledge about who was who and social connections was much more vital, in addition to practical skills.

Nyan

Tiger Would
Doomheim
#35 - 2012-09-18 13:07:57 UTC
Quote:
Keeping Bittervets, good or bad?


I think we should first ask ourself...

....How hard can it be?...

Once you think you have it all, you have actually become ignorant towards everything else.

T. Would

Roc Wieler
Brutor Tribe
Minmatar Republic
#36 - 2012-09-18 13:11:45 UTC  |  Edited by: Roc Wieler
Let me be clear here.

This generation of players is entitled to nothing. So you pay a subscription. Guess what sunshine, I've been paying it far longer than you glorious little bastards.

Eve Online is meant to be a harsh and unforgiving environment. It's meant to be a challenge. It's meant to kick your ass, make you swear, have you throw your keyboard through your monitor, then come back for more.

If you want to be spoon fed win, you're in the wrong game.

If you expect other people to play fair, you're in the wrong game.

If you expect those of us that have fought tooth and nail with and for CCP to have this game we are all so passionate about dumbed down in any way so that you actually have a chance of understanding the beauty that already exists within it, you're in the wrong game.

If you really think I give two craps about you thinking you deserve anything, you're in the wrong game.

Work for it. Earn it. Take it. Steal it. Profit from it. Whatever it takes to get ahead, to survive. This is the sandbox. Don't like it, get the hell out of my universe.

Never start a fight you can win.

Tiger Would
Doomheim
#37 - 2012-09-18 13:25:12 UTC
Roc Wieler wrote:
Let me be clear here.

This generation of players is entitled to nothing. So you pay a subscription. Guess what sunshine, I've been paying it far longer than you glorious little bastards.

Eve Online is meant to be a harsh and unforgiving environment. It's meant to be a challenge. It's meant to kick your ass, make you swear, have you throw your keyboard through your monitor, then come back for more.

If you want to be spoon fed win, you're in the wrong game.

If you expect other people to play fair, you're in the wrong game.

If you expect those of us that have fought tooth and nail with and for CCP to have this game we are all so passionate about dumbed down in any way so that you actually have a chance of understanding the beauty that already exists within it, you're in the wrong game.

If you really think I give two craps about you thinking you deserve anything, you're in the wrong game.

Work for it. Earn it. Take it. Steal it. Profit from it. Whatever it takes to get ahead, to survive. This is the sandbox. Don't like it, get the hell out of my universe.


Does that mean "this generation" should just entitle them self everything?

Once you think you have it all, you have actually become ignorant towards everything else.

T. Would

Corwain
Rum Booty Plunder
#38 - 2012-09-18 13:57:26 UTC
Quote:
Depth in Games
I've talked about how the expert player is not bound by rules of "honor" or "cheapness" and simply plays to maximize his chances of winning. When he plays against other such players, "game theory" emerges. If the game is a good one, it will become deeper and deeper and more strategic. Poorly designed games will become shallower and shallower. This is the difference between a game that lasts years (StarCraft, Street Fighter) versus one that quickly becomes boring (I won't name any names). The point is that if a game becomes "no fun" at high levels of play, then it's the game's fault, not the player's. Unfortunately, a game becoming less fun because it's poorly designed and you just losing because you're a scrub kind of look alike. You'll have to play some top players and do some soul searching to decide which is which. But if it really is the game's fault, there are plenty of other games that are excellent at a high level of play. For games that truly aren't good at a high level, the only winning move is not to play.

-Sirlin, Playing to Win
Widow Cain
#39 - 2012-09-18 14:13:54 UTC  |  Edited by: Widow Cain
[post issue]

OMG You are sooo pixel macho...

Hemmo Paskiainen
#40 - 2012-09-18 14:32:33 UTC
Yes get rid of all the FC's Senior recruiters, Corp builders, social creatures and diplomats & eve is a serious better socialgame.....





ps: the key is in the word social...

Remove all the vets and the butterfly affect makes corp crash and eve numbers drops exponentialy some what like you saw a year ago or so

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

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