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Lower the sub, remove caps, balance the game, eve is dieing, i want to save it

Author
Taranius De Consolville
Doomheim
#1 - 2012-09-14 20:47:52 UTC  |  Edited by: Taranius De Consolville
Hiya

Now before you start trolling, i have four accounts and i can afford to pay for them quite nicely. Just listen to my idea first, before you troll it.

Now with EvE, it's unique, the gfx are amazing and i love this game with all my heart, but i do think CCP needs to take into account the current world money crisis and peoples ability's to play EvE Online at the current prices.

Now we know that Null Sec has become stagnant because of the lack of players in the game, Querious/Delve is a prime example of empty regions with no pilots in them. There has been no major war in about 6 months. Any KB check will confirm this. So im going to outline a few bullet points and id like your feed back on them.

1. Why can you not train all three chars at once? In what way would this effect the actual game? The answer is none. With this ability implemented, CCP should shut down the ability to sell chars as you would be able to have a char for all occasions. There is no viable excuse why this would not be a good thing for EvE. WoW allows this so why should we not (no im not a wow player, my wife is). It obviously works. So why would u not allow it? The answer is simple, to fleece customers of more money. You have created a mechanic were if u want to do more than one thing, you have to spend alot of money, its not right, its immoral.

2. Lower the sub costs. With the current market at it is, alot of people simply cannot afford to play EvE at the current price. If you want to do multiple things in EvE, you have to have multiple accounts and this seriously mounts up after awhile. I think the cost of eve should be reduced by 3/4 of the current price per account. Or at the very least, if you have 2 accounts, you should only pay the same price for both for one. The power of two is a con.

3. Capital ships and jump bridges. These ships are ruining EvE and gang warfare, there is no other way to put it, you get a fleet up and then you get hot dropped and your dead. I remember living in Delve with BOB and then MC and having to travel 40 jumps to high sec with bookmarks. Not this fancy jump bridge nonsense. These ships need to be removed from the game and as do jump bridges. Then i believe we will see a rise in warfare in null sec. Because right now, if you don't have a cap fleet, you can't take null sec space or fight for it.

4. High Sec ganking. No, just no, there needs to be a rule omitted that if your not at war with a corp you should not be able to fire on neutral targets, i am not talking about dumbing down eve, i am talking about stupid people who do nothing all day except high sec gank haulers who are simply minding there own business. I have seen more than one player quit because of this. It needs to stop. It's to profitable and to easy. This is or buff the living crap out of haulers.

5. With the removal of cap ships, u would see a huge rise in warfare and people attempting to take null sec. It would improve eve as a whole. U reduce the POS HP so that 100+ Alpha fitted BS can take it out over a 30 minute period or sum such. Sort it out!

6. If you don't want to remove Titans and cap ships. Make them stupidly hard to build, make poses vulnerable when they are building. Balance this mechanic, remove cyno jammers. Make cap warfare a viable field, not a held in reserve one.

These are valid points with logical arguments behind them. If sub fee's were lowered to very cheap we would see a rise in subscriptions, if multiple chars could be trained at once, we would see a rise in PvP as people could train to be miners and PvP pilots on one account instead of having to pay ALOT of money for more than one account when the people of the world can least afford it.

I love this game so much and have been here since 03 and will not leave until the devs shut down the server. But EvE is dieing, take a jaunt threw low sec or null sec and u will see hardly anyone except hub systems, look at the market hubs, no one were near as many people around, have a look at level 4 agent systems, very low amounts.

My fav game in the world is dieing and CCP are refusing to stop it. Why, why can you not see what is right in front of your face. I dont imagine CCP will listen or even bother to read this, but this game needs to be sorted out.

Taranius
Gizznitt Malikite
Agony Unleashed
Agony Empire
#2 - 2012-09-14 21:17:46 UTC
Taranius De Consolville wrote:
Hiya

Now before you start trolling, i have four accounts and i can afford to pay for them quite nicely. Just listen to my idea first, before you troll it.

Now with EvE, it's unique, the gfx are amazing and i love this game with all my heart, but i do think CCP needs to take into account the current world money crisis and peoples ability's to play EvE Online at the current prices.

Now we know that Null Sec has become stagnant because of the lack of players in the game, Querious/Delve is a prime example of empty regions with no pilots in them. There has been no major war in about 6 months. Any KB check will confirm this. So im going to outline a few bullet points and id like your feed back on them.

....

These are valid points with logical arguments behind them. If sub fee's were lowered to very cheap we would see a rise in subscriptions, if multiple chars could be trained at once, we would see a rise in PvP as people could train to be miners and PvP pilots on one account instead of having to pay ALOT of money for more than one account when the people of the world can least afford it.

I love this game so much and have been here since 03 and will not leave until the devs shut down the server. But EvE is dieing, take a jaunt threw low sec or null sec and u will see hardly anyone except hub systems, look at the market hubs, no one were near as many people around, have a look at level 4 agent systems, very low amounts.

My fav game in the world is dieing and CCP are refusing to stop it. Why, why can you not see what is right in front of your face. I dont imagine CCP will listen or even bother to read this, but this game needs to be sorted out.

Taranius


wow... just wow....

1.) I actually think the character bazaar is a great compromise for impatient players to ascertain high-sp characters in a manner that doesn't create a pay-to-win environment. It also brings plex into the game, which allows players who struggle with out-of-game finances to play.

2.) CCP has to pay their empoyees too... All the devs working on re-balance, new features, et al need to be paid... Is CCP's subscription really out of line with other MMOs? (I don't particularly feel that way, but I haven't paid for another MMO since planetside).

3.) CCP is aware of the problems with force projection. Not to long ago, they limited JB's to one per system, which actually had a nice effect on the overall scheme of things! I believe they have more things coming down the pipe line. Straight up removing capital ships and JB's from the game is like cutting your arm off because you got an infected finger. A bit drastic, dont you think?

4.) Now that mining barges have been buffed, Highsec ganking is a non-issue. It's sooo easy to avoid, that it is really only a problem for imbeciles. Also realize, haulers probably will experience tiericde too (and likely get a nice buff), but this won't stop suicide gankers, as people will still be to hauling 21 billion in cargo in a ship that WILL be ganked by a small fleet of BC's.

5.) A 100 man BS gang can already take out a POS within 30 minutes...

6.) Titans and Supercaps already take a long, long time to build, and the POS's that are building them ARE already vulnerable to attack... As for cyno jammers... that's the only "protection" a system has from enemy capitals and titan drops..

Finally, while there are many problems in EvE, I don't think your solutions are really going to solve much. Most of the problems are far more complex, and the solutions require finesse, not butchery...
Anhenka
Native Freshfood
Minmatar Republic
#3 - 2012-09-14 21:18:43 UTC  |  Edited by: Anhenka
trying too hard 1/10.


Eliminate the reasons for alts, cut sub fee's to 1/4 sub fee's, make ccp broke.
Eliminate caps, make all but the inner ring of nullsec uninhabitable, lose most null-sec players.
Make Eve theme-park no PvP without war, lose everyone.


If you have really been playing since 03 and think the game would survive by suddenly reverting to "them good old days" you're a fool.
Nikk Narrel
Moonlit Bonsai
#4 - 2012-09-14 21:56:12 UTC
Taranius De Consolville wrote:

1. Why can you not train all three chars at once? In what way would this effect the actual game? The answer is none. With this ability implemented, CCP should shut down the ability to sell chars as you would be able to have a char for all occasions. There is no viable excuse why this would not be a good thing for EvE. WoW allows this so why should we not (no im not a wow player, my wife is). It obviously works. So why would u not allow it? The answer is simple, to fleece customers of more money. You have created a mechanic were if u want to do more than one thing, you have to spend alot of money, its not right, its immoral.

2. Lower the sub costs. With the current market at it is, alot of people simply cannot afford to play EvE at the current price. If you want to do multiple things in EvE, you have to have multiple accounts and this seriously mounts up after awhile. I think the cost of eve should be reduced by 3/4 of the current price per account. Or at the very least, if you have 2 accounts, you should only pay the same price for both for one. The power of two is a con.

3. Capital ships and jump bridges. These ships are ruining EvE and gang warfare, there is no other way to put it, you get a fleet up and then you get hot dropped and your dead. I remember living in Delve with BOB and then MC and having to travel 40 jumps to high sec with bookmarks. Not this fancy jump bridge nonsense. These ships need to be removed from the game and as do jump bridges. Then i believe we will see a rise in warfare in null sec. Because right now, if you don't have a cap fleet, you can't take null sec space or fight for it.

4. High Sec ganking. No, just no, there needs to be a rule omitted that if your not at war with a corp you should not be able to fire on neutral targets, i am not talking about dumbing down eve, i am talking about stupid people who do nothing all day except high sec gank haulers who are simply minding there own business. I have seen more than one player quit because of this. It needs to stop. It's to profitable and to easy. This is or buff the living crap out of haulers.

5. With the removal of cap ships, u would see a huge rise in warfare and people attempting to take null sec. It would improve eve as a whole. U reduce the POS HP so that 100+ Alpha fitted BS can take it out over a 30 minute period or sum such. Sort it out!

6. If you don't want to remove Titans and cap ships. Make them stupidly hard to build, make poses vulnerable when they are building. Balance this mechanic, remove cyno jammers. Make cap warfare a viable field, not a held in reserve one.


Very good then, addressing just your numbered items.

1. Comparing separate MMOs will always be apples and oranges, especially when one is EVE. So, you are suggesting that other game allows simultaneous training of at least three alts on the same account. As the other game, to my last experience with it, did not allow offline training or even multiple alts online at the same time, I can't see how this can even be claimed. You need to be online and active to further experience in a meaningful way, bonuses for friendship programs not withstanding.

2. Many of the players in EVE are not paying money at all. They are buying PLEX on the market instead. Can't get much less than zero. Debating the value of PLEX is fodder for another thread.

3. Rolling back time to simpler days... is the easiest way to point out you don't know or possibly recall WHY these changes happened in the game. Yes, titans became far more prolific than the devs expected, but balancing them and other aspects is something we do moving forward.
Not by throwing away things wholesale like that.

4. Ganking? You are complaining about that here? I doubt you will find many to agree, as the predominant theme in this game seems to be that no place is safe when reward is possible. Docking in station and being cloaked in a safe spot are considered safe precisely because there is no reward available while doing these.

5. Cap ship removal leading to more wars? Unlikely. Without force projection groups will likely consolidate and hold less territory. Groups not previously out in null won't be any better prepared than before, since they typically lack the type of PvP experience needed to best existing sov holders.

6. I doubt that would be wise. Cap warfare balances on the most unexpected details, and removing cyno jammers with force projection intact would simply result in destabilization for certain areas. Smaller alliances would find themselves possibly squashed without the ability to keep out bridged assaults and carriers.
Kitt JT
True North.
#5 - 2012-09-15 02:17:31 UTC
Obvious troll is obvious.

Not only is every suggestion terrible, but:

"There has been no major war in about 6 months"

...ya.

3/10 on the troll
Loius Woo
Sebiestor Tribe
Minmatar Republic
#6 - 2012-09-15 04:04:10 UTC
Everything you said is wrong.

Your post is bad and you should feel bad.

The biomass facility is >>that way.
Astroniomix
School of Applied Knowledge
Caldari State
#7 - 2012-09-15 05:21:44 UTC  |  Edited by: Astroniomix
Loius Woo wrote:
Everything you said is wrong.

Your post is bad and you should feel bad.

The biomass facility is >>that way.

Actually there was a bit of an accident this morning and the main facility is out of commission (sorry, I'll try to pay better attention to which button I'm pressing next time) so we are going to have to ask you to use the reserve facility, located over.......


<- that way


Also stating in your opening argument that no counter argument to your idea exsists is a good way to discredit yourself.


EDIT: you also appear to lack a half decent grasp of eve mechanics/terminology as "alpha" fitted battlecruisers are bad for pos bashing thanks to their loltastic dps.
ShahFluffers
Ice Fire Warriors
#8 - 2012-09-15 06:20:32 UTC  |  Edited by: ShahFluffers
1a. Show me another game where you can train multiple characters on the same account at the same time.

2a. So you're saying that paying ~15 USD is "too much" for 30 days of unlimited access to the world's largest single-shard persistent-world MMO?

Lemme put it this way...

A 12 bottle box of beer costs between 12 and 17 USD... and will usually last far less than 30 days (less than 3 in my house)
A 25 pack of cigarettes is about 4 to 6 USD... assuming (conservatively) that you only smoke 3 cigarettes a day, that's 90 in a month... or about 3 and a half packs... which comes to about 12 to 18 USD.
A "nice" dinner for one is about 15 to 20 USD... and will only satisfy you for that one night.
Taking a shower in the morning costs you around 1 to 2 USD... if you take a shower every morning that adds up to about 30 USD a month (source:http://www.atsecosolutions.com/saveonshowering.html).

Now... if you pay for the yearly "upfront" subscription the overall monthly rate comes down to ~10 USD.
If you can't pay 10 dollars a month (which is about an hour and a half of work on minimum wage) for a game that gives you unrestricted playtime for 30 days then you have MUCH bigger problems to worry about than the cost of a game.


3a. CCP admits that it made a mistake when they made Supercapitals... unfortunately they won't remove them because well... it's a principle thing.

4a. Okay... but in return, people can no longer stay in NPC corps for any prolonged period of time and cannot "jump corp" when it is at war.
Otherwise, how am I supposed to disrupt my enemy's supply line when his alt is in an NPC corp in high-sec?
Also... ganking is only profitable because the victims did something "stupid" (ex. they put 1 billion ISK worth of stuff in an untanked ship and started autopiloting)

5a. Alpha ships are terribad for POS bashing. And 100 DPS battleships can wipe out a large POS tower in under 30 minutes. And large null-sec alliances will still kick smaller alliances out of null-sec using massive battleship and T3 fleets... "just because."

6a. Repeat after me... "cost is almost never a limiting factor." The cost to build a supercapital was increased in the past... and alliances still managed to find a way to increase production.
The "vulnerable POS" sounds like an interesting idea... but massive alliances could better cope with this restriction than smaller ones could by putting their production POSs deep in friendly territory.
Taranius De Consolville
Doomheim
#9 - 2012-09-15 09:59:59 UTC
No oen replying except snobby rich boys and fools

none of you can see it

go thru querious

go thru delve

go thru the drone regions

empty, empty, empty

ur just fools
Roime
Mea Culpa.
Shadow Cartel
#10 - 2012-09-15 12:30:11 UTC
You want to know how to save EVE?

Stop posting.

.

Tippia
Sunshine and Lollipops
#11 - 2012-09-15 12:33:38 UTC
Premise incorrect. Solutions to non-existing problems cause the problem they're trying to solve.

All in all, zero points.
Ammzi
Dreddit
Test Alliance Please Ignore
#12 - 2012-09-15 12:38:43 UTC
Who are these utter ignorant retards that keep claiming nullsec is stagnant?
Holy **** geez! Shut up! It is not.
Ghost of Truth
Mad Dawg Industries
#13 - 2012-09-15 14:11:10 UTC
Ammzi wrote:
Who are these utter ignorant retards that keep claiming nullsec is stagnant?
Holy **** geez! Shut up! It is not.


Those that lost all Sov perhaps? Twisted