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Tier 3 Mining Barges

Author
Staleward Ad'mraa
F-I-N-K PROPERTY
#1 - 2012-09-12 07:32:10 UTC  |  Edited by: Staleward Ad'mraa
Tier 3 Mining Barges
Why make tier 3 mining barges you ask? Every other field has massive advancements in their ship's ranging from frigates all the way up to capital size ships. Miners have been stuck with cruiser size ships that are slowly being outpaced by revenue of isk making. Releasing new mining barges that are third generation that are joint venture of Outer Ring Excavations and ORE Syndicate, mixed with sleeper tech will increase their productivity. These mining barges will be the size of battleships that are heavily specialized to specific mining. By splitting the specialization between gas cloud, strip, and ice mining we will be able to field three different type of mining barges. These barges will have the best output for all three types of mining, but will not be able to equip other mining modules that they are not designed for because they are heavily specialized.

Example


Description:
The Hercules is the biggest version of the third generation of mining vessels developed as a joint venture between Outer Ring Excavations and ORE Syndicate. Unlike Exhumers, their mining barge cousins, they are equipped with electronic subsystems specifically designed to accommodate for Strip Mining modules. Specially designed with dual ore hold on the vessel, it is the first of its kind that has four hard points for mining modules. The Hercules is a specialty vessel, ideally suited for strip mining in uninhabited areas of space.

Mining Barge Skill Bonus:
• 5% better yield for Strip Miners
• 7.5% bonus to all shield resistances per level

Exhumers Skill Bonus:
• 5% better yield for Strip Miners per level
• 5% bonus to range of Strip Miners per level

Role Bonus:
• 100% bonus Strip Miner yield but 25% penalty to Strip Miner duration
• 50% reduction in CPU need for Strip Miner modules
• Able to equip Strip Miner
ShahFluffers
Ice Fire Warriors
#2 - 2012-09-12 08:50:13 UTC  |  Edited by: ShahFluffers
Staleward Ad'mraa wrote:
Why make tier 3 mining barges you ask? Every other field has massive advancements in their ship's ranging from frigates all the way up to capital size ships. Miners have been stuck with cruiser size ships that are slowly being outpaced by revenue of isk making.

Mining doesn't work like mission running or combat in general.

Because the prices of minerals are based entirely on supply and demand you have a situation where...

1. if you give players the ability to mine ore in greater and faster quantities, they WILL mine more...

which results in...
2. more ores and minerals being put on the market...

which then results in...
3. cheaper minerals and ships for all (good thing)...
4. miners have to pull in more ore (which requires more effort) than before to make just as much ISK (bad thing)...

which further results in...
5. miners having to skill up into the new ship in order to "keep up" and pull in just as much ore and minerals as their competitors.
6. miners complaining that mining isn't profitable enough and that a new ship is needed to make the profession profitable.

And so we come full circle.

Part of the reason that the newly rebalanced barges are okay(ish) is that they all have "tradeoffs." Though... the Procurer/Skiff and the Retriever/Mackinaw could stand to have their yield amounts reduced a bit more IMO.
Tomcio FromFarAway
Singularity's Edge
#3 - 2012-09-12 08:53:19 UTC  |  Edited by: Tomcio FromFarAway
T3 mining battleships costing around 3bil, dropping humongous amounts of valuable salvage?
I'm sure them gankers would love itPirate

But seriously - no.

EDIT :

ShahFluffers wrote:

*snip*


and ^ this ^
Cardano Firesnake
Fire Bullet Inc
#4 - 2012-09-12 09:45:56 UTC  |  Edited by: Cardano Firesnake
Bigger, Faster...
I don't see what it would give more except unbalancing the ORE appro on the market.
The three new barges are awesome because each have a special purpose and gameplay style.
I could imagine a big barge that could compress the ORE while mining.

Posted - 2010.07.01 11:24:00 - [4] Erase learning skills, remap all SP. That's all.

hillbilly jane
Republic University
Minmatar Republic
#5 - 2012-09-12 11:30:42 UTC  |  Edited by: hillbilly jane
i agree with other posters.. having mining ships mine more will only hurt miners.. not help.

t3 barges isnt a bad idea tho.. just your on the wrong trail.. have them mine the same amount but more survivability in hostile enviroments...
make them Elite anti gank exhumers for low / null sec miners.
For example... add crazy amounts of warp str, heavier tank, heck even maybe farther mining range would be fine. just dont let them mine more... that would lead to bad things..
Sulior
Rondac's Reasearch and Testing Inc.
#6 - 2012-09-12 19:15:07 UTC
+1 to Hillbilly Jane's suggestion. Or make them have modules that would let them have 2 strip miners and a cloak or 1 strip miner but HUGE cargo bay etc.... If it is T3 make them modular. Let it be T3 industrial in general. Let us swap modules to make it the ship we need it to be. This would be REALLY helpful in WHs. you could mine, swap out your modules and then haul your minerals out in the same hull but fitted for cargo capacity and survivability. (I am not eloquent in the least but I think i got the point across)
Luka Datitties
Star-Gate Command
#7 - 2012-09-12 19:31:41 UTC
I don't think we need a new ship. I think we need a way to make other ships plausible as a mining vessel. We sort of already have that, but there are shortcomings which make things really unpractical...

Mining Lasers:
Right now they are fit-able to any turret ship. The problem is that you have to stagger cycles frequently because the damn cargo-hold is too low!

I propose a simple solution. Each mining laser also has the attribute of +1000m3 to ore bay. 8 x lasers would be a max of 8000m3 ore bay. This way you can fit out a battleship with 600m3 cargo-bay and have it a viable mining ship. You could also fit it to a cruiser if you want to for ninja mining in low sec.

For balancing reasons, perhaps fitting mining lasers would require a 300 calibration rig to offset some of the advantages of higher tank. IMO this restriction wouldn't be needed, but the potential is there if needed.
Oraac Ensor
#8 - 2012-09-12 19:38:40 UTC  |  Edited by: Oraac Ensor
Ffs! Tiers are being removed, why the hell do people still keep asking for "tier this" or "tier that"???

We no longer have Tier 1 & 2 barges, how the hell can we have Tier 3?
SubStandard Rin
School of Applied Knowledge
Caldari State
#9 - 2012-09-12 19:40:39 UTC
Agree there is no need for a T3 Mining ship

on the other hand I would like to see a Capital class miner and even a SuperCapital class miner.
and since its capital class its Lowsec/Nullsec only.

Alx Warlord
The Scope
Gallente Federation
#10 - 2012-09-12 22:20:46 UTC
hillbilly jane wrote:
i agree with other posters.. having mining ships mine more will only hurt miners.. not help.

t3 barges isnt a bad idea tho.. just your on the wrong trail.. have them mine the same amount but more survivability in hostile enviroments...
make them Elite anti gank exhumers for low / null sec miners.
For example... add crazy amounts of warp str, heavier tank, heck even maybe farther mining range would be fine. just dont let them mine more... that would lead to bad things..


Sulior wrote:
+1 to Hillbilly Jane's suggestion. Or make them have modules that would let them have 2 strip miners and a cloak or 1 strip miner but HUGE cargo bay etc.... If it is T3 make them modular. Let it be T3 industrial in general. Let us swap modules to make it the ship we need it to be. This would be REALLY helpful in WHs. you could mine, swap out your modules and then haul your minerals out in the same hull but fitted for cargo capacity and survivability. (I am not eloquent in the least but I think i got the point across)


Don't forget that it would be nice to fit it for gas harvest, and give it enough resilience to resist against the sleepers...
Sheynan
Lighting the blight
#11 - 2012-09-12 22:30:34 UTC
A capital mining barge would make sense to compensate a nerf of mineral compresssion, but otherwise I don't see a need for it.
Marcus Harikari
#12 - 2012-09-13 15:12:51 UTC
LOVES IT
Shigamaru Kishame
Rave Nation
#13 - 2012-09-13 15:28:22 UTC  |  Edited by: Shigamaru Kishame
Quote:
The Hercules is a specialty vessel, ideally suited for strip mining in uninhabited areas of space.
That is what the "Skiff" is now lol.
Rig / Low Slot - OreBay
- Minus x amount of speed and/or armor ( Your either sacrificeing engines or modding useful armor for ore cap ).
- Cannot be fitted onto Mining Barges/Exhumers ( They already have a big enough ore-bay ).
- Can only be fit on destroyer class and up ships ( would have to adjust it to make it more useful the larger you go with the ship, by that I mean Grid/Cap/Cpu would be easier to fit more the larger the ship ).
- It would still keep mining barges/exhumers as the best of all mining vessels while making it possible for other ships to atake a hand in mining also. It would also help out start-up indy corps as well.
My own personal though/ideas.
- it would be interesting to be able to take a break just by docking and refitting a ship, would make Chribas' fleet happy lol.