These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev blog: Ship balancing winter update

First post First post First post
Author
Sunoccard
Deep Core Mining Inc.
Caldari State
#101 - 2012-09-11 15:46:19 UTC
Woo, I can fly some of my favorite ships and not be laughed at in roaming gangs anymore! Hopefully this means that my Favorite ship, the Ferox, will be a solid combat capable ship by this time next year.
Arianna Asques
House Lannister
#102 - 2012-09-11 15:46:23 UTC
Ears on the Vaga again? \o/ \o/ Big smile
0wl
Hailbird
#103 - 2012-09-11 15:46:36 UTC
Useful Amarrian Cruisers! Hurrah! X
Bagrat Skalski
Koinuun Kotei
#104 - 2012-09-11 15:52:11 UTC  |  Edited by: Bagrat Skalski
Stabber: approved
Vagabond :approved

Next: Moa
Commence shedding tears:
Cry
Cry
Cry
Cry
...
..
.
Aphatasis
Free Carpenters Union
#105 - 2012-09-11 15:52:38 UTC
Well sounds a bit strange to me:

Combat cruisers: Maller, Moa, Vexor, Rupture.
vs
Attack cruisers: Omen, Caracal, Thorax, Stabber

Omen, Caracal and Stabber all have just a single Tech 2 Version: Zealot, Cerberus and Vagabond
Maller, Moa and Rupture have the Tech 2 Versions as HICs and also one of the 2 HACs for each race.

But with the Vexor and Thorax?
Shouldn't be the Thorax be inline with Maller, Moa and Rupture and the Vexor with Omen, Caracal and Stabber?
And: If i compare the Minerals you need for building these ships, it would mean (if not also changed) that the Thorax would cost about 60% then the other 3 Attack cruisers. And of course vice versa would cost the Vexor only about 60% of the other 3 Combat Cruisers.

Maybe a mistake that you changed these 2 ships in your listing ?
MotherMoon
Tribal Liberation Force
Minmatar Republic
#106 - 2012-09-11 15:57:05 UTC
in before someone says the old stabber was better

http://dl.eve-files.com/media/1206/scimi.jpg

Ishtanchuk Fazmarai
#107 - 2012-09-11 15:57:47 UTC
I cross my fingers so the new Arbitrator still will be able to operate as a mini-carrier for mission running... Ugh

Roses are red / Violets are blue / I am an Alpha / And so it's you

Marlona Sky
State War Academy
Caldari State
#108 - 2012-09-11 16:00:03 UTC
Awesome stuff guys!
LawlSTi
24th Imperial Crusade
Amarr Empire
#109 - 2012-09-11 16:03:20 UTC
Elisa Fir
Luminoctis
#110 - 2012-09-11 16:17:50 UTC  |  Edited by: Elisa Fir
Dont forget the faction ships, they need some love too.

With the upcomming boost for both T1 frigates and T1 cruisers, the faction ships are in dire danger of becomming nothing more than overpriced hanger spinning toys.
Some **cough** Phantasm **cough** are close to this role already.
Liang Nuren
No Salvation
Divine Damnation
#111 - 2012-09-11 16:28:16 UTC  |  Edited by: Liang Nuren
This sounds really fantastic. I encourage you to put 5% damage + 10% optimal with 5 turrets and 4 mids on the Omen!

-Liang

Ed: Doing this to the NOmen would work fine for me too. I don't mind paying for a good cruiser. :)

I'm an idiot, don't mind me.

Milton Middleson
Rifterlings
#112 - 2012-09-11 16:31:18 UTC
Tsubutai wrote:
This all sounds really promising, and I like a lot of the proposed changes a lot. However, I'm a bit concerned about increasing cruiser mobility, since there's currently not a very big gap between the speeds of the faster T1 cruisers and the slower frigates... If cruiser hulls become significantly faster and more agile, I'd be concerned about their potential to cut into the niche of frigates to some extent.


I am also concerned about this, especially once you factor in boosts, which cruisers are much more likely to have than frigates.

Other than that, congratulations on getting me to think about flying something larger than a destroyer.
Aselus
Crimson Right
#113 - 2012-09-11 16:44:33 UTC
hey CCP what's up w/ making matari ships less and less duct-tape/scaffolding looking? as time passes it makes it harder and harder to make jokes about them (which ironically) makes life less fun. These new redesigns (like some of the earlier ones before them) look like they where designed by someone w/ skillz as opposed to thrown together out of necessity.

don't get me wrong i'm amarr-loyalist and all that blahblahblah, but isn't it a bit of 'identity loss' to make the matari ships look cohesive? j/w (though i doubt anyone will respond.wwwwwww
Jaangel
BLAMBER
#114 - 2012-09-11 16:45:54 UTC
I beg you please don't change the Vaga to that revolting model.

It looks like it's been drawn by a five year old.

please please please don't do it.
Alx Warlord
The Scope
Gallente Federation
#115 - 2012-09-11 16:47:36 UTC
Whoa!!! It has being a while since the last hi-quality dev blog!!!!

Also, CCP is doing a wondefull job!!!! Really good changes!!!!

Kudos to CCP Ytterbium

Kudos to CCP Tallest

Especial Kudos to CCP Fozzie
Hoarr
Caldari Provisions
Caldari State
#116 - 2012-09-11 16:52:07 UTC
Liang Nuren wrote:
This sounds really fantastic. I encourage you to put 5% damage + 10% optimal with 5 turrets and 4 mids on the Omen!

-Liang

Ed: Doing this to the NOmen would work fine for me too. I don't mind paying for a good cruiser. :)


Omen needs a tracking bonus like crazy, especially if it's going to be a fast attack ship. If you want range, use scorch.
Veshta Yoshida
PIE Inc.
Khimi Harar
#117 - 2012-09-11 16:57:44 UTC
Abaddonification! .. Hurray. Most pleased to have been on that particular band wagon these past years, looking forward to seeing how it performs (Punisher is or can be evil in the right hands).

Minmatar lose one of their signature junk-yard art projects and get something that actually resembles a spaceship .. why I never *hmmph* (cue complaints about wingy bits Big smile)

PS: For goodness sake Ytterbium, enough with the innuendo. Come clean already and announce that you have agreed to have Fozzie's babies .. you two are a match made in heaven/space .. best tag-team in Eve history!
Tanaka Aiko
Ministry of War
Amarr Empire
#118 - 2012-09-11 17:03:50 UTC  |  Edited by: Tanaka Aiko
I know someone who must be on heaven after seeing frills, very nice design btw :)

it's cool you'll be able to rebalance cruisers for winter, but wouldn't it be more logicial to rebalance both t1 and t2 variant of the same roles at the same time, like you did with mining barges ?
for example, the revamped probing frigates will have mini profession bonus that tech3 variants won't have, which is strange.
Villian
Aqueous Syntheceuticals
#119 - 2012-09-11 17:06:45 UTC
What an amazing set of ship updates, I'm blown away!
Infinite Force
#120 - 2012-09-11 17:24:19 UTC
The art department has done an amazing job. Kudos!!


Attention Has anyone else noticed that the Starboard Rear engine cluster is off?

Port is on.
Center Top is on.
Starboard is off ....

Was this by design?

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!