These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
 

Profitability of C1s and C2s for daytripping

Author
Chimpy B
The Philosophy Of Two
#1 - 2012-09-01 21:08:15 UTC
I find a lot of WHs is high-sec while scanning and I generally ignore them. Having little WH experience, I'm wondering if it's worth heading into some and scanning down some anomalies and radar sites in there. What kind of loot could I get in there? If it's only stuff worth a few million I probably wouldn't bother since I get more than that in L4 mission.

Can anyone give me a rough idea of what kind if items sleepers drop in C1s and C2s? I realise asking for profitably rates of exploration is down to luck often but I'm just after some kind of order of magnitude.
Svodola Darkfury
Cloak and Daggers
The Initiative.
#2 - 2012-09-01 21:47:17 UTC
Chimpy B wrote:
I find a lot of WHs is high-sec while scanning and I generally ignore them. Having little WH experience, I'm wondering if it's worth heading into some and scanning down some anomalies and radar sites in there. What kind of loot could I get in there? If it's only stuff worth a few million I probably wouldn't bother since I get more than that in L4 mission.

Can anyone give me a rough idea of what kind if items sleepers drop in C1s and C2s? I realise asking for profitably rates of exploration is down to luck often but I'm just after some kind of order of magnitude.



You'll earn more reliable money than you would high-sec exploring, but you also won't get as much burst ISK on a "good day." Grinding level 4s is probably more money than you can earn in a C1, and about equal in a C2. Your income is heavily dependent on the salvage of "Melted Nanoribbons" which are a rarer type of salvage found on sleepers. Some times you'll get really screwed over and not earn a single MNR, other times you'll get really lucky and get 17-20 from only 4 sites (approximate value of 100-130 million ISK).

The higher class of wormhole you go, the less your income relies on MNRs. Also, you can complete C1s in an assault frigate in a timely manner, which makes it much easier to get into than level 4s imo. I always preferred the Enyo, but any will do. Really it comes down to do you want to grind in high-sec, or do you want to feel alive in Wormhole space? (Warning: "feeling alive" in Wormhole space often comes as a result of near death or death experiences in Wormhole space).

Svodola Darkfury.

Director of Frozen Corpse Industries.

Scoto Timta
The Scope
Gallente Federation
#3 - 2012-09-04 14:38:13 UTC
Chimpy B wrote:
Can anyone give me a rough idea of what kind if items sleepers drop in C1s and C2s? I realise asking for profitably rates of exploration is down to luck often but I'm just after some kind of order of magnitude.

For regular combat anomalies, I figure the long-term average MNR drop rate to be about 1.5 to 2 per site. My best ever was a C1 site that dropped 13, and a few other times I got 10+, but those are rare. The blue loot is a few mill per site (50k per frigate, 200k per cruiser, a couple mill per BS in the C2 sites).
As for the stuff from Radar and Mag sites, it's mostly junk. Wrecked artifacts from the mag sites, with the occasional wrecked hull section from the Talocan frigate. The only decent loot from radar sites is if you get a Caldari decryptor. I rarely bother with the cans at the radar/mag sites. They just are slightly better rat sites to me.
Like Svodola said, there is no "burst" isk item to be found. Your best bet for burst is a lucky MNR drop like the 13 I had once. But even that is peanuts compared to some of the c-type stuff you can get from the 4/10 sites in hisec.
Raptors Mole
Deep Core Mining Inc.
Caldari State
#4 - 2012-09-05 16:28:17 UTC
Both replies above are pretty much on the money. They make a change to Hi Sec exploration sites. C1 isk is meh, C2 is reasonable if you get lucky with nano drops.

C3's however are good ISK. A Tengu can solo them well enough, but it will sting a bit when you loose it (and you will) - so grab a mate and run the anoms in a pair of drakes. An hour or so and you will have paid for your drakes when the loss does come.

Live on the edge and steal the ISK from under the noses of those wierd wormhole folks.

Raptors
Meytal
Doomheim
#5 - 2012-09-05 17:10:47 UTC
Chimpy B wrote:
I find a lot of WHs is high-sec while scanning and I generally ignore them. Having little WH experience, I'm wondering if it's worth heading into some and scanning down some anomalies and radar sites in there. What kind of loot could I get in there? If it's only stuff worth a few million I probably wouldn't bother since I get more than that in L4 mission.

Can anyone give me a rough idea of what kind if items sleepers drop in C1s and C2s? I realise asking for profitably rates of exploration is down to luck often but I'm just after some kind of order of magnitude.

In Hisec, Mag sites are generally less profitable than Radar sites. The opposite is true in W-space. Unless you need (or want) the resources from the Radar sites for reverse engineering T3 BPCs, it's probably best to skip them in favour of more Anoms or Mags.

Also, Radars and Mags are generally considered a "class higher" in terms of difficulty; a Mag from a C2 might be roughly similar to an Anom from a C3, and so on.

As mentioned, aside from the possible Mag site canister contents, you are generally after the loot from Sleeper wrecks, and Melted Nanoribbons from the salvage. If you don't plan to salvage your wrecks, running w-space sites is generally not worth the time in lower class systems.
Svodola Darkfury
Cloak and Daggers
The Initiative.
#6 - 2012-09-06 00:40:21 UTC
Meytal wrote:
Chimpy B wrote:
I find a lot of WHs is high-sec while scanning and I generally ignore them. Having little WH experience, I'm wondering if it's worth heading into some and scanning down some anomalies and radar sites in there. What kind of loot could I get in there? If it's only stuff worth a few million I probably wouldn't bother since I get more than that in L4 mission.

Can anyone give me a rough idea of what kind if items sleepers drop in C1s and C2s? I realise asking for profitably rates of exploration is down to luck often but I'm just after some kind of order of magnitude.

In Hisec, Mag sites are generally less profitable than Radar sites. The opposite is true in W-space. Unless you need (or want) the resources from the Radar sites for reverse engineering T3 BPCs, it's probably best to skip them in favour of more Anoms or Mags.

Also, Radars and Mags are generally considered a "class higher" in terms of difficulty; a Mag from a C2 might be roughly similar to an Anom from a C3, and so on.

As mentioned, aside from the possible Mag site canister contents, you are generally after the loot from Sleeper wrecks, and Melted Nanoribbons from the salvage. If you don't plan to salvage your wrecks, running w-space sites is generally not worth the time in lower class systems.



While this is generally true, there are a couple exceptions.

Mags are really only of any value if you can get Malfunctioning or Intact hulls, subsystems, etc. Otherwise they're just a "big" anomaly. Radars can be particularly valuable if you get a lot of Caldari Decryptors, as these sell generally around the same price as MNRs, but again, otherwise in lower wormholes, they're "big" anomalies.

Svodola Darkfury.

Director of Frozen Corpse Industries.

Daniel Plain
Doomheim
#7 - 2012-09-10 16:29:59 UTC
confirming what the guys above me said. also, to give you some rough numbers: i used to daytrip into wormholes a lot and the numbers i came up were ~80mil/hour for C1, ~100mil/hour for C2 and ~150mil/hour for C3 sites. I used a standard exploration tengu for dps and a noctis alt for salvaging.

I should buy an Ishtar.

Alisyana
Caldari Provisions
Caldari State
#8 - 2012-09-10 17:38:19 UTC
Raptors Mole wrote:


C3's however are good ISK. A Tengu can solo them well enough, but it will sting a bit when you loose it (and you will)



You can bring a pile of Tengus, and logi if you choose. You'll still lose it all. Its our job.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

Lessei MoonDancer
Shiva Furnace Special Forces
#9 - 2012-09-11 10:51:53 UTC
Perimeter Hangar anomalies in a C2 net you around 50mil in total from loot and salvage. Doable, solo, in a Drake.
Escomboli
Ministry of War
Amarr Empire
#10 - 2012-09-11 20:02:12 UTC
Since you seem like you are more a PvE person the risk may not be worth the reward. C1 and C2 WH's don't really pay out much at all. Like people already stated, you can probably make more grinding missions or doing low/high exploration.
Milena Chang
Tafiy
#11 - 2012-09-11 21:39:34 UTC  |  Edited by: Milena Chang
I did hs/ls exploration in tandem with wormhole day-tripping for a while. I ran 2-3 characters; a DPS boat, a scout, and sometimes a second scout/salvager in a dessie. Like others have said the money is in the Melted Nanoribbons and Blue loot. If you could run c2 sites forever, yes they would much more profitable than missions. The problem is that you can't really do that; all of the "extra" things you have to do really eat into your isk/hr. Then of course there is the risk, which is substantial.

When it was all said and done, I probably would have made more money dual-boxing DPS/salvaging level 4 missions. I also would have blown my brains out because missions running is incredibly boring... Do what you like to do, and don't worry about isk/hr to much.
Marcus Harikari
#12 - 2012-09-12 12:57:40 UTC
I concur that it is about 75mil/hr in a C1. I find C2's to pay about the same, or even less, actually, since sleeper frigs tend to drop MNR as often as Battleships, but are much much much faster to kill.
Newbie Ned
Real Nice And Laidback Corporation
#13 - 2012-09-13 20:34:43 UTC
Generally agree with the above, but I don't find that I make as much as stated in a C1. This is probably because I use a drake solo - I reckon about 20 mins for a site (kill then salvage/loot) and average about 20 mil (2-3 MNRs) so 60 mil /hr. As previously stated this only lasts as long as there are anoms to run. Radar / mags aren't worth doing unless you have nothing else to do.

Bottom line if you jump in from hi sec and find a load of anoms then run them, its worth it but I wouldn't scan down the sigs.
Matrim Fidard
Sebiestor Tribe
Minmatar Republic
#14 - 2012-09-15 18:55:14 UTC
What sort of bc fits do you run while hunting sleepers? and are you best off jumping with a scanning ship book marking lots of thes sites then jump back in a pve/gtfo fit bc?
Fitz VonHeise
Deep Core Mining Inc.
Caldari State
#15 - 2012-09-17 22:45:51 UTC
The real isk to be made in wh's is c320 gas only found in c5/c6's
But there are some good hitting BS's you need to take out first.

Other than that you make isk warping Caps into C5/C6 sites.
Each cap spawns 6 of the best Sleepers with the most loot.
Utsen Dari
Sebiestor Tribe
Minmatar Republic
#16 - 2012-09-19 14:43:11 UTC
Matrim Fidard wrote:
What sort of bc fits do you run while hunting sleepers? and are you best off jumping with a scanning ship book marking lots of thes sites then jump back in a pve/gtfo fit bc?

While a properly bonused scan ship helps to survey a system fastest, I'd recommend having core probes on every ship you jump in when you start out doing it, even if the launcher is just offline. Otherwise Murphy will get you!
Matrim Fidard
Sebiestor Tribe
Minmatar Republic
#17 - 2012-09-22 17:54:53 UTC
Utsen Dari wrote:
Matrim Fidard wrote:
What sort of bc fits do you run while hunting sleepers? and are you best off jumping with a scanning ship book marking lots of thes sites then jump back in a pve/gtfo fit bc?

While a properly bonused scan ship helps to survey a system fastest, I'd recommend having core probes on every ship you jump in when you start out doing it, even if the launcher is just offline. Otherwise Murphy will get you!


thanks for the tips