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More Nerf to ganking

First post
Author
Tippia
Sunshine and Lollipops
#161 - 2012-09-10 21:51:52 UTC
Jimmy Gunsmythe wrote:
Ganking is fine, nerf profiting.
Profit is fine, nerf people thinking their stupidity is a systemic error.
Hypercake Mix
#162 - 2012-09-10 22:13:01 UTC
If there was a freighter buff, haulers would just ride the risk limit of that buff, and it would just end up like nothing happened at all.
Alavaria Fera
GoonWaffe
#163 - 2012-09-10 22:13:41 UTC
Jonah Gravenstein wrote:
Samahiel Sotken wrote:
seriously how did you let us raid 620billion? We're terrible at this game.

They're worse than you P but still better than TEST Twisted

How many of those freighters were from TEST. I really do wonder, though they might also use NPC corp alts.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jonah Gravenstein
Machiavellian Space Bastards
#164 - 2012-09-10 22:15:51 UTC
Alavaria Fera wrote:
Jonah Gravenstein wrote:
Samahiel Sotken wrote:
seriously how did you let us raid 620billion? We're terrible at this game.

They're worse than you P but still better than TEST Twisted

How many of those freighters were from TEST. I really do wonder, though they might also use NPC corp alts.


I was being facetious

In the beginning there was nothing, which exploded.

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KarmaHotelLobby
Aliastra
Gallente Federation
#165 - 2012-09-10 22:32:21 UTC
TharOkha wrote:
Im sorry dude, but freighter pilots need to be more carefull. Niarja is well known gank heaven. I never transport more than 1-2B in freighter (at least not through Niarja and peak times).


Nobody is going to gank for less than 4b.

If you are going to transport more than that, don't go through consistent ganking locations, do scout ahead, web yourself with a heavily tanked ship.

If it is small and valuable take it in an orca.


Personally though, I'd break it into packages of less than 3b and move it in parts. Risk management is a large part of eve - designed that way.
James Amril-Kesh
Viziam
Amarr Empire
#166 - 2012-09-10 22:37:37 UTC
Why does the webbing ship have to be heavily tanked?

Enjoying the rain today? ;)

Tippia
Sunshine and Lollipops
#167 - 2012-09-10 22:43:53 UTC  |  Edited by: Tippia
James Amril-Kesh wrote:
Why does the webbing ship have to be heavily tanked?
Because it becomes an obvious target if they're really out to get you: nuke the thing that lets you gtfo and then take on the sitting duck? Granted, they'll have to do that beforehand, or it'll be able to do its job one last time, at which point the actual target should be clever enough to dock up, but still…
James Amril-Kesh
Viziam
Amarr Empire
#168 - 2012-09-10 22:45:57 UTC
Tippia wrote:
James Amril-Kesh wrote:
Why does the webbing ship have to be heavily tanked?
Because it becomes an obvious target if they're really out to get you: nuke the thing that lets you gtfo and then take on the sitting duck?

It just seems to me like the webbing ship is a target of such low consequence that nobody's going to bother getting their ganking ships blown up over it.

Then again a frigate would take just a handful of volleys from a destroyer...

Enjoying the rain today? ;)

Tippia
Sunshine and Lollipops
#169 - 2012-09-10 22:52:37 UTC  |  Edited by: Tippia
James Amril-Kesh wrote:
It just seems to me like the webbing ship is a target of such low consequence that nobody's going to bother getting their ganking ships blown up over it.

Then again a frigate would take just a handful of volleys from a destroyer...
True enough. It also gives your target a bit of fore-warning and summons CONCORD a bit earlier, so it'll be very behaviour-dependent: if they've displayed some pretty sloppy behaviour then it just might be worth it to get rid of that layer of protection.

…and depending on what ship it is, it may in and of itself be a nice addition to the killmail… eh, I mean loot pile. P
I have seen freighter-slinging ships sporting high-meta webs in the past just to get a bit more range or (back in the day) more webbing power, because hey, they're not the target, right?
The Slayer
GoonWaffe
Goonswarm Federation
#170 - 2012-09-10 23:08:28 UTC
Jimmy Gunsmythe wrote:
Ganking is fine, nerf profiting.


You know if you carry less than about 3 or 4 billion you can do this yourself right? Stop being so stupid.
Lord Regent
Caldari State
#171 - 2012-09-10 23:16:09 UTC  |  Edited by: Lord Regent
The tears are just flowing like glacial melt water in this thread.

Pubbies need to grow up. If you don't like risk, the threat of death around every corner, and the possibility to lose everything you were stupid enough to put into your spaceship

WHY

ARE

YOU

PLAYING

EVE

?

(WOW is exactly what you're looking for)

Highsec pubbies completely lose perspective on the game. Destruction fuels the very same industry they are supporting.

If no one killed stuff, nothing would need replacing.

No 1 million gazillion shields in highsec for you. No warnings, double warnings, second chances, third chances. Grow up. Stop being mindless auto-piloting fools.

No wait, please don't.

You are only safe in a station. When you undock with your wares, you expose yourself to others. If you want to completely avoid this risk, just stay docked and skill train or something, and chat.

It is the very same uncertainty, danger, risk, and potential for reward you are suggesting be removed that makes the game so wonderfully entertaining.

If you cannot accept risk, don't play a game where risk such a fundamental component.

powers-sa: flaming deadtear is like lighting your own farts powers-sa: eventually you are going to singe your ass

Powers Sa
#172 - 2012-09-10 23:20:58 UTC  |  Edited by: Powers Sa
Frying Doom wrote:
Funny I thought Lord Zim said the only Goons in High sec were moth breathers and subsequently war decs would not effect them.


Hmm

I would recommend you learn your place, considering the only trips you make into highsec are too and from market hubs and your wormhole. http://i.imgur.com/85JJl.png
You've been in 5 corps since my highsec crew started our work. We have our own hilarious standards. The fact that you have to cower in a wormhole as a result of highsec diaspora is proof enough.
((soz m8))

Paul Oliver wrote:
Powers Sa wrote:
Now saying that, we killed 620bil in freighters/jump freighters/cargo over the last 31 days.
Learning a bit more everyday why goons are so universally hated.

It's not griefing It's "emergent gameplay". Roll

I'm sorry sir if you think we are just warping in and pressing shoot.

A great deal of effort and work goes into this. We have a production team to keep us in ships. We started the gank fest with a 1bil investment. The cost of the gank usually mirrors the cost of the freighter hull, unlike miners who can be owned by 2 destroyers at a fraction of the cost. Lots of coordination is required on the production, scanning, bumping, hauling, salvaging, market clearing, and ultimately execution. These strikes are surgical. It is a gamble every time that we execute one of these ganks, and we have a risk/reward formula that we use to ensure that our ganks are free until the end of time.

Every one of our gankers gets a free ship because our previous ganks (seed of 1bil) fund future ganks. This is a playstyle.
If you autopilot in a freighter, you die. If you cruise around with 10bil worth of stuff and don't double-wrap, you die. To clarify, 4 different freighter pilots have died to us TWICE within 30 days (some within 48hours) because they failed to evolve. Mind your surroundings. Be more cautious, hell even be smart. We kill individuals who lack this capacity. Several people have slipped through our fingers by using just a modicum of intelligence. Poetic Stanziel wrote a great piece on how not to be dumb when you have expensive stuff to move. Always use collateral. General Freight cans exist for a reason. If you are a dumb and lazy freighter pilot, chances are you will die if you move through a tradehub pipe.

When you are the very best at something, you take pride in it. How many of you can say you are the best at something?

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

KarmaHotelLobby
Aliastra
Gallente Federation
#173 - 2012-09-10 23:28:06 UTC  |  Edited by: KarmaHotelLobby
James Amril-Kesh wrote:
Tippia wrote:
James Amril-Kesh wrote:
Why does the webbing ship have to be heavily tanked?
Because it becomes an obvious target if they're really out to get you: nuke the thing that lets you gtfo and then take on the sitting duck?

It just seems to me like the webbing ship is a target of such low consequence that nobody's going to bother getting their ganking ships blown up over it.

Then again a frigate would take just a handful of volleys from a destroyer...



For a 10b isk freighter, blowing up the webber is a ******* great idea. One can do this whilst also pointing the freighter so it doesn't warp.

Once the webber is blown up it is simply a challenge to pull 1 group of concord and gank before the freighter can warp.
Tippia
Sunshine and Lollipops
#174 - 2012-09-10 23:38:09 UTC  |  Edited by: Tippia
And since we're giving away tips to the terminally unteachable, I'll throw in my standard latecomer addition:

Since we now have auto-dock and corp bookmarks, have one of your scouts run ahead to the station you're docking in and snuggle riiiiight up against the hull of that station. Not “warp to zero”, but many many km beyond that… and bookmark that spot for the corp.

When the freighter comes out of the gate, don't warp to the station. Instead, set it as your destination and warp to the newly made bookmark (and if it's a station you indent to come back to, keep it around for later). Once you've started warping, activate autopilot and kick back. For a normal highsec station, you will arrive somewhere 20–40km inside of docking range rather than ±2.5km away from it; you will dock instantly when coming out of warp; if, by the strangest happenstance, you get a second of exposure between warp invulnerability and docking invulnerability, you will be faaaaar away from awaiting ganking ships and bumping frigates and whatever else might be in store for you. If someone set up a classic casual smartbomb gank on the normal landing spot… well, hey, you're not even going there so lol@them. Yes, you will most likely bump off the station, but since you are already cleared for docking and half-way through a session change by then, it doesn't matter.

In fact, even if you're not flying something large and cumbersome, this is a nice thing to have because it means that, for instance, you get to keep your BR cloak on for longer and don't have to worry about the whole “can't dock because of cloak” or the silly delay-before-docking work-around they've implemented. Just landuncloakdock in a single server tick.

…oh, and while your making those last few warps, that scout can take the opportunity to set up a nice insta for when you want to undock and toss it in with the warp-in bookmark in the proper corp folder.
Powers Sa
#175 - 2012-09-10 23:40:25 UTC
TLDR there are enough dumb people in this game that a few can stand to lose a little bit for their errors in judgement. We have nullsec FC's who lose whole fleets for their idiocy and errors in judgement.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#176 - 2012-09-10 23:51:26 UTC
4 freighters with 20bil in loot means 4 idiots had at least 5bil inside a freighter.
either
A make multiple trips
B sell it somewhere else and buy it back somewhere
C go right after downtime and have a scout see if there is a gank camp.
AdmiralJohn
The Unknown Bar and Pub
#177 - 2012-09-10 23:52:48 UTC
Wait wait I have a solution.

People are saying that you can't retaliate to ganker in high sec. The obvious answer is that it should be much easier to PvP in high-sec. You could retaliate, or even strike preemptively, but Concord is holding you down!

I say it's time we all rally to have Concord step out permanently. This will at once get rid of ganking, and allow people to protect their assets preemptively.
Paul Oliver
Doomheim
#178 - 2012-09-10 23:56:49 UTC  |  Edited by: Paul Oliver
Powers Sa wrote:
TLDR there are enough dumb people in this game that a few can stand to lose a little bit for their errors in judgement. We have nullsec FC's who lose whole fleets for their idiocy and errors in judgement.
You lost my attention when you started bragging about being good at a video game and calling other people dumb. That and your smug avatar really makes me wanna punch you.

I'm done with this topic, it seems that all it has to offer are a bunch of holier than thou null jockeys trying to **** in the highsec cheerios because they've made their own part of the sanbox a bore.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Tippia
Sunshine and Lollipops
#179 - 2012-09-11 00:04:13 UTC
Paul Oliver wrote:
I'm done with this topic, it seems that all it has to offer are a bunch of holier than thou null jockeys trying to **** in the highsec cheerios because they've made their own part of the sanbox a bore.
May I suggest a closer reading?

It rather seems to offer a people explaining how to solve very simple issues and a few who don't quite grasp what “griefing” means.
The Slayer
GoonWaffe
Goonswarm Federation
#180 - 2012-09-11 00:20:12 UTC  |  Edited by: The Slayer
Paul Oliver wrote:
[quote=Powers Sa]I'm done with this topic, it seems that all it has to offer are a bunch of holier than thou null jockeys trying to **** in the highsec cheerios because they've made their own part of the sanbox a bore.


We are explaining to you, in very simple easy to understand details, how to avoid the very ganks that we are carrying out. It is hilariously simple to not get ganked. There are 11 pages of people explaining how to do it, to summarize :

Don't carry too much stuff in one freighter
Don't fly through known dangerous pipes
Don't fly at peak times
Don't fly solo (use a scout/webber/logistics)
Think about your cargo and maybe use a different ship to haul it (low volume? Blockade Runner. High Value? Jump freighter has twice the EHP of a regular one.)

Its REALLY EASY to not get ganked. But just how it was really easy to not get your Hulk exploded during hulkageddon (fit some tank instead of full cargo expanders you idiots) if you bleat hard enough CCP will probably do something.