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Player Features and Ideas Discussion

 
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A couple of suggestions...

Author
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#1 - 2012-09-10 12:43:49 UTC
1. Fix missiles so that if the targeted ship explodes after the salvo leaves but before the salvo arrives, then have the missiles redirected automatically to the next locked target. Seems ret@rted to me that the stupidly intelligent missile guidance systems can't recognise the target is gone and retask the missiles.

2. Implement a stack all button, so that any new identical items stack automatically. It's a PITA to have to stack all at the end of a salvage run.

Plus ça change, plus c'est la même chose

Jafit
Caldari Provisions
Caldari State
#2 - 2012-09-10 13:07:09 UTC
John Ratcliffe wrote:
1. Fix missiles so that if the targeted ship explodes after the salvo leaves but before the salvo arrives, then have the missiles redirected automatically to the next locked target. Seems ret@rted to me that the stupidly intelligent missile guidance systems can't recognise the target is gone and retask the missiles.

2. Implement a stack all button, so that any new identical items stack automatically. It's a PITA to have to stack all at the end of a salvage run.


1. Yes, your mission running isk/hour not being quite good enough does indeed warrant a massive change to how missiles work. That's perfectly reasonable (no)

2. Right click > Select all > Stack All. Or Ctrl-A, right click > Stack All

What a hard life you must live.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#3 - 2012-09-10 13:50:31 UTC
Jafit wrote:
John Ratcliffe wrote:
1. Fix missiles so that if the targeted ship explodes after the salvo leaves but before the salvo arrives, then have the missiles redirected automatically to the next locked target. Seems ret@rted to me that the stupidly intelligent missile guidance systems can't recognise the target is gone and retask the missiles.

2. Implement a stack all button, so that any new identical items stack automatically. It's a PITA to have to stack all at the end of a salvage run.


1. Yes, your mission running isk/hour not being quite good enough does indeed warrant a massive change to how missiles work. That's perfectly reasonable (no)

2. Right click > Select all > Stack All. Or Ctrl-A, right click > Stack All

What a hard life you must live.



1. It's common sense. Sorry if you're too ******* stupid to grasp that.

2. Why should I have to do that every time? It's a PITA. It would be easier to set it once and leave it, you know the GUI being capable of remembering user preferences and all P

Plus ça change, plus c'est la même chose

Gizznitt Malikite
Agony Unleashed
Agony Empire
#4 - 2012-09-10 14:58:05 UTC

One of the drawbacks of missiles over turrets is delayed damage... this implies ammo gets occasionally wasted when a target blows up before missiles hit....

In PvP, the priority is always on getting the kill, not on saving ammo....
In PvE, you can manually optimize your missiles per target.... if its that big a deal to you!!! There are plenty of more important things for CCP devs to work on rather than optimizing missile salvos for lazy mission runners!!!!

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#5 - 2012-09-10 15:03:26 UTC
Gizznitt Malikite wrote:

One of the drawbacks of missiles over turrets is delayed damage... this implies ammo gets occasionally wasted when a target blows up before missiles hit....

In PvP, the priority is always on getting the kill, not on saving ammo....
In PvE, you can manually optimize your missiles per target.... if its that big a deal to you!!! There are plenty of more important things for CCP devs to work on rather than optimizing missile salvos for lazy mission runners!!!!



It's got nothing to do with laziness. It's a superb suggestion and should be implemented. Whether it's more or less important than anything else is a matter of perspective.

Plus ça change, plus c'est la même chose

NiGhTTraX
Deep Core Mining Inc.
Caldari State
#6 - 2012-09-10 15:45:33 UTC
John Ratcliffe wrote:
It's a superb suggestion and should be implemented. Whether it's more or less important than anything else is a matter of perspective.


Check my signature.

If you're gonna post here thinking your idea is the greatest thing since bacon and that it will save EVE and possibly all humankind with it, you're gonna have a bad time.