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Dual Ancillary Shield Booster Everything

Author
Red Teufel
Calamitous-Intent
#121 - 2012-09-02 04:58:16 UTC  |  Edited by: Red Teufel
Liang Nuren wrote:
Red Teufel wrote:
If i remember correctly we saw an ASB fit everything fleet and well...it died pretty hard.


Hey Red, long time no see. Interesting battle report there. Looks like that's getting into the realm that no active tank is going to matter in. Consider that even the ship with the least number of people on its kill mail is well above any threshold that an active tank can ever matter in - ASB or not. That said, the ASB fit ships did quite well for themselves despite the fact you rather dramatically outnumbered them.

But really, linking a battle report where a Sleipnir tanks 13 people and takes 90k raw damage is ... probably not going to help your cause. Lol

-Liang


eh true but we didn't show till the end. a carrier and maybe a couple drakes were shooting at them for a good while. and i never got in close enough to test out my 1800dps domi :P. then one of the rane guys had an overview issue and started shooting us and took too long to figure it out. does it need a nurf or is it too OP i don't think so. in my opinion armor reps are underpowered in the firstplace. ASB is just a fix in the long list of fixes to active tanks that ccp is going to make.

oh and i've been in that realm with active tank myrm with logi support. very interesting to see how well you can tank with dual armor reps and 2 scimis shield repping you against an equal sized fleet. If you are dying slowly means you can get the logi to keep you up. yes scimis but i was too lazy to shield fit it and i liked the active tank for ganking fleets. they go ooh he's all alone and his fleet is 30 au away. we can kill that! .... nope.
Liang Nuren
No Salvation
Divine Damnation
#122 - 2012-09-02 05:04:37 UTC
Red Teufel wrote:

eh true but we didn't show till the end. a carrier and maybe a couple drakes were shooting at them for a good while. and i never got in close enough to test out my 1800dps domi :P. then one of the rane guys had an overview issue and started shooting us and took too long to figure it out. does it need a nurf or is it too OP i don't think so. in my opinion armor reps are underpowered in the firstplace. ASB is just a fix in the long list of fixes to active tanks that ccp is going to make.


Yeah it's just the first in a long line of fixes that CCP is going to make, but they've already said that ASBs are too powerful in many circumtances. I'd say that's correct too. It'll be interesting to see what they do with them. Also, keep kicking ass. :)

-Liang

I'm an idiot, don't mind me.

Alavaria Fera
GoonWaffe
#123 - 2012-09-02 05:23:09 UTC
Red Teufel wrote:
eh true but we didn't show till the end. a carrier and maybe a couple drakes were shooting at them for a good while. and i never got in close enough to test out my 1800dps domi :P. then one of the rane guys had an overview issue and started shooting us and took too long to figure it out. does it need a nurf or is it too OP i don't think so. in my opinion armor reps are underpowered in the firstplace. ASB is just a fix in the long list of fixes to active tanks that ccp is going to make.

oh and i've been in that realm with active tank myrm with logi support. very interesting to see how well you can tank with dual armor reps and 2 scimis shield repping you against an equal sized fleet. If you are dying slowly means you can get the logi to keep you up. yes scimis but i was too lazy to shield fit it and i liked the active tank for ganking fleets. they go ooh he's all alone and his fleet is 30 au away. we can kill that! .... nope.

It's funny because instead of having many local tanks, you can have buffer tanks and a bunch of logis that together can rep more than a couple of ASBs.

Especially with fleets that use alpha-based tricks, ASBs probably wouldn't like projectile winmatar arty-on-everything attacks.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Liang Nuren
No Salvation
Divine Damnation
#124 - 2012-09-02 05:51:13 UTC
Alavaria Fera wrote:
Red Teufel wrote:
eh true but we didn't show till the end. a carrier and maybe a couple drakes were shooting at them for a good while. and i never got in close enough to test out my 1800dps domi :P. then one of the rane guys had an overview issue and started shooting us and took too long to figure it out. does it need a nurf or is it too OP i don't think so. in my opinion armor reps are underpowered in the firstplace. ASB is just a fix in the long list of fixes to active tanks that ccp is going to make.

oh and i've been in that realm with active tank myrm with logi support. very interesting to see how well you can tank with dual armor reps and 2 scimis shield repping you against an equal sized fleet. If you are dying slowly means you can get the logi to keep you up. yes scimis but i was too lazy to shield fit it and i liked the active tank for ganking fleets. they go ooh he's all alone and his fleet is 30 au away. we can kill that! .... nope.

It's funny because instead of having many local tanks, you can have buffer tanks and a bunch of logis that together can rep more than a couple of ASBs.

Especially with fleets that use alpha-based tricks, ASBs probably wouldn't like projectile winmatar arty-on-everything attacks.


Yes, I would expect that ASBs do not scale to the FLEET level.

-Liang

I'm an idiot, don't mind me.

Alavaria Fera
GoonWaffe
#125 - 2012-09-02 06:00:10 UTC  |  Edited by: Alavaria Fera
Liang Nuren wrote:
Alavaria Fera wrote:
Red Teufel wrote:
eh true but we didn't show till the end. a carrier and maybe a couple drakes were shooting at them for a good while. and i never got in close enough to test out my 1800dps domi :P. then one of the rane guys had an overview issue and started shooting us and took too long to figure it out. does it need a nurf or is it too OP i don't think so. in my opinion armor reps are underpowered in the firstplace. ASB is just a fix in the long list of fixes to active tanks that ccp is going to make.

oh and i've been in that realm with active tank myrm with logi support. very interesting to see how well you can tank with dual armor reps and 2 scimis shield repping you against an equal sized fleet. If you are dying slowly means you can get the logi to keep you up. yes scimis but i was too lazy to shield fit it and i liked the active tank for ganking fleets. they go ooh he's all alone and his fleet is 30 au away. we can kill that! .... nope.

It's funny because instead of having many local tanks, you can have buffer tanks and a bunch of logis that together can rep more than a couple of ASBs.

Especially with fleets that use alpha-based tricks, ASBs probably wouldn't like projectile winmatar arty-on-everything attacks.


Yes, I would expect that ASBs do not scale to the FLEET level.

-Liang

I actually wonder how many say tornados you need to blast an ASBed ship. to EFT ~

After all, there was that thread a while ago that claimed a small gang with Tornados could kill most things and that they needed a nerf etc etc. Probably because the person got popped, wonder if he was also using an ASB fit.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Liang Nuren
No Salvation
Divine Damnation
#126 - 2012-09-02 06:02:36 UTC  |  Edited by: Liang Nuren
Alavaria Fera wrote:

I actually wonder how many say tornados you need to blast an ASBed ship. to EFT ~

After all, there was that thread a while ago that claimed a small gang with Tornados could kill most things and that they needed a nerf etc etc. Probably because the person got popped, wonder if he was also using an ASB fit.


4-6 Tornados to volley an ASB Cyclone.

-Liang

Ed: Assuming close range fit and everyone's sitting still. From range it goes up by a lot. But, you won't lose as many Tornados to the Cyclones so it's probably worth it.

I'm an idiot, don't mind me.

Cat Casidy
Percussive Diplomacy
Sedition.
#127 - 2012-09-02 06:07:37 UTC  |  Edited by: Cat Casidy
the reason they worked in the AT so effectively was the time limit, even in small engagements they can be killed fairly easily, http://pizza.evegank.com/?a=kill_detail&kll_id=4926 the fight was actallu just our 5 drakes and the hyena against the three cs, theyd been in there shooting stuff earlier and mucked up our kb. That said when can I start using my AAR?

-edit ope the link in a new tab, it's doing that no kill id dealy again if you just click on it

.

Liang Nuren
No Salvation
Divine Damnation
#128 - 2012-09-02 06:11:30 UTC
Cat Casidy wrote:
the reason they worked in the AT so effectively was the time limit, even in small engagements they can be killed fairly easily, http://pizza.evegank.com/?a=kill_detail&kll_id=4926 That said when can I start using my AAR?

-edit ope the link in a new tab, it's doing that no kill id dealy again if you just click on it


I like how you outnumbered them 13 to 3 and they still took down your Abso. But, you're right - if you have all night you can generally run them dry and kill them.

-Liang

I'm an idiot, don't mind me.

Cat Casidy
Percussive Diplomacy
Sedition.
#129 - 2012-09-02 06:13:33 UTC  |  Edited by: Cat Casidy
Abso was later in the night while i was drunk, lost it to the drake and talos, that fight was just the drakes and hyena vs the sleip, claymore, and astarte, we arrived in system after they'd been fighting some other people and they pounced down to us after we jumped in, anything that isn't SLAPD in the report wasn't in the fight we had. If you look at the time between kills it didn't really take all that long.

.

Arbiter Reformed
I Have a Plan
Shadow Cartel
#130 - 2012-09-02 13:02:33 UTC  |  Edited by: Arbiter Reformed
jus sayin...
http://eve.battleclinic.com/killboard/killmail.php?id=16746075


tengu got out in hull and i died as abso was 10% hull
Robert Warner
Back Door Burglars
#131 - 2012-09-02 13:35:30 UTC
Here's how I see it in a nut shell:

ASB (dual set-up) is over-powered for skirmish PvP.

Active tanking small ships is useless for any kind of fleet battle (N/A).

Solution: remove the ability to apply multiple ASB's to a ship.

Result: ASB has its purpose in small gang PvP where it can extend the life span of some ships (until it needs to reload) without allowing the ship to be effectively invincible. Active shield tanking will be useless in fleet battles which it was anyway - nothing changed.

Recoil IV
Caldari Provisions
Caldari State
#132 - 2012-09-02 13:41:00 UTC
Bloodpetal wrote:
If you're not, then you're doing it wrong. I don't care what you're flying. I haven't made a fit in the last 3 months that wasn't Single or Dual ASB fit, even if it was meant to armor tank.

If this mod doesn't get nerfed/rebalanced with every other defensive system, then CCP's lost its mawbles.



asb in my opinion is just awfull.doesnt even need nerf
Alavaria Fera
GoonWaffe
#133 - 2012-09-02 13:46:44 UTC
Robert Warner wrote:
Here's how I see it in a nut shell:

ASB (dual set-up) is over-powered for skirmish PvP.

Active tanking small ships is useless for any kind of fleet battle (N/A).

Solution: remove the ability to apply multiple ASB's to a ship.

Result: ASB has its purpose in small gang PvP where it can extend the life span of some ships (until it needs to reload) without allowing the ship to be effectively invincible. Active shield tanking will be useless in fleet battles which it was anyway - nothing changed.

Hm, when you put it that way... It wouldn't be good for small-scale pvp to end up with "ASB, let's just go."

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Fon Revedhort
Monks of War
#134 - 2012-09-02 15:27:15 UTC
Whoever says dual ASB is a problem is utterly delusional.

Dual ASB setup > any active tank setup
Single ASB setup > any passive tank setup

Now it ain't rocket science to come up with right conclusion.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

M1k3y Koontz
House of Musashi
Stay Feral
#135 - 2012-09-03 11:56:41 UTC
Fon Revedhort wrote:
Whoever says dual ASB is a problem is utterly delusional.

Dual ASB setup > any active tank setup
Single ASB setup > any passive tank setup

Now it ain't rocket science to come up with right conclusion.


Its a problem because its ENCOURAGES the blobs, as the only way to kill them is out DPS it or alpha it, both of which requires having much larger numbers.

It effectively kills solo PVP, which isnt a problem since this is an MMO, but it also kills SMALL gangs, which are a lot of fun.

How much herp could a herp derp derp if a herp derp could herp derp.

Lin-Young Borovskova
Doomheim
#136 - 2012-09-03 12:03:09 UTC
Bloodpetal wrote:
If you're not, then you're doing it wrong. I don't care what you're flying. I haven't made a fit in the last 3 months that wasn't Single or Dual ASB fit, even if it was meant to armor tank.

If this mod doesn't get nerfed/rebalanced with every other defensive system, then CCP's lost its mawbles.



Seems CCP thinks it's ok mod so just use it. Let those getting blown up throw tears at CCP.

brb

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#137 - 2012-09-03 12:35:40 UTC
Ensign X wrote:
Bloodpetal wrote:
If you're not, then you're doing it wrong. I don't care what you're flying. I haven't made a fit in the last 3 months that wasn't Single or Dual ASB fit, even if it was meant to armor tank.


Riiiight. Except for this, this, this, this, this, this, this, this, this. And this. Roll

edit: Oh, and this one too.


This ^^ +1

Fon Revedhort
Monks of War
#138 - 2012-09-03 14:35:08 UTC
M1k3y Koontz wrote:
Fon Revedhort wrote:
Whoever says dual ASB is a problem is utterly delusional.

Dual ASB setup > any active tank setup
Single ASB setup > any passive tank setup

Now it ain't rocket science to come up with right conclusion.


Its a problem because its ENCOURAGES the blobs, as the only way to kill them is out DPS it or alpha it, both of which requires having much larger numbers.

It effectively kills solo PVP, which isnt a problem since this is an MMO, but it also kills SMALL gangs, which are a lot of fun.

The same is true for single asb, which encourages blobs in just the same way, increasing the time required to score a kill.

Also, there's nothing wrong with playing solo in a MMO, since you're playing against other players. Whoever compares solo PvP to soloing Twitter is a complete moron and totally misses the point.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Liang Nuren
No Salvation
Divine Damnation
#139 - 2012-09-03 14:39:33 UTC
Lin-Young Borovskova wrote:
Bloodpetal wrote:
If you're not, then you're doing it wrong. I don't care what you're flying. I haven't made a fit in the last 3 months that wasn't Single or Dual ASB fit, even if it was meant to armor tank.

If this mod doesn't get nerfed/rebalanced with every other defensive system, then CCP's lost its mawbles.



Seems CCP thinks it's ok mod so just use it. Let those getting blown up throw tears at CCP.


Except that CCP has already said the ASB is too powerful. That's usually a sign for "We're going to nerf it" in some way. There's so many ways that could go that I'm not even going to try to guess how it'll go down. It could be really minor... it could be really major. Either way I suspect we'll see armor changes at the same time.

-Liang

I'm an idiot, don't mind me.

Corina Jarr
en Welle Shipping Inc.
#140 - 2012-09-03 14:49:31 UTC
Not OP enough yet. The Omen can't use it effectively and still kill things.